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Bem primeiramente bom dia. Estou com um problema no qual não posso soltar alguns pokes de dentro da ball...(EXP: Mega charizard Y e X ) Quando digito o comando /m ou /s eles apareçem normal, mais quando digito /CB eles apareçem na minha abg mais não posso solta-los pra fora da ball


Como resolvo isso?  :hum: 


 

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-- The Forgotten Server Config
	-- Account manager
	accountManager = true
	namelockManager = true
	newPlayerChooseVoc = false
	newPlayerSpawnPosX = 159
	newPlayerSpawnPosY = 387
	newPlayerSpawnPosZ = 6
	newPlayerTownId = 16
	newPlayerLevel = 8
	newPlayerMagicLevel = 0
	generateAccountNumber = false

	lightInterval = 7500
		-- a cada "lightInterval" ms vai passar 1 minuto
	lightChange = 1
		-- quanto de light ira alterar durante passagem de dia/noite
	startupTime = 351
		-- quantas horas serão ao ligar o server (360 = 6:00 a.m, 1080 = 6:00 p.m, varia de 0 a 1440)
	startupLight = 40
		-- quanto de light vai estar ao ligar o server

	limitPokeballs = 6		-- deprecated
	happyDropTime = 12		-- a cada "happyDropTime" segundos o pokemon vai perder HAPPINESS
	minHappinessEffectDelay = 25	-- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
	maxHappinessEffectDelay = 40	-- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
	PokemonStageVeryHappy = 215	-- com quanto de happy o poke precisa pra estar muito feliz
	PokemonStageHappy = 160		-- ... pra estar feliz
	PokemonStageOK = 110		-- ... pra estar normal
	PokemonStageSad = 50		-- ... pra estar triste
	PokemonStageMad = 0		-- ... pra estar bravo
	maximumHunger = 120		-- maior fome possivel
	stateHunger = 100		-- 19estagio que precisa estar pra ficar com fome
	increaseHunger = 7		-- a cada X segundos (xml do monstro) aumenta o hunger em "increaseHunger"
	decreaseHappy = 1		-- HAPPINESS que o pokemon vai perder a cada "happyDropTime"
	decreaseHungryHappy = 4		-- 3HAPPINESS a mais que o pokemon vai perder se estiver com fome
	useTeleportWithFly = false
	dropHappyDuringBattles = true	-- HAPPINESS vai cair enquanto estiver batalhando ? true / false

	allowBlockSpawn = false
	
	rateGymSpellInterval = 0.68

	-- Unjustified kills
	-- NOTE: *Banishment and *BlackSkull variables are >summed up<
	-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
	-- *RedSkull equivalents.
	-- Auto banishing works only if useBlackSkull set to negative.
	-- advancedFragList is not advised if you use huge frags
	-- requirements.
	redSkullLength = 30 * 24 * 60 * 60
	blackSkullLength = 45 * 24 * 60 * 60
	dailyFragsToRedSkull = 3
	weeklyFragsToRedSkull = 5
	monthlyFragsToRedSkull = 10
	dailyFragsToBlackSkull = dailyFragsToRedSkull
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	dailyFragsToBanishment = dailyFragsToRedSkull
	weeklyFragsToBanishment = weeklyFragsToRedSkull
	monthlyFragsToBanishment = monthlyFragsToRedSkull
	blackSkulledDeathHealth = 40
	blackSkulledDeathMana = 0
	useBlackSkull = true
	useFragHandler = true
	advancedFragList = false

	-- Banishments
	-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
	-- killsBanLength works only if useBlackSkull option is disabled.
	notationsToBan = 3
	warningsToFinalBan = 4
	warningsToDeletion = 5
	banLength = 7 * 24 * 60 * 60
	killsBanLength = 7 * 24 * 60 * 60
	finalBanLength = 30 * 24 * 60 * 60
	ipBanishmentLength = 1 * 24 * 60 * 60
	broadcastBanishments = true
	maxViolationCommentSize = 200
	violationNameReportActionType = 2
	autoBanishUnknownBytes = false

	-- Battle
	-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
	-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
	-- deathLostPercent set to nil enables manual mode.
	worldType = "pvp"
	protectionLevel = 1000
	pvpTileIgnoreLevelAndVocationProtection = true
	pzLocked = 18 * 1000
	huntingDuration = 60 * 1000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = false
	removeWeaponAmmunition = true
	removeWeaponCharges = true
	removeRuneCharges = true
	whiteSkullTime = 15 * 60 * 1000
	noDamageToSameLookfeet = false
	showHealingDamage = false
	showHealingDamageForMonsters = false
	fieldOwnershipDuration = 5 * 1000
	stopAttackingAtExit = false
	oldConditionAccuracy = false
	loginProtectionPeriod = 10 * 1000
	deathLostPercent = 1
	stairhopDelay = 0 * 1000
	pushCreatureDelay = 1 * 1000
	deathContainerId = 0
	gainExperienceColor = 215
	addManaSpentInPvPZone = true
	squareColor = 0
	allowFightback = true

	-- Connection config
	worldId = 0
	ip = "25.128.44.248"
	bindOnlyConfiguredIpAddress = false
	loginPort = 7171
	gamePort = 7172
	adminPort = 7171
	statusPort = 7171
	loginTries = 10
	retryTimeout = 5 * 1000
	loginTimeout = 60 * 1000
	maxPlayers = 50	-- codificado e limitado para 7
	motd = "Bem-vindo ao Pokémon Imperium!"
	displayOnOrOffAtCharlist = false
	onePlayerOnlinePerAccount = false
	allowClones = true
	serverName = "PIO"
	loginMessage = "Boa aventura!"
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = true
	forceSlowConnectionsToDisconnect = false
	loginOnlyWithLoginServer = false
	premiumPlayerSkipWaitList = true

	-- Database
	-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
	-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
	sqlType = "sqlite"
	sqlHost = "localhost"
	sqlPort = 3306
	sqlUser = "root"
	sqlPass = ""
	sqlDatabase = "forgottenserver"
	sqlFile = "forgottenserver.s3db"
	sqlKeepAlive = 0
	mysqlReadTimeout = 10
	mysqlWriteTimeout = 10
	encryptionType = "plain"

	-- Deathlist
	deathListEnabled = true
	deathListRequiredTime = 1 * 60 * 1000
	deathAssistCount = 19
	maxDeathRecords = 10

	-- Guilds
	ingameGuildManagement = true
	levelToFormGuild = 40
	premiumDaysToFormGuild = 0
	guildNameMinLength = 2
	guildNameMaxLength = 25

	-- Highscores
	highscoreDisplayPlayers = 15
	updateHighscoresAfterMinutes = 60

	-- Houses
	buyableAndSellableHouses = true
	houseNeedPremium = true
	bedsRequirePremium = true
	levelToBuyHouse = 1
	housesPerAccount = 0
	houseRentAsPrice = false
	housePriceAsRent = false
	housePriceEachSquare = 2975
	houseRentPeriod = "never"
	houseCleanOld = 0
	guildHalls = false

	-- Item usage
	timeBetweenActions = 500
	timeBetweenExActions = 500
	hotkeyAimbotEnabled = true

	-- Map
	-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
	mapName = "PGalaxy"
	mapAuthor = "Gabrieltxu"
	randomizeTiles = true
	storeTrash = false
	cleanProtectedZones = true
	mailboxDisabledTowns = "1"

	-- Process
	-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
	-- coresUsed are seperated by comma cores ids used by server process,
	-- default is -1, so it stays untouched (automaticaly assigned by OS).
	defaultPriority = "high"
	niceLevel = 5
	coresUsed = "-1"

	-- Startup
	optimizeDatabaseAtStartup = true
	removePremiumOnInit = true
	confirmOutdatedVersion = false

	-- Spells
	formulaLevel = 5.0
	formulaMagic = 1.0
	bufferMutedOnSpellFailure = false
	spellNameInsteadOfWords = false
	emoteSpells = false

	-- Outfits
	allowChangeOutfit = true
	allowChangeColors = true
	allowChangeAddons = true
	disableOutfitsForPrivilegedPlayers = false
	addonsOnlyPremium = false

	-- Miscellaneous
	-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
	-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
	dataDirectory = "data/"
	bankSystem = true
	displaySkillLevelOnAdvance = false
	promptExceptionTracerErrorBox = true
	separateViplistPerCharacter = false
	maximumDoorLevel = 500
	maxMessageBuffer = 4

	-- Saving-related
	-- useHouseDataStorage usage may be found at README.
	saveGlobalStorage = false
	useHouseDataStorage = false
	storePlayerDirection = false

	-- Loot
	-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
	checkCorpseOwner = true
	monsterLootMessage = 3
	monsterLootMessageType = 22

	-- Ghost mode
	ghostModeInvisibleEffect = false
	ghostModeSpellEffects = false

	-- Limits
	idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
	maxItemsPerPZTile = 0
	maxItemsPerHouseTile = 0

	-- Premium-related
	freePremium = false
	premiumForPromotion = true

	-- Blessings
	-- NOTE: blessingReduction* regards items/containers loss.
	-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
	blessingOnlyPremium = true
	blessingReductionBase = 30
	blessingReductionDecreament = 5
	eachBlessReduction = 8

	-- Rates
	-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
	-- rateExperienceFromPlayers 0 to disable.
	experienceStages = false
	rateExperience = 2
	rateExperienceFromPlayers = 0
	rateSkill = 6
	rateMagic = 1.0
	rateLoot = 1
	rateSpawn = 1

	-- Monster rates
	rateMonsterHealth = 1.0
	rateMonsterMana = 1.0
	rateMonsterAttack = 1.0
	rateMonsterDefense = 1.0

	-- Experience from players
	-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
	-- player will gain experience from every lower leveled player.
	-- max~Threshold* set to 0 will disable the maximum threshold:
	-- player will gain experience from every higher leveled player.
	minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 1.1

	-- Stamina
	-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
	-- rateStaminaHits multiplies every hit done a creature, which are later
	-- multiplied by player attack speed.
	-- rateStaminaGain is divider of every logged out second, eg:
	-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
	-- rateStaminaThresholdGain is divider for the premium stamina.
	-- staminaRatingLimit* is in minutes.
	rateStaminaLoss = 1
	rateStaminaGain = 3
	rateStaminaThresholdGain = 12
	staminaRatingLimitTop = 41 * 60
	staminaRatingLimitBottom = 14 * 60
	rateStaminaAboveNormal = 1.0
	rateStaminaUnderNormal = 1.0
	staminaThresholdOnlyPremium = true

	-- Party
	-- NOTE: experienceShareLevelDifference is float number.
	-- experienceShareLevelDifference is highestLevel * value
	experienceShareRadiusX = 30
	experienceShareRadiusY = 30
	experienceShareRadiusZ = 1
	experienceShareLevelDifference = 200 * 200
	extraPartyExperienceLimit = 20
	extraPartyExperiencePercent = 20
	experienceShareActivity = 2 * 60 * 1000

	-- Global save
	-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
	-- if you want such a system please check out data/globalevents/globalevents.xml.
	globalSaveEnabled = false
	globalSaveHour = 8
	shutdownAtGlobalSave = true
	cleanMapAtGlobalSave = false

	-- Spawns
	deSpawnRange = 2
	deSpawnRadius = 25

	-- Summons
	maxPlayerSummons = 1
	teleportAllSummons = true
	teleportPlayerSummons = true

	-- Status
	ownerName = "Pokémon Imperium Online"
	ownerEmail = ""
	url = ""
	location = "Brazil"
	displayGamemastersWithOnlineCommand = false

	-- Logs
	-- NOTE: This kind of logging does not work in GUI version.
	-- For such, please compile the software with __GUI_LOGS__ flag.
	adminLogsEnabled = false
	displayPlayersLogging = true
	prefixChannelLogs = ""
	runFile = ""
	outLogName = ""
	errorLogName = ""
	truncateLogsOnStartup = false

useOTClient = true  -- coloque false caso n for usar o OTClient!!!  --alterado v1.7

useKpdoDlls = true -- coloque true pra usar as barras de cooldown.
intervalToRegrowBushAndStones = 15 -- this also affects dig (in seconds) / isso afeta dig também (em segundos)
nurseHealsOnlyInPZ = true -- true = precisa estar em pz pra falar com a nurse
accountManagerOutfit = {lookType = 304, lookHead = 1, lookBody = 1, lookLegs = 1, lookFeet = 1}
accountManagerRandomPokemonOutfit = true -- se true, quando o acc manager logar, vai ter uma outfit de pokemon aleatoria
reloadHighscoresWhenUsingPc = true -- talvez dê lag, lembrando que tem uma opção no config.lua que indica o intervalo do update das highscores
backupPos = {x = 4, y = 3, z = 10} -- alguma pos para criar monstros quando tentar sair do fly/ride/surf em lugares que não são muito espaçosos
nurseHealsPokemonOut = true
maximumBoost = 199
boost_rate = 1.8
catchMakesPokemonHappier = true
dittoCopiesStatusToo = true
dittoBonus = 0.85       --0.45
wildBeforeNames = false
hideBoost = false                                                          
showBoostSeparated = true
canFishWhileSurfingOrFlying = false
allEvolutionsCanBeInduzedByStone = true
evolutionByStoneRequireLevel = true
PlayerSpeed = 300
playerExperienceRate = 7
attackRate = 2
specialoffenseRate = 3.55
levelFactor = 1.5
defenseRate = 0.7
playerDamageReduction = 0.32
summonReduction = 1
generalSpecialAttackReduction = 0.8
summonSpecialDamageReduction = 1
vitReductionForWild = 1	-- 1 means that nothing will change, 0.5 means that wild pokemon hp will drop by half
speedRate = 1.85
wildEvolveChance = 850
pokemonExpPerLevelRate = 1
baseExpRate = 5
generalExpRate = 1.6
HPperVITwild = 15
HPperVITsummon = 16.2
baseNurseryHappiness = 95
baseNurseryHunger = 150
minHappyToEvolve = 190
maxHappyToEvolve = 500
happyLostOnDeath = 35
happyGainedOnEvolution = 20
happinessRate = {
[5] = {rate = 1.5, effect = 183, n = getConfigValue(PokemonStageVeryHappy)},
[4] = {rate = 1.2, effect = 170, n = getConfigValue(PokemonStageHappy)},
[3] = {rate = 1.0, effect = 182, n = getConfigValue(PokemonStageOK)},
[2] = {rate = 0.7, effect = 169, n = getConfigValue(PokemonStageSad)},
[1] = {rate = 0.4, effect = 168, n = getConfigValue(PokemonStageMad)}}

passivepokemons = {"Eevee", "Caterpie", "Metapod", "Butterfree", 'Pidgey', 'Clefairy', 'Jigglypuff', 'Oddish', 'Gloom', 'Paras', 'Psyduck', 'Bellsprout', 'Weepinbell', 'Slowpoke', 'Slowbro', "Farfetch'd", 'Doduo', 'Dodrio', 'Seel', 'Shellder', 'Kangaskhan', 'Chansey', 'Tangela', 'Mr. Mime', 'Tauros', 'Ditto', 'Lapras', 'Porygon', 'Omanyte'}

movestable = {                                                                                         
["Bulbasaur"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
		 move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
		 move3 = {name = "Vine Whip", level = 5, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
		 move4 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		 move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
		 move6 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
		 move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 move8 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Ivysaur"] =   {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
		 move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
		 move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
		 move4 = {name = "Headbutt", level = 42, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		 move5 = {name = "Leech Seed", level = 40, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
		 move6 = {name = "Bullet Seed", level = 46, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
		 move7 = {name = "Solar Beam", level = 55, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
		 move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Venusaur"] =  {move1 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
		 move2 = {name = "Razor Leaf", level = 85, cd = 9, dist = 4, target = 1, f = 33, t = "grass"},
		 move3 = {name = "Vine Whip", level = 90, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
		 move4 = {name = "Headbutt", level = 85, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		 move5 = {name = "Leech Seed", level = 85, cd = 35, dist = 3, target = 1, f = 1, t = "grass"},
		 move6 = {name = "Bullet Seed", level = 25, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
		 move7 = {name = "Solar Beam", level = 95, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
		 move8 = {name = "Sleep Powder", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 move9 = {name = "Stun Spore", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 move10 = {name = "Poison Powder", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 move11 = {name = "Leaf Storm", level = 95, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
		 },
["Charmander"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Ember", level = 5, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
		  move3 = {name = "Flamethrower", level = 7, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
		  move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
		  move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Ember", level = 40, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
		  move3 = {name = "Flamethrower", level = 45, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move4 = {name = "Fireball", level = 40, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
		  move5 = {name = "Fire Fang", level = 46, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Raging Blast", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
		  move7 = {name = "Fire Blast", level = 55, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
		  move8 = {name = "Rage", level = 56, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Charizard"] =  {move1 = {name = "Dragon Claw", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "dragon"},
		  move2 = {name = "Ember", level = 85, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
		  move3 = {name = "Flamethrower", level = 87, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move4 = {name = "Fireball", level = 80, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
		  move5 = {name = "Fire Fang", level = 85, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Raging Blast", level = 90, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
		  move7 = {name = "Fire Blast", level = 85, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
		  move8 = {name = "Wing Attack", level = 92, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
		  move9 = {name = "Magma Storm", level = 95, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
		  move10 = {name = "Scary Face", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
		  move11 = {name = "Rage", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Squirtle"] =   {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 5, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterball", level = 10, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Hydro Cannon", level = 20, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Wartortle"] =  {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "Bubbles", level = 40, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterball", level = 42, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Aqua Tail", level = 42, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
		  move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move8 = {name = "Harden", level = 50, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Blastoise"] =  {move1 = {name = "Headbutt", level = 85, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "Bubbles", level = 85, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterball", level = 86, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Bubble Blast", level = 90, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
		  move7 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move8 = {name = "Skull Bash", level = 95, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
		  move9 = {name = "Hydropump", level = 95, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
		  move10 = {name = "Harden", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},     
		 },
["Caterpie"] =   {move1 = {name = "Headbutt", level = 3, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
		  move3 = {name = "Bug Bite", level = 6, cd = 5, dist = 1, target = 1, f = 45, t = "bug"},
		 },
["Metapod"] =    {move1 = {name = "String Shot", level = 15, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
		  move2 = {name = "Headbutt", level = 15, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
		  move3 = {name = "Harden", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
		  move4 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
		 },                                                                                                     
["Butterfree"] = {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
		  move2 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Headbutt", level = 21, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
		  move4 = {name = "Whirlwind", level = 23, cd = 25, dist = 1, target = 0, f = 80, t = "flying"},
		  move5 = {name = "Silver Wind", level = 23, cd = 25, dist = 4, target = 1, f = 70, t = "bug"},  --alterado v1.8
		  move6 = {name = "Psybeam", level = 24, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move7 = {name = "Confusion", level = 23, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
		  move8 = {name = "Sleep Powder", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Stun Spore", level = 23, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		  move10 = {name = "Poison Powder", level = 23, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Weedle"] =     {move1 = {name = "Horn Attack", level = 4, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
		  move2 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Poison Sting", level = 6, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
		 },
["Kakuna"] =     {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Headbutt", level = 4, cd = 8, dist = 10, target = 1, f = 70, t = "normal"},
		  move3 = {name = "Harden", level = 9, cd = 25, dist = 15, target = 0, f = 0, t = "normal"},
		  move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
		 },
["Beedrill"] =   {move1 = {name = "String Shot", level = 30, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
		  move3 = {name = "Fury Cutter", level = 32, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
		  move4 = {name = "Pin Missile", level = 32, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
		  move5 = {name = "Rage", level = 35, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
		  move6 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Pidgey"] =     {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Sand Attack", level = 4, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
		  move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
		  move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
		 },
["Pidgeotto"] =  {move1 = {name = "Quick Attack", level = 4, cd = 5, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Sand Attack", level = 4, cd = 4, dist = 1, target = 0, f = 0, t = "ground"},
		  move3 = {name = "Whirlwind", level = 8, cd = 6, dist = 1, target = 0, f = 80, t = "flying"},
		  move4 = {name = "Drill Peck", level = 10, cd = 5, dist = 1, target = 1, f = 35, t = "flying"},
		  move5 = {name = "Wing Attack", level = 19, cd = 5, dist = 1, target = 0, f = 75, t = "flying"},
		  move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
		 },
["Pidgeot"] =    {move1 = {name = "Quick Attack", level = 75, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Sand Attack", level = 75, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move3 = {name = "Whirlwind", level = 75, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
		  move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
		  move5 = {name = "Wing Attack", level = 75, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
		  move6 = {name = "Hurricane", level = 85, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
		  move7 = {name = "Tornado", level = 85, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
		  move8 = {name = "Agility", level = 70, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
		  move9 = {name = "Roost", level = 75, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Rattata"] =    {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 4, cd = 15, dist = 10, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Scratch", level = 7, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Super Fang", level = 10, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
		 },
["Raticate"] =   {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 4, cd = 10, dist = 15, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Scratch", level = 7, cd = 13, dist = 15, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Super Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
		 },
["Spearow"] =    {move1 = {name = "Quick Attack", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Sand Attack", level = 9, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
		  move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
		  move4 = {name = "Drill Peck", level = 20, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
		  move4 = {name = "Rage", level = 14, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Fearow"] =     {move1 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
		  move4 = {name = "Gust", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
		  move5 = {name = "Whirlwind", level = 55, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
		  move6 = {name = "Wing Attack", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
		  move7 = {name = "Tornado", level = 65, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
		  move8 = {name = "Rage", level = 55, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Ekans"] =      {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
		  move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
		  move4 = {name = "Acid", level = 15, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move5 = {name = "Fear", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Arbok"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
		  move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
		  move4 = {name = "Pin Missile", level = 15, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
		  move5 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
		  move6 = {name = "Iron Tail", level = 28, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
		  move7 = {name = "Fear", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
		  move8 = {name = "Rage", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Pikachu"] =    {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
		  move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
		  move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
		  move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
		  move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Raichu"] =     {move1 = {name = "Mega Kick", level = 7, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
		  move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
		  move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
		  move4 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
		  move5 = {name = "Thunder Punch", level = 18, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
		  move6 = {name = "Iron Tail", level = 21, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
		  move7 = {name = "Thunder", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
		  move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
		  move9 = {name = "Agility", level = 48, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Sandshrew"] =  {move1 = {name = "Sand Attack", level = 8, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
		  move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
		 },
["Sandslash"] =  {move1 = {name = "Sand Attack", level = 42, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Mud Shot", level = 42, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move3 = {name = "Scratch", level = 43, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Rollout", level = 16, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
		  move5 = {name = "Shockwave", level = 18, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
		  move6 = {name = "Fury Cutter", level = 24, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
		  move7 = {name = "Earthshock", level = 47, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
		  move8 = {name = "Earthquake", level = 51, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
		 },
["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Horn Attack", level = 10, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
		  move4 = {name = "Poison Sting", level = 13, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
		  move5 = {name = "Poison Fang", level = 14, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
		 },
["Nidorina"] =   {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
		  move4 = {name = "Poison Sting", level = 13, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
		  move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
		  move6 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
		  move7 = {name = "Strafe", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Nidoqueen"] =  {move1 = {name = "Quick Attack", level = 50, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
		  move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
		  move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
		  move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move7 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison"},
		  move8 = {name = "Stomp", level = 55, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
		  move9 = {name = "Earthshock", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
		  move9 = {name = "Strafe", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
		  move4 = {name = "Poison Sting", level = 12, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
		  move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
		 },
["Nidorino"] =   {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
		  move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
		  move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
		  move6 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
		  move7 = {name = "Rage", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Nidoking"] =   {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 52, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
		  move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
		  move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
		  move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move7 = {name = "Horn Drill", level = 51, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
		  move8 = {name = "Stomp", level = 54, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
		  move9 = {name = "Shockwave", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
		  move10 = {name = "Rage", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		  move11 = {name = "Fear", level = 58, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Clefairy"] =   {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
		  move2 = {name = "Lovely Kiss", level = 7, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Sing", level = 11, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
		  move4 = {name = "Selfheal", level = 16, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move5 = {name = "Multislap", level = 16, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
		  move6 = {name = "Metronome", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Clefable"] =   {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Sing", level = 7, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move4 = {name = "Multislap", level = 16, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
		  move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
		  move6 = {name = "Great Love", level = 16, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
		  move7 = {name = "Selfheal", level = 26, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Healarea", level = 29, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Focus", level = 29, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		  move10 = {name = "Metronome", level = 29, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Clefable"] =   {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Sing", level = 7, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move4 = {name = "Multislap", level = 16, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
		  move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
		  move6 = {name = "Great Love", level = 16, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
		  move7 = {name = "Selfheal", level = 26, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Healarea", level = 29, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Focus", level = 29, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		  move10 = {name = "Metronome", level = 29, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Vulpix"] =     {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Iron Tail", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
		  move3 = {name = "Ember", level = 14, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
		  move4 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move5 = {name = "Flame Wheel", level = 20, cd = 26, dist = 1, target = 0, f = 85, t = "fire"},
		 },
["Ninetales"] =  {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Iron Tail", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
		  move3 = {name = "Ember", level = 14, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
		  move4 = {name = "Flamethrower", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move5 = {name = "Flame Wheel", level = 20, cd = 20, dist = 1, target = 0, f = 85, t = "fire"},
		  move6 = {name = "Fireball", level = 24, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
		  move7 = {name = "Fire Blast", level = 48, cd = 30, dist = 1, target = 0, f = 105, t = "fire"},
		  move8 = {name = "Magma Storm", level = 51, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
		 },
["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
		  move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
		  move4 = {name = "Selfheal", level = 18, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move5 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
		  move6 = {name = "Metronome", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
		  move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
		  move4 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
		  move5 = {name = "Selfheal", level = 18, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Focus", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Metronome", level = 28, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Rock n'Roll", level = 28, cd = 60, dist = 1, target = 0, f = 65, t = "normal"},  --alterado v1.5 
		  passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
		 },
["Shiny Wigglytuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
		  move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
		  move4 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
		  move5 = {name = "Selfheal", level = 18, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Focus", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Metronome", level = 28, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Rock n'Roll", level = 28, cd = 60, dist = 1, target = 0, f = 65, t = "normal"},  --alterado v1.5 
		  passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
		 },
["Zubat"] =      {move1 = {name = "Super Sonic", level = 9, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Poison Fang", level = 15, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
		  move4 = {name = "Absorb", level = 18, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
		  move5 = {name = "Toxic", level = 16, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
		 },
["Golbat"] =     {move1 = {name = "Super Sonic", level = 9, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Poison Fang", level = 15, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
		  move4 = {name = "Absorb", level = 18, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
		  move5 = {name = "Toxic", level = 16, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
		  move6 = {name = "Whirlwind", level = 24, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
		  move7 = {name = "Wing Attack", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
		 },
["Oddish"] =     {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move3 = {name = "Leech Seed", level = 10, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
		  move4 = {name = "Sleep Powder", level = 16, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move5 = {name = "Poison Powder", level = 16, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		  passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
		 },
["Gloom"] =      {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 7, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
		  move3 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move4 = {name = "Poison Bomb", level = 10, cd = 20, dist = 4, target = 1, f = 70, t = "poison"},
		  move5 = {name = "Poison Gas", level = 19, cd = 25, dist = 1, target = 0, f = 5, t = "poison"},
		  move6 = {name = "Sleep Powder", level = 24, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Poison Powder", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		  passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
		 },
["Vileplume"] =  {move1 = {name = "Absorb", level = 43, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Leech Seed", level = 7, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
		  move3 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move4 = {name = "Poison Bomb", level = 19, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
		  move5 = {name = "Poison Gas", level = 24, cd = 25, dist = 1, target = 0, f = 5, t = "poison"},
		  move6 = {name = "Petal Dance", level = 41, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
		  move7 = {name = "Solar Beam", level = 42, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
		  move8 = {name = "Sleep Powder", level = 16, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		  move10 = {name = "Poison Powder", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		  passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
		 },
["Paras"] =      {move1 = {name = "Scratch", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Poison Sting", level = 7, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
		  move3 = {name = "Slash", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
		  move4 = {name = "Stun Spore", level = 15, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		  move5 = {name = "Poison Powder", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "Sleep Powder", level = 15, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Parasect"] =   {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Scratch", level = 7, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 3, target = 1, f = 40, t = "poison"},
		  move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
		  move5 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
		  move6 = {name = "Stun Spore", level = 28, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Poison Powder", level = 31, cd = 20, dist = 4, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Fury Cutter", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
		  move10 = {name = "X-Scissor", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		 },
["Venonat"] =    {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Bug Bite", level = 7, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
		  move3 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move4 = {name = "Psychic", level = 15, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
		  move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
		  move6 = {name = "Sleep Powder", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Poison Powder", level = 35, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Stun Spore", level = 33, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Venomoth"] =   {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Bug Bite", level = 7, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
		  move3 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move4 = {name = "Confusion", level = 15, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 15, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
		  move6 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
		  move7 = {name = "Sleep Powder", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Poison Powder", level = 35, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Stun Spore", level = 33, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Diglett"] =    {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
		  move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},   
		  move4 = {name = "Mud Slap", level = 5, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
		  move5 = {name = "Earthshock", level = 5, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
		 },
["Dugtrio"] =    {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
		  move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move4 = {name = "Mud Slap", level = 15, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
		  move5 = {name = "Earthshock", level = 20, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
		  move6 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
		  move7 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
		  move8 = {name = "Rage", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Meowth"] =     {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
		  move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal"},
		 },
["Persian"] =    {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
		  move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal"},
		  move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
		  move6 = {name = "Fear", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Psyduck"] =    {move1 = {name = "Water Gun", level = 9, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
		  move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
		  move3 = {name = "Confusion", level = 13, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
		  move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
		 },
["Golduck"] =    {move1 = {name = "Doubleslap", level = 9, cd = 15, dist = 1, target = 1, f = 25, t = "normal"},
		  move2 = {name = "Water Gun", level = 10, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move3 = {name = "Aqua Tail", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
		  move4 = {name = "Waterball", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Confusion", level = 15, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
		  move6 = {name = "Psybeam", level = 45, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
		  move7 = {name = "Psywave", level = 48, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move8 = {name = "Mega Kick", level = 48, cd = 35, dist = 1, target = 1, f = 85, t = "fighting"},
		  move9 = {name = "Strafe", level = 45, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
		  passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
		 },
["Mankey"] =     {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
		  move3 = {name = "Karate Chop", level = 15, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
		  move4 = {name = "Cross Chop", level = 20, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"},
		  move5 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Primeape"] =   {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},   
		  move3 = {name = "Karate Chop", level = 15, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"},
		  move4 = {name = "Cross Chop", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"},
		  move5 = {name = "Mega Punch", level = 20, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move6 = {name = "Mega Kick", level = 36, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move7 = {name = "Rage", level = 37, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
		  move8 = {name = "Fear", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Growlithe"] =  {move1 = {name = "Roar", level = 6, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
		  move5 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move6 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
		  move7 = {name = "Rage", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Arcanine"] =   {move1 = {name = "Roar", level = 6, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
		  move4 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
		  move6 = {name = "Fire Fang", level = 52, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
		  move7 = {name = "ExtremeSpeed", level = 10, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
		  move8 = {name = "Fire Blast", level = 54, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
		  move9 = {name = "Tri Flames", level = 58, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
		  move10 = {name = "War Dog", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Poliwag"] =    {move1 = {name = "Doubleslap", level = 3, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
		  move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 5, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Aqua Tail", level = 5, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
		  move5 = {name = "Hypnosis", level = 5, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"},
		 },
["Poliwhirl"] =  {move1 = {name = "Mud Shot", level = 3, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Doubleslap", level = 18, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 19, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Mega Punch", level = 19, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move6 = {name = "Hypnosis", level = 21, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"},
		 },
["Poliwrath"] =  {move1 = {name = "Mud Shot", level = 46, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Doubleslap", level = 18, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 19, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Dizzy Punch", level = 19, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
		  move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move7 = {name = "Ice Punch", level = 46, cd = 20, dist = 1, target = 1, f = 75, t = "ice"},
		  move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
		  move9 = {name = "Hypnosis", level = 52, cd = 25, dist = 3, target = 1, f = 0, t = "psychic"},
		 },
["Abra"] =       {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
		  move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
		  move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
		  move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
		 },
["Kadabra"] =    {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
		  move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
		  move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
		  move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
		  move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Alakazam"] =   {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
		  move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
		  move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
		  move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
		  move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
		  move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
		  move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
		 },
["Machop"] =     {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
		  move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
		  move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
		  move5 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Machoke"] =    {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
		  move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Mega Kick", level = 12, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
		  move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
		  move5 = {name = "Ground Chop", level = 18, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
		  move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
		  move7 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Machamp"] =    {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
		  move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
		  move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
		  move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
		  move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
		  move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},  
		  move2 = {name = "Vine Whip", level = 9, cd = 12, dist = 1, target = 0, f = 65, t = "grass"},
		  move3 = {name = "Acid", level = 10, cd = 10, dist = 3, target = 1, f = 45, t = "poison"},
		  move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
		 },
["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
		  move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
		  move3 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move4 = {name = "Poison Bomb", level = 20, cd = 14, dist = 3, target = 1, f = 70, t = "poison"},
		  move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
		  move6 = {name = "Stun Spore", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Victreebel"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
		  move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
		  move3 = {name = "Acid", level = 10, cd = 12, dist = 4, target = 1, f = 45, t = "poison"},
		  move4 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
		  move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
		  move6 = {name = "Stun Spore", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Poison powder", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Sleep Powder", level = 44, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Leaf Storm", level = 49, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
		 },
["Tentacool"] =  {move1 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Poison Sting", level = 15, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
		  move4 = {name = "Psy Pulse", level = 12, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"},
		  move5 = {name = "Mud Shot", level = 15, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
		  move6 = {name = "Super Sonic", level = 22, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		 },
["Tentacruel"] = {move1 = {name = "Super Sonic", level = 7, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Mud Shot", level = 40, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move3 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Acid", level = 15, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
		  move6 = {name = "Poison Sting", level = 22, cd = 14, dist = 2, target = 1, f = 40, t = "poison"},
		  move7 = {name = "Poison Bomb", level = 41, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
		  move8 = {name = "Psywave", level = 43, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
		  move9 = {name = "Psy Pulse", level = 43, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
		  move10 = {name = "Hydropump", level = 50, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
		 },
["Geodude"] =    {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
		  move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
		  move3 = {name = "Mega Punch", level = 10, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
		  move4 = {name = "Earthshock", level = 10, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
		  move5 = {name = "Harden", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Graveler"] =   {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
		  move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
		  move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
		  move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
		  move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
		  move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Golem"] =      {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
		  move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
		  move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
		  move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
		  move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
		  move6 = {name = "Harden", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Rollout", level = 27, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
		  move8 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Ponyta"] =     {move1 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Ember", level = 12, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
		  move3 = {name = "Flamethrower", level = 13, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move4 = {name = "Fireball", level = 14, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
		  move5 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground"},
		 },
["Rapidash"] =   {move1 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Ember", level = 12, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
		  move3 = {name = "Flamethrower", level = 13, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move4 = {name = "Fireball", level = 14, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
		  move5 = {name = "Horn Attack", level = 16, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
		  move6 = {name = "Stomp", level = 40, cd = 40, dist = 1, target = 0, f = 90, t = "ground"},
		  move7 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
		 },
["Slowpoke"] =   {move1 = {name = "Aqua Tail", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
		  move2 = {name = "Headbutt", level = 8, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
		  move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Water Gun", level = 18, cd = 19, dist = 1, target = 0, f = 55, t = "water"},
		  move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
		 },
["Slowbro"] =    {move1 = {name = "Aqua Tail", level = 41, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
		  move2 = {name = "Headbutt", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
		  move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Water Gun", level = 18, cd = 19, dist = 1, target = 0, f = 55, t = "water"},
		  move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
		  move7 = {name = "Psywave", level = 43, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
		  move8 = {name = "Psychic", level = 46, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
		  move9 = {name = "Water Pulse", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
		 },
["Magnemite"] =  {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move3 = {name = "Thunder Bolt", level = 11, cd = 30, dist = 4, target = 1, f = 33, t = "electric"},

  move4 = {name = "Thunder Wave", level = 11, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
		  move5 = {name = "Sonicboom", level = 11, cd = 30, dist = 3, target = 1, f = 55, t = "normal"},
		 },
["Magneton"] =   {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
		  move3 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
		  move4 = {name = "Thunder Wave", level = 16, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move5 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
		  move6 = {name = "Electric Storm", level = 31, cd = 50, dist = 1, target = 0, f = 105, t = "electric"},
		  move7 = {name = "Sonicboom", level = 40, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
		 },
["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Drill Peck", level = 1, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
		  move3 = {name = "Slash", level = 13, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
		  move4 = {name = "Stickmerang", level = 26, cd = 15, dist = 4, target = 1, f = 55, t = "flying"},
		  move5 = {name = "Stickslash", level = 30, cd = 25, dist = 1, target = 0, f = 60, t = "flying"},
		  move6 = {name = "Stick Throw", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "flying"},
		  move7 = {name = "Wing Attack", level = 34, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
		  move8 = {name = "Strafe", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Doduo"] =      {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Drill Peck", level = 17, cd = 15, dist = 1, target = 1, f = 35, t = "flying"},
		  move4 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		  move5 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Dodrio"] =     {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Drill Peck", level = 15, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
		  move4 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
		  move5 = {name = "Fury Attack", level = 34, cd = 20, dist = 1, target = 1, f = 25, t = "normal"},  
		  move6 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		  move7 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Seel"] =       {move1 = {name = "Headbutt", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Aqua Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
		  move3 = {name = "Ice Shards", level = 14, cd = 15, dist = 4, target = 1, f = 65, t = "ice"},
		  move4 = {name = "Ice Beam", level = 16, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
		  move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
		  move6 = {name = "Aurora Beam", level = 29, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
		 },
["Dewgong"] =    {move1 = {name = "Aqua Tail", level = 8, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
		  move2 = {name = "Headbutt", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Ice Shards", level = 46, cd = 20, dist = 4, target = 1, f = 65, t = "ice"},
		  move4 = {name = "Ice Beam", level = 16, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
		  move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
		  move6 = {name = "Aurora Beam", level = 29, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
		  move7 = {name = "Blizzard", level = 39, cd = 50, dist = 1, target = 0, f = 100, t = "ice"},
		  move8 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Grimer"] =     {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move3 = {name = "Sludge", level = 14, cd = 15, dist = 3, target = 1, f = 65, t = "poison"},
		  move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
		  move5 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
		  move6 = {name = "Harden", level = 20, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Muk"] =        {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move3 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison"},
		  move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
		  move5 = {name = "Poison Bomb", level = 20, cd = 30, dist = 3, target = 1, f = 70, t = "poison"},
		  move6 = {name = "Sludge Rain", level = 20, cd = 60, dist = 1, target = 0, f = 110, t = "poison"},
		  move7 = {name = "Harden", level = 29, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Acid Armor", level = 29, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
		 },
["Shellder"] =   {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Clamp", level = 10, cd = 10, dist = 4, target = 1, f = 50, t = "water"},
		  move4 = {name = "Bubbles", level = 13, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
		  move6 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Cloyster"] =   {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Clamp", level = 44, cd = 15, dist = 4, target = 1, f = 50, t = "water"},
		  move4 = {name = "Bubbles", level = 44, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
		  move6 = {name = "Aurora Beam", level = 17, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
		  move7 = {name = "Blizzard", level = 45, cd = 50, dist = 1, target = 0, f = 110, t = "ice"},
		  move8 = {name = "Harden", level = 47, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Gastly"] =     {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
		  move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
		  move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
		  move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Haunter"] =    {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
		  move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
		  move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
		  move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, 
		  move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
		  move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
		  move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Gengar"] =     {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
		  move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
		  move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
		  move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
		  move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
		  move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
		  move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
		  move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
		  move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Onix"] =       {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Iron Tail", level = 22, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},  --alterado v1.9
		  move3 = {name = "Rock Throw", level = 23, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
		  move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 35, t = "rock"},
		  move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
		  move6 = {name = "Falling Rocks", level = 34, cd = 50, dist = 1, target = 0, f = 110, t = "rock"},
		  move7 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
		  move8 = {name = "Harden", level = 25, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Drowzee"] =    {move1 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Psybeam", level = 12, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Confusion", level = 14, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
		  move4 = {name = "Dream Eater", level = 14, cd = 25, dist = 3, target = 1, f = 80, t = "psychic"},
		  move5 = {name = "Hypnosis", level = 17, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
		  move6 = {name = "Focus", level = 18, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Hypno"] =      {move1 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Psywave", level = 12, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Psybeam", level = 14, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move4 = {name = "Confusion", level = 17, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 18, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
		  move6 = {name = "Dream Eater", level = 20, cd = 30, dist = 3, target = 1, f = 80, t = "psychic"},
		  move7 = {name = "Hypnosis", level = 42, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
		  move8 = {name = "Focus", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Krabby"] =     {move1 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move2 = {name = "Bubblebeam", level = 5, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
		  move3 = {name = "Mud Shot", level = 5, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
		  move4 = {name = "Crabhammer", level = 5, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
		  move5 = {name = "Harden", level = 5, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Kingler"] =    {move1 = {name = "Bubbles", level = 8, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move2 = {name = "Bubblebeam", level = 9, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
		  move3 = {name = "Mud Shot", level = 14, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
		  move4 = {name = "Crabhammer", level = 16, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
		  move5 = {name = "Fury Cutter", level = 21, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
		  move6 = {name = "Guillotine", level = 27, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
		  move7 = {name = "Harden", level = 29, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Voltorb"] =    {move1 = {name = "Thunder Shock", level = 7, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
		  move2 = {name = "Spark", level = 8, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
		  move3 = {name = "Thunder Wave", level = 10, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
		  move4 = {name = "Rollout", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
		  move5 = {name = "Selfdestruct", level = 11, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Electrode"] =  {move1 = {name = "Thunder Shock", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move2 = {name = "Spark", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
		  move3 = {name = "Thunder Wave", level = 25, cd = 14, dist = 1, target = 0, f = 70, t = "electric"},
		  move4 = {name = "Rollout", level = 16, cd = 45, dist = 1, target = 0, f = 15, t = "rock"},
		  move5 = {name = "Charge Beam", level = 23, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
		  move6 = {name = "Electric Storm", level = 30, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
		  move7 = {name = "Selfdestruct", level = 31, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Exeggcute"] =  {move1 = {name = "Hypnosis", level = 5, cd = 15, dist = 3, target = 1, f = 0, t = "psychic"},
		  move2 = {name = "Leech Seed", level = 13, cd = 18, dist = 3, target = 1, f = 1, t = "grass"},
		  move3 = {name = "Egg Bomb", level = 17, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
		  move4 = {name = "Confusion", level = 15, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"},
		 },
["Exeggutor"] =  {move1 = {name = "Seed Bomb", level = 80, cd = 30, dist = 1, target = 0, f = 30, t = "grass"},
		  move2 = {name = "Egg Bomb", level = 80, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
		  move3 = {name = "Leaf Blade", level = 80, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
		  move4 = {name = "Confusion", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},    --alterado v1.6
		  move5 = {name = "Psyshock", level = 88, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
		  move6 = {name = "Bullet Seed", level = 80, cd = 45, dist = 1, target = 0, f = 95, t = "grass"},
		  move7 = {name = "Solar Beam", level = 84, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
		  move8 = {name = "Leaf Storm", level = 95, cd = 80, dist = 1, target = 0, f = 100, t = "grass"},
		  move9 = {name = "Hypnosis", level = 80, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
		 },
["Cubone"] =     {move1 = {name = "Headbutt", level = 9, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Bonemerang", level = 14, cd = 15, dist = 4, target = 1, f = 60, t = "ground"},
		  move3 = {name = "Bone Club", level = 16, cd = 20, dist = 4, target = 1, f = 70, t = "ground"},
		  move4 = {name = "Bone Slash", level = 15, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
		  move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Marowak"] =    {move1 = {name = "Headbutt", level = 9, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Bonemerang", level = 14, cd = 15, dist = 4, target = 1, f = 60, t = "ground"},
		  move3 = {name = "Bone Club", level = 16, cd = 20, dist = 4, target = 1, f = 70, t = "ground"},
		  move4 = {name = "Bone Slash", level = 15, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
		  move5 = {name = "Mud Shot", level = 17, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move6 = {name = "Earthshock", level = 35, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
		  move7 = {name = "Shockwave", level = 37, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
		  move8 = {name = "Rage", level = 44, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Hitmonlee"] =  {move1 = {name = "Triple Kick Lee", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
		  move2 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Multi-Kick", level = 40, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
		  move4 = {name = "Furious Legs", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
		  passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"},
		 },
["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
		  move2 = {name = "Mega Punch", level = 40, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Multi-Punch", level = 47, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
		  move4 = {name = "Ultimate Champion", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
		  move5 = {name = "Elemental Hands", level = 40, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
		  passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow"},
		 },
["Lickitung"] =  {move1 = {name = "Lick", level = 28, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Headbutt", level = 29, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
		  move4 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move5 = {name = "Iron Tail", level = 34, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
		  move6 = {name = "Squisky Licking", level = 36, cd = 35, dist = 1, target = 0, f = 80, t = "normal"},
		  move7 = {name = "Super Sonic", level = 35, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
		  move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Koffing"] =    {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
		  move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
		  move5 = {name = "Poison Gas", level = 15, cd = 30, dist = 1, target = 0, f = 5, t = "poison"},
		  move5 = {name = "Selfdestruct", level = 15, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Weezing"] =    {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
		  move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
		  move6 = {name = "Poison Gas", level = 29, cd = 20, dist = 1, target = 0, f = 5, t = "poison"},
		  move7 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
		  move8 = {name = "Selfdestruct", level = 30, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Rhyhorn"] =    {move1 = {name = "Iron Tail", level = 16, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
		  move2 = {name = "Horn Attack", level = 18, cd = 15, dist = 2, target = 1, f = 70, t = "normal"},
		  move3 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground"},
		  move4 = {name = "Horn Drill", level = 20, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
		  move5 = {name = "Shockwave", level = 22, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
		  move6 = {name = "Rock Drill", level = 22, cd = 35, dist = 3, target = 1, f = 90, t = "rock"},
		 },
["Rhydon"] =     {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
		  move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
		  move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
		  move4 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
		  move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
		  move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
		  move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock"},
		  move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
		 },
["Chansey"] =    {move1 = {name = "Doubleslap", level = 26, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
		  move2 = {name = "Egg Bomb", level = 28, cd = 10, dist = 4, target = 1, f = 60, t = "normal"},
		  move3 = {name = "Great Love", level = 26, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},
		  move4 = {name = "Selfheal", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move5 = {name = "Healarea", level = 32, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "Body Slam", level = 32, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
		 },
["Tangela"] =    {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
		  move3 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
		  move4 = {name = "Super Vines", level = 19, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
		  move5 = {name = "Poison Powder", level = 19, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "Sleep Powder", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Stun Spore", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		 },
["Kangaskhan"] = {move1 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
		  move2 = {name = "Dizzy Punch", level = 31, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
		  move3 = {name = "Headbutt", level = 31, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move4 = {name = "Mega Punch", level = 32, cd = 25, dist = 1, target = 1, f = 85, t = "fighting"},
		  move5 = {name = "Shockwave", level = 34, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
		  move6 = {name = "Earthshock", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
		  move7 = {name = "Epicenter", level = 40, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
		  move8 = {name = "Rage", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
		  passive1 = {name = "Groundshock", level = 1, cd = 0, dist = 6, target = 0, f = 40, t = "normal"},
		 },
["Horsea"] =     {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
		 },
["Seadra"] =     {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Mud Bomb", level = 5, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
		  move3 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move5 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
		  move6 = {name = "Water Gun", level = 34, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
		  move7 = {name = "Waterball", level = 33, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
		  move8 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
		 },
["Goldeen"] =    {move1 = {name = "Horn Attack", level = 5, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
		  move2 = {name = "Poison Sting", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
		  move3 = {name = "Water Gun", level = 11, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Water Pulse", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
		  move5 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Super Sonic", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
		 },
["Seaking"] =    {move1 = {name = "Super Sonic", level = 5, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Horn Attack", level = 8, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
		  move3 = {name = "Poison Sting", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
		  move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
		  move6 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move7 = {name = "Horn Drill", level = 23, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
		  move8 = {name = "Rock Drill", level = 26, cd = 35, dist = 3, target = 1, f = 95, t = "rock"},
		 },
["Staryu"] =     {move1 = {name = "Swift", level = 8, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
		  move2 = {name = "Slash", level = 13, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
		  move3 = {name = "Bubbles", level = 14, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 16, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Waterball", level = 20, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
		  move6 = {name = "Restore", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Starmie"] =    {move1 = {name = "Swift", level = 8, cd = 20, dist = 4, target = 1, f = 30, t = "normal"},
		  move2 = {name = "Slash", level = 13, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
		  move3 = {name = "Bubbles", level = 14, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 16, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Waterball", level = 20, cd = 25, dist = 4, target = 1, f = 60, t = "water"},
		  move6 = {name = "Psybeam", level = 24, cd = 25, dist = 1, target = 0, f = 75, t = "psychic"},
		  move7 = {name = "Thunder Wave", level = 36, cd = 35, dist = 1, target = 0, f = 70, t = "electric"},
		  move8 = {name = "Restore", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Mr. Mime"] =   {move1 = {name = "Doubleslap", level = 35, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Psywave", level = 35, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Magical Leaf", level = 35, cd = 15, dist = 4, target = 1, f = 35, t = "grass"},
		  move4 = {name = "Confusion", level = 35, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 37, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
		  move6 = {name = "Psyusion", level = 35, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
		  move7 = {name = "Reflect", level = 38, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
		  move8 = {name = "Mimic Wall", level = 36, cd = 5, dist = 1, target = 0, f = 0, t = "psychic"},
		  move9 = {name = "Miracle Eye", level = 36, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
		 },
["Scyther"] =    {move1 = {name = "Quick Attack", level = 37, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Slash", level = 39, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
		  move3 = {name = "Wing Attack", level = 41, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
		  move4 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
		  move5 = {name = "Shredder Team", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "X-Scissor", level = 43, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
		  move7 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
		  move8 = {name = "Team Slice", level = 50, cd = 7, dist = 6, target = 1, f = 80, t = "bug"},
		  passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
		 },
["Jynx"] =       {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
		  move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
		  move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
		  move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
		  move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
		  move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
		  move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
		  move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
		 },
["Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
		  move3 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move4 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
		  move5 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
		  move6 = {name = "Thunder", level = 43, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
		  move7 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
		 },
["Magmar"] =     {move1 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Fire Punch", level = 60, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
		  move3 = {name = "Ember", level = 55, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
		  move4 = {name = "Flamethrower", level = 60, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
		  move5 = {name = "Fireball", level = 60, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Fire Blast", level = 65, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
		  move7 = {name = "Magma Storm", level = 80, cd = 30, dist = 1, target = 0, f = 95, t = "fire"},
		  move8 = {name = "Sunny Day", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "fire"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
		 },
["Pinsir"] =     {move1 = {name = "Scratch", level = 24, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bug Bite", level = 26, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
		  move3 = {name = "Slash", level = 26, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
		  move4 = {name = "X-Scissor", level = 31, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
		  move5 = {name = "Fury Cutter", level = 32, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
		  move6 = {name = "Guillotine", level = 33, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, 
		  move7 = {name = "Harden", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Rage", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Tauros"] =     {move1 = {name = "Headbutt", level = 17, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Body Slam", level = 18, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
		  move3 = {name = "Horn Attack", level = 16, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
		  move4 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
		  move5 = {name = "Thrash", level = 24, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
		  move6 = {name = "Rage", level = 28, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		  move7 = {name = "Fear", level = 35, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Magikarp"] =   {move1 = {name = "Splash", level = 1, cd = 10, dist = 1, target = 0, f = 20, t = "water"},
		 },
["Gyarados"] =   {move1 = {name = "Roar", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
		  move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
		  move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
		  move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
		  move6 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
		  move7 = {name = "Hyper Beam", level = 44, cd = 45, dist = 1, target = 0, f = 100, t = "normal"},
		  move8 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
		 },
["Ditto"] =      {},
["Lapras"] =     {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
		  move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
		  move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
		  move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
		  move6 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
		  move7 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
		  move8 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
		  move9 = {name = "Sing", level = 45, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Eevee"] =      {move1 = {name = "Sand Attack", level = 12, cd = 15, dist = 2, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Quick Attack", level = 12, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move5 = {name = "Iron Tail", level = 18, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
		  move6 = {name = "Great Love", level = 24, cd = 25, dist = 1, target = 0, f = 50, t = "normal"},
		 },
["Vaporeon"] =   {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Water Gun", level = 14, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
		  move5 = {name = "Water Pulse", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
		  move6 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"},
		  move7 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "ice"},
		  move8 = {name = "Hydro Cannon", level = 46, cd = 40, dist = 4, target = 0, f = 95, t = "water"},
		 },
["Jolteon"] =    {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 55, t = "electric"},
		  move4 = {name = "Thunder Fang", level = 16, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
		  move5 = {name = "Thunder Wave", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move6 = {name = "Pin Missile", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
		  move7 = {name = "Zap Cannon", level = 31, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
		  move8 = {name = "Thunder", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "electric"},
		 },
["Flareon"] =    {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Flamethrower", level = 14, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
		  move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 80, t = "fire"},
		  move5 = {name = "Blaze Kick", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move6 = {name = "Raging Blast", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
		  move7 = {name = "Overheat", level = 31, cd = 30, dist = 1, target = 0, f = 80, t = "fire"}, 
		  move8 = {name = "Fire Blast", level = 33, cd = 40, dist = 1, target = 0, f = 95, t = "fire"},
		 },
["Porygon"] =    {move1 = {name = "Super Sonic", level = 17, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Psybeam", level = 18, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Cyber Pulse", level = 24, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},  
		  move4 = {name = "Tri-attack", level = 33, cd = 20, dist = 4, target = 1, f = 25, t = "normal"},   
		  move5 = {name = "Psychic", level = 26, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
		  move6 = {name = "Zap Cannon", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
		  move7 = {name = "Focus", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Magic Coat", level = 17, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, 
		  move9 = {name = "Restore", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Omanyte"] =    {move1 = {name = "Bite", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "dark"},
		  move2 = {name = "Rock Throw", level = 16, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
		  move3 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
		  move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
		  move6 = {name = "Harden", level = 16, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Ancient Power", level = 22, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
		 },
["Omastar"] =    {move1 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
		  move2 = {name = "Rock Throw", level = 16, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
		  move3 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
		  move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Bubble Blast", level = 16, cd = 25, dist = 1, target = 0, f = 100, t = "water"},
		  move6 = {name = "Mud Shot", level = 22, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
		  move7 = {name = "Harden", level = 45, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
		 },
["Kabuto"] =     {move1 = {name = "Rock Throw", level = 15, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
		  move2 = {name = "Bubbles", level = 16, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Slash", level = 17, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
		  move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 2, f = 40, t = "ground"},
		  move5 = {name = "Harden", level = 16, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "Ancient Power", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		 },
["Kabutops"] =   {move1 = {name = "Rock Slide", level = 45, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
		  move2 = {name = "Bubbles", level = 16, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},  --alterado v1.7
		  move4 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
		  move5 = {name = "Mud Shot", level = 45, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
		  move6 = {name = "Harden", level = 46, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Ancient Power", level = 46, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, 
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		 },
["Aerodactyl"] = {move1 = {name = "Roar", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move2 = {name = "Super Sonic", level = 40, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move4 = {name = "Headbutt", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move5 = {name = "Rock Throw", level = 43, cd = 15, dist = 3, target = 1, f = 55, t = "rock"},
		  move6 = {name = "Rock Slide", level = 45, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},
		  move7 = {name = "Fire Fang", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
		  move8 = {name = "Wing Attack", level = 50, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
		  move9 = {name = "Falling Rocks", level = 54, cd = 50, dist = 1, target = 0, f = 110, t = "rock"},
		  move10 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
		  move11 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
		 },
["Snorlax"] =    {move1 = {name = "Scratch", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 32, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Dizzy Punch", level = 33, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},   
		  move4 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move5 = {name = "Headbutt", level = 35, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move6 = {name = "Body Slam", level = 37, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
		  move7 = {name = "Hyper Beam", level = 40, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
		  move8 = {name = "Crusher Stomp", level = 46, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
		  move9 = {name = "Rest", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Dratini"] =    {move1 = {name = "Aqua Tail", level = 9, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
		  move2 = {name = "Thunder Wave", level = 10, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
		  move3 = {name = "Hyper Beam", level = 12, cd = 20, dist = 1, target = 0, f = 100, t = "normal"},
		  move4 = {name = "Dragon Breath", level = 16, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
		 },
["Dragonair"] =  {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
		  move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
		  move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
		  move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
		 },
["Dragonite"] =  {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
		  move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
		  move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
		  move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
		  move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
		  move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
		  move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
		  move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
		 },
["Mew"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
		  move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic"},
		  move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic"},
		  move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
		  move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
		  move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Mewtwo"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
		  move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic"},
		  move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic"},
		  move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
		  move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
		  move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
		  move11 = {name = "Divine Punishment", level = 100, cd = 10, dist = 1, target = 0, f = 60, t = "psychic"},
		 },

--------------------------------------Move Shiny------------------------------------
["Shiny Venusaur"] =  {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "normal"},  
		 move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 4, target = 1, f = 33, t = "grass"},
		 move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 65, t = "grass"},
		 move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
		 move5 = {name = "Leech Seed", level = 16, cd = 28, dist = 3, target = 1, f = 1, t = "grass"},
		 move6 = {name = "Bullet Seed", level = 28, cd = 28, dist = 1, target = 0, f = 95, t = "grass"},
		 move7 = {name = "Solar Beam", level = 31, cd = 54, dist = 1, target = 0, f = 135, t = "grass"},
		 move8 = {name = "Sleep Powder", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
		 move9 = {name = "Stun Spore", level = 18, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
		 move10 = {name = "Poison Powder", level = 17, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
		 move11 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
		 },
["Elder Charizard"] =  {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},
		  move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
		  move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
		  move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
		  move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
		  move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
		  move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
		  move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire"},
		  move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
		  move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Blastoise"] =  {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
		  move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
		  move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 85, t = "normal"},
		  move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
		  move10 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Butterfree"] = {move1 = {name = "String Shot", level = 4, cd = 8, dist = 3, target = 1, f = 0, t = "bug"},
		  move2 = {name = "Super Sonic", level = 21, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Headbutt", level = 21, cd = 8, dist = 1, target = 1, f = 50, t = "normal"},
		  move4 = {name = "Whirlwind", level = 23, cd = 20, dist = 1, target = 0, f = 80, t = "flying"},
		  move5 = {name = "Psybeam", level = 24, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
		  move6 = {name = "Confusion", level = 23, cd = 24, dist = 1, target = 0, f = 50, t = "psychic"},
		  move7 = {name = "Sleep Powder", level = 25, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Stun Spore", level = 23, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Poison Powder", level = 23, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Beedrill"] =   {move1 = {name = "String Shot", level = 21, cd = 8, dist = 3, target = 1, f = 0, t = "bug"},
		  move2 = {name = "Poison Sting", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
		  move3 = {name = "Fury Cutter", level = 21, cd = 12, dist = 1, target = 0, f = 65, t = "bug"},
		  move4 = {name = "Pin Missile", level = 21, cd = 16, dist = 1, target = 0, f = 80, t = "bug"},
		  move5 = {name = "Rage", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		  move6 = {name = "Strafe", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Pidgeot"] =    {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Sand Attack", level = 4, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
		  move3 = {name = "Whirlwind", level = 8, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
		  move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
		  move5 = {name = "Wing Attack", level = 19, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
		  move6 = {name = "Hurricane", level = 24, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
		  move7 = {name = "Tornado", level = 24, cd = 90, dist = 1, target = 0, f = 90, t = "flying"},
		  move8 = {name = "Strafe", level = 42, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Roost", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Shiny Rattata"] =    {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 4, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Scratch", level = 7, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Super Fang", level = 45, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
		 },
["Shiny Raticate"] =   {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 4, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Scratch", level = 7, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Super Fang", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
		 },
["Shiny Fearow"] =     {move1 = {name = "Quick Attack", level = 5, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Sand Attack", level = 9, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
		  move3 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
		  move4 = {name = "Feather Dance", level = 14, cd = 10, dist = 4, target = 1, f = 25, t = "flying"},
		  move5 = {name = "Whirlwind", level = 34, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
		  move6 = {name = "Wing Attack", level = 38, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
		  move7 = {name = "Tornado", level = 42, cd = 90, dist = 1, target = 0, f = 90, t = "flying"},
		  move8 = {name = "Rage", level = 46, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Shiny Raichu"] =     {move1 = {name = "Mega Kick", level = 7, cd = 32, dist = 1, target = 1, f = 85, t = "fighting"},
		  move2 = {name = "Thunder Shock", level = 13, cd = 8, dist = 3, target = 1, f = 55, t = "electric"},
		  move3 = {name = "Thunder Bolt", level = 14, cd = 16, dist = 4, target = 1, f = 33, t = "electric"},
		  move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move5 = {name = "Thunder Punch", level = 18, cd = 32, dist = 1, target = 1, f = 75, t = "electric"},
		  move6 = {name = "Iron Tail", level = 21, cd = 16, dist = 1, target = 1, f = 70, t = "steel"},
		  move7 = {name = "Thunder", level = 42, cd = 54, dist = 1, target = 0, f = 100, t = "electric"},
		  move8 = {name = "Electric Storm", level = 72, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
		  move9 = {name = "Agility", level = 48, cd = 54, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Shiny Nidoking"] =   {move1 = {name = "Quick Attack", level = 8, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Horn Attack", level = 50, cd = 12, dist = 2, target = 1, f = 55, t = "normal"},
		  move3 = {name = "Poison Sting", level = 16, cd = 12, dist = 2, target = 1, f = 40, t = "poison"},
		  move4 = {name = "Poison Fang", level = 18, cd = 12, dist = 1, target = 1, f = 65, t = "poison"},
		  move5 = {name = "Poison Jab", level = 21, cd = 16, dist = 4, target = 1, f = 85, t = "poison"},   --alterado v1.7 achu q eh assim kk
		  move6 = {name = "Horn Drill", level = 51, cd = 16, dist = 2, target = 1, f = 60, t = "normal"},
		  move7 = {name = "Toxic Spikes", level = 51, cd = 16, dist = 4, target = 1, f = 50, t = "poison"},
		  move8 = {name = "Stomp", level = 54, cd = 20, dist = 1, target = 0, f = 90, t = "ground"},
		  move9 = {name = "Venom Motion", level = 58, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
		  move10 = {name = "Rage", level = 58, cd = 16, dist = 1, target = 0, f = 0, t = "dragon"},
		  move11 = {name = "Fear", level = 58, cd = 24, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Shiny Zubat"] =      {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison"},
		  move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
		  move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison"},
		 },
["Shiny Golbat"] =     {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison"},
		  move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
		  move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison"},
		  move6 = {name = "Whirlwind", level = 24, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
		  move7 = {name = "Wing Attack", level = 27, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
		 },
["Shiny Oddish"] =     {move1 = {name = "Absorb", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move3 = {name = "Leech Seed", level = 10, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
		  move4 = {name = "Poison Bomb", level = 10, cd = 15, dist = 3, target = 1, f = 70, t = "poison"},
		  move5 = {name = "Poison Gas", level = 10, cd = 20, dist = 1, target = 0, f = 10, t = "poison"},
		  move6 = {name = "Sleep Powder", level = 16, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Poison Powder", level = 16, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Stun Spore", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Vileplume"] =  {move1 = {name = "Absorb", level = 43, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Leech Seed", level = 7, cd = 16, dist = 3, target = 1, f = 1, t = "grass"},
		  move3 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison"},
		  move4 = {name = "Poison Bomb", level = 19, cd = 16, dist = 3, target = 1, f = 70, t = "poison"},
		  move5 = {name = "Poison Gas", level = 24, cd = 20, dist = 1, target = 0, f = 10, t = "poison"},
		  move6 = {name = "Petal Dance", level = 41, cd = 16, dist = 1, target = 0, f = 70, t = "grass"},
		  move7 = {name = "Solar Beam", level = 42, cd = 45, dist = 1, target = 0, f = 135, t = "grass"},
		  move8 = {name = "Sleep Powder", level = 16, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Stun Spore", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move10 = {name = "Poison Powder", level = 16, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		  passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
		 },
["Shiny Paras"] =      {move1 = {name = "Scratch", level = 5, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Poison Sting", level = 7, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
		  move3 = {name = "Slash", level = 10, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
		  move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Parasect"] =   {move1 = {name = "Absorb", level = 5, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Scratch", level = 7, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Poison Sting", level = 10, cd = 8, dist = 3, target = 1, f = 40, t = "poison"},
		  move4 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 0, f = 60, t = "normal"},
		  move5 = {name = "Poison Bomb", level = 15, cd = 16, dist = 3, target = 1, f = 70, t = "poison"},
		  move6 = {name = "Stun Spore", level = 28, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Poison Powder", level = 31, cd = 16, dist = 4, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Sleep Powder", level = 34, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Fury Cutter", level = 34, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
		  move10 = {name = "X-Scissor", level = 34, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		 },
["Shiny Venonat"] =    {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "bug"},
		  move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
		  move4 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic"},
		  move5 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison"},
		  move6 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Venomoth"] =   {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "poison"},
		  move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
		  move4 = {name = "Confusion", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic"},
		  move6 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison"},
		  move7 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Growlithe"] =  {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Quick Attack", level = 0, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 40, t = "fire"},
		  move5 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
		  move6 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 65, t = "fire"},
		  move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Shiny Arcanine"] =   {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 40, t = "fire"},
		  move4 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 80, f = 0, t = "fire"},
		  move5 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 70, t = "fire"},
		  move6 = {name = "Fire Fang", level = 52, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
		  move7 = {name = "ExtremeSpeed", level = 10, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},
		  move8 = {name = "Fire Blast", level = 54, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
		  move9 = {name = "Tri Flames", level = 58, cd = 36, dist = 1, target = 0, f = 90, t = "fire"},
		  move10 = {name = "War Dog", level = 60, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Abra"] =   {move1 = {name = "Psybeam", level = 10, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
		  move2 = {name = "Psywave", level = 10, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Psy Pulse", level = 12, cd = 12, dist = 4, target = 1, f = 35, t = "psychic"},
		  move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 90, t = "ghost"},
		  move5 = {name = "Psychic", level = 28, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"},
		  move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
		  move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"},
		  move8 = {name = "Hypnosis", level = 32, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
		  move9 = {name = "Reflect", level = 32, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
		  move10 = {name = "Restore", level = 32, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Alakazam"] =   {move1 = {name = "Psybeam", level = 10, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
		  move2 = {name = "Psywave", level = 10, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Psy Pulse", level = 12, cd = 12, dist = 5, target = 1, f = 35, t = "psychic"},
		  move4 = {name = "Confusion", level = 20, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 28, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"},
		  move6 = {name = "Psyusion", level = 27, cd = 81, dist = 1, target = 0, f = 70, t = "psychic"},
		  move7 = {name = "Calm Mind", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"},
		  move8 = {name = "Hypnosis", level = 55, cd = 72, dist = 4, target = 1, f = 0, t = "psychic"},
		  move9 = {name = "Reflect", level = 56, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
		  move10 = {name = "Restore", level = 60, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
		  move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
		 },
["Shiny Tentacool"] =  {move1 = {name = "Acid", level = 7, cd = 8, dist = 4, target = 1, f = 40, t = "poison"},
		  move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
		  move4 = {name = "Psy Pulse", level = 12, cd = 16, dist = 4, target = 1, f = 35, t = "psychic"},
		  move5 = {name = "Mud Shot", level = 15, cd = 16, dist = 3, target = 1, f = 40, t = "ground"},
		  move6 = {name = "Super Sonic", level = 22, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
		 },
["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 7, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Mud Shot", level = 40, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
		  move3 = {name = "Bubbles", level = 10, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Waterball", level = 12, cd = 16, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Acid", level = 15, cd = 12, dist = 4, target = 1, f = 45, t = "poison"},
		  move6 = {name = "Poison Sting", level = 22, cd = 12, dist = 2, target = 1, f = 40, t = "poison"},
		  move7 = {name = "Poison Bomb", level = 41, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
		  move8 = {name = "Psywave", level = 43, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
		  move9 = {name = "Psy Pulse", level = 43, cd = 12, dist = 4, target = 1, f = 35, t = "psychic"},
		  move10 = {name = "Hydropump", level = 50, cd = 54, dist = 1, target = 0, f = 120, t = "water"},
		 },
["Shiny Golem"] =      {move1 = {name = "Rock Throw", level = 7, cd = 8, dist = 4, target = 1, f = 55, t = "rock"},
		  move2 = {name = "Rock Slide", level = 12, cd = 12, dist = 3, target = 1, f = 35, t = "rock"},
		  move3 = {name = "Mega Punch", level = 13, cd = 24, dist = 1, target = 1, f = 85, t = "fighting"},
		  move4 = {name = "Earthshock", level = 16, cd = 72, dist = 1, target = 0, f = 75, t = "ground"},
		  move5 = {name = "Falling Rocks", level = 15, cd = 90, dist = 1, target = 0, f = 135, t = "rock"},
		  move6 = {name = "Harden", level = 22, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Rollout", level = 27, cd = 54, dist = 1, target = 0, f = 15, t = "rock"},
		  move8 = {name = "Selfdestruct", level = 20, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 1, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Drill Peck", level = 1, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
		  move3 = {name = "Slash", level = 13, cd = 16, dist = 1, target = 1, f = 60, t = "normal"},
		  move4 = {name = "Stickmerang", level = 26, cd = 12, dist = 4, target = 1, f = 55, t = "flying"},
		  move5 = {name = "Stickslash", level = 30, cd = 20, dist = 1, target = 0, f = 60, t = "flying"},
		  move6 = {name = "Stick Throw", level = 30, cd = 16, dist = 1, target = 0, f = 55, t = "flying"},
		  move7 = {name = "Wing Attack", level = 34, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
		  move8 = {name = "Strafe", level = 40, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Grimer"] =     {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison"},
		  move3 = {name = "Sludge", level = 14, cd = 12, dist = 3, target = 1, f = 65, t = "poison"},
		  move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 60, t = "ground"},
		  move5 = {name = "Poison Bomb", level = 20, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
		  move6 = {name = "Harden", level = 20, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Muk"] =        {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison"},
		  move3 = {name = "Sludge", level = 14, cd = 16, dist = 3, target = 1, f = 65, t = "poison"},
		  move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 60, t = "ground"},
		  move5 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"},
		  move6 = {name = "Sludge Rain", level = 20, cd = 54, dist = 1, target = 0, f = 110, t = "poison"},
		  move7 = {name = "Harden", level = 29, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Acid Armor", level = 29, cd = 50, dist = 1, target = 0, f = 0, t = "poison"},
		 },
["Shiny Gengar"] =     {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"},
		  move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
		  move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
		  move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
		  move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
		  move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"}, 
		  move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
		  move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"},
		  move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Shiny Onix"] =       {move1 = {name = "Sand Attack", level = 20, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Iron Tail", level = 22, cd = 8, dist = 1, target = 1, f = 70, t = "steel"},  --alterado v1.9
		  move3 = {name = "Rock Throw", level = 23, cd = 8, dist = 3, target = 1, f = 55, t = "rock"},
		  move4 = {name = "Rock Slide", level = 26, cd = 12, dist = 4, target = 1, f = 35, t = "rock"},
		  move5 = {name = "Earthshock", level = 27, cd = 24, dist = 1, target = 0, f = 75, t = "ground"},
		  move6 = {name = "Falling Rocks", level = 34, cd = 45, dist = 1, target = 0, f = 135, t = "rock"},
		  move7 = {name = "Earthquake", level = 36, cd = 36, dist = 1, target = 0, f = 15, t = "ground"},
		  move8 = {name = "Harden", level = 25, cd = 28, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Camouflage", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Hypno"] =      {move1 = {name = "Psybeam", level = 14, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
		  move2 = {name = "Psywave", level = 12, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Psy Pulse", level = 14, cd = 12, dist = 4, target = 1, f = 33, t = "psychic"},
		  move4 = {name = "Confusion", level = 17, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 18, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"},
		  move6 = {name = "Psyshock", level = 18, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
		  move7 = {name = "Dream Eater", level = 20, cd = 32, dist = 3, target = 1, f = 80, t = "psychic"},
		  move8 = {name = "Hypnosis", level = 42, cd = 32, dist = 3, target = 1, f = 0, t = "psychic"},
		  move9 = {name = "Focus", level = 42, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Krabby"] =     {move1 = {name = "Bubbles", level = 8, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
		  move2 = {name = "Bubblebeam", level = 9, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
		  move3 = {name = "Mud Shot", level = 14, cd = 16, dist = 3, target = 1, f = 40, t = "gound"},
		  move4 = {name = "Crabhammer", level = 16, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
		  move5 = {name = "Harden", level = 21, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Kingler"] =    {move1 = {name = "Bubbles", level = 8, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
		  move2 = {name = "Bubblebeam", level = 9, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
		  move3 = {name = "Mud Shot", level = 14, cd = 16, dist = 3, target = 1, f = 40, t = "ground"},
		  move4 = {name = "Crabhammer", level = 16, cd = 24, dist = 1, target = 1, f = 60, t = "normal"},
		  move5 = {name = "Fury Cutter", level = 21, cd = 12, dist = 1, target = 0, f = 65, t = "bug"},
		  move6 = {name = "Guillotine", level = 27, cd = 16, dist = 1, target = 0, f = 70, t = "normal"},
		  move7 = {name = "Harden", level = 29, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Voltorb"] =    {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 3, target = 1, f = 55, t = "electric"},
		  move2 = {name = "Spark", level = 8, cd = 12, dist = 4, target = 1, f = 50, t = "electric"},
		  move3 = {name = "Thunder Wave", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move4 = {name = "Rollout", level = 16, cd = 54, dist = 1, target = 0, f = 15, t = "rock"},
		  move5 = {name = "Selfdestruct", level = 23, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Electrode"] =  {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 4, target = 1, f = 55, t = "electric"},
		  move2 = {name = "Spark", level = 10, cd = 12, dist = 4, target = 1, f = 50, t = "electric"},
		  move3 = {name = "Thunder Wave", level = 25, cd = 12, dist = 1, target = 0, f = 70, t = "electric"},
		  move4 = {name = "Rollout", level = 16, cd = 36, dist = 1, target = 0, f = 15, t = "rock"},
		  move5 = {name = "Charge Beam", level = 23, cd = 24, dist = 1, target = 0, f = 80, t = "electric"},
		  move6 = {name = "Electric Storm", level = 30, cd = 54, dist = 1, target = 0, f = 95, t = "electric"},
		  move7 = {name = "Selfdestruct", level = 31, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Cubone"] =     {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 60, t = "ground"},
		  move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 70, t = "ground"},
		  move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 75, t = "ground"},
		  move5 = {name = "Rage", level = 17, cd = 16, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Shiny Marowak"] =    {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 60, t = "ground"},
		  move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 70, t = "ground"},
		  move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 75, t = "ground"},
		  move5 = {name = "Mud Shot", level = 17, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
		  move6 = {name = "Earthshock", level = 35, cd = 24, dist = 1, target = 0, f = 75, t = "ground"},
		  move7 = {name = "Shockwave", level = 37, cd = 28, dist = 1, target = 0, f = 80, t = "ground"},
		  move8 = {name = "Rage", level = 44, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Shiny Hitmonlee"] =  {move1 = {name = "Triple Kick Lee", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
		  move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Multi-Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
		  move4 = {name = "Furious Legs", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
		  passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"},
		 },
["Shiny Hitmontop"] =  {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
		  move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
		  move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"}, 
		 },
["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
		  move2 = {name = "Mega Punch", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Multi-Punch", level = 47, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
		  move4 = {name = "Ultimate Champion", level = 30, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
		  move5 = {name = "Elemental Hands", level = 40, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
		  passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow"},
		 },
["Shiny Tangela"] =    {move1 = {name = "Absorb", level = 14, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Leech Seed", level = 16, cd = 8, dist = 3, target = 1, f = 1, t = "grass"},
		  move3 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
		  move4 = {name = "Super Vines", level = 19, cd = 18, dist = 1, target = 0, f = 95, t = "grass"},
		  move5 = {name = "Poison Powder", level = 19, cd = 8, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "Sleep Powder", level = 25, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Stun Spore", level = 24, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		 },
["Shiny Horsea"] =     {move1 = {name = "Mud Shot", level = 4, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Bubbles", level = 5, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Bubblebeam", level = 8, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 11, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Waterball", level = 12, cd = 12, dist = 4, target = 1, f = 65, t = "water"},
		 },
["Shiny Seadra"] =     {move1 = {name = "Mud Shot", level = 4, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Mud Bomb", level = 5, cd = 16, dist = 3, target = 1, f = 60, t = "ground"},
		  move3 = {name = "Quick Attack", level = 8, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Bubbles", level = 11, cd = 12, dist = 4, target = 1, f = 40, t = "water"},
		  move5 = {name = "Bubblebeam", level = 12, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
		  move6 = {name = "Water Gun", level = 34, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move7 = {name = "Waterball", level = 33, cd = 16, dist = 4, target = 1, f = 65, t = "water"},
		  move8 = {name = "Hydro Cannon", level = 36, cd = 28, dist = 1, target = 0, f = 95, t = "water"},
		 },
["Shiny Scyther"] =    {move1 = {name = "Quick Attack", level = 37, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Slash", level = 39, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
		  move3 = {name = "Wing Attack", level = 41, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
		  move4 = {name = "Fury Cutter", level = 41, cd = 12, dist = 1, target = 0, f = 65, t = "bug"},
		  move5 = {name = "Shredder Team", level = 40, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "X-Scissor", level = 43, cd = 24, dist = 1, target = 0, f = 65, t = "bug"},
		  move7 = {name = "Agility", level = 47, cd = 32, dist = 1, target = 0, f = 0, t = "flying"},
		  move8 = {name = "Team Slice", level = 50, cd = 5, dist = 6, target = 1, f = 80, t = "bug"},
		  passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
		 },
["Shiny Jynx"] =       {move1 = {name = "Lovely Kiss", level = 30, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Doubleslap", level = 30, cd = 8, dist = 1, target = 1, f = 25, t = "normal"},
		  move3 = {name = "Psywave", level = 32, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
		  move4 = {name = "Ice Punch", level = 34, cd = 20, dist = 1, target = 1, f = 75, t = "ice"},
		  move5 = {name = "Ice Beam", level = 37, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
		  move6 = {name = "Icy Wind", level = 35, cd = 28, dist = 1, target = 0, f = 45, t = "ice"},
		  move7 = {name = "Aurora Beam", level = 39, cd = 16, dist = 1, target = 0, f = 70, t = "ice"},
		  move8 = {name = "Blizzard", level = 42, cd = 54, dist = 1, target = 0, f = 100, t = "ice"},
		  move9 = {name = "Great Love", level = 45, cd = 45, dist = 1, target = 0, f = 50, t = "normal"},
		 },
["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
		  move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 55, t = "electric"},
		  move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
		  move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move6 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 100, t = "electric"},
		  move7 = {name = "Electric Storm", level = 51, cd = 72, dist = 1, target = 0, f = 105, t = "electric"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
		 },
["Shiny Pinsir"] =     {move1 = {name = "Scratch", level = 24, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bug Bite", level = 26, cd = 8, dist = 1, target = 1, f = 50, t = "bug"},
		  move3 = {name = "Slash", level = 26, cd = 16, dist = 1, target = 1, f = 60, t = "normal"},
		  move4 = {name = "X-Scissor", level = 31, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
		  move5 = {name = "Fury Cutter", level = 32, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
		  move6 = {name = "Guillotine", level = 33, cd = 16, dist = 1, target = 0, f = 80, t = "normal"}, 
		  move7 = {name = "Harden", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Rage", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Shiny Magikarp"] =   {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 30, t = "water"},
		 },
["Shiny Gyarados"] =   {move1 = {name = "Roar", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 40, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Aqua Tail", level = 40, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
		  move4 = {name = "Waterball", level = 40, cd = 16, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Hydro Cannon", level = 42, cd = 36, dist = 1, target = 0, f = 95, t = "water"},
		  move6 = {name = "Dragon Breath", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
		  move7 = {name = "Hyper Beam", level = 44, cd = 36, dist = 1, target = 0, f = 100, t = "normal"},
		  move8 = {name = "Hydropump", level = 48, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
		 },
["Shiny Vaporeon"] =   {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Water Gun", level = 14, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Bubblebeam", level = 16, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
		  move5 = {name = "Water Pulse", level = 18, cd = 16, dist = 1, target = 0, f = 70, t = "water"},
		  move6 = {name = "Muddy Water", level = 30, cd = 20, dist = 1, target = 0, f = 95, t = "water"},
		  move7 = {name = "Aurora Beam", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "ice"},
		  move8 = {name = "Hydro Cannon", level = 46, cd = 32, dist = 4, target = 0, f = 95, t = "water"},
		  move9 = {name = "Hydropump", level = 46, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
		 },
["Shiny Jolteon"] =    {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Thunder Bolt", level = 14, cd = 16, dist = 4, target = 1, f = 33, t = "electric"},
		  move4 = {name = "Thunder Fang", level = 16, cd = 16, dist = 1, target = 1, f = 65, t = "electric"},
		  move5 = {name = "Thunder Wave", level = 30, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
		  move6 = {name = "Pin Missile", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
		  move7 = {name = "Zap Cannon", level = 31, cd = 32, dist = 1, target = 0, f = 80, t = "electric"},
		  move8 = {name = "Thunder", level = 30, cd = 24, dist = 1, target = 0, f = 100, t = "electric"},
		  move9 = {name = "Electric Storm", level = 46, cd = 63, dist = 1, target = 0, f = 105, t = "electric"},
		 },
["Shiny Flareon"] =    {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Flamethrower", level = 14, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
		  move4 = {name = "Sacred Fire", level = 16, cd = 16, dist = 4, target = 1, f = 80, t = "fire"},
		  move5 = {name = "Blaze Kick", level = 18, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
		  move6 = {name = "Raging Blast", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move7 = {name = "Overheat", level = 31, cd = 24, dist = 1, target = 0, f = 80, t = "fire"}, 
		  move8 = {name = "Fire Blast", level = 33, cd = 32, dist = 1, target = 0, f = 120, t = "fire"},
		  move9 = {name = "Magma Storm", level = 46, cd = 63, dist = 1, target = 0, f = 95, t = "fire"},
		 },
["Shiny Snorlax"] =    {move1 = {name = "Scratch", level = 30, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Bite", level = 32, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Dizzy Punch", level = 33, cd = 20, dist = 1, target = 1, f = 75, t = "normal"},
		  move4 = {name = "Mega Punch", level = 32, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
		  move5 = {name = "Headbutt", level = 35, cd = 12, dist = 1, target = 1, f = 70, t = "normal"},
		  move6 = {name = "Body Slam", level = 37, cd = 16, dist = 1, target = 1, f = 80, t = "normal"},
		  move7 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal"},
		  move8 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"},
		  move9 = {name = "Rest", level = 30, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shiny Dratini"] =    {move1 = {name = "Aqua Tail", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "water"},
		  move2 = {name = "Thunder Wave", level = 10, cd = 12, dist = 1, target = 0, f = 70, t = "electric"},
		  move3 = {name = "Hyper Beam", level = 12, cd = 16, dist = 1, target = 0, f = 100, t = "normal"},
		  move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
		 },
["Shiny Dragonair"] =  {move1 = {name = "Headbutt", level = 50, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
		  move2 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
		  move3 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
		  move4 = {name = "Dragon Breath", level = 16, cd = 16, dist = 1, target = 0, f = 80, t = "dragon"},
		  move5 = {name = "Twister", level = 15, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
		  move6 = {name = "Hyper Beam", level = 22, cd = 20, dist = 1, target = 0, f = 100, t = "normal"},
	      move7 = {name = "Draco Meteor", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"},
		 },
["Shiny Dragonite"] =  {move1 = {name = "Headbutt", level = 50, cd = 12, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
		  move3 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
		  move4 = {name = "Thunder Punch", level = 16, cd = 16, dist = 1, target = 1, f = 65, t = "electric"},
		  move5 = {name = "Fire Punch", level = 15, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
		  move6 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
		  move7 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
		  move8 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
		  move9 = {name = "Wing Attack", level = 70, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
		  move10 = {name = "Hyper Beam", level = 70, cd = 24, dist = 1, target = 0, f = 100, t = "normal"},
	      move11 = {name = "Draco Meteor", level = 110, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"}, 
		 },
----------------------------------MOVES JOTHO-------------------------------------------------

["Chikorita"] = {move1 = {name = "Body Slam", level = 5, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
		 move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
		 move3 = {name = "Magical Leaf", level = 10, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
		 move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
		 move5 = {name = "Solar Beam", level = 35, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
		 move6 = {name = "Sleep Powder", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		 move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		 move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         },
["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
		 move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
		 move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
		 move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},  
		 move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
		 move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
		 move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		 move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		 move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
		 },
["Meganium"] = {move1 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
		 move2 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
		 move3 = {name = "Magical Leaf", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
		 move4 = {name = "Petal Dance", level = 85, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},  
		 move5 = {name = "Synthesis", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
		 move6 = {name = "Solar Beam", level = 85, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
		 move7 = {name = "Sleep Powder", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		 move8 = {name = "Poison Powder", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		 move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},      
		 move10 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
		 move11 = {name = "Reflect", level = 93, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		 },
["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Swift", level = 5, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
		  move3 = {name = "Ember", level = 6, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
		  move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 70, t = "fire"},
		  move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "Eruption", level = 40, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
		  move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Swift", level = 40, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
		  move3 = {name = "Ember", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
		  move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
		  move5 = {name = "Flame Wheel", level = 40, cd = 25, dist = 1, target = 0, f = 85, t = "fire"},
		  move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Eruption", level = 40, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
		  move8 = {name = "Lava Plume", level = 45, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},    --alterado v1.8   
		  move9 = {name = "Defense Curl", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Typhlosion"] = {move1 = {name = "Quick Attack", level = 85, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Swift", level = 85, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
		  move3 = {name = "Ember", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
		  move4 = {name = "Flamethrower", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
		  move5 = {name = "Flame Wheel", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
		  move6 = {name = "SmokeScreen", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Eruption", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "fire"},
		  move8 = {name = "Lava Plume", level = 90, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},     --alterado v1.8
		  move9 = {name = "Inferno", level = 95, cd = 80, dist = 1, target = 0, f = 110, t = "fire"},      
		  move10 = {name = "Defense Curl", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Totodile"] = {move1 = {name = "Bite", level = 5, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move2 = {name = "Crunch", level = 5, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
		  move3 = {name = "Water Gun", level = 5, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
		  move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Hydro Cannon", level = 40, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move7 = {name = "Agility", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
		 },     
["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
		  move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
		  move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move8 = {name = "Waterfall", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"},         --alterado v1.7
		  move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"},
		 },
["Feraligatr"] = {move1 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move2 = {name = "Crunch", level = 85, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
		  move3 = {name = "Bubbles", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Ice Fang", level = 85, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
		  move6 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move7 = {name = "Thrash", level = 85, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
		  move8 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move9 = {name = "Waterfall", level = 85, cd = 40, dist = 1, target = 0, f = 100, t = "water"},         --alterado v1.7
		  move10 = {name = "Hydro Dance", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "water"},           --alterado v1.7
		  move11 = {name = "Agility", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Sentret"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"},              --alterado v1.7
         move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
         move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Furret"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"},             --alterado v1.7      
         move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},                                     
         move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},           
         move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
		  move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
		  move4 = {name = "Dream Eater", level = 30, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"},
		  move5 = {name = "Hypnosis", level = 25, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"},  
		  move5 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, 
		 },
["Noctowl"] = {move1 = {name = "Quick Attack", level = 65, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Peck", level = 65, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
		  move3 = {name = "Drill Peck", level = 65, cd = 15, dist = 1, target = 1, f = 35, t = "flying"},
		  move4 = {name = "Confusion", level = 65, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Echoed Voice", level = 70, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},            
		  move6 = {name = "Air Slash", level = 68, cd = 60, dist = 1, target = 0, f = 55, t = "flying"},
		  move7 = {name = "Dream Eater", level = 65, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"},
		  move8 = {name = "Hypnosis", level = 65, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"},  
		  move9 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, 
		 },
["Ledyba"] = {move1 = {name = "Quick Attack", level = 15, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Super Sonic", level = 15, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Swift", level = 15, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
		  move4 = {name = "Silver Wind", level = 18, cd = 25, dist = 4, target = 1, f = 70, t = "bug"},       --alterado v1.8
		  move5 = {name = "Agility", level = 22, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Ledian"] = {move1 = {name = "Quick Attack", level = 35, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Super Sonic", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Swift", level = 35, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
		  move4 = {name = "Silver Wind", level = 35, cd = 20, dist = 4, target = 1, f = 70, t = "bug"},       --alterado v1.8
		  move5 = {name = "Bug Buzz", level = 37, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},          --alterado v1.8
		  move6 = {name = "Reflect", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move7 = {name = "Agility", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
          move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
		  move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 4, target = 1, f = 50, t = "normal"},              --alterado v1.7
		  move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},          --alterado v1.7
		 },
["Ariados"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
          move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
          move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
		  move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},              --alterado v1.7
		  move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},              --alterado v1.7
		  move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
		  move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"},                --fazer web shot
		  move8 = {name = "Psychic", level = 42, cd = 30, dist = 1, target = 1, f = 80, t = "psychic"},
		 },
["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
		  move4 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
		  move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
		  move6 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
		  move7 = {name = "Air Cutter", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
		  move8 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 70, t = "poison"},            --alterado v1.7
		  move9 = {name = "Venom Gale", level = 95, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
		 },
["Chinchou"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bubbles", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
         move3 = {name = "Spark", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
         move4 = {name = "Water Gun", level = 15, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Thunder Wave", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
         },
["Lanturn"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
         move3 = {name = "Spark", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
         move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Thunder Wave", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, 
         move6 = {name = "Thunder Shock", level = 50, cd = 15, dist = 4, target = 1, f = 55, t = "electric"},
         move7 = {name = "Waterball", level = 50, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
         move8 = {name = "Wild Charge", level = 50, cd = 50, dist = 1, target = 0, f = 50, t = "electric"},  --alterado v1.7
         move9 = {name = "Elecball", level = 62, cd = 45, dist = 1, target = 0, f = 70, t = "electric"},
         },
["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 4, target = 1, f = 33, t = "electric"},
		  move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
		  move6 = {name = "Thunder", level = 40, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
		  move7 = {name = "Agility", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
		  move2 = {name = "Lovely Kiss", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Sing", level = 30, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
		  move4 = {name = "Selfheal", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move5 = {name = "Multislap", level = 22, cd = 30, dist = 1, target = 0, f = 35, t = "normal"},  
		  move6 = {name = "Metronome", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
		  move2 = {name = "Lovely Kiss", level = 20, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
		  move4 = {name = "Selfheal", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move5 = {name = "Hyper Voice", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
		  move6 = {name = "Metronome", level = 35, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Togepi"] = {move1 = {name = "Charm", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         move2 = {name = "Doubleslap", level = 5, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
         move3 = {name = "Selfheal", level = 5, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         move4 = {name = "Last Resort", level = 10, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},    
         move5 = {name = "Metronome", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Togetic"] = {move1 = {name = "Lovely Kiss", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
         move2 = {name = "Charm", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},   
         move3 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
         move4 = {name = "Magical Leaf", level = 60, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
         move5 = {name = "Selfheal", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Great Love", level = 67, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
         move7 = {name = "Last Resort", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},    
         move8 = {name = "Ancient Power", level = 75, cd = 45, dist = 1, target = 0, f = 100, t = "rock"},
         move9 = {name = "Metronome", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Natu"] = {move1 = {name = "Peck", level = 25, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
		  move2 = {name = "Feather Dance", level = 25, cd = 15, dist = 4, target = 1, f = 25, t = "flying"},
		  move3 = {name = "Confuse Ray", level = 27, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
		  move4 = {name = "Psy Pulse", level = 25, cd = 20, dist = 4, target = 1, f = 33, t = "psychic"},
		  move5 = {name = "Night Shade", level = 30, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"},  
		  move6 = {name = "Psychic", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, 
		 },
["Xatu"] = {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
		  move2 = {name = "Feather Dance", level = 75, cd = 15, dist = 4, target = 1, f = 30, t = "flying"},
		  move3 = {name = "Confuse Ray", level = 77, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
		  move4 = {name = "Psy Pulse", level = 75, cd = 20, dist = 3, target = 1, f = 33, t = "psychic"},
		  move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
		  move6 = {name = "Psychic", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
		  move7 = {name = "Tailwind", level = 75, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
		  move8 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move9 = {name = "Double Team", level = 77, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},      
		 },
["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
		  move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
		  move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
		  move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
		  move8 = {name = "Thunder Bolt", level = 30, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},    --fazer signal beam   lvl40
		 },
["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
		  move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
		  move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
		  move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
		  move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
		  move9 = {name = "Thunder Bolt", level = 46, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},    --fazer signal beam  
		 },
["Ampharos"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
		  move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
		  move4 = {name = "Cotton Spore", level = 85, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
		  move5 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move6 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move7 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
		  move8 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
		  move9 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},   
		  move10 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},    --fazer signal beam   
		 },
["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
		  move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
		  move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
		  move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"},
		  move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
		  move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"},
		  move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		  move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
		  move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 65, t = "water"},        --alterado v1.7
		  move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 4, target = 1, f = 40, t = "water"},
		  move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"},      --alterado v1.7
		  move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Azumarill"] = {move1 = {name = "Tackle", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Aqua Tail", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
		  move3 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
		  move5 = {name = "Waterfall", level = 70, cd = 25, dist = 1, target = 0, f = 65, t = "water"},        --alterado v1.7
		  move6 = {name = "Bubblebeam", level = 65, cd = 25, dist = 4, target = 1, f = 40, t = "water"},
		  move7 = {name = "Hydropump", level = 75, cd = 50, dist = 4, target = 1, f = 120, t = "water"},
		  move8 = {name = "Rain Dance", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "water"},      --alterado v1.7
		  move9 = {name = "Defense Curl", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},  --alterado v1.8 \/ fazer mimic
		  move2 = {name = "Rock Slide", level = 80, cd = 15, dist = 4, target = 1, f = 35, t = "rock"},
		  move3 = {name = "Rock Tomb", level = 80, cd = 30, dist = 4, target = 1, f = 85, t = "rock"},  
		  move4 = {name = "Stone Edge", level = 80, cd = 25, dist = 4, target = 1, f = 35, t = "rock"},
		  move5 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fighting"},
		  move6 = {name = "Sucker Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
		  move7 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 135, t = "rock"},
		  move9 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
		  },
["Politoed"] = {move1 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Doubleslap", level = 65, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
		  move3 = {name = "Bubblebeam", level = 65, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
		  move6 = {name = "Whirlpool", level = 67, cd = 40, dist = 1, target = 0, f = 15, t = "water"},  --alterado v1.8
		  move7 = {name = "Tongue Hook", level = 70, cd = 30, dist = 5, target = 1, f = 0, t = "normal"},  
		  move8 = {name = "Tongue Grap", level = 73, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},  
		  move9 = {name = "Hypnosis", level = 65, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
		 },
["Hoppip"] = {move1 = {name = "Tackle", level = 5, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Leech Seed", level = 7, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
         move3 = {name = "U-Turn", level = 5, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},         
         move4 = {name = "Synthesis", level = 15, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Sleep Powder", level = 12, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Cotton Spore", level = 7, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
         move7 = {name = "Poison Powder", level = 5, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Skiploom"] = {move1 = {name = "Tackle", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Leech Seed", level = 25, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
         move3 = {name = "U-Turn", level = 25, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},         
         move4 = {name = "Synthesis", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Bullet Seed", level = 31, cd = 30, dist = 1, target = 0, f = 95, t = "grass"},
         move6 = {name = "Sleep Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Cotton Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
         move8 = {name = "Poison Powder", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Jumpluff"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Leech Seed", level = 50, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
         move3 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},          
         move4 = {name = "Synthesis", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Bullet Seed", level = 50, cd = 30, dist = 1, target = 0, f = 95, t = "grass"},
         move6 = {name = "Giga Drain", level = 60, cd = 25, dist = 1, target = 1, f = 80, t = "grass"},
         move7 = {name = "Sleep Powder", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Cotton Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
         move9 = {name = "Poison Powder", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
         move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
         move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move4 = {name = "Swift", level = 40, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
         move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
         move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 70, t = "normal"},  
         move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Sunkern"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
         move2 = {name = "Leech Seed", level = 5, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
         move3 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         },
["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
         move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
         move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
         move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
         move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
         },
["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},              
		  move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
		  move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
		  move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},        --alterado v1.8
		  move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
		 },
["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Waterball", level = 24, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
         move6 = {name = "Muddy Water", level = 30, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
         move7 = {name = "Earthquake", level = 40, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
         },
["Quagsire"] = {move1 = {name = "Body Slam", level = 65, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Waterball", level = 65, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
         move6 = {name = "Sand Tomb", level = 67, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},     --alterado v1.7
         move7 = {name = "Muddy Water", level = 71, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
         move8 = {name = "Earthquake", level = 75, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
         },
["Espeon"] = {move1 = {name = "Swift", level = 55, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
		  move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Psywave", level = 55, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move4 = {name = "Psybeam", level = 55, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
		  move5 = {name = "Psy Pulse", level = 55, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"},
		  move6 = {name = "Confusion", level = 55, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
		  move7 = {name = "Psychic", level = 59, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
		  move8 = {name = "Psyshock", level = 63, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
		  move9 = {name = "Miracle Eye", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},      
		  move9 = {name = "Restore", level = 60, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},        --opicional... ;p
		 },
["Umbreon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Bite", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
         move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
         move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},    
         move6 = {name = "Confuse Ray", level = 59, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"}, 
		 move7 = {name = "Last Resort", level = 55, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},    --alterado v1.5 
		 move8 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
         },
["Murkrow"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
         move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
		 move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
		 move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
         move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},    
		 move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
		 move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},              --fazer torment
         },
["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
		  move2 = {name = "Waterball", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
		  move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "psychic"},
		  move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
		  move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 100, t = "psychic"},         --alterado v1.5 
		  move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "psychic"},            --alterado v1.5 
		  move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
		 },
["Misdreavus"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move2 = {name = "Psywave", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
		  move4 = {name = "Confuse Ray", level = 80, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
		  move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
		  move6 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4
		  move7 = {name = "Invisible", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
		  move8 = {name = "Fear", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
		  move9 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Wobbuffet"] = {move1 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Bite", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
		 },
["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
		  move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
		  move4 = {name = "Psybeam", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
		  move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
		  move6 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
		  move7 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 95, t = "dark"},
		  move8 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Pineco"] = {move1 = {name = "Tackle", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Bug Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
         move3 = {name = "Toxic Spikes", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
         move4 = {name = "Gyro Ball", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "steel"},      --alterado v1.7
         move5 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Selfdestruct", level = 15, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},  --alterado v1.7
         passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
         },
["Forretress"] = {move1 = {name = "Tackle", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Bug Bite", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
         move3 = {name = "Toxic Spikes", level = 65, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
         move4 = {name = "Headbutt", level = 65, cd = 20, dist = 1, target = 1, f = 50, t = "normal"},       --fazer heavy slam
         move5 = {name = "Gyro Ball", level = 73, cd = 30, dist = 1, target = 0, f = 80, t = "steel"},      --alterado v1.7
         move6 = {name = "Zap Cannon", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
         move7 = {name = "Harden", level = 67, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Selfdestruct", level = 70, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},  --alterado v1.7
         passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "steel"},
         },
["Porygon2"] = {move1 = {name = "Super Sonic", level = 75, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Psybeam", level = 75, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Cyber Pulse", level = 77, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, 
		  move4 = {name = "Psychic", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},   
		  move5 = {name = "Zap Cannon", level = 79, cd = 35, dist = 1, target = 0, f = 80, t = "electric"},
		  move6 = {name = "Hyper Beam", level = 85, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
		  move7 = {name = "Tri-Attack", level = 90, cd = 25, dist = 4, target = 1, f = 25, t = "normal"},
		  move8 = {name = "Focus", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Magic Coat", level = 83, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, 
		  move10 = {name = "Restore", level = 75, cd = 90, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 3, target = 1, f = 0, t = "normal"},    
         move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},              
         move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 1, f = 100, t = "rock"},
         move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"},
		  move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
		  move4 = {name = "U-Turn", level = 40, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},     
		  move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
		  move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
		  move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Steelix"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "steel"},  --alterado v1.9
		  move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},     --opicional
		  move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},     --opicional
		  move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},      
		  move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
		  move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},    
		  move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
		  move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
		  move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
		 },
["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
         move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
         move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Granbull"] = {move1 = {name = "Roar", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},  --alterado v1.7 \/
         move2 = {name = "Lick", level = 65, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
         move3 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move4 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move5 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
         move6 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
         move7 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move8 = {name = "Take Down", level = 65, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},      
         move9 = {name = "Scary Face", level = 73, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
         move10 = {name = "Rage", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},           --/\
         },
["Qwilfish"] = {move1 = {name = "Tackle", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Poison Sting", level = 55, cd = 15, dist = 1, target = 1, f = 40, t = "poison"},
         move3 = {name = "Toxic Spikes", level = 57, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
         move4 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Aqua Tail", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move6 = {name = "Harden", level = 59, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Minimize", level = 63, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},    
         },
["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},              --alterado v1.8
		  move3 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
		  move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
		  move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
		  move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
		  move8 = {name = "Team Claw", level = 115, cd = 7, dist = 6, target = 1, f = 80, t = "steel"},
		  move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		  passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
		 },
["Shuckle"] = {move1 = {name = "Bug Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
         move2 = {name = "Wrap", level = 30, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},         
         move3 = {name = "Shell Attack", level = 30, cd = 10, dist = 4, target = 1, f = 70, t = "bug"},          
         move4 = {name = "Struggle Bug", level = 38, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},        
         move5 = {name = "Safeguard", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Rest", level = 34, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Take Down", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},           
		  move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
		  move5 = {name = "Karate Chop", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},     --fazer close combat
		  move6 = {name = "Brick Beak", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"},       --alterado v1.8
		  move7 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},          --fazer revange    lvl92
		  move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},       
		  move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"},     
		 },
["Sneasel"] = {move1 = {name = "Scratch", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Faint Attack", level = 55, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
		  move4 = {name = "Ice Shards", level = 55, cd = 20, dist = 3, target = 1, f = 40, t = "ice"},
		  move5 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
		  move6 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},       
		  move7 = {name = "Agility", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
		  move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"},   --alterado v1.8
		  move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
		  move5 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
		  move6 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
		  move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"},   --alterado v1.8
		  move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
		  move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
		  move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
		  move7 = {name = "Ground Crusher", level = 100, cd = 80, dist = 1, target = 0, f = 30, t = "ground"},   --alterado v1.5
		  move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
		  move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Slugma"] = {move1 = {name = "Ember", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
		  move2 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
		  move3 = {name = "Rock Throw", level = 15, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
		  move4 = {name = "Rock Slide", level = 15, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
		  move5 = {name = "Harden", level = 20, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},    
		  move6 = {name = "Yawn", level = 25, cd = 60, dist = 3, target = 1, f = 0, t = "normal"},    
		 },
["Magcargo"] = {move1 = {name = "Ember", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
		  move2 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move3 = {name = "Rock Throw", level = 60, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
		  move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
		  move5 = {name = "Lava Plume", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},   --alterado v1.8
		  move6 = {name = "Volcano Burst", level = 75, cd = 70, dist = 1, target = 0, f = 110, t = "fire"}, 
		  move7 = {name = "Ancient Power", level = 68, cd = 60, dist = 1, target = 0, f = 100, t = "rock"},
		  move8 = {name = "Harden", level = 60, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},    
		  move9 = {name = "Yawn", level = 65, cd = 66, dist = 3, target = 1, target = 0, f = 0, t = "normal"},    
		 },
["Swinub"] = {move1 = {name = "Tackle", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Mud Slap", level = 15, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
         move3 = {name = "Mud Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
         move4 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move5 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move6 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},       --fazer frost breath
         },
["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
         move2 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
         move3 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move5 = {name = "Aurora Beam", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "ice"},     --fazer powder snow
         move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},        --fazer frost breath
         move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 75, t = "unknow"},      
         move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},       
         move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 100, t = "ice"},
         },
["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
		  move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
		  move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
		  move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
		  move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},          --fazer recorver
		  move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          },
["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"},
		  move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
		  move3 = {name = "Waterball", level = 10, cd = 10, dist = 4, target = 1, f = 65, t = "water"},
		  move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          },
["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
		  move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
		  move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"},       
		  move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
		  move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
		  move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
		  move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"},
		  move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "water"},
          },                                                 --15
["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 4, target = 1, f = 70, t = "normal"},      
          move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
          move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},       --fazer frost breath
          move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
		  move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 100, t = "ice"},
		  move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          },
["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move4 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move5 = {name = "Bubblebeam", level = 82, cd = 25, dist = 3, target = 1, f = 40, t = "water"},
		  move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
		  move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
		  move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "water"},
		  move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
		  move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
          },
["Skarmory"] = {move1 = {name = "Sand Attack", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Peck", level = 85, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
		  move3 = {name = "Slash", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
		  move4 = {name = "Swift", level = 85, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
		  move5 = {name = "Air Slash", level = 88, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},   
		  move6 = {name = "Air Cutter", level = 93, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
		  move7 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"},
		  move8 = {name = "Aerial Ace", level = 89, cd = 80, dist = 1, target = 0, f = 100, t = "flying"},   
		  move9 = {name = "Agility", level = 85, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
		 },
["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
		  move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
		  move5 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
		  move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
		 },
["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		  move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
		  move4 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
		  move5 = {name = "Ember", level = 80, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
		  move6 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move7 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
		  move8 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
		  move9 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 110, t = "fire"},   
		 },
["Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "SmokeScreen", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move3 = {name = "Quick Attack", level = 90, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Bubbles", level = 90, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
		  move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
		  move7 = {name = "Twister", level = 94, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
		  move8 = {name = "Dragon Pulse", level = 95, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
		  move9 = {name = "Hydropump", level = 98, cd = 80, dist = 1, target = 0, f = 120, t = "water"},
		 },
["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},      
		  move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
		  move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
		  move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Donphan"] = {move1 = {name = "Thunder Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "electric"},
		  move2 = {name = "Fire Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},      
		  move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
		  move4 = {name = "Rollout", level = 80, cd = 30, dist = 1, target = 0, f = 15, t = "rock"},
		  move5 = {name = "Shockwave", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},        --fazer cannon ball
		  move6 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
		  move7 = {name = "Earthquake", level = 92, cd = 55, dist = 1, target = 0, f = 15, t = "ground"},
		  move8 = {name = "Defense Curl", level = 86, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Stantler"] = {move1 = {name = "Sand Attack", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Tackle", level = 55, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},            --alterado v1.7
		  move3 = {name = "Stomp", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
          move4 = {name = "Take Down", level = 55, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
          move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},
		  move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move7 = {name = "Jump Kick", level = 61, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"},      --alterado v1.7
		  move8 = {name = "Hypnosis", level = 55, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
          },
["Smeargle"] = {move1 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Body Slam", level = 20, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},    
		  move4 = {name = "Hyper Beam", level = 22, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
          move5 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          },
["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
		  move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
		  move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
		  move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
          },
["Hitmontop"] = {move1 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
		  move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"},
		  move4 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
		  passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"},
		 },
["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
		  move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move4 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"},
		  move5 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
		  move6 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
		  move7 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 70, t = "ice"},
		 },
["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
		  move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
		  move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
		  move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 90, t = "electric"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
		 },
["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
		  move3 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
		  move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "fire"},
		  move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
		 },
["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
		  move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},                
          move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Earthshock", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},       --fazer cannon ball
          move6 = {name = "Healarea", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},         --fazer milk drink
		  move7 = {name = "Emergency Call", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},   --fazer heal bell
		  move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          },
["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
		  move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
		  move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},          
		  move4 = {name = "Selfheal", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
		  move5 = {name = "Healarea", level = 100, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
		  move6 = {name = "Emergency Call", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Harden", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},             --fazer protection
		  move8 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 85, t = "normal"},
		 },
["Raikou"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Entei"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Suicune"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1}, f = 150, t = "normal",
},
["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
		  move3 = {name = "Dark Pulse", level = 20, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},  
		  move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},     
		  move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
		  move6 = {name = "Shadowave", level = 25, cd = 25, dist = 1, target = 0, f = 65, t = "dark"},      --NAO fazer sandstorm
		 },
["Pupitar"] = {move1 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
		  move3 = {name = "Dark Pulse", level = 65, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},  
		  move4 = {name = "Rock Slide", level = 65, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
		  move5 = {name = "Stone Edge", level = 65, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},     
		  move6 = {name = "Earthquake", level = 70, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
		  move7 = {name = "Hyper Beam", level = 72, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
		  move8 = {name = "Shadowave", level = 65, cd = 25, dist = 1, target = 0, f = 65, t = "dark"},      --NAO fazer sandstorm
		 },
["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},             --opicional
          move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 35, t = "dark"},
		  move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},   
		  move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
		  move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},    
		  move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
		  move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 55, t = "rock"},  --NAO fazer sandstorm
		  move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},      
		 },
["Lugia"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Ho-oh"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Celebi"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},

["Shiny Mr. Mime"] =   {move1 = {name = "Doubleslap", level = 35, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},   --alterado v1.9 \/
          move2 = {name = "Psywave", level = 35, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Magical Leaf", level = 35, cd = 15, dist = 4, target = 1, f = 35, t = "grass"},
		  move4 = {name = "Confusion", level = 35, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
		  move5 = {name = "Psychic", level = 37, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
		  move6 = {name = "Psyusion", level = 35, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
		  move7 = {name = "Reflect", level = 38, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
		  move8 = {name = "Mimic Wall", level = 36, cd = 5, dist = 1, target = 0, f = 0, t = "psychic"},
		  move9 = {name = "Miracle Eye", level = 36, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
		 },
["Shiny Rhydon"] =     {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
		  move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
		  move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
		  move4 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
		  move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
		  move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
		  move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock"},
		  move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
		 },
["Shiny Ninetales"] =  {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Iron Tail", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
		  move3 = {name = "Ember", level = 14, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
		  move4 = {name = "Flamethrower", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move5 = {name = "Flame Wheel", level = 20, cd = 20, dist = 1, target = 0, f = 85, t = "fire"},
		  move6 = {name = "Fireball", level = 24, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
		  move7 = {name = "Fire Blast", level = 48, cd = 30, dist = 1, target = 0, f = 105, t = "fire"},
		  move8 = {name = "Magma Storm", level = 51, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
		 },
["Shiny Ariados"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
          move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
          move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
		  move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},              
		  move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},             
		  move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
		  move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"},                --fazer web shot
		  move8 = {name = "Psychic", level = 42, cd = 30, dist = 1, target = 1, f = 80, t = "psychic"},
		 },
["Shiny Magneton"] =   {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
		  move3 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
		  move4 = {name = "Thunder Wave", level = 16, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move5 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
		  move6 = {name = "Electric Storm", level = 31, cd = 50, dist = 1, target = 0, f = 105, t = "electric"},
		  move7 = {name = "Sonicboom", level = 40, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
		 },
["Shiny Espeon"] = {move1 = {name = "Swift", level = 55, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
		  move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move3 = {name = "Psywave", level = 55, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move4 = {name = "Psybeam", level = 55, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
		  move5 = {name = "Psy Pulse", level = 55, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"},
		  move6 = {name = "Confusion", level = 55, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
		  move7 = {name = "Psychic", level = 59, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
		  move8 = {name = "Psyshock", level = 63, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
		  move9 = {name = "Miracle Eye", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
		  move9 = {name = "Restore", level = 60, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},        
		 },
["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Doubleslap", level = 65, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
		  move3 = {name = "Bubblebeam", level = 65, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
		  move6 = {name = "Whirlpool", level = 67, cd = 40, dist = 1, target = 0, f = 15, t = "water"},  
		  move7 = {name = "Tongue Hook", level = 70, cd = 30, dist = 5, target = 1, f = 0, t = "normal"},
		  move8 = {name = "Tongue Grap", level = 73, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
		  move9 = {name = "Hypnosis", level = 65, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
		 },
["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Bite", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
         move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
         move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
         move6 = {name = "Confuse Ray", level = 59, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"},
		 move7 = {name = "Last Resort", level = 55, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},    
		 move8 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
         },
["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Tackle", level = 55, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},            
		  move3 = {name = "Stomp", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
          move4 = {name = "Take Down", level = 55, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
          move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},
		  move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move7 = {name = "Jump Kick", level = 61, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"},     
		  move8 = {name = "Hypnosis", level = 55, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
          },
["Shiny Dodrio"] =     {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Drill Peck", level = 15, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
		  move4 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
		  move5 = {name = "Fury Attack", level = 34, cd = 20, dist = 1, target = 1, f = 25, t = "normal"},
		  move6 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
		  move7 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
---moves sinooh---
["Magmortar"] =     {move1 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
		  move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
		  move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
		  move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
		  move7 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
		  move8 = {name = "Sunny Day", level = 46, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
		  move9 = {name = "Flame Wheel", level = 80, cd = 20, dist = 1, target = 0, f = 85, t = "fire"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
		 },	
["Turtwig"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
		 move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
		 move3 = {name = "Vine Whip", level = 5, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
		 move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		 move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
		 move6 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
		 move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 move8 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Grotle"] =   {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
		 move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
		 move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
		 move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		 move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
		 move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
		 move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
		 move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Torterra"] =  {move1 = {name = "Body Slam", level = 56, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
		 move2 = {name = "Razor Leaf", level = 12, cd = 9, dist = 4, target = 1, f = 33, t = "grass"},
		 move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
		 move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		 move5 = {name = "Leech Seed", level = 16, cd = 35, dist = 3, target = 1, f = 1, t = "grass"},
		 move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
		 move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
		 move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
		 move11 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
		 },
["Chimchar"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Ember", level = 5, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
		  move3 = {name = "Flamethrower", level = 10, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
		  move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
		  move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
		 },
["Monferno"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Ember", level = 40, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
		  move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
		  move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Raging Blast", level = 25, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
		  move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
		  move8 = {name = "Rage", level = 27, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
		 },	
["Infernape"] =  {move1 = {name = "Dragon Claw", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "dragon"},
		  move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
		  move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
		  move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
		  move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
		  move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
		  move8 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
		  move9 = {name = "Scary Face", level = 64, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
		  move10 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
		 },	
["Piplup"] =   {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		 },	
["Prinplup"] =  {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
		  move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move8 = {name = "Harden", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Empoleon"] =  {move1 = {name = "Headbutt", level = 56, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
		  move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
		  move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
		  move10 = {name = "Harden", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},     
		 },	
["Gible"] =    {move1 = {name = "Aqua Tail", level = 9, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
		  move2 = {name = "Thunder Wave", level = 10, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
		  move3 = {name = "Hyper Beam", level = 12, cd = 20, dist = 1, target = 0, f = 100, t = "normal"},
		  move4 = {name = "Dragon Breath", level = 16, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
		  move5 = {name = "Hyper Beam", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
		  move6 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
		  move7 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
		 },
["Gabite"] =  {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
		  move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
		  move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
		  move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
		 },
["Garchomp"] =  {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
		  move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
		  move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
		  move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
		  move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
		  move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
		  move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
		  move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
		  move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
		 },		
["Electivire"] = {move1 = {name = "Quick Attack", level = 32, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
		  move3 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move4 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
		  move5 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
		  move6 = {name = "Thunder", level = 43, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
		  move7 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
		 },
["Darkrai"] =     {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
		  move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
		  move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
		  move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
		  move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
		  move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
		  move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
		  move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
		  move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
		 },
["Togekiss"] = {move1 = {name = "Lovely Kiss", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
         move2 = {name = "Charm", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},   
         move3 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
         move4 = {name = "Magical Leaf", level = 60, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
         move5 = {name = "Selfheal", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Great Love", level = 67, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
         move7 = {name = "Last Resort", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},    
         move8 = {name = "Ancient Power", level = 75, cd = 45, dist = 1, target = 0, f = 100, t = "rock"},
         move9 = {name = "Metronome", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Mamoswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
         move2 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
         move3 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move5 = {name = "Aurora Beam", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "ice"},     --fazer powder snow
         move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},        --fazer frost breath
         move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 75, t = "unknow"},      
         move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},       
         move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 100, t = "ice"},
		 move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
         },	
["Riolu"] =  {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
		  move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
		  move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"}, 
		 },
["Lucario"] =  {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
		  move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
		  move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
		  move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"}, 
		 },
["Starly"] =   {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Sand Attack", level = 4, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
		  move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
		  move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
		 },
["Staravia"] =  {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Sand Attack", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
		  move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
		  move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
		  move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
		 },
["Staraptor"] =    {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move2 = {name = "Sand Attack", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
		  move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
		  move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
		  move6 = {name = "Hurricane", level = 24, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
		  move7 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
		  move8 = {name = "Agility", level = 42, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
		  move9 = {name = "Roost", level = 42, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
		 },	
["Bidoof"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"},              --alterado v1.7
         move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
         move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },	
["Bibarel"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"},             --alterado v1.7      
         move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},                                     
         move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},           
         move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Kricketot"] = {move1 = {name = "Tackle", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Bug Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
         move3 = {name = "Toxic Spikes", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
         move4 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		 move5 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},        --alterado v1.8
		 move6 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
         passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
         },	
["Kricketune"] = {move1 = {name = "Tackle", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Bug Bite", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
         move3 = {name = "Toxic Spikes", level = 65, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
         move4 = {name = "Headbutt", level = 65, cd = 20, dist = 1, target = 1, f = 50, t = "normal"},       --fazer heavy slam
         move5 = {name = "Gyro Ball", level = 73, cd = 30, dist = 1, target = 0, f = 80, t = "steel"},      --alterado v1.7
         move6 = {name = "Zap Cannon", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
         move7 = {name = "Harden", level = 67, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "steel"},
         },
["Shinx"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
		  move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move4 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move5 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
		  move6 = {name = "Thunder Bolt", level = 30, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
          move7 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric"},		  --fazer signal beam   lvl40
		 },	
["Luxio"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
		  move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
		  move4 = {name = "Thunder Shock", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move5 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move6 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
		  move7 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
		  move8 = {name = "Thunder Bolt", level = 46, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},    --fazer signal beam  
		 },	
["Luxray"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
		  move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
		  move4 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
		  move5 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
		  move6 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
		  move7 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
		  move8 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},   
		  move9 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},    --fazer signal beam   
		 },			 
["Ambipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
         move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
         move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move4 = {name = "Swift", level = 40, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
         move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
         move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 70, t = "normal"},  
         move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
		 move8 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
		 move9 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
         },	
["Mismagius"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move2 = {name = "Psywave", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
		  move4 = {name = "Confuse Ray", level = 80, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
		  move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
		  move6 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4
		  move7 = {name = "Invisible", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
		  move8 = {name = "Fear", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
		  move9 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
		 },	
["Drifblim"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
         move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
		 move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
		 move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
         move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},    
		 move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
		 move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},              --fazer torment
         },	
["Drifloon"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
         move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
		 move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
		 move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
         move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},    
		 move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
		 move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},              --fazer torment
         },	
["Cranidos"] = {move1 = {name = "Roar", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		  move2 = {name = "Super Sonic", level = 40, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
		  move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
		  move4 = {name = "Headbutt", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move5 = {name = "Rock Throw", level = 43, cd = 15, dist = 3, target = 1, f = 55, t = "rock"},
		  move6 = {name = "Rock Slide", level = 45, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},
		  move7 = {name = "Fire Fang", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
		  move8 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
		  move9 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
		 },		
["Rampardos"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "steel"},  --alterado v1.9
		  move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},     --opicional
		  move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},     --opicional
		  move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},      
		  move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
		  move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},    
		  move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
		  move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
		 },	
["Shieldon"] =   {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
		  move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
		  move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
		  move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
		  move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
		  move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		 },	
["Bastiodon"] =     {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
		  move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
		  move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
		  move4 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
		  move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
		  move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
		  move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock"},
		  move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
		 },		
["Burmy"] =    {move1 = {name = "String Shot", level = 3, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
		  move2 = {name = "Headbutt", level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
		  move3 = {name = "Harden", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
		  move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
		 }, 
["Wormadam Grass"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Leech Seed", level = 50, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
         move3 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},          
         move4 = {name = "Synthesis", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Bullet Seed", level = 50, cd = 30, dist = 1, target = 0, f = 95, t = "grass"},
         move6 = {name = "Giga Drain", level = 60, cd = 25, dist = 1, target = 1, f = 80, t = "grass"},
         move7 = {name = "Sleep Powder", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Cotton Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
         move9 = {name = "Poison Powder", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },	
["Wormadam Ground"] =  {move1 = {name = "Sand Attack", level = 42, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
		  move2 = {name = "Mud Shot", level = 42, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move3 = {name = "Scratch", level = 43, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move4 = {name = "Shockwave", level = 18, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
		  move5 = {name = "Fury Cutter", level = 24, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
		  move6 = {name = "Earthshock", level = 47, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
		  move7 = {name = "Earthquake", level = 51, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
		 },	
["Wormadam Steel"] =   {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Scratch", level = 7, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 3, target = 1, f = 40, t = "poison"},
		  move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
		  move5 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
		  move6 = {name = "Stun Spore", level = 28, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Poison Powder", level = 31, cd = 20, dist = 4, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Fury Cutter", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
		  move10 = {name = "X-Scissor", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
		  move11 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		 },	
["Mothim"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},              
		  move5 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
		  move6 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
		  move7 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},        --alterado v1.8
		  move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 },	
["Vespiquen"] =   {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Scratch", level = 7, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
		  move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 3, target = 1, f = 40, t = "poison"},
		  move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
		  move5 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
		  move6 = {name = "Stun Spore", level = 28, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
		  move7 = {name = "Poison Powder", level = 31, cd = 20, dist = 4, target = 0, f = 0, t = "normal"},
		  move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Fury Cutter", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
		  move10 = {name = "X-Scissor", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
		  move11 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
		 },	
["Combee"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
		  move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
		  move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},              
		  move5 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
		  move6 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
		  move7 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},        --alterado v1.8
		  move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		 },	
["Pachirisu"] =     {move1 = {name = "Mega Kick", level = 7, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
		  move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
		  move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
		  move4 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
		  move5 = {name = "Thunder Punch", level = 18, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
		  move6 = {name = "Iron Tail", level = 21, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
		  move7 = {name = "Thunder", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
		  move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
		  move9 = {name = "Agility", level = 48, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
		 },		
["Buizel"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
		  move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
		  move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move8 = {name = "Waterfall", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"},         --alterado v1.7
		  move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"},
		 },	
["Floatzel"] = {move1 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
		  move2 = {name = "Crunch", level = 85, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
		  move3 = {name = "Bubbles", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
		  move4 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move5 = {name = "Ice Fang", level = 85, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
		  move6 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move7 = {name = "Thrash", level = 85, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
		  move8 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move9 = {name = "Waterfall", level = 85, cd = 40, dist = 1, target = 0, f = 100, t = "water"},         --alterado v1.7
		  move10 = {name = "Hydro Dance", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "water"},           --alterado v1.7
		  move11 = {name = "Agility", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
		 },		 
["Cherubi"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
         move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
         move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
         move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
         move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
         },
["Cherrim"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
		  move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
		  move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
		  move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
		  move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"},
		  move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
		  move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"},
		  move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
		  move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
		  move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Honchkrow"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
         move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
		 move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
		 move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
         move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},    
		 move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
		 move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},              --fazer torment
         },
["Shellos east"] =   {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Shellos"] =   {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		 },
["Gastrodon east"] =  {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
		  move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move8 = {name = "Harden", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		 },		 
["Gastrodon"] =  {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
		  move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
		  move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
		  move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
		  move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
		  move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
		  move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
		  move8 = {name = "Harden", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
		 },	
["Buneary"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"},              --alterado v1.7
         move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
         move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },	
["Lopunny"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"},             --alterado v1.7      
         move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},                                     
         move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},           
         move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },	
["Glameow"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"},              --alterado v1.7
         move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
         move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },	
["Purugly"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"},             --alterado v1.7      
         move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},                                     
         move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},           
         move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },	
["Stunky"] =    {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
		  move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
		  move6 = {name = "Poison Gas", level = 15, cd = 30, dist = 1, target = 0, f = 5, t = "poison"},
		 },	
["Skuntank"] =    {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
		  move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
		  move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
		  move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
		  move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
		  move6 = {name = "Poison Gas", level = 29, cd = 20, dist = 1, target = 0, f = 5, t = "poison"},
		  move7 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
		 },
["Bronzor"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move4 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
          move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},
		  move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  
		 },		 
["Bronzong"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
		  move2 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
		  move3 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move4 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
          move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},
		  move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move7 = {name = "Psyshock", level = 63, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
		  move8 = {name = "Miracle Eye", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
		  
		 },	
["Bonsly"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},  --alterado v1.8 \/ fazer mimic
		  move2 = {name = "Rock Slide", level = 80, cd = 15, dist = 4, target = 1, f = 35, t = "rock"},
		  move3 = {name = "Rock Tomb", level = 80, cd = 30, dist = 4, target = 1, f = 85, t = "rock"},  
		  move4 = {name = "Stone Edge", level = 80, cd = 25, dist = 4, target = 1, f = 35, t = "rock"},
		  move5 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fighting"},
		  move6 = {name = "Sucker Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
		  move7 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
		  move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 135, t = "rock"},
		  move9 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
		  },


 
["Happiny"] =    {move1 = {name = "Doubleslap", level = 26, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
 move2 = {name = "Egg Bomb", level = 28, cd = 10, dist = 4, target = 1, f = 60, t = "normal"},
 move3 = {name = "Great Love", level = 26, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},
 move4 = {name = "Selfheal", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
 move5 = {name = "Healarea", level = 32, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
 move6 = {name = "Body Slam", level = 32, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
},
["Chatot"] = {move1 = {name = "Peck", level = 25, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
 move2 = {name = "Feather Dance", level = 25, cd = 15, dist = 4, target = 1, f = 25, t = "flying"},
 move3 = {name = "Confuse Ray", level = 27, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
 move4 = {name = "Psy Pulse", level = 25, cd = 20, dist = 4, target = 1, f = 33, t = "psychic"},
 move5 = {name = "Night Shade", level = 30, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"},  
 move6 = {name = "Psychic", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, 
},
["Hippopotas"] =    {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
 move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
 move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
 move4 = {name = "Mud Slap", level = 15, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
 move5 = {name = "Earthshock", level = 20, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
 move6 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
 move7 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
 move8 = {name = "Rage", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Hippowdon"] =    {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
 move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
 move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
 move4 = {name = "Mud Slap", level = 15, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
 move5 = {name = "Earthshock", level = 20, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
 move6 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
 move7 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
 move8 = {name = "Rage", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Skorupi"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
          move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
          move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
 move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},              --alterado v1.7
 move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},              --alterado v1.7
 move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
 move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"},                --fazer web shot
},
["Drapion"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
          move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
          move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
 move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},              --alterado v1.7
 move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},              --alterado v1.7
 move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
 move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"},                --fazer web shot
 move8 = {name = "Poison Gas", level = 29, cd = 20, dist = 1, target = 0, f = 5, t = "poison"},
 move9 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
},
["Croagunk"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
           move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
           move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
           move4 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
           move5 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  move6 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"},
  move7 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
          },   
["Toxicroak"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
           move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
           move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
           move4 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
           move5 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  move6 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"},
  move7 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
           move8 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
           move9 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},
          },
["Carnivine"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
 move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
 move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
 move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
 move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"},
 move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
 move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"},
 move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
 move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
 move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Finneon"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"},
 move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
 move3 = {name = "Waterball", level = 10, cd = 10, dist = 4, target = 1, f = 65, t = "water"},
 move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          },
["Lumineon"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
 move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
 move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"},       
 move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
 move6 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"},
 move7 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "water"},
          },
["Mantyke"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
 move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
 move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"},       
 move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 },
["Snover"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
 move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
 move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
 move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
          move5 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
          move6 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
          move7 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},       --fazer frost breath
          },
["Abomasnow"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
 move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
 move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
 move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
          move5 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
          move6 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
          move7 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
          move8 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
          move9 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"},
          },
["Shiny Abomasnow"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
 move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
 move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
 move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
          move5 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
          move6 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
          move7 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
          move8 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
          move9 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"},
          },
["Weavile"] = {move1 = {name = "Scratch", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move2 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move3 = {name = "Faint Attack", level = 55, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
 move4 = {name = "Ice Shards", level = 55, cd = 20, dist = 3, target = 1, f = 40, t = "ice"},
 move5 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
 move6 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},       
 move7 = {name = "Agility", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
 move8 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
 move9 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
},
["Gliscor"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
 move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"},
 move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
 move4 = {name = "U-Turn", level = 40, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},     
 move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
 move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
 move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move8 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
 move9 = {name = "Agility", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Lickilicky"] =  {move1 = {name = "Lick", level = 28, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Headbutt", level = 29, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
 move3 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
 move4 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
 move5 = {name = "Iron Tail", level = 34, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
 move6 = {name = "Squisky Licking", level = 36, cd = 35, dist = 1, target = 0, f = 80, t = "normal"},
 move7 = {name = "Super Sonic", level = 35, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
 move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Tangrowth"] =    {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
 move2 = {name = "Leech Seed", level = 1, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
 move3 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
 move4 = {name = "Super Vines", level = 1, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
 move5 = {name = "Poison Powder", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
 move6 = {name = "Sleep Powder", level = 1, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
 move7 = {name = "Stun Spore", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
 move8 = {name = "Ancient Power", level = 1, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, 
     move9 = {name = "Leaf Storm", level = 1, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
 move10 = {name = "Leaf Blade", level = 1, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
},
["Shiny Tangrowth"] =    {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
 move2 = {name = "Leech Seed", level = 1, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
 move3 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
 move4 = {name = "Super Vines", level = 1, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
 move5 = {name = "Poison Powder", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
 move6 = {name = "Sleep Powder", level = 1, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
 move7 = {name = "Stun Spore", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
 move8 = {name = "Ancient Power", level = 1, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, 
     move9 = {name = "Leaf Storm", level = 1, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
 move10 = {name = "Leaf Blade", level = 1, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
},
["Yanmega"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
 move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
 move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},              
 move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
 move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
 move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},        --alterado v1.8
 move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
},
["Heatran"] =  {move1 = {name = "Dragon Claw", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "dragon"},
 move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
 move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
 move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
 move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
 move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
 move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
 move8 = {name = "Wing Attack", level = 28, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
 move9 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
 move10 = {name = "Scary Face", level = 64, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
 move11 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
 move12 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
},
--------------------------------------Move Hoenn------------------------------------
["Treecko"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 5, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Grovyle"] =   {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Sceptile"] =  {move1 = {name = "Body Slam", level = 56, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 9, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 35, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Leaf Blade", level = 18, cd = 45, dist = 1, target = 1, f = 100, t = "normal"},
move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
},
["Torchic"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
 move2 = {name = "Ember", level = 5, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
 move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
 move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
 move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
 move6 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
 move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Combusken"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
 move2 = {name = "Ember", level = 11, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
 move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
 move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
 move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
 move6 = {name = "Raging Blast", level = 25, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
 move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
 move8 = {name = "Rage", level = 27, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Blaziken"] =  {move1 = {name = "Blaze Kick", level = 5, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
 move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
 move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
 move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
 move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
 move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
 move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
 move8 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
 move9 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Groudon"] =    {move1 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
 move2 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 105, t = "fire"},
 move3 = {name = "Flamethrower", level = 14, cd = 20, dist = 1, target = 0, f = 100, t = "fire"},
 move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 90, t = "fire"},
 move5 = {name = "Blaze Kick", level = 18, cd = 20, dist = 1, target = 0, f = 90, t = "fire"},
 move6 = {name = "Raging Blast", level = 30, cd = 25, dist = 1, target = 0, f = 100, t = "fire"},
 move7 = {name = "Overheat", level = 31, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, 
 move8 = {name = "Fire Blast", level = 33, cd = 40, dist = 1, target = 0, f = 150, t = "fire"},
 move9 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 150, t = "ground"}, 
 move10 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, 
 move11 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
},
["Aggron"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
 move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
 move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},     --opicional
 move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},     --opicional
 move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},      
 move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
 move7 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},    
 move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 85, t = "ground"},
 move9 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
 move10 = {name = "Iron Defense", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
                  move11 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
},
["Lairon"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
 move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
 move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},     --opicional
 move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},     --opicional
 move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},      
 move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
                  move7 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
 move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
},
["Shiny Aggron"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
 move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
 move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},     --opicional
 move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},     --opicional
 move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},      
 move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
 move7 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},    
 move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 85, t = "ground"},
 move9 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
 move10 = {name = "Iron Defense", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
                  move11 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
},
["Shiny Lairon"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
 move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
 move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},     --opicional
 move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},     --opicional
 move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},      
 move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
                  move7 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
 move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
},
["Bagon"] =  {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
 move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
 move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
 move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
},
["Shelgon"] =  {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
 move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
 move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
 move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
 move7 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
},
["Salamence"] =  {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
 move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
 move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
 move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
 move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
 move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
 move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
 move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
 move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
move12 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"},
},
["Shiny Bagon"] =  {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
 move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
 move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
 move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
},
["Shiny Shelgon"] =  {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
 move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
 move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
 move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
 move7 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
},
["Shiny Salamence"] =  {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
 move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
 move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
 move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
 move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
 move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
 move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
 move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
 move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
move12 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"},
},
["Rayquaza"] =  {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
 move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
 move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
 move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
 move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
 move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
 move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
 move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
 move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
},
["Flygon"] =      {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
 move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
 move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
 move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
 move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
 move7 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
 move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
 move9 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
 move10 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, 
move11 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"},
},
["Vibrava"] =      {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
 move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
 move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
 move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
 move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
 move7 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
 move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
},
["Cradily"] =      {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
 move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
 move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
 move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
 move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
 move7 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
 move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
 move9 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
},
["Shiny Cradily"] =      {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
 move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
 move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
 move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
 move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
 move7 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
 move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
 move9 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
},
["Trapinch"] =      {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
 move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
 move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
 move5 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
 move6 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
},
["Lileep"] =      {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
 move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
 move4 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
 move5 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
 move6 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
},
["Shiny Lileep"] =      {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
 move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
 move4 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
 move5 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
 move6 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
},
["Shuppet"] =     {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
 move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
 move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Duskull"] =     {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
 move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
 move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Banette"] =    {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
 move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
 move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
 move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, 
 move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
 move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
 move10 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
},
["Sableye"] =    {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
 move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
 move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
 move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, 
 move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
 move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
 move10 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
},
["Dusclops"] =    {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
 move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
 move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
 move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, 
 move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
 move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Dusknoir"] =     {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
 move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
 move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
 move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
 move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
 move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
 move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
 move11 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
},
["Walrein"] =     {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
 move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
 move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
 move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
 move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
 move6 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
 move7 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
 move8 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
 move9 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
 move10 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
 move11 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
},
["Spheal"] =     {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
 move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
 move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
 move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
 move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
},
["Sealeo"] =     {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
 move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
 move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
 move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
 move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
 move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
 move7 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
 move8 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
},
["Aron"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
 move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
 move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},     --opicional
 move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},     --opicional
          move5 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
 move6 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}
},
["Kyogre"] =  {move1 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
 move2 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
 move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
 move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
 move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
 move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
 move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
 move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
 move10 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
},
["Mudkip"] =   {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Water Gun", level = 5, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
 move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
 move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
},
["Marshtomp"] =  {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
 move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
 move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
 move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
 move8 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"},
},
["Swampert"] =  {move1 = {name = "Headbutt", level = 56, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
 move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
 move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
 move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
 move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
 move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
 move10 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"},     
},
["Wurmple"] =   {move1 = {name = "Headbutt", level = 3, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
 move2 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
 move3 = {name = "Bug Bite", level = 6, cd = 5, dist = 1, target = 1, f = 45, t = "bug"},
},
["Silcoon"] =    {move1 = {name = "String Shot", level = 3, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
 move2 = {name = "Headbutt", level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
 move3 = {name = "Harden", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
 move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
},
["Cacnea"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Pin Missile", level = 21, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
},
["Cacturne"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Pin Missile", level = 21, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
move9 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move10 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
},
["Beautifly"] = {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
 move2 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
 move3 = {name = "Headbutt", level = 21, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
 move4 = {name = "Whirlwind", level = 23, cd = 25, dist = 1, target = 0, f = 80, t = "flying"},
 move5 = {name = "Psybeam", level = 24, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
 move6 = {name = "Confusion", level = 23, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
 move7 = {name = "Sleep Powder", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
 move8 = {name = "Stun Spore", level = 23, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
 move9 = {name = "Poison Powder", level = 23, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Cascoon"] =     {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
 move2 = {name = "Headbutt", level = 4, cd = 8, dist = 10, target = 1, f = 70, t = "normal"},
 move3 = {name = "Harden", level = 9, cd = 25, dist = 15, target = 0, f = 0, t = "normal"},
 move4 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
},
["Dustox"] =     {move1 = {name = "Toxic Spikes", level = 4, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
 move2 = {name = "Headbutt", level = 4, cd = 8, dist = 10, target = 1, f = 70, t = "normal"},
 move3 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
 move4 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
 move5 = {name = "Confusion", level = 23, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
 move6 = {name = "Whirlwind", level = 23, cd = 25, dist = 1, target = 0, f = 80, t = "flying"},
 move7 = {name = "Psybeam", level = 24, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
},
["Wingull"] =     {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move2 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
 move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
 move5 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
},
["Pelipper"] =  {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move2 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
 move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
 move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
 move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
 move7 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
 move8 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
},
["Taillow"] =     {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move2 = {name = "Sand Attack", level = 4, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
 move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
 move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
},
["Swablu"] =     {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move2 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
 move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
 move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
 move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
},
["Swellow"] =  {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move2 = {name = "Sand Attack", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
 move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
 move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
 move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
 move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
 move7 = {name = "Agility", level = 42, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
 move8 = {name = "Roost", level = 42, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
},
["Altaria"] =    {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move2 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal"},
 move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
 move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
 move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
 move6 = {name = "Hurricane", level = 24, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
 move7 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
 move8 = {name = "Agility", level = 42, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
 move9 = {name = "Roost", level = 42, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
     move10 = {name = "Draco Meteor", level = 45, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"},  --parei aki
},
["Seviper"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
 move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
 move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
 move4 = {name = "Pin Missile", level = 15, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
 move5 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
 move6 = {name = "Iron Tail", level = 28, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
 move7 = {name = "Fear", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
 move8 = {name = "Rage", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Minun"] =    {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"},
 move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
 move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
 move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
 move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
 move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
},
["Plusle"] =    {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"},
 move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
 move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
 move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
 move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
 move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
},
["Electrike"] =    {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"},
 move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
 move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
 move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
 move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
 move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
},
["Manectric"] =     {move1 = {name = "Mega Kick", level = 7, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
 move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
 move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
 move4 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
 move5 = {name = "Thunder Punch", level = 18, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
 move6 = {name = "Iron Tail", level = 21, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
 move7 = {name = "Thunder", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
 move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
 move9 = {name = "Agility", level = 48, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Anorith"] =  {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
 move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
 move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
 move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
}, 
["Nincada"] =  {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
 move2 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
}, 
["Ninjask"] =  {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
 move2 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
 move5 = {name = "Wing Attack", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
 move6 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
 move7 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},  --alterado v1.7
 move8 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
}, 
["Shedinja"] =  {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
 move2 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
 move5 = {name = "Wing Attack", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
 move6 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
 move7 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},  --alterado v1.7
 move8 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
},
["Armaldo"] =  {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
 move2 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
 move3 = {name = "Slash", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
 move4 = {name = "Rollout", level = 16, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
 move5 = {name = "Shockwave", level = 18, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
 move6 = {name = "Fury Cutter", level = 24, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
 move7 = {name = "Bug Fighter", level = 47, cd = 35, dist = 1, target = 0, f = 75, t = "bug"},
 move8 = {name = "Earthquake", level = 51, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
},
["Claydol"] =       {move1 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},   
 move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move5 = {name = "Earthshock", level = 5, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
 move6 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
 move7 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
 move8 = {name = "Psywave", level = 48, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
 move9 = {name = "Confusion", level = 15, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
},
["Baltoy"] =       {move1 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},   
 move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move5 = {name = "Earthshock", level = 5, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
 move6 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
},
["Castform"] =     {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
 move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
 move4 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
 move5 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move6 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
},
["Kecleon"] =     {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
 move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
 move4 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
 move5 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move6 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
 move7 = {name = "Faint Attack", level = 55, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
 move8 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
},
["Illumise"] =    {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
 move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
 move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
 move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
},
["Volbeat"] =    {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
 move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
 move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
 move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
},
["Delcatty"] =    {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
 move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
 move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move5 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
 move6 = {name = "Fear", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
 move7 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
 move8 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
},
["Skitty"] =    {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
 move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
 move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move5 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
},
["Spoink"] =       {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
 move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
                  move5 = {name = "Doubleslap", level = 3, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
},
["Ralts"] =       {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
 move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move5 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
},
["Chingling"] =       {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
 move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Beldum"] =       {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
 move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
},
["Metang"] =       {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
 move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move6 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move7 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move8 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
},
["Metagross"] =    {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
 move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
                  move7 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
 move8 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
 move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
 move10 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Beldum"] =       {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
 move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
},
["Shiny Metang"] =       {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
 move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move6 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move7 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move8 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
},
["Shiny Metagross"] =    {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
 move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
                  move7 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
 move8 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
 move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
 move10 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Grumpig"] =    {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
 move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
 move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
 move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
 move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Lunatone"] =    {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
 move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
 move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
 move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move8 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
 move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
 move10 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
},
["Kirlia"] =    {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
 move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
 move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
 move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
 move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Chimecho"] =    {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
 move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
 move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
 move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
 move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Gardevoir"] =   {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
 move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
 move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
 move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
 move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
 move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
 move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
}, 
["Gallade"] =   {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
 move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
 move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
 move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
 move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
 move10 = {name = "Fist Machine", level = 54, cd = 35, dist = 1, target = 0, f = 105, t = "fighting"},
 move11 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
},
["Meditite"] =     {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
 move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
 move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
 move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
 move5 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move6 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
},
["Medicham"] =     {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
 move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
 move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
 move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
 move5 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move6 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move7 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
 move8 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move9 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Makuhita"] =     {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
 move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
 move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
 move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
 move5 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Hariyama"] =    {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
 move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
 move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
 move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
 move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
 move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
 move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
 move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Nuzleaf"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
 move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
 move3 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
 move4 = {name = "Leaf Storm", level = 49, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
 move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
 move6 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
 move7 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
},
["Shiftry"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
 move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
 move3 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
 move4 = {name = "Leaf Storm", level = 49, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
 move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
 move6 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
 move7 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
 move8 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},  --alterado v1.7
 move9 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
},
["Seedot"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},  
 move2 = {name = "Vine Whip", level = 9, cd = 12, dist = 1, target = 0, f = 65, t = "grass"},
 move3 = {name = "Acid", level = 10, cd = 10, dist = 3, target = 1, f = 45, t = "poison"},
 move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
},
["Nosepass"] =   {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
 move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
 move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
 move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
 move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
 move7 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Probopass"] =      {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
 move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
 move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
 move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
 move6 = {name = "Harden", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
 move7 = {name = "Rollout", level = 27, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
 move8 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Magnezone"] =   {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
 move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
 move3 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
 move4 = {name = "Thunder Wave", level = 16, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move5 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
 move6 = {name = "Electric Storm", level = 31, cd = 50, dist = 1, target = 0, f = 105, t = "electric"},
 move7 = {name = "Sonicboom", level = 40, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
 move8 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
 move9 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
},
["Gulpin"] =     {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
 move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
 move3 = {name = "Sludge", level = 14, cd = 15, dist = 3, target = 1, f = 65, t = "poison"},
 move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
 move5 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
 move6 = {name = "Harden", level = 20, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Swalot"] =      {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
 move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
 move3 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison"},
 move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
 move5 = {name = "Poison Bomb", level = 20, cd = 30, dist = 3, target = 1, f = 70, t = "poison"},
 move6 = {name = "Sludge Rain", level = 20, cd = 60, dist = 1, target = 0, f = 110, t = "poison"},
 move7 = {name = "Harden", level = 29, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
 move8 = {name = "Acid Armor", level = 29, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
},
["Regirock"] =       {move1 = {name = "Falling Rocks", level = 34, cd = 50, dist = 1, target = 0, f = 110, t = "rock"},
 move2 = {name = "Iron Tail", level = 22, cd = 10, dist = 1, target = 0, f = 70, t = "steel"},
 move3 = {name = "Rock Throw", level = 23, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
 move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 55, t = "rock"},
 move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
 move6 = {name = "Falling Rocks", level = 34, cd = 50, dist = 1, target = 0, f = 110, t = "rock"},
 move7 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 55, t = "ground"},
 move8 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 55, t = "ground"},
 move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 100, t = "rock"},
},
["Barboach"] =     {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
 move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
},
["Lotad"] =     {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
 move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move4 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
 move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
},
["Lombre"] =     {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
 move2 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
 move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move4 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
 move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
 move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
 move7 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
 passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Ludicolo"] =     {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
 move2 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
 move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move4 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
 move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
 move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
 move7 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
 move8 = {name = "Solar Beam", level = 84, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
 move9 = {name = "Leaf Storm", level = 95, cd = 80, dist = 1, target = 0, f = 100, t = "grass"},
          move10 = {name = "Swift", level = 8, cd = 20, dist = 4, target = 1, f = 30, t = "normal"},
 passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Corphish"] =    {move1 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},   
 move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
},
["Crawdaunt"] =    {move1 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},   
 move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
 move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
 move7 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
 move8 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
},
["Clamperl"] =     {move1 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
 move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
},
["Carvanha"] =     {move1 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
 move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
},
["Sharpedo"] =     {move1 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
 move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
 move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
 move7 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
},
["Whiscash"] =     {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
 move2 = {name = "Mud Bomb", level = 5, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
 move3 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
 move5 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move6 = {name = "Water Gun", level = 34, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
 move7 = {name = "Waterball", level = 33, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
 move8 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
 move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"},
},
["Luvdisc"] =     {move1 = {name = "Swift", level = 8, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
 move2 = {name = "Restore", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
 move3 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
 move5 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move6 = {name = "Water Gun", level = 34, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
 move7 = {name = "Waterball", level = 33, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
 move8 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
},
["Regice"] =       {move1 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
 move2 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
 move3 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
 move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
 move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
 move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
 move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
 move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
 move9 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
 move10 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"},
},
["Froslass"] =       {move1 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
 move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
 move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
 move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
 move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
 move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
 move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
 move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
 move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
},
["Glalie"] =       {move1 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
 move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
 move3 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
 move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
 move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
 move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
 move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
 move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
 move9 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
},
["Glaceon"] =       {move1 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
 move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
 move3 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
 move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
 move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
 move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
 move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
 move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
 move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
},
["Snorunt"] =       {move1 = {name = "Ice Beam", level = 15, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
 move2 = {name = "Doubleslap", level = 20, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
 move3 = {name = "Icy Wind", level = 25, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
 move4 = {name = "Ice Punch", level = 14, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
 move5 = {name = "Aurora Beam", level = 25, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
 move6 = {name = "Blizzard", level = 32, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
},
["Feebas"] =   {move1 = {name = "Splash", level = 1, cd = 10, dist = 1, target = 0, f = 20, t = "water"},
 move2 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
},
["Gorebyss"] =   {move1 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
 move2 = {name = "Great Love", level = 24, cd = 25, dist = 1, target = 0, f = 50, t = "normal"},
 move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
 move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
 move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
 move6 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
 move7 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
},
["Huntail"] =   {move1 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
 move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
 move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
 move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
 move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
 move6 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
 move7 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
},
["Milotic"] =   {move1 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
 move2 = {name = "Great Love", level = 24, cd = 25, dist = 1, target = 0, f = 50, t = "normal"},
 move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
 move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
 move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
 move6 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
 move7 = {name = "Hyper Beam", level = 44, cd = 45, dist = 1, target = 0, f = 100, t = "normal"},
 move8 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
 move9 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
 move10 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
},
["Wailmer"] =   {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
 move3 = {name = "Water Gun", level = 14, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move5 = {name = "Water Pulse", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
 move6 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"},
 move7 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "ice"},
 move8 = {name = "Hydro Cannon", level = 46, cd = 40, dist = 4, target = 0, f = 95, t = "water"},
},
["Wailord"] =   {move1 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
 move2 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
 move3 = {name = "Water Gun", level = 14, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
 move5 = {name = "Water Pulse", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
 move6 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"},
 move7 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "ice"},
 move8 = {name = "Hydro Cannon", level = 46, cd = 40, dist = 4, target = 0, f = 95, t = "water"},
 move9 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
 move10 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
 move11 = {name = "Earthquake", level = 36, cd = 36, dist = 1, target = 0, f = 15, t = "ground"},
},
["Budew"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
},
["Roselia"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move6 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"},
move9 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
},
["Roserade"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move6 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"},
move9 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move10 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move11 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
},
["Shiny Roserade"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move6 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"},
move9 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move10 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move11 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
},
["Tropius"] = {move1 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
                 move2 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
                 move5 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
move7 = {name = "Epicenter", level = 40, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move8 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},      
},
["Masquerain"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
 move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 65, t = "water"},        --alterado v1.7
 move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 4, target = 1, f = 40, t = "water"},
 move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"},      --alterado v1.7
 move7 = {name = "U-Turn", level = 5, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},         
},
["Surskit"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
 move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move4 = {name = "U-Turn", level = 5, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, 
},
["Shroomish"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
         move2 = {name = "Leech Seed", level = 5, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
         move3 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
         move5 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"}, 
         },
["Breloom"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
         move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
         move4 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"},   --fazer hammer arm
         move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
         move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
         move8 = {name = "Triple Punch", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
         },
["Mightyena"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
         move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
         move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},    
         move6 = {name = "Confuse Ray", level = 59, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"}, 
move7 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
         },
["Poochyena"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
         move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
         },
["Absol"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Bite", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
         move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
         move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},    
move6 = {name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
move7 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
         move8 = {name = "Earthquake", level = 75, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Registeel"] = {move1 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
 move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 0, f = 70, t = "steel"},
 move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},     --opicional
 move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 63, t = "rock"},     --opicional
 move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 63, t = "rock"},      
 move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
 move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},    
 move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"},
 move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"},
 move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
},
["Mawile"] = {move1 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
         move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
         move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
         move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move7 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
         move7 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
         },
["Zigzagoon"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
         move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
         move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         },
["Linoone"] = {move1 = {name = "Roar", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},  --alterado v1.7 \/
         move2 = {name = "Lick", level = 65, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
         move3 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move4 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move5 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
         move6 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
         move7 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move8 = {name = "Take Down", level = 65, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},               --/\
         },
["Spinda"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
 move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
 move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"},   --fazer hammer arm
 move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
 move5 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
          move6 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move7 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
 move8 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move9 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
},
["Whismur"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
 move3 = {name = "Dizzy Punch", level = 22, cd = 20, dist = 1, target = 1, f = 75, t = "normal"},   --fazer hammer arm
 move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
 move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
},
["Slakoth"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
 move3 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
 move4 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
},
["Exploud"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
 move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
 move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"},   --fazer hammer arm
 move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
 move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
 move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
 move7 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
 move8 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
 move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
          move10 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move11 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
          move12 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
},
["Slaking"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
 move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
 move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"},   --fazer hammer arm
 move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
 move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
 move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
 move7 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
 move8 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
 move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
          move10 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move11 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
          move12 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
},
["Loudred"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
 move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
 move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"},   --fazer hammer arm
 move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
 move5 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
          move6 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move7 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
          move8 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
},
["Vigoroth"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
 move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
 move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"},   --fazer hammer arm
 move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
 move5 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
          move6 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move7 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
          move8 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
},
["Numel"] = {move1 = {name = "Ember", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
 move2 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
 move3 = {name = "Rock Throw", level = 15, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move4 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
 move5 = {name = "Harden", level = 20, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},    
 move6 = {name = "Flame Wheel", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},   --fazer lava plume
},
["Solrock"] = {move1 = {name = "Ember", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
 move2 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
 move3 = {name = "Rock Throw", level = 60, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
 move5 = {name = "Flame Wheel", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},   --fazer lava plume
 move6 = {name = "Inferno", level = 75, cd = 70, dist = 1, target = 0, f = 110, t = "fire"},  --fazer volcano burst
 move7 = {name = "Ancient Power", level = 68, cd = 60, dist = 1, target = 0, f = 100, t = "rock"},
 move8 = {name = "Harden", level = 60, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},   
          move9 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},    
},
["Camerupt"] = {move1 = {name = "Ember", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
 move2 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
 move3 = {name = "Rock Throw", level = 60, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
 move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
 move5 = {name = "Flame Wheel", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},   --fazer lava plume
 move6 = {name = "Inferno", level = 75, cd = 70, dist = 1, target = 0, f = 110, t = "fire"},  --fazer volcano burst
 move7 = {name = "Ancient Power", level = 68, cd = 60, dist = 1, target = 0, f = 100, t = "rock"},
 move8 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, 
          move9 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},   
},
["Shiny Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
 move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
 move3 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
 move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "fire"},
 move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
 move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
 passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
},
["Jirachi"] =    {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
 move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
 move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic"},
 move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic"},
 move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
 move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
 move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Palkia"] =   {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
                  move3 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
                  move4 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
 move5 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
 move6 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
 move7 = {name = "Icy Wind", level = 90, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
 move8 = {name = "Aurora Beam", level = 90, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
                  move9 = {name = "Ice Beam", level = 90, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
 move10 = {name = "Powder Snow", level = 90, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
 move11 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
 move12 = {name = "Blizzard", level = 90, cd = 70, dist = 1, target = 0, f = 100, t = "ice"},
},
["Articuno"] =   {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
                  move3 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
                  move4 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
 move5 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
 move6 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
 move7 = {name = "Icy Wind", level = 90, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
 move8 = {name = "Aurora Beam", level = 90, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
                  move9 = {name = "Ice Beam", level = 90, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
 move10 = {name = "Powder Snow", level = 90, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
 move11 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
 move12 = {name = "Blizzard", level = 90, cd = 70, dist = 1, target = 0, f = 100, t = "ice"},
},
["Zapdos"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move2 = {name = "Thunder Shock", level = 90, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
 move3 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
 move4 = {name = "Thunder Bolt", level = 90, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
 move5 = {name = "Thunder Wave", level = 90, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
                  move6 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
                  move7 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
 move8 = {name = "Zap Cannon", level = 90, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
 move9 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
 move10 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
 move11 = {name = "Thunder", level = 90, cd = 40, dist = 1, target = 0, f = 90, t = "electric"},
 move12 = {name = "Electric Storm", level = 90, cd = 80, dist = 1, target = 0, f = 105, t = "electric"},
                  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
},
["Supremo Gengar"] =     {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
 move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
 move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
 move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
 move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"}, 
 move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
 move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"},
 move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Ancient Kabutops"] =   {move1 = {name = "Rock Slide", level = 45, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
 move2 = {name = "Bubbles", level = 16, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},  --alterado v1.7
 move4 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
 move5 = {name = "Mud Shot", level = 45, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
 move6 = {name = "Harden", level = 46, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
 move7 = {name = "Ancient Power", level = 46, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, 
 passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Supremo Porygon"] =    {move1 = {name = "Super Sonic", level = 17, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
 move2 = {name = "Psybeam", level = 18, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
 move3 = {name = "Cyber Pulse", level = 24, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},  
 move4 = {name = "Tri-attack", level = 33, cd = 20, dist = 4, target = 1, f = 25, t = "normal"},   
 move5 = {name = "Psychic", level = 26, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
 move6 = {name = "Zap Cannon", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
 move7 = {name = "Focus", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
 move8 = {name = "Magic Coat", level = 17, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, 
 move9 = {name = "Restore", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Dialga"] =  {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
 move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
 move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
 move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
 move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
 move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
 move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
 move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
 move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
 move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
 move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
move12 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"},
},
["Mega Gengar"] =     {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
 move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
 move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
 move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
 move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
 move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
 move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Mega Elder"] =  {move1 = {name = "Dragon Claw", level = 95, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},
 move2 = {name = "Ember", level = 100, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
 move3 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
 move4 = {name = "Fireball", level = 100, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
 move5 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "fire"},
 move6 = {name = "Raging Blast", level = 110, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
 move7 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
 move8 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
 move9 = {name = "Magma Storm", level = 100, cd = 81, dist = 1, target = 0, f = 95, t = "fire"},
 move10 = {name = "Scary Face", level = 110, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
 move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mega Blaziken"] =  {move1 = {name = "Blaze Kick", level = 5, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
 move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
 move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
 move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
 move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
 move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
 move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
 move8 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
 move9 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Mega Blastoise"] =  {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
 move2 = {name = "Bubbles", level = 100, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
 move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
 move4 = {name = "Waterball", level = 110, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
 move5 = {name = "Aqua Tail", level = 100, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
 move6 = {name = "Bubble Blast", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
 move7 = {name = "Hydro Cannon", level = 115, cd = 55, dist = 1, target = 0, f = 95, t = "water"},
 move8 = {name = "Skull Bash", level = 120, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
 move9 = {name = "Hydropump", level = 120, cd = 40, dist = 1, target = 0, f = 125, t = "water"},
 move10 = {name = "Harden", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mega Charizard"] =  {move1 = {name = "Dragon Claw", level = 160, cd = 1, dist = 1, target = 1, f = 700, t = "dragon"},
 move2 = {name = "Ember", level = 160, cd = 10, dist = 1, target = 1, f = 800, t = "fire"},
 move3 = {name = "Flamethrower", level = 160, cd = 30, dist = 1, target = 900, f = 80, t = "fire"},
 move4 = {name = "Fireball", level = 160, cd = 25, dist = 1, target = 1, f = 1000, t = "fire"},
 move5 = {name = "Fire Fang", level = 160, cd = 20, dist = 1, target = 1, f = 1010, t = "fire"},
 move6 = {name = "Raging Blast", level = 180, cd = 15, dist = 1, target = 0, f = 1020, t = "fire"},
 move7 = {name = "Fire Blast", level = 185, cd = 14, dist = 1, target = 0, f = 1030, t = "fire"},
 move8 = {name = "Wing Attack", level = 190, cd = 10, dist = 1, target = 0, f = 1040, t = "flying"},
 move9 = {name = "Magma Storm", level = 195, cd = 22, dist = 1, target = 0, f = 1050, t = "fire"},
 move10 = {name = "Scary Face", level = 200, cd = 50, dist = 1, target = 0, f = 1060, t = "ghost"},
 move11 = {name = "Rage", level = 210, cd = 30, dist = 1, target = 0, f = 2000, t = "dragon"},
},
["Mega Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},             --opicional
          move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 35, t = "dark"},
 move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},   
 move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
 move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},    
 move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
 move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 55, t = "rock"},  --NAO fazer sandstorm
 move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},      
},
["Mega Alakazam"] =   {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
 move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
 move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
 move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
 move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
 move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
 move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
 move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
 move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
 move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
 move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Tropius"] = {move1 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
                 move2 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
                 move5 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
move7 = {name = "Epicenter", level = 40, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move8 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},      
},
["Regigigas"] =     {move1 = {name = "Fire Punch", level = 7, cd = 15, dist = 1, target = 0, f = 500, t = "eletric"},
 move2 = {name = "Ice Punch", level = 13, cd = 10, dist = 2, target = 1, f = 500, t = "fce"},
 move3 = {name = "Thunder Punch", level = 15, cd = 20, dist = 1, target = 1, f = 500, t = "eletric"},
 move4 = {name = "Confuse Ray", level = 11, cd = 15, dist = 1, target = 1, f = 500, t = "ghost"},
 move5 = {name = "Dizzy Punch", level = 34, cd = 20, dist = 1, target = 1, f = 500, t = "normal"},
 move6 = {name = "Safeguard", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "normal"},
 move7 = {name = "Pay Day", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "normal"},
 move8 = {name = "Crusher Stomp", level = 11, cd = 30, dist = 1, target = 0, f = 500, t = "ground"},
 move9 = {name = "Giga Drain", level = 11, cd = 35, dist = 1, target = 0, f = 500, t = "grass"},
 move10 = {name = "Metal Claw", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "steel"},
 move11 = {name = "Leaf Storm", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "normal"},
 move12 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 500, t = "normal"},
},
["Ancient Articuno"] =   {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
 move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
                  move3 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
                  move4 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
 move5 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
 move6 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
 move7 = {name = "Icy Wind", level = 90, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
 move8 = {name = "Aurora Beam", level = 90, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
                  move9 = {name = "Ice Beam", level = 90, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
 move10 = {name = "Powder Snow", level = 90, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
 move11 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
 move12 = {name = "Blizzard", level = 90, cd = 70, dist = 1, target = 0, f = 100, t = "ice"},
},
["Mega Lucario"] =  {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
 move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
 move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
 move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"}, 
},
["Giratina"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 450, t = "normal"},
 move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 450, t = "water"},
 move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 450, t = "water"},
 move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 455, t = "water"},
 move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 450, t = "water"},
 move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 400, t = "water"},
 move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 455, t = "water"},
 move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 455, t = "normal"},
 move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 455, t = "water"},
 move10 = {name = "Restore", level = 59, cd = 81, dist = 1, target = 0, f = 0, t = "water"},
                  },
["Uxie"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 450, t = "normal"},
 move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 450, t = "water"},
 move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 450, t = "water"},
 move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 455, t = "water"},
 move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 450, t = "water"},
 move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 400, t = "water"},
 move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 455, t = "water"},
 move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 455, t = "normal"},
 move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 455, t = "water"},
 move10 = {name = "Restore", level = 59, cd = 81, dist = 1, target = 0, f = 0, t = "water"},
                  },
["Leafeon"] =   {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 42, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 40, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 46, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 55, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Glaceon"] =     {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
 move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
 move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
 move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
 move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
 move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
 move7 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
 move8 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
},
["Gothorita"] =     {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
 move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
 move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
 move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
 move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
 move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
 move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Gothitelle"] =     {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
 move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
 move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
 move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
 move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"}, 
 move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
 move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"},
 move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Hydreigon"] =     {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
 move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
 move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
 move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
 move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"}, 
 move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
 move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"},
 move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Inkay"] =     {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
 move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
 move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
 move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
 move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
 move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
 move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
 move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
 move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
 move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
}
 
 
flys = {
["Moltres"] = {229, 2300}, -- moltres
["Articuno"] = {230, 2100}, -- artic
["Ancient Articuno"] = {1546, 2100}, -- artic
["Zapdos"] = {224, 2600}, -- zapdos
["Mew"] = {232, 2200}, -- 1000
["Mewtwo"] = {233, 2200},-- two
["Dragonite"] = {221, 1300},-- nite
["Pidgeot"] = {222, 900}, -- geot
["Fearow"] = {226, 800}, -- fearow
["Aerodactyl"] = {227, 1100}, -- aero
["Charizard"] = {216, 1000}, -- chari
["Porygon"] = {316, 600}, -- porygon
["Shiny Dragonite"] = {1020, 1300},-- Shiny nite
["Shiny Pidgeot"] = {996, 900}, -- Shiny geot
["Shiny Fearow"] = {997, 800}, -- Shiny fearow          --alterado v1.5
["Elder Charizard"] = {295, 1000}, -- Shiny chari
["Porygon2"] = {648, 890}, -- 2
["Skarmory"] = {649, 1000}, -- skarmory
["Crobat"] = {652, 1190}, -- crobat
 
["Dragonair"] = {1112, 1150},
["Shiny Dragonair"] = {1113, 1400},
["Noctowl"] = {994, 1000},
 
["Farfetch'd"] = {1120, 1000},  --alterado v1.8 \/
["Shiny Farfetch'd"] = {1121, 1000},
["Gengar"] = {1123, 1000},
["Shiny Gengar"] = {1124, 1000},
["Heracross"] = {1125, 1000},
["Xatu"] = {1122, 1000},
["Togekiss"] = {1231, 1000},
["Staraptor"] = {1234, 1000},
["Drifblim"] = {1187, 1000},
["Honchkrow"] = {1203, 1000},
["Salamence"] = {1415, 1000},
["Shiny Salamence"] = {1513, 1000},
["Tropius"] = {1398, 1000},
["Swellow"] = {1397, 1000},
["Pelipper"] = {1394, 1000},
["Flygon"] = {1391, 1000},
["Altaria"] = {1398, 1000},
["Pelipper"] = {1394, 1000},
["Shiny Venomoth"] = {1457, 1000},
["Shiny Tropius"] = {1544, 1000},
 
}
 
rides = {
["Tauros"] = {128, 580}, -- tauros
["Ninetales"] = {129, 800}, -- kyuubi
["Rapidash"] = {130, 800}, -- rapid
["Ponyta"] = {131, 410}, -- ponyta
["Rhyhorn"] = {132, 400}, -- rhyhorn
["Arcanine"] = {12, 900}, -- arcan
["Onix"] = {126, 450}, -- onix
["Venusaur"] = {134, 390}, -- venu
["Dodrio"] = {133, 750}, -- dodrio
["Doduo"] = {135, 420}, -- doduo
["Shiny Tauros"] = {1024, 580}, -- tauros
["Shiny Arcanine"] = {1003, 900}, -- arcan
["Shiny Onix"] = {126, 450}, -- onix             --alterado v1.5
["Shiny Venusaur"] = {1040, 390}, -- venu
["Shiny Onix"] = {293, 480}, -- cristal onix
["Steelix"] = {646, 750}, -- steelix
["Meganium"] = {685, 720}, -- meganium
["Bayleef"] = {686, 555}, -- bayleef
["Stantler"] = {687, 595}, -- stantler
["Houndoom"] = {647, 820}, -- houndoom
["Piloswine"] = {689, 450}, -- piloswine
["Mareep"] = {688, 400}, -- marip
 
["Shiny Ninetales"] = {1136, 1000}, -- Shiny Ninetales  --alterado v1.9 \/
["Shiny Dodrio"] = {1145, 750}, -- shiny dodrio
["Luxray"] = {1228, 1000},
["Rampardos"] = {1180, 1000},
["Bastiodon"] = {1255, 1000},
["Torkoal"] = {1404, 1000},
["Mightyena"] = {1393, 1000},
["Camerupt"] = {1390, 1000},
["Shelgon"] = {1387, 1000},
["Metagross"] = {1386, 1000},
["Shiny Shelgon"] = {1387, 1000},
["Shiny Metagross"] = {1511, 1000},
["Manectric"] = {1385, 1000},
["Aggron"] = {1381, 1000},
["Shiny Aggron"] = {1502, 1000},
["Absol"] = {1380, 1000},
}
 
surfs = {
["Poliwag"] = {lookType=278, speed = 320},
["Poliwhirl"] = {lookType=137, speed = 480},
["Seaking"] = {lookType=269, speed = 520},
["Dewgong"] = {lookType=183, speed = 700},
["Blastoise"] = {lookType=184, speed = 850},
["Tentacruel"] = {lookType=185, speed = 750},
["Lapras"] = {lookType=186, speed = 960},
["Gyarados"] = {lookType=187, speed = 1050},
["Omastar"] = {lookType=188, speed = 680},
["Kabutops"] = {lookType=189, speed = 840},
["Poliwrath"] = {lookType=190, speed = 680},
["Vaporeon"] = {lookType=191, speed = 800},
["Staryu"] = {lookType=266, speed = 385},
["Starmie"] = {lookType=267, speed = 685},
["Goldeen"] = {lookType=268, speed = 355},
["Seadra"] = {lookType=270, speed = 655},
["Golduck"] = {lookType=271, speed = 760},
["Squirtle"] = {lookType=273, speed = 365},
["Wartortle"] = {lookType=275, speed = 605},
["Tentacool"] = {lookType=277, speed = 340},
["Snorlax"] = {lookType=300, speed = 500},
["Piplup"] = {lookType=1211, speed = 350},
["Prinplup"] = {lookType=1210, speed = 400},
["Empoleon"] = {lookType=1213, speed = 550},
----------------Shiny----------------------
["Shiny Blastoise"] = {lookType=658, speed = 935},
["Shiny Tentacruel"] = {lookType=1014, speed = 825},
["Shiny Gyarados"] = {lookType=1030, speed = 1155},
["Shiny Vaporeon"] = {lookType=1032, speed = 880},        --alterado v1.6
["Shiny Seadra"] = {lookType=1025, speed = 720.5},
["Shiny Tentacool"] = {lookType=1013, speed = 374},
["Shiny Snorlax"] = {lookType=1035, speed = 550},
----------------Johto----------------------
["Mantine"] = {lookType=636, speed = 820},
["Totodile"] = {lookType=637, speed = 360},
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