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Postado
  • Autor
  Em 09/01/2015 em 15:06, Orochi Elf disse:

 

Posta o seu goback ai, vou ver se consigo adaptar kkk

 

Actions/Goback Está ai :D

 

  Citar
local EFFECTS = {

    --[OutfitID] = {Effect}

    ["Magmar"] = 35,   

    ["Jynx"] = 17,          --alterado v1.5

    ["Shiny Jynx"] = 17,

    ["Piloswine"] = 205,  --alterado v1.8

    ["Swinub"] = 205,   

}

function onUse(cid, item, frompos, item2, topos)

if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end

if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1

or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<

   return true                                                                                                                        

end

local ballName = getItemAttribute(item.uid, "poke")

local btype = getPokeballType(item.itemid)

local usando = pokeballs[btype].use

local effect = pokeballs[btype].effect

    if not effect then

        effect = 21

    end

    

unLock(item.uid) --alterado v1.8

if item.itemid == usando then                           

    if getPlayerStorageValue(cid, 990) == 1 then -- GYM

        doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")

    return true

    end

    if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6

       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  

          BackTeam(cid)       

       end

    end   

    if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then

       doPlayerSendCancel(cid, "You can't do that while is controling a mind")

       return true     --alterado v1.5

    end

    if #getCreatureSummons(cid) <= 0 then

        if isInArray(pokeballs[btype].all, item.itemid) then

            doTransformItem(item.uid, pokeballs[btype].off)

            doItemSetAttribute(item.uid, "hp", 0)

            doPlayerSendCancel(cid, "This pokemon is fainted.")

            return true

        end

    end

    local cd = getCD(item.uid, "blink", 30)

    if cd > 0 then

       setCD(item.uid, "blink", 0)

    end

    

    local z = getCreatureSummons(cid)[1]

    if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then

       return true

    end

    doReturnPokemon(cid, z, item, effect)

elseif item.itemid == pokeballs[btype].on then

    if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then

        doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")

    return TRUE

    end

    local thishp = getItemAttribute(item.uid, "hp")

    if thishp <= 0 then

        if isInArray(pokeballs[btype].all, item.itemid) then

            doTransformItem(item.uid, pokeballs[btype].off)

            doItemSetAttribute(item.uid, "hp", 0)

            doPlayerSendCancel(cid, "This pokemon is fainted.")

            return true

        end

    end

    local pokemon = getItemAttribute(item.uid, "poke")

    if not pokes[pokemon] then

    return true

    end

----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------

if not isInArray({5, 6}, getPlayerGroupId(cid)) then

   local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)

   local low = {}

   local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}

   if #balls >= 1 then

      for _, uid in ipairs(balls) do

          local nome = getItemAttribute(uid, "poke")

          if not isInArray(lowPokes, pokemon) and nome == pokemon then

             return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")

          else

             if nome == pokemon then

                table.insert(low, nome)

             end

          end

      end

   end

if #low >= 3 then

   return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")

end   

end

---------------------------------------------------------------------------------------------------------------------------------------------------

    local x = pokes[pokemon]

    local boost = getItemAttribute(item.uid, "boost") or 0

    if getPlayerLevel(cid) < (x.level+boost) then

       doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")

       return true

    end

    

    ---------------------------- Sistema pokes de clan --------------------------------------

    local shinysClan = {

    ["Shiny Fearow"] = {4, "Wingeon"},

    ["Shiny Flareon"] = {1, "Volcanic"},

    ["Shiny Vaporeon"] = {2, "Seavel"},

    ["Shiny Jolteon"] = {9, "Raibolt"},

    ["Shiny Hypno"] = {7, "Psycraft"},           

    ["Shiny Golem"] = {3, "Orebound"},

    ["Shiny Vileplume"] = {8, "Naturia"},

    ["Shiny Nidoking"] = {5, "Malefic"},

    ["Shiny Hitmontop"] = {6, "Gardestrike"},   --alterado v1.4

    }

    

    if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then  --alterado v1.9 \/

       if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then

          doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")

          return true   

       elseif getPlayerClanRank(cid) ~= 5 then

          doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")

          return true

       end

    end

    --------------------------------------------------------------------------------------

    doSummonMonster(cid, pokemon)

    local pk = getCreatureSummons(cid)[1]

    if not isCreature(pk) then return true end

    

    ------------------------passiva hitmonchan------------------------------

    if isSummon(pk) then                                                  --alterado v1.8 \/

       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then

          if not getItemAttribute(item.uid, "hands") then

             doSetItemAttribute(item.uid, "hands", 0)

          end

          local hands = getItemAttribute(item.uid, "hands")

          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)

       end

    end

    -------------------------------------------------------------------------

    ---------movement magmar, jynx-------------

    if EFFECTS[getCreatureName(pk)] then             

       markPosEff(pk, getThingPos(pk))

       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))  

    end

    --------------------------------------------------------------------------      

    if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited

        local left = getItemAttribute(item.uid, "transLeft")

        local name = getItemAttribute(item.uid, "transName")

        if left and left > 0 then

            setPlayerStorageValue(pk, 1010, name)

            doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)

            addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))

            doItemSetAttribute(item.uid, "transBegin", os.clock())

        else

            setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto")     --edited

        end

    end

    if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end

    doCreatureSetLookDir(pk, 2)

    adjustStatus(pk, item.uid, true, true, true)

    doRegenerateWithY(getCreatureMaster(pk), pk)

    doAddPokemonInOwnList(cid, pokemon)

    doTransformItem(item.uid, item.itemid+1)

    local pokename = getPokeName(pk) --alterado v1.7

    local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)

    doCreatureSay(cid, mgo, TALKTYPE_SAY)

    

    doSendMagicEffect(getCreaturePosition(pk), effect)

    

    if useOTClient then

       doPlayerSendCancel(cid, '12//,show') --alterado v1.7

    end

    

else

    doPlayerSendCancel(cid, "This pokemon is fainted.")

end

    if useKpdoDlls then

        doUpdateMoves(cid)

    end

return true

end

 

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Não testei.

 

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local EFFECTS = {
    --[OutfitID] = {Effect}
    ["Magmar"] = 35,   
    ["Jynx"] = 17,          --alterado v1.5
    ["Shiny Jynx"] = 17,
    ["Piloswine"] = 205,  --alterado v1.8
    ["Swinub"] = 205,   
}

function onUse(cid, item, frompos, item2, topos)

if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end

if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1
or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<
   return true                                                                                                                        
end

local ballName = getItemAttribute(item.uid, "poke")
local btype = getPokeballType(item.itemid)
local usando = pokeballs[btype].use

local effect = pokeballs[btype].effect
    if not effect then
        effect = 21
    end
    
unLock(item.uid) --alterado v1.8

if item.itemid == usando then                           

    if getPlayerStorageValue(cid, 990) == 1 then -- GYM
        doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
    return true
    end
    if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6
       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  
          BackTeam(cid)       
       end
    end   
    if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
       doPlayerSendCancel(cid, "You can't do that while is controling a mind")
       return true     --alterado v1.5
    end
    if #getCreatureSummons(cid) <= 0 then
        if isInArray(pokeballs[btype].all, item.itemid) then
            doTransformItem(item.uid, pokeballs[btype].off)
            doItemSetAttribute(item.uid, "hp", 0)
            doPlayerSendCancel(cid, "This pokemon is fainted.")
            return true
        end
    end

    local cd = getCD(item.uid, "blink", 30)
    if cd > 0 then
       setCD(item.uid, "blink", 0)
    end
    
    local z = getCreatureSummons(cid)[1]

    if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
       return true
    end
    doReturnPokemon(cid, z, item, effect)

elseif item.itemid == pokeballs[btype].on then

    if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
        doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")
    return TRUE
    end

    local thishp = getItemAttribute(item.uid, "hp")

    if thishp <= 0 then
        if isInArray(pokeballs[btype].all, item.itemid) then
            doTransformItem(item.uid, pokeballs[btype].off)
            doItemSetAttribute(item.uid, "hp", 0)
            doPlayerSendCancel(cid, "This pokemon is fainted.")
            return true
        end
    end

    local pokemon = getItemAttribute(item.uid, "poke")

    if not pokes[pokemon] then
    return true
    end

----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------
if not isInArray({5, 6}, getPlayerGroupId(cid)) then
   local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
   local low = {}
   local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}
   if #balls >= 1 then
      for _, uid in ipairs(balls) do
          local nome = getItemAttribute(uid, "poke")
          if not isInArray(lowPokes, pokemon) and nome == pokemon then
             return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")
          else
             if nome == pokemon then
                table.insert(low, nome)
             end
          end
      end
   end
if #low >= 3 then
   return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")
end   
end
---------------------------------------------------------------------------------------------------------------------------------------------------

    local x = pokes[pokemon]
    local boost = getItemAttribute(item.uid, "boost") or 0

    if getPlayerLevel(cid) < (x.level+boost) then
       doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")
       return true
    end
    
    ---------------------------- Sistema pokes de clan --------------------------------------
    local shinysClan = {
    ["Shiny Fearow"] = {4, "Wingeon"},
    ["Shiny Flareon"] = {1, "Volcanic"},
    ["Shiny Vaporeon"] = {2, "Seavel"},
    ["Shiny Jolteon"] = {9, "Raibolt"},
    ["Shiny Hypno"] = {7, "Psycraft"},           
    ["Shiny Golem"] = {3, "Orebound"},
    ["Shiny Vileplume"] = {8, "Naturia"},
    ["Shiny Nidoking"] = {5, "Malefic"},
    ["Shiny Hitmontop"] = {6, "Gardestrike"},   --alterado v1.4
    }
    
    if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then  --alterado v1.9 \/
       if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then
          doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")
          return true   
       elseif getPlayerClanRank(cid) ~= 5 then
          doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")
          return true
       end
    end
    --------------------------------------------------------------------------------------

    doSummonMonster(cid, pokemon)

    local pk = getCreatureSummons(cid)[1]
    if not isCreature(pk) then return true end
    
    ------------------------passiva hitmonchan------------------------------
    if isSummon(pk) then                                                  --alterado v1.8 \/
       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then
          if not getItemAttribute(item.uid, "hands") then
             doSetItemAttribute(item.uid, "hands", 0)
          end
          local hands = getItemAttribute(item.uid, "hands")
          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)
       end
    end
    -------------------------------------------------------------------------
    -------- OrochiElf ----------
    if getItemAttribute(item.uid, "addon") > 0 then
        local pokeOut = getCreatureOutfit(pk)
        pokeOut.lookType = getItemAttribute(item.uid, "addon")
        
        doCreatureChangeOutfit(pk, pokeOut)
    end
    ----------------------------
    
    ---------movement magmar, jynx-------------
    if EFFECTS[getCreatureName(pk)] then             
       markPosEff(pk, getThingPos(pk))
       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))  
    end
    --------------------------------------------------------------------------      

    if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited

        local left = getItemAttribute(item.uid, "transLeft")
        local name = getItemAttribute(item.uid, "transName")

        if left and left > 0 then
            setPlayerStorageValue(pk, 1010, name)
            doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)
            addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))
            doItemSetAttribute(item.uid, "transBegin", os.clock())
        else
            setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto")     --edited
        end
    end

    if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end

    doCreatureSetLookDir(pk, 2)

    adjustStatus(pk, item.uid, true, true, true)
    doRegenerateWithY(getCreatureMaster(pk), pk)
    doAddPokemonInOwnList(cid, pokemon)

    doTransformItem(item.uid, item.itemid+1)

    local pokename = getPokeName(pk) --alterado v1.7

    local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)
    doCreatureSay(cid, mgo, TALKTYPE_SAY)
    
    doSendMagicEffect(getCreaturePosition(pk), effect)
    
    if useOTClient then
       doPlayerSendCancel(cid, '12//,show') --alterado v1.7
    end
    
else

    doPlayerSendCancel(cid, "This pokemon is fainted.")

end

    if useKpdoDlls then
        doUpdateMoves(cid)
    end
return true
end

Postado
  • Autor
  Em 09/01/2015 em 16:30, Orochi Elf disse:

 

Não testei.

 

Mostrar conteúdo oculto

local EFFECTS = {

    --[OutfitID] = {Effect}

    ["Magmar"] = 35,   

    ["Jynx"] = 17,          --alterado v1.5

    ["Shiny Jynx"] = 17,

    ["Piloswine"] = 205,  --alterado v1.8

    ["Swinub"] = 205,   

}

function onUse(cid, item, frompos, item2, topos)

if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end

if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1

or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<

   return true                                                                                                                        

end

local ballName = getItemAttribute(item.uid, "poke")

local btype = getPokeballType(item.itemid)

local usando = pokeballs[btype].use

local effect = pokeballs[btype].effect

    if not effect then

        effect = 21

    end

    

unLock(item.uid) --alterado v1.8

if item.itemid == usando then                           

    if getPlayerStorageValue(cid, 990) == 1 then -- GYM

        doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")

    return true

    end

    if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6

       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  

          BackTeam(cid)       

       end

    end   

    if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then

       doPlayerSendCancel(cid, "You can't do that while is controling a mind")

       return true     --alterado v1.5

    end

    if #getCreatureSummons(cid) <= 0 then

        if isInArray(pokeballs[btype].all, item.itemid) then

            doTransformItem(item.uid, pokeballs[btype].off)

            doItemSetAttribute(item.uid, "hp", 0)

            doPlayerSendCancel(cid, "This pokemon is fainted.")

            return true

        end

    end

    local cd = getCD(item.uid, "blink", 30)

    if cd > 0 then

       setCD(item.uid, "blink", 0)

    end

    

    local z = getCreatureSummons(cid)[1]

    if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then

       return true

    end

    doReturnPokemon(cid, z, item, effect)

elseif item.itemid == pokeballs[btype].on then

    if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then

        doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")

    return TRUE

    end

    local thishp = getItemAttribute(item.uid, "hp")

    if thishp <= 0 then

        if isInArray(pokeballs[btype].all, item.itemid) then

            doTransformItem(item.uid, pokeballs[btype].off)

            doItemSetAttribute(item.uid, "hp", 0)

            doPlayerSendCancel(cid, "This pokemon is fainted.")

            return true

        end

    end

    local pokemon = getItemAttribute(item.uid, "poke")

    if not pokes[pokemon] then

    return true

    end

----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------

if not isInArray({5, 6}, getPlayerGroupId(cid)) then

   local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)

   local low = {}

   local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}

   if #balls >= 1 then

      for _, uid in ipairs(balls) do

          local nome = getItemAttribute(uid, "poke")

          if not isInArray(lowPokes, pokemon) and nome == pokemon then

             return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")

          else

             if nome == pokemon then

                table.insert(low, nome)

             end

          end

      end

   end

if #low >= 3 then

   return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")

end   

end

---------------------------------------------------------------------------------------------------------------------------------------------------

    local x = pokes[pokemon]

    local boost = getItemAttribute(item.uid, "boost") or 0

    if getPlayerLevel(cid) < (x.level+boost) then

       doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")

       return true

    end

    

    ---------------------------- Sistema pokes de clan --------------------------------------

    local shinysClan = {

    ["Shiny Fearow"] = {4, "Wingeon"},

    ["Shiny Flareon"] = {1, "Volcanic"},

    ["Shiny Vaporeon"] = {2, "Seavel"},

    ["Shiny Jolteon"] = {9, "Raibolt"},

    ["Shiny Hypno"] = {7, "Psycraft"},           

    ["Shiny Golem"] = {3, "Orebound"},

    ["Shiny Vileplume"] = {8, "Naturia"},

    ["Shiny Nidoking"] = {5, "Malefic"},

    ["Shiny Hitmontop"] = {6, "Gardestrike"},   --alterado v1.4

    }

    

    if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then  --alterado v1.9 \/

       if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then

          doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")

          return true   

       elseif getPlayerClanRank(cid) ~= 5 then

          doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")

          return true

       end

    end

    --------------------------------------------------------------------------------------

    doSummonMonster(cid, pokemon)

    local pk = getCreatureSummons(cid)[1]

    if not isCreature(pk) then return true end

    

    ------------------------passiva hitmonchan------------------------------

    if isSummon(pk) then                                                  --alterado v1.8 \/

       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then

          if not getItemAttribute(item.uid, "hands") then

             doSetItemAttribute(item.uid, "hands", 0)

          end

          local hands = getItemAttribute(item.uid, "hands")

          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)

       end

    end

    -------------------------------------------------------------------------

    -------- OrochiElf ----------

    if getItemAttribute(item.uid, "addon") > 0 then

        local pokeOut = getCreatureOutfit(pk)

        pokeOut.lookType = getItemAttribute(item.uid, "addon")

        

        doCreatureChangeOutfit(pk, pokeOut)

    end

    ----------------------------

    

    ---------movement magmar, jynx-------------

    if EFFECTS[getCreatureName(pk)] then             

       markPosEff(pk, getThingPos(pk))

       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))  

    end

    --------------------------------------------------------------------------      

    if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited

        local left = getItemAttribute(item.uid, "transLeft")

        local name = getItemAttribute(item.uid, "transName")

        if left and left > 0 then

            setPlayerStorageValue(pk, 1010, name)

            doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)

            addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))

            doItemSetAttribute(item.uid, "transBegin", os.clock())

        else

            setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto")     --edited

        end

    end

    if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end

    doCreatureSetLookDir(pk, 2)

    adjustStatus(pk, item.uid, true, true, true)

    doRegenerateWithY(getCreatureMaster(pk), pk)

    doAddPokemonInOwnList(cid, pokemon)

    doTransformItem(item.uid, item.itemid+1)

    local pokename = getPokeName(pk) --alterado v1.7

    local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)

    doCreatureSay(cid, mgo, TALKTYPE_SAY)

    

    doSendMagicEffect(getCreaturePosition(pk), effect)

    

    if useOTClient then

       doPlayerSendCancel(cid, '12//,show') --alterado v1.7

    end

    

else

    doPlayerSendCancel(cid, "This pokemon is fainted.")

end

    if useKpdoDlls then

        doUpdateMoves(cid)

    end

return true

end

 

Obrigado Amigo Você e Foda Muito Obrigado Mesmo Topico Resolvido :D  +REP

Postado
  • Autor

Tipo a Addon Funfo Negocio que ta dando erro quando abre o poke :v

 

[09/01/2015 21:48:03] [Error - Action Interface]
[09/01/2015 21:48:03] data/actions/scripts/goback.lua:onUse
[09/01/2015 21:48:03] Description:
[09/01/2015 21:48:03] data/actions/scripts/goback.lua:162: attempt to compare number with nil
[09/01/2015 21:48:03] stack traceback:
[09/01/2015 21:48:03]     data/actions/scripts/goback.lua:162: in function <data/actions/scripts/goback.lua:10>

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