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To tentando fazer compilação do ot 10.90 x64 mais ta dano esse erro ja pesquisei fiz tudo o q as pesquisas diziam mais sem resultados,

sera que alguem pode ajudar ?

 

Build started 10/03/2016 14:59:18.
     1>Project "C:\sources\vc12\theforgottenserver.vcxproj" on node 2 (Build target(s)).
     1>ClCompile:
         C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\x86_amd64\CL.exe /c /IC:\boost_1_60_0 /I"C:\tfs-sdk-2.0\LuaJIT\\include" /I"C:\tfs-sdk-2.0\mpir\\include" /I"C:\tfs-sdk-2.0\mysql-connector-c\\include" /Zi /nologo /W4 /WX- /MP /Ox /GL /D NDEBUG /D _CONSOLE /D _CRT_SECURE_NO_WARNINGS /D _WINSOCK_DEPRECATED_NO_WARNINGS /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yc"otpch.h" /Fp"x64\Release\theforgottenserver.pch" /Fo"x64\Release\\obj_r\\" /Fd"x64\Release\vc120.pdb" /Gd /TP /errorReport:prompt ..\src\otpch.cpp
         otpch.cpp
         C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\x86_amd64\CL.exe /c /IC:\boost_1_60_0 /I"C:\tfs-sdk-2.0\LuaJIT\\include" /I"C:\tfs-sdk-2.0\mpir\\include" /I"C:\tfs-sdk-2.0\mysql-connector-c\\include" /Zi /nologo /W4 /WX- /MP /Ox /GL /D NDEBUG /D _CONSOLE /D _CRT_SECURE_NO_WARNINGS /D _WINSOCK_DEPRECATED_NO_WARNINGS /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yu"otpch.h" /Fp"x64\Release\theforgottenserver.pch" /Fo"x64\Release\\obj_r\\" /Fd"x64\Release\vc120.pdb" /Gd /TP /errorReport:prompt ..\src\actions.cpp ..\src\ban.cpp ..\src\baseevents.cpp ..\src\beds.cpp ..\src\chat.cpp ..\src\combat.cpp ..\src\commands.cpp ..\src\condition.cpp ..\src\configmanager.cpp ..\src\connection.cpp ..\src\container.cpp ..\src\creature.cpp ..\src\creatureevent.cpp ..\src\cylinder.cpp ..\src\database.cpp ..\src\databasemanager.cpp ..\src\depotchest.cpp ..\src\depotlocker.cpp ..\src\events.cpp ..\src\fileloader.cpp ..\src\game.cpp ..\src\globalevent.cpp ..\src\groups.cpp ..\src\guild.cpp ..\src\house.cpp ..\src\housetile.cpp ..\src\inbox.cpp ..\src\ioguild.cpp ..\src\iologindata.cpp ..\src\iomap.cpp ..\src\iomapserialize.cpp ..\src\iomarket.cpp ..\src\item.cpp ..\src\items.cpp ..\src\luascript.cpp ..\src\mailbox.cpp ..\src\map.cpp ..\src\monster.cpp ..\src\monsters.cpp ..\src\mounts.cpp ..\src\movement.cpp ..\src\networkmessage.cpp ..\src\npc.cpp ..\src\otserv.cpp ..\src\outfit.cpp ..\src\outputmessage.cpp ..\src\party.cpp ..\src\player.cpp ..\src\position.cpp ..\src\protocol.cpp ..\src\protocolgame.cpp ..\src\protocollogin.cpp ..\src\protocolold.cpp ..\src\quests.cpp ..\src\raids.cpp ..\src\rsa.cpp ..\src\scheduler.cpp ..\src\scriptmanager.cpp ..\src\server.cpp ..\src\spawn.cpp ..\src\spells.cpp ..\src\protocolstatus.cpp ..\src\talkaction.cpp ..\src\tasks.cpp ..\src\teleport.cpp ..\src\thing.cpp ..\src\tile.cpp ..\src\tools.cpp ..\src\trashholder.cpp ..\src\vocation.cpp ..\src\waitlist.cpp ..\src\weapons.cpp ..\src\wildcardtree.cpp
         actions.cpp
         ban.cpp
         baseevents.cpp
         beds.cpp
         chat.cpp
         combat.cpp
         commands.cpp
         condition.cpp
         configmanager.cpp
         connection.cpp
         container.cpp
         creature.cpp
         creatureevent.cpp
         cylinder.cpp
         database.cpp
         databasemanager.cpp
         depotchest.cpp
         depotlocker.cpp
         events.cpp
         fileloader.cpp
         game.cpp
         globalevent.cpp
         groups.cpp
         guild.cpp
         house.cpp
         housetile.cpp
         inbox.cpp
         ioguild.cpp
         iologindata.cpp
         iomap.cpp
         iomapserialize.cpp
         iomarket.cpp
         item.cpp
         items.cpp
         luascript.cpp
         mailbox.cpp
         map.cpp
         monster.cpp
     1>..\src\luascript.cpp(1317): warning C4245: 'argument' : conversion from 'int' to 'uint16_t', signed/unsigned mismatch
         monsters.cpp
         mounts.cpp
         movement.cpp
         networkmessage.cpp
         npc.cpp
         otserv.cpp
         outfit.cpp
         outputmessage.cpp
         party.cpp
         player.cpp
         position.cpp
         protocol.cpp
         protocolgame.cpp
         protocollogin.cpp
         protocolold.cpp
     1>..\src\protocolgame.cpp(267): warning C4100: 'operatingSystem' : unreferenced formal parameter
         quests.cpp
         raids.cpp
         rsa.cpp
         scheduler.cpp
         scriptmanager.cpp
         server.cpp
         spawn.cpp
         spells.cpp
         protocolstatus.cpp
         talkaction.cpp
         tasks.cpp
         teleport.cpp
         thing.cpp
         tile.cpp
         tools.cpp
         trashholder.cpp
         vocation.cpp
         waitlist.cpp
         weapons.cpp
         wildcardtree.cpp
       Link:
         C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\x86_amd64\link.exe /ERRORREPORT:PROMPT /OUT:"C:\sources\vc12\x64\Release\theforgottenserver.exe" /INCREMENTAL:NO /NOLOGO /LIBPATH:"C:\boost_1_60_0\lib64-msvc-12.0" /LIBPATH:"C:\tfs-sdk-2.0\LuaJIT\\lib64" /LIBPATH:"C:\tfs-sdk-2.0\mpir\\lib64" /LIBPATH:"C:\tfs-sdk-2.0\mysql-connector-c\\lib64" lua51.lib mpir.lib libmysql.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:\sources\vc12\x64\Release\theforgottenserver.pdb" /SUBSYSTEM:CONSOLE /OPT:REF /OPT:ICF /LTCG /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\sources\vc12\x64\Release\theforgottenserver.lib" /MACHINE:X64 x64\Release\\obj_r\actions.obj
         x64\Release\\obj_r\ban.obj
         x64\Release\\obj_r\baseevents.obj
         x64\Release\\obj_r\beds.obj
         x64\Release\\obj_r\chat.obj
         x64\Release\\obj_r\combat.obj
         x64\Release\\obj_r\commands.obj
         x64\Release\\obj_r\condition.obj
         x64\Release\\obj_r\configmanager.obj
         x64\Release\\obj_r\connection.obj
         x64\Release\\obj_r\container.obj
         x64\Release\\obj_r\creature.obj
         x64\Release\\obj_r\creatureevent.obj
         x64\Release\\obj_r\cylinder.obj
         x64\Release\\obj_r\database.obj
         x64\Release\\obj_r\databasemanager.obj
         x64\Release\\obj_r\depotchest.obj
         x64\Release\\obj_r\depotlocker.obj
         x64\Release\\obj_r\events.obj
         x64\Release\\obj_r\fileloader.obj
         x64\Release\\obj_r\game.obj
         x64\Release\\obj_r\globalevent.obj
         x64\Release\\obj_r\groups.obj
         x64\Release\\obj_r\guild.obj
         x64\Release\\obj_r\house.obj
         x64\Release\\obj_r\housetile.obj
         x64\Release\\obj_r\inbox.obj
         x64\Release\\obj_r\ioguild.obj
         x64\Release\\obj_r\iologindata.obj
         x64\Release\\obj_r\iomap.obj
         x64\Release\\obj_r\iomapserialize.obj
         x64\Release\\obj_r\iomarket.obj
         x64\Release\\obj_r\item.obj
         x64\Release\\obj_r\items.obj
         x64\Release\\obj_r\luascript.obj
         x64\Release\\obj_r\mailbox.obj
         x64\Release\\obj_r\map.obj
         x64\Release\\obj_r\monster.obj
         x64\Release\\obj_r\monsters.obj
         x64\Release\\obj_r\mounts.obj
         x64\Release\\obj_r\movement.obj
         x64\Release\\obj_r\networkmessage.obj
         x64\Release\\obj_r\npc.obj
         x64\Release\\obj_r\otpch.obj
         x64\Release\\obj_r\otserv.obj
         x64\Release\\obj_r\outfit.obj
         x64\Release\\obj_r\outputmessage.obj
         x64\Release\\obj_r\party.obj
         x64\Release\\obj_r\player.obj
         x64\Release\\obj_r\position.obj
         x64\Release\\obj_r\protocol.obj
         x64\Release\\obj_r\protocolgame.obj
         x64\Release\\obj_r\protocollogin.obj
         x64\Release\\obj_r\protocolold.obj
         x64\Release\\obj_r\quests.obj
         x64\Release\\obj_r\raids.obj
         x64\Release\\obj_r\rsa.obj
         x64\Release\\obj_r\scheduler.obj
         x64\Release\\obj_r\scriptmanager.obj
         x64\Release\\obj_r\server.obj
         x64\Release\\obj_r\spawn.obj
         x64\Release\\obj_r\spells.obj
         x64\Release\\obj_r\protocolstatus.obj
         x64\Release\\obj_r\talkaction.obj
         x64\Release\\obj_r\tasks.obj
         x64\Release\\obj_r\teleport.obj
         x64\Release\\obj_r\thing.obj
         x64\Release\\obj_r\tile.obj
         x64\Release\\obj_r\tools.obj
         x64\Release\\obj_r\trashholder.obj
         x64\Release\\obj_r\vocation.obj
         x64\Release\\obj_r\waitlist.obj
         x64\Release\\obj_r\weapons.obj
         x64\Release\\obj_r\wildcardtree.obj
     1>LINK : fatal error LNK1104: cannot open file 'libboost_system-vc120-mt-1_60.lib'
     1>Done Building Project "C:\sources\vc12\theforgottenserver.vcxproj" (Build target(s)) -- FAILED.

Build FAILED.

Time Elapsed 00:00:48.14

 

[14:13:41] # Luuuuki ~ Absolute WAW: quebrou a cara, postou o comentário agradecendo
[14:13:43] # Luuuuki ~ Absolute WAW: ótimo caraq
[14:13:55] # Luuuuki ~ Absolute WAW: agr não vou dar moral pra você, o que foi vendido, foi entregue, e por sinal muito barato pra ajuda-lo
[14:14:01] # Luuuuki ~ Absolute WAW: e digo, essa atualização não vendo pra você
[14:14:08] # Luuuuki ~ Absolute WAW: Enorme abraço, evito contato.
[14:14:32] Marcos Meira: quebrei a cara pq confiei em vc
[14:14:40] Marcos Meira: e vc entrego um peck qualquer
[14:14:55] Marcos Meira: nem ferumbras quest tinha la nem nada
[14:15:17] Marcos Meira: e vc fico com o dinheiro
[14:15:18] Marcos Meira: eu fiz os itens monstro krailos tudo
[14:15:41] Marcos Meira: mais blz...
[14:16:33] Marcos Meira: nada melhor q o tempo, uma hora vc cai e vai enganar la da cadeia

 

LNetworks = Absolute =  Ladrão

 

Nunca Compre nada dele

Link para o post
Compartilhar em outros sites
4 horas atrás, M4G0 disse:

To tentando fazer compilação do ot 10.90 x64 mais ta dano esse erro ja pesquisei fiz tudo o q as pesquisas diziam mais sem resultados,

sera que alguem pode ajudar ?

 


Build started 10/03/2016 14:59:18.
     1>Project "C:\sources\vc12\theforgottenserver.vcxproj" on node 2 (Build target(s)).
     1>ClCompile:
         C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\x86_amd64\CL.exe /c /IC:\boost_1_60_0 /I"C:\tfs-sdk-2.0\LuaJIT\\include" /I"C:\tfs-sdk-2.0\mpir\\include" /I"C:\tfs-sdk-2.0\mysql-connector-c\\include" /Zi /nologo /W4 /WX- /MP /Ox /GL /D NDEBUG /D _CONSOLE /D _CRT_SECURE_NO_WARNINGS /D _WINSOCK_DEPRECATED_NO_WARNINGS /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yc"otpch.h" /Fp"x64\Release\theforgottenserver.pch" /Fo"x64\Release\\obj_r\\" /Fd"x64\Release\vc120.pdb" /Gd /TP /errorReport:prompt ..\src\otpch.cpp
         otpch.cpp
         C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\x86_amd64\CL.exe /c /IC:\boost_1_60_0 /I"C:\tfs-sdk-2.0\LuaJIT\\include" /I"C:\tfs-sdk-2.0\mpir\\include" /I"C:\tfs-sdk-2.0\mysql-connector-c\\include" /Zi /nologo /W4 /WX- /MP /Ox /GL /D NDEBUG /D _CONSOLE /D _CRT_SECURE_NO_WARNINGS /D _WINSOCK_DEPRECATED_NO_WARNINGS /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yu"otpch.h" /Fp"x64\Release\theforgottenserver.pch" /Fo"x64\Release\\obj_r\\" /Fd"x64\Release\vc120.pdb" /Gd /TP /errorReport:prompt ..\src\actions.cpp ..\src\ban.cpp ..\src\baseevents.cpp ..\src\beds.cpp ..\src\chat.cpp ..\src\combat.cpp ..\src\commands.cpp ..\src\condition.cpp ..\src\configmanager.cpp ..\src\connection.cpp ..\src\container.cpp ..\src\creature.cpp ..\src\creatureevent.cpp ..\src\cylinder.cpp ..\src\database.cpp ..\src\databasemanager.cpp ..\src\depotchest.cpp ..\src\depotlocker.cpp ..\src\events.cpp ..\src\fileloader.cpp ..\src\game.cpp ..\src\globalevent.cpp ..\src\groups.cpp ..\src\guild.cpp ..\src\house.cpp ..\src\housetile.cpp ..\src\inbox.cpp ..\src\ioguild.cpp ..\src\iologindata.cpp ..\src\iomap.cpp ..\src\iomapserialize.cpp ..\src\iomarket.cpp ..\src\item.cpp ..\src\items.cpp ..\src\luascript.cpp ..\src\mailbox.cpp ..\src\map.cpp ..\src\monster.cpp ..\src\monsters.cpp ..\src\mounts.cpp ..\src\movement.cpp ..\src\networkmessage.cpp ..\src\npc.cpp ..\src\otserv.cpp ..\src\outfit.cpp ..\src\outputmessage.cpp ..\src\party.cpp ..\src\player.cpp ..\src\position.cpp ..\src\protocol.cpp ..\src\protocolgame.cpp ..\src\protocollogin.cpp ..\src\protocolold.cpp ..\src\quests.cpp ..\src\raids.cpp ..\src\rsa.cpp ..\src\scheduler.cpp ..\src\scriptmanager.cpp ..\src\server.cpp ..\src\spawn.cpp ..\src\spells.cpp ..\src\protocolstatus.cpp ..\src\talkaction.cpp ..\src\tasks.cpp ..\src\teleport.cpp ..\src\thing.cpp ..\src\tile.cpp ..\src\tools.cpp ..\src\trashholder.cpp ..\src\vocation.cpp ..\src\waitlist.cpp ..\src\weapons.cpp ..\src\wildcardtree.cpp
         actions.cpp
         ban.cpp
         baseevents.cpp
         beds.cpp
         chat.cpp
         combat.cpp
         commands.cpp
         condition.cpp
         configmanager.cpp
         connection.cpp
         container.cpp
         creature.cpp
         creatureevent.cpp
         cylinder.cpp
         database.cpp
         databasemanager.cpp
         depotchest.cpp
         depotlocker.cpp
         events.cpp
         fileloader.cpp
         game.cpp
         globalevent.cpp
         groups.cpp
         guild.cpp
         house.cpp
         housetile.cpp
         inbox.cpp
         ioguild.cpp
         iologindata.cpp
         iomap.cpp
         iomapserialize.cpp
         iomarket.cpp
         item.cpp
         items.cpp
         luascript.cpp
         mailbox.cpp
         map.cpp
         monster.cpp
     1>..\src\luascript.cpp(1317): warning C4245: 'argument' : conversion from 'int' to 'uint16_t', signed/unsigned mismatch
         monsters.cpp
         mounts.cpp
         movement.cpp
         networkmessage.cpp
         npc.cpp
         otserv.cpp
         outfit.cpp
         outputmessage.cpp
         party.cpp
         player.cpp
         position.cpp
         protocol.cpp
         protocolgame.cpp
         protocollogin.cpp
         protocolold.cpp
     1>..\src\protocolgame.cpp(267): warning C4100: 'operatingSystem' : unreferenced formal parameter
         quests.cpp
         raids.cpp
         rsa.cpp
         scheduler.cpp
         scriptmanager.cpp
         server.cpp
         spawn.cpp
         spells.cpp
         protocolstatus.cpp
         talkaction.cpp
         tasks.cpp
         teleport.cpp
         thing.cpp
         tile.cpp
         tools.cpp
         trashholder.cpp
         vocation.cpp
         waitlist.cpp
         weapons.cpp
         wildcardtree.cpp
       Link:
         C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\x86_amd64\link.exe /ERRORREPORT:PROMPT /OUT:"C:\sources\vc12\x64\Release\theforgottenserver.exe" /INCREMENTAL:NO /NOLOGO /LIBPATH:"C:\boost_1_60_0\lib64-msvc-12.0" /LIBPATH:"C:\tfs-sdk-2.0\LuaJIT\\lib64" /LIBPATH:"C:\tfs-sdk-2.0\mpir\\lib64" /LIBPATH:"C:\tfs-sdk-2.0\mysql-connector-c\\lib64" lua51.lib mpir.lib libmysql.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:\sources\vc12\x64\Release\theforgottenserver.pdb" /SUBSYSTEM:CONSOLE /OPT:REF /OPT:ICF /LTCG /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\sources\vc12\x64\Release\theforgottenserver.lib" /MACHINE:X64 x64\Release\\obj_r\actions.obj
         x64\Release\\obj_r\ban.obj
         x64\Release\\obj_r\baseevents.obj
         x64\Release\\obj_r\beds.obj
         x64\Release\\obj_r\chat.obj
         x64\Release\\obj_r\combat.obj
         x64\Release\\obj_r\commands.obj
         x64\Release\\obj_r\condition.obj
         x64\Release\\obj_r\configmanager.obj
         x64\Release\\obj_r\connection.obj
         x64\Release\\obj_r\container.obj
         x64\Release\\obj_r\creature.obj
         x64\Release\\obj_r\creatureevent.obj
         x64\Release\\obj_r\cylinder.obj
         x64\Release\\obj_r\database.obj
         x64\Release\\obj_r\databasemanager.obj
         x64\Release\\obj_r\depotchest.obj
         x64\Release\\obj_r\depotlocker.obj
         x64\Release\\obj_r\events.obj
         x64\Release\\obj_r\fileloader.obj
         x64\Release\\obj_r\game.obj
         x64\Release\\obj_r\globalevent.obj
         x64\Release\\obj_r\groups.obj
         x64\Release\\obj_r\guild.obj
         x64\Release\\obj_r\house.obj
         x64\Release\\obj_r\housetile.obj
         x64\Release\\obj_r\inbox.obj
         x64\Release\\obj_r\ioguild.obj
         x64\Release\\obj_r\iologindata.obj
         x64\Release\\obj_r\iomap.obj
         x64\Release\\obj_r\iomapserialize.obj
         x64\Release\\obj_r\iomarket.obj
         x64\Release\\obj_r\item.obj
         x64\Release\\obj_r\items.obj
         x64\Release\\obj_r\luascript.obj
         x64\Release\\obj_r\mailbox.obj
         x64\Release\\obj_r\map.obj
         x64\Release\\obj_r\monster.obj
         x64\Release\\obj_r\monsters.obj
         x64\Release\\obj_r\mounts.obj
         x64\Release\\obj_r\movement.obj
         x64\Release\\obj_r\networkmessage.obj
         x64\Release\\obj_r\npc.obj
         x64\Release\\obj_r\otpch.obj
         x64\Release\\obj_r\otserv.obj
         x64\Release\\obj_r\outfit.obj
         x64\Release\\obj_r\outputmessage.obj
         x64\Release\\obj_r\party.obj
         x64\Release\\obj_r\player.obj
         x64\Release\\obj_r\position.obj
         x64\Release\\obj_r\protocol.obj
         x64\Release\\obj_r\protocolgame.obj
         x64\Release\\obj_r\protocollogin.obj
         x64\Release\\obj_r\protocolold.obj
         x64\Release\\obj_r\quests.obj
         x64\Release\\obj_r\raids.obj
         x64\Release\\obj_r\rsa.obj
         x64\Release\\obj_r\scheduler.obj
         x64\Release\\obj_r\scriptmanager.obj
         x64\Release\\obj_r\server.obj
         x64\Release\\obj_r\spawn.obj
         x64\Release\\obj_r\spells.obj
         x64\Release\\obj_r\protocolstatus.obj
         x64\Release\\obj_r\talkaction.obj
         x64\Release\\obj_r\tasks.obj
         x64\Release\\obj_r\teleport.obj
         x64\Release\\obj_r\thing.obj
         x64\Release\\obj_r\tile.obj
         x64\Release\\obj_r\tools.obj
         x64\Release\\obj_r\trashholder.obj
         x64\Release\\obj_r\vocation.obj
         x64\Release\\obj_r\waitlist.obj
         x64\Release\\obj_r\weapons.obj
         x64\Release\\obj_r\wildcardtree.obj
     1>LINK : fatal error LNK1104: cannot open file 'libboost_system-vc120-mt-1_60.lib'
     1>Done Building Project "C:\sources\vc12\theforgottenserver.vcxproj" (Build target(s)) -- FAILED.

Build FAILED.

Time Elapsed 00:00:48.14

 

Porque não roda aquele OT em LINUX, muito melhor cara.

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o servidor roda no dedica linux uso no Windows para test.

 

[14:13:41] # Luuuuki ~ Absolute WAW: quebrou a cara, postou o comentário agradecendo
[14:13:43] # Luuuuki ~ Absolute WAW: ótimo caraq
[14:13:55] # Luuuuki ~ Absolute WAW: agr não vou dar moral pra você, o que foi vendido, foi entregue, e por sinal muito barato pra ajuda-lo
[14:14:01] # Luuuuki ~ Absolute WAW: e digo, essa atualização não vendo pra você
[14:14:08] # Luuuuki ~ Absolute WAW: Enorme abraço, evito contato.
[14:14:32] Marcos Meira: quebrei a cara pq confiei em vc
[14:14:40] Marcos Meira: e vc entrego um peck qualquer
[14:14:55] Marcos Meira: nem ferumbras quest tinha la nem nada
[14:15:17] Marcos Meira: e vc fico com o dinheiro
[14:15:18] Marcos Meira: eu fiz os itens monstro krailos tudo
[14:15:41] Marcos Meira: mais blz...
[14:16:33] Marcos Meira: nada melhor q o tempo, uma hora vc cai e vai enganar la da cadeia

 

LNetworks = Absolute =  Ladrão

 

Nunca Compre nada dele

Link para o post
Compartilhar em outros sites

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    • Por LeoTK
      Salve galera neste tópico irei postar algumas prints do mapa do servidor para quem queira acompanhar e quem sabe até utilizar de inspiração para mapear o seu NTO.
       
      #Att 11/08/2022

       
       
       
       
      Konoha (Em Desenvolvimento)
       
       
       
       
    • Por Project Games
      Um vídeo simples com objetivo de ensinar a compilar e executar o TFS no Linux.
       
      https://www.youtube.com/embed/m6TX8Ef1Scg
       
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