Ir para conteúdo
  • Cadastre-se

Derivado Ajuda nessa linha do script? apenas 1 linha


Posts Recomendados

gente é o seguinte tem essa linha no script

Deixando Assim >> catchinfo.catch = ballcatch[item.itemid].on      100%Funcional executa apenas o on

Deixando Assim >> catchinfo.catch = ballcatch[item.itemid].on2      100%Funcional executa apenas o on2
OBS: SE EU DEIXAR AS DUAS LINHAS IRA EXECUTAR APENAS 1 DAS 2 LINHAS
esclarecendo tambem que o
on é um efeito e o on2 outro efeito quero que seja executado 1 efeito e depois outro após o termino do primeiro

Quero alterar o final da linha e não estou conseguindo
quero que após executar o on execute em seguida o on2 talvez tenha que colocar um timer

já tentei das seguintes formas mas nem uma deu certo
catchinfo.catch = ballcatch[item.itemid].on,on2

catchinfo.catch = ballcatch[item.itemid].(on,on2)
catchinfo.catch = ballcatch[item.itemid].on.on2
catchinfo.catch = ballcatch[item.itemid].[on.on2]

catchinfo.catch = ballcatch[item.itemid].on+on2

catchinfo.catch = ballcatch[item.itemid].on and on2

local da linha

Spoiler

local catchinfo = {}
      catchinfo.rate = ballcatch[item.itemid].cr
      catchinfo.catch = ballcatch[item.itemid].on
      catchinfo.fail = ballcatch[item.itemid].off
      catchinfo.newid = newidd                      
      catchinfo.name = doCorrectPokemonName(name)
      catchinfo.topos = topos
      catchinfo.chance = x.chance

 

Editado por wevertonvrb (veja o histórico de edições)
Link para o post
Compartilhar em outros sites

Você está declarando uma variável com o valor x e depois declarando a mesma variável com o valor y, logo, a variável vai valer apenas y.

Troca o nome da variável e faz um addEvent (nome da função, tempo, parâmentros da função)

No caso, o tempo está em milésimos, para ser em segundos, coloque tempo * 1000

 

Não dou suporte via PM, crie um tópico caso tenha dúvidas.

Isso previne que outras pessoas com a mesma dúvida criem tópicos desnecessários.

Link para o post
Compartilhar em outros sites
43 minutos atrás, Talesigorvr disse:

Você está declarando uma variável com o valor x e depois declarando a mesma variável com o valor y, logo, a variável vai valer apenas y.

Troca o nome da variável e faz um addEvent (nome da função, tempo, parâmentros da função)

No caso, o tempo está em milésimos, para ser em segundos, coloque tempo * 1000

 

será que poderia fazer isso por mim?
não estou conseguindo, sou iniciante em scripts sei apenas o básico do básico vou deixar o script completo espero que possa me ajudar
 

Spoiler

local ballcatch = {                    --id normal, id da ball shiy
[2394] = {cr = 2, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"},  --alterado v1.9  \/
[2391] = {cr = 6, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},
[2393] = {cr = 10, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},
[2392] = {cr = 15, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},
[12617] = {cr = 6, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},
[12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},
[15129] = {cr = 100000, on = 23, on2 = 10, off = 24, ball = {12826, 12829}, send = 181, typeee = "flash", boost = "50"},
}

function onUse(cid, item, frompos, item3, topos)

local item2 = getTopCorpse(topos)
if item2 == null then
   return true
end

if getItemAttribute(item2.uid, "catching") == 1 then
   return true
end  

if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
   return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")   
end

local name = string.lower(getItemNameById(item2.itemid))
      name = string.gsub(name, "fainted ", "")
      name = string.gsub(name, "defeated ", "")
      name = doCorrectPokemonName(name)
local x = pokecatches[name]

if not x then return true end

local shinys = {"Shiny Mr. mime", "Shiny Altaria", "Shiny Swampert", "Shiny Weezing", "Shiny Flygon", "Shiny Rhyperior", "Shiny Blaziken", "Shiny Tangela", "Shiny Wailord", "Shiny Aggron", "Shiny Absol", "Shiny Lucario", "Shiny Metagross", "Shiny Yanmega", "Shiny Wobbuffet", "Shiny Scizor", "Shiny Slowking", "Shiny Alakazam", "Shiny Scyther", "Shiny Electivire", "Shiny Magmortar", "Shiny Salamence", "Shiny Magmar", "Shiny Mantine", "Shiny Gyarados", "Shiny Snorlax", "Shiny Onix", "Shiny Electabuzz", "Shiny Pidgeot", "Aerodactyl", "Ditto", "Shiny Gengar"}
if item.itemid == 12832 and isInArray(shinys, name) then
   doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!")
return true
end
    
local storage = newpokedex[name].stoCatch
if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then  --alterado v1.9
   setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;, dark = 0;, flash = 0;")             --alterado v1.9
end     

local owner = getItemAttribute(item2.uid, "corpseowner")
    
if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then   
   doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
   return true
end

local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9       
local typeee = ballcatch[item.itemid].typeee
local boost = ballcatch[item.itemid].boost
    

local catchinfo = {}
      catchinfo.rate = ballcatch[item.itemid].cr
      catchinfo.catch = ballcatch[item.itemid].on
      catchinfo.fail = ballcatch[item.itemid].off
      catchinfo.newid = newidd                      
      catchinfo.name = doCorrectPokemonName(name)
      catchinfo.topos = topos
      catchinfo.chance = x.chance

doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
doRemoveItem(item.uid, 1)

local d = getDistanceBetween(getThingPos(cid), topos)
        
if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then  --alterado v1.9
   setPlayerStorageValue(cid, 98796, -1)
   setPlayerStorageValue(cid, 98797, -1)                                              
   doTeleportThing(cid, SafariOut, false)
   doSendMagicEffect(getThingPos(cid), 21)
   doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
end

addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)
addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
return true
end


 

Link para o post
Compartilhar em outros sites
local segundoEfeito = 500 -- Tempo que irá aparecer o segundo efeito. [500 = meio segundo]
local ballcatch = {                    --id normal, id da ball shiy
[2394] = {cr = 2, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"},  --alterado v1.9  \/
[2391] = {cr = 6, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},
[2393] = {cr = 10, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},
[2392] = {cr = 15, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},
[12617] = {cr = 6, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},
[12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},
[15129] = {cr = 100000, on = 23, on2 = 10, off = 24, ball = {12826, 12829}, send = 181, typeee = "flash", boost = "50"},
}
function onUse(cid, item, frompos, item3, topos)
	local item2 = getTopCorpse(topos)
	if item2 == null then
		return true
	end
	if getItemAttribute(item2.uid, "catching") == 1 then
		return true
	end  
	if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
		return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")   
	end
	local name = string.lower(getItemNameById(item2.itemid))
	name = string.gsub(name, "fainted ", "")
	name = string.gsub(name, "defeated ", "")
	name = doCorrectPokemonName(name)
	local x = pokecatches[name]
	if not x then return true end
	local shinys = {"Shiny Mr. mime", "Shiny Altaria", "Shiny Swampert", "Shiny Weezing", "Shiny Flygon", "Shiny Rhyperior", "Shiny Blaziken", "Shiny Tangela", "Shiny Wailord", "Shiny Aggron", "Shiny Absol", "Shiny Lucario", "Shiny Metagross", "Shiny Yanmega", "Shiny Wobbuffet", "Shiny Scizor", "Shiny Slowking", "Shiny Alakazam", "Shiny Scyther", "Shiny Electivire", "Shiny Magmortar", "Shiny Salamence", "Shiny Magmar", "Shiny Mantine", "Shiny Gyarados", "Shiny Snorlax", "Shiny Onix", "Shiny Electabuzz", "Shiny Pidgeot", "Aerodactyl", "Ditto", "Shiny Gengar"}
	if item.itemid == 12832 and isInArray(shinys, name) then
		doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!")
		return true
	end
	local storage = newpokedex[name].stoCatch
	if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then  --alterado v1.9
		setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;, dark = 0;, flash = 0;")             --alterado v1.9
	end
	local owner = getItemAttribute(item2.uid, "corpseowner")
	if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then   
		doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
		return true
	end
	local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9       
	local typeee = ballcatch[item.itemid].typeee
	local boost = ballcatch[item.itemid].boost
	local catchinfo = {}
	catchinfo.rate = ballcatch[item.itemid].cr
	catchinfo.catch = function mandar2Efeitos() ballcatch[item.itemid].on return addEvent(ballcatch[item.itemid].on2, segundoEfeito) end
	catchinfo.fail = ballcatch[item.itemid].off
	catchinfo.newid = newidd                      
	catchinfo.name = doCorrectPokemonName(name)
	catchinfo.topos = topos
	catchinfo.chance = x.chance
	doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
	doRemoveItem(item.uid, 1)
	local d = getDistanceBetween(getThingPos(cid), topos)
	if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then  --alterado v1.9
		setPlayerStorageValue(cid, 98796, -1)
		setPlayerStorageValue(cid, 98797, -1)                                              
		doTeleportThing(cid, SafariOut, false)
		doSendMagicEffect(getThingPos(cid), 21)
		doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
	end
	addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)
	addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
	return true
end

 

Eternera Tibia Server - RPG

Link para o post
Compartilhar em outros sites
8 horas atrás, anderkrox disse:

 

deu este erro

[Error - LuaScriptInterface::loadFile] data/actions/scripts/catch.lua:47: '(' expected near 'mandar2Efeitos'
[05/05/2016 20:46:36] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/catch.lua)
[05/05/2016 20:46:36] data/actions/scripts/catch.lua:47: '(' expected near 'mandar2Efeitos'

 

Link para o post
Compartilhar em outros sites
local segundoEfeito = 500 -- Tempo que irá aparecer o segundo efeito. [500 = meio segundo]
local ballcatch = {                    --id normal, id da ball shiy
[2394] = {cr = 2, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"},  --alterado v1.9  \/
[2391] = {cr = 6, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},
[2393] = {cr = 10, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},
[2392] = {cr = 15, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},
[12617] = {cr = 6, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},
[12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},
[15129] = {cr = 100000, on = 23, on2 = 10, off = 24, ball = {12826, 12829}, send = 181, typeee = "flash", boost = "50"},
}
function onUse(cid, item, frompos, item3, topos)
	local item2 = getTopCorpse(topos)
	if item2 == null then
		return true
	end
	if getItemAttribute(item2.uid, "catching") == 1 then
		return true
	end  
	if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
		return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")   
	end
	local name = string.lower(getItemNameById(item2.itemid))
	name = string.gsub(name, "fainted ", "")
	name = string.gsub(name, "defeated ", "")
	name = doCorrectPokemonName(name)
	local x = pokecatches[name]
	if not x then return true end
	local shinys = {"Shiny Mr. mime", "Shiny Altaria", "Shiny Swampert", "Shiny Weezing", "Shiny Flygon", "Shiny Rhyperior", "Shiny Blaziken", "Shiny Tangela", "Shiny Wailord", "Shiny Aggron", "Shiny Absol", "Shiny Lucario", "Shiny Metagross", "Shiny Yanmega", "Shiny Wobbuffet", "Shiny Scizor", "Shiny Slowking", "Shiny Alakazam", "Shiny Scyther", "Shiny Electivire", "Shiny Magmortar", "Shiny Salamence", "Shiny Magmar", "Shiny Mantine", "Shiny Gyarados", "Shiny Snorlax", "Shiny Onix", "Shiny Electabuzz", "Shiny Pidgeot", "Aerodactyl", "Ditto", "Shiny Gengar"}
	if item.itemid == 12832 and isInArray(shinys, name) then
		doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!")
		return true
	end
	local storage = newpokedex[name].stoCatch
	if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then  --alterado v1.9
		setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;, dark = 0;, flash = 0;")             --alterado v1.9
	end
	local owner = getItemAttribute(item2.uid, "corpseowner")
	if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then   
		doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
		return true
	end
	local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9       
	local typeee = ballcatch[item.itemid].typeee
	local boost = ballcatch[item.itemid].boost
	local catchinfo = {}
	catchinfo.rate = ballcatch[item.itemid].cr
	catchinfo.catch = function mandar2Efeitos(func) ballcatch[item.itemid].on return addEvent(ballcatch[item.itemid].on2, segundoEfeito) end
	catchinfo.fail = ballcatch[item.itemid].off
	catchinfo.newid = newidd                      
	catchinfo.name = doCorrectPokemonName(name)
	catchinfo.topos = topos
	catchinfo.chance = x.chance
	doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
	doRemoveItem(item.uid, 1)
	local d = getDistanceBetween(getThingPos(cid), topos)
	if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then  --alterado v1.9
		setPlayerStorageValue(cid, 98796, -1)
		setPlayerStorageValue(cid, 98797, -1)                                              
		doTeleportThing(cid, SafariOut, false)
		doSendMagicEffect(getThingPos(cid), 21)
		doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
	end
	addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)
	addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
	return true
end

 

Eternera Tibia Server - RPG

Link para o post
Compartilhar em outros sites
2 minutos atrás, anderkrox disse:

 

[Error - LuaScriptInterface::loadFile] data/actions/scripts/catch.lua:47: '(' expected near 'mandar2Efeitos'
[05/05/2016 20:56:03] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/catch.lua)
[05/05/2016 20:56:03] data/actions/scripts/catch.lua:47: '(' expected near 'mandar2Efeitos'

mesma coisa continua o erro

Link para o post
Compartilhar em outros sites

function mandar2Efeitos()
    ballcatch[item.itemid].on
    ballcatch[item.itemid].on2
end

local ballcatch = {                    --id normal, id da ball shiy
[2394] = {cr = 2, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"},  --alterado v1.9  \/
[2391] = {cr = 6, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},
[2393] = {cr = 10, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},
[2392] = {cr = 15, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},
[12617] = {cr = 6, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},
[12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},
[15129] = {cr = 100000, on = 23, on2 = 10, off = 24, ball = {12826, 12829}, send = 181, typeee = "flash", boost = "50"},
}
function onUse(cid, item, frompos, item3, topos)
    local item2 = getTopCorpse(topos)
    if item2 == null then
        return true
    end
    if getItemAttribute(item2.uid, "catching") == 1 then
        return true
    end  
    if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
        return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")   
    end
    local name = string.lower(getItemNameById(item2.itemid))
    name = string.gsub(name, "fainted ", "")
    name = string.gsub(name, "defeated ", "")
    name = doCorrectPokemonName(name)
    local x = pokecatches[name]
    if not x then return true end
    local shinys = {"Shiny Mr. mime", "Shiny Altaria", "Shiny Swampert", "Shiny Weezing", "Shiny Flygon", "Shiny Rhyperior", "Shiny Blaziken", "Shiny Tangela", "Shiny Wailord", "Shiny Aggron", "Shiny Absol", "Shiny Lucario", "Shiny Metagross", "Shiny Yanmega", "Shiny Wobbuffet", "Shiny Scizor", "Shiny Slowking", "Shiny Alakazam", "Shiny Scyther", "Shiny Electivire", "Shiny Magmortar", "Shiny Salamence", "Shiny Magmar", "Shiny Mantine", "Shiny Gyarados", "Shiny Snorlax", "Shiny Onix", "Shiny Electabuzz", "Shiny Pidgeot", "Aerodactyl", "Ditto", "Shiny Gengar"}
    if item.itemid == 12832 and isInArray(shinys, name) then
        doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!")
        return true
    end
    local storage = newpokedex[name].stoCatch
    if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then  --alterado v1.9
        setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;, dark = 0;, flash = 0;")             --alterado v1.9
    end
    local owner = getItemAttribute(item2.uid, "corpseowner")
    if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then   
        doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
        return true
    end
    local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9       
    local typeee = ballcatch[item.itemid].typeee
    local boost = ballcatch[item.itemid].boost
    local catchinfo = {}
    catchinfo.rate = ballcatch[item.itemid].cr
    catchinfo.catch = mandar2Efeitos()
    catchinfo.fail = ballcatch[item.itemid].off
    catchinfo.newid = newidd                      
    catchinfo.name = doCorrectPokemonName(name)
    catchinfo.topos = topos
    catchinfo.chance = x.chance
    doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
    doRemoveItem(item.uid, 1)
    local d = getDistanceBetween(getThingPos(cid), topos)
    if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then  --alterado v1.9
        setPlayerStorageValue(cid, 98796, -1)
        setPlayerStorageValue(cid, 98797, -1)                                              
        doTeleportThing(cid, SafariOut, false)
        doSendMagicEffect(getThingPos(cid), 21)
        doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
    end
    addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)
    addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
    return true
end

Editado por anderkrox (veja o histórico de edições)

Eternera Tibia Server - RPG

Link para o post
Compartilhar em outros sites
24 minutos atrás, anderkrox disse:

 

outro erro agora
[Error - LuaScriptInterface::loadFile] data/actions/scripts/catch.lua:3: '=' expected near 'ballcatch'
[05/05/2016 21:23:37] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/catch.lua)
[05/05/2016 21:23:37] data/actions/scripts/catch.lua:3: '=' expected near 'ballcatch'

Link para o post
Compartilhar em outros sites

O problema não é o conhecimento, o problema é que trata-se de script de Pokemon, e isso ai não é o único script para solucionar teu problema. Tem funções que estão em bibliotecas, por exemplo esse ballCatch.

Eternera Tibia Server - RPG

Link para o post
Compartilhar em outros sites
13 horas atrás, anderkrox disse:

O problema não é o conhecimento, o problema é que trata-se de script de Pokemon, e isso ai não é o único script para solucionar teu problema. Tem funções que estão em bibliotecas, por exemplo esse ballCatch.

me desculpe eu pensei que apenas esse script seria suficiente pois pensei que era algo ali naquela unica linha vamos la vou postar o script e o systema

o ballcatch é apenas um local sendo que 2394 é o id do item o cr a chance de dar catch, o On um efeito o on2 outro efeito, o off outro efeito o send é o misseli o typee é o tipo de pokeball

Script
 

Spoiler

local ballcatch = {                    --id normal, id da ball shiy
[2394] = {cr = 2, on = 193, on2 = 10, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"},  --alterado v1.9  \/
[2391] = {cr = 6, on = 198, on2 = 10, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},
[2393] = {cr = 10, on = 202, on2 = 10, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},
[2392] = {cr = 15, on = 200, on2 = 10, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},
[12617] = {cr = 6, on = 204, on2 = 10, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},
[12832] = {cr = 100000, on = 23, on2 = 10, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},
[15129] = {cr = 100000, on = 23, on2 = 10, off = 24, ball = {12826, 12829}, send = 181, typeee = "flash", boost = "50"},
}

function onUse(cid, item, frompos, item3, topos)
local item2 = getTopCorpse(topos)
if item2 == null then
   return true
end

if getItemAttribute(item2.uid, "catching") == 1 then
   return true
end  

if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
   return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")   
end

local name = string.lower(getItemNameById(item2.itemid))
      name = string.gsub(name, "fainted ", "")
      name = string.gsub(name, "defeated ", "")
      name = doCorrectPokemonName(name)
local x = pokecatches[name]

if not x then return true end

local shinys = {"Shiny Mr. mime", "Shiny Altaria", "Shiny Swampert", "Shiny Weezing", "Shiny Flygon", "Shiny Rhyperior", "Shiny Blaziken", "Shiny Tangela", "Shiny Wailord", "Shiny Aggron", "Shiny Absol", "Shiny Lucario", "Shiny Metagross", "Shiny Yanmega", "Shiny Wobbuffet", "Shiny Scizor", "Shiny Slowking", "Shiny Alakazam", "Shiny Scyther", "Shiny Electivire", "Shiny Magmortar", "Shiny Salamence", "Shiny Magmar", "Shiny Mantine", "Shiny Gyarados", "Shiny Snorlax", "Shiny Onix", "Shiny Electabuzz", "Shiny Pidgeot", "Aerodactyl", "Ditto", "Shiny Gengar"}
if item.itemid == 12832 and isInArray(shinys, name) then
   doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!")
return true
end
    
local storage = newpokedex[name].stoCatch
if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then  --alterado v1.9
   setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;, dark = 0;, flash = 0;")             --alterado v1.9
end     

local owner = getItemAttribute(item2.uid, "corpseowner")
    
if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then   
   doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
   return true
end

local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9       
local typeee = ballcatch[item.itemid].typeee
local boost = ballcatch[item.itemid].boost

 

local catchinfo = {}
      catchinfo.rate = ballcatch[item.itemid].cr
      catchinfo.catch = ballcatch[item.itemid].on
      catchinfo.fail = ballcatch[item.itemid].off
      catchinfo.newid = newidd                      
      catchinfo.name = doCorrectPokemonName(name)
      catchinfo.topos = topos
      catchinfo.chance = x.chance
      
      
      

doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
doRemoveItem(item.uid, 1)

 

                     
     


local d = getDistanceBetween(getThingPos(cid), topos)
        
if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then  --alterado v1.9
   setPlayerStorageValue(cid, 98796, -1)
   setPlayerStorageValue(cid, 98797, -1)                                              
   doTeleportThing(cid, SafariOut, false)
   doSendMagicEffect(getThingPos(cid), 21)
   doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
end


addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)

addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)


return true
end



e aqui esta o systema
 

Spoiler

failmsgs = {
"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}

function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "master", v = 0},
{b = "vip", v = 0},
{b = "flash", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), vip = (.-), flash = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), master = (.-);"
local t2 = ""

for n, g, s, u, s2, d, vp, fl in string:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", master = "..(d+tb[6].v)..", vip = "..(vp+tb[7].v)..", flash = "..(fl+tb[8].v)..";"    
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end

function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), vip = (.-), flash = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), master = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")

for n, g, s, u, s2, d, vp, fl in string:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
    end
    if tonumber(g) and tonumber(g) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
    end
    if tonumber(s) and tonumber(s) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
    end
    if tonumber(u) and tonumber(u) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
    end
    if tonumber(s2) and tonumber(s2) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
    end
    if tonumber(d) and tonumber(d) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Master ball".. (tonumber(d) > 1 and "s" or ""))
    end
    if tonumber(vp) and tonumber(vp) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(vp).." Vip ball".. (tonumber(vp) > 1 and "s" or ""))
    end
    if tonumber(fl) and tonumber(fl) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(fl).." Flash ball".. (tonumber(fl) > 1 and "s" or ""))
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end                                                             --alterado v1.9 /\
--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

    local name = catchinfo.name
    local pos = catchinfo.topos
    local topos = {}
        topos.x = pos.x
        topos.y = pos.y
        topos.z = pos.z
    local newid = catchinfo.newid
    local catch = catchinfo.catch
    local fail = catchinfo.fail
    local rate = catchinfo.rate
    local basechance = catchinfo.chance
    
    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
       rate = 85
    end

    local corpse = getTopCorpse(topos).uid

    if not isCreature(cid) then
        doSendMagicEffect(topos, CONST_ME_POFF)
    return true
    end

    doItemSetAttribute(corpse, "catching", 1)

local level = getItemAttribute(corpse, "level") or 0
local levelChance = level * 0.02

    local totalChance = math.ceil(basechance * (1.2 + levelChance))
    local thisChance = math.random(0, totalChance)
    local myChance = math.random(0, totalChance)
    local chance = (1 * rate + 1) / totalChance
        chance = doMathDecimal(chance * 100)

    if rate >= totalChance then
        local status = {}
              status.gender = getItemAttribute(corpse, "gender")
              status.happy = 500

        doRemoveItem(corpse, 1)
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
    return true
    end


    if totalChance <= 1 then totalChance = 1 end

    local myChances = {}
    local catchChances = {}


    for cC = 0, totalChance do
        table.insert(catchChances, cC)
    end

    for mM = 1, rate do
        local element = catchChances[math.random(1, #catchChances)]
        table.insert(myChances, element)
        catchChances = doRemoveElementFromTable(catchChances, element)
    end


    local status = {}
          status.gender = getItemAttribute(corpse, "gender")
          status.happy = 500

    doRemoveItem(corpse, 1)

    local doCatch = false

    for check = 1, #myChances do
        if thisChance == myChances[check] then
            doCatch = true
        end
    end

    if doCatch then
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
    else
        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
        doSendMagicEffect(topos, fail)
    end
end

function doCapturePokemon(cid, poke, ballid, status, typeee)  

    if not isCreature(cid) then
    return true
    end
    
local list = getCatchList(cid)
    if not isInArray(list, poke) and not isShinyName(poke) then    
       doPlayerAddSoul(cid, 1)
    end

    doAddPokemonInOwnList(cid, poke)
    doAddPokemonInCatchList(cid, poke)

if pokes[poke] then
 local test = io.open("data/catch.txt", "a+")
 local read = ""
 if test then
  read = test:read("*all")
  test:close()
 end
 if string.find(poke, "Shiny") then
  read = read.."\n\n\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""
 else
  read = read.."\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""
 end

 if newpokedex[poke].stoCatch ~= -1 then
 local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), vip = (.-), flash = (.-), master = (.-);"
 local msg = {}
 storage = getPlayerStorageValue(cid, newpokedex[poke].stoCatch)
for n, g, s, u, s2, d, vp, fl in storage:gmatch(t) do
     if tonumber(n) and tonumber(n) > 0 then
        table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
     end
     if tonumber(g) and tonumber(g) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Vip ball".. (tonumber(g) > 1 and "s" or ""))
     end
     if tonumber(s) and tonumber(s) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
     end
     if tonumber(u) and tonumber(u) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
     end
     if tonumber(s2) and tonumber(s2) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
     end
     if tonumber(d) and tonumber(d) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Master ball".. (tonumber(d) > 1 and "s" or ""))
     end
     if tonumber(vp) and tonumber(vp) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(vp).." Vip ball".. (tonumber(vp) > 1 and "s" or ""))
     end
      if tonumber(fl) and tonumber(fl) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(fl).." Flash ball".. (tonumber(fl) > 1 and "s" or ""))
     end
 end
 read = read.." - "..table.concat(msg)..""
 end
 local reopen = io.open("data/catch.txt", "w")
 reopen:write(read)
 reopen:close()
end
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end

    if icons[poke] then
       ballid = icons[poke].on
    end    
    
local description = "Contains a "..poke.."."

local gender = status.gender
local happy = 200
                                                   --alterado v1.9  \/                  
        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
        end

        doItemSetAttribute(item, "poke", poke)
        doItemSetAttribute(item, "hp", 1)
        doItemSetAttribute(item, "happy", happy)
        doItemSetAttribute(item, "gender", gender)
        doItemSetAttribute(item, "fakedesc", description)
        doItemSetAttribute(item, "description", description)    
        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
           doItemSetAttribute(item, "hands", 0)
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        ----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end        
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        -------------------------------------------                                  --alterado v1.9 \/
    if getPlayerFreeCap(cid) >= 6 then   
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendMailByName(getCreatureName(cid), item, 1)    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  
        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  
    end
    
     for _, oid in ipairs(getPlayersOnline()) do

doPlayerSendChannelMessage(oid,getCreatureName(cid),"[Catch Channel] O Jogador [".. getCreatureName(cid) .."] Capturou um ["..poke.."]!.", TALKTYPE_CHANNEL_W, 7)
end
    
    local storage = newpokedex[poke].stoCatch
    sendBrokesMsg(cid, storage, typeee)             
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, master = 0, vip = 0, flash = 0;") --alterado v1.9 /\

    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 6) -- efeito spóas pegar o pokemon só mudar
            if catchMakesPokemonHappier then
                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
                   if useOTClient then
                doCreatureExecuteTalkAction(cid, "!save")
    end
            end
    else
        doSendMagicEffect(getThingPos(cid), 6) -- efeito spóas pegar o pokemon só mudar
    end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)  

    if not isCreature(cid) then
    return true
    end

if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end

    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
    else
        doSendMagicEffect(getThingPos(cid), 166)
    end
    
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)   
doIncreaseStatistics(poke, true, false)

end

 

function getPlayerInfoAboutPokemon(cid, poke)
    local a = newpokedex[poke]
    if not isPlayer(cid) then return false end
    if not a then
        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
    return false
    end
    local b = getPlayerStorageValue(cid, a.storage)

    if b == -1 then
        setPlayerStorageValue(cid, a.storage, poke..":")
    end

    local ret = {}
        if string.find(b, "catch,") then
            ret.catch = true
        else
            ret.catch = false
        end
        if string.find(b, "dex,") then
            ret.dex = true
        else
            ret.dex = false
        end
        if string.find(b, "use,") then
            ret.use = true
        else
            ret.use = false
        end
return ret
end


function doAddPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." use,")
end

function isPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false
end

function doAddPokemonInCatchList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." catch,")
end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do
    local b = getPlayerStorageValue(cid, a)
    if b ~= 1 and string.find(b, "catch,") then
        table.insert(ret, oldpokedex[a-1000][1])
    end
end

return ret

end


function getStatistics(pokemon, tries, success)

local ret1 = 0
local ret2 = 0

    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret1 = 0
          else
          ret1 = num
          end
          arq:close()

    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret2 = 0
          else
          ret2 = num
          end
          arq:close()

if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    if tries == true then
        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end

    if success == true then
        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
end

function doUpdateGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
    local str = ""

for a = 1, 251 do
    if string.len(oldpokedex[a][1]) <= 7 then
    str = "\t"
    else
    str = ""
    end
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
    
    local arq = io.open(dir, "w")
          arq:write(base)
           arq:close()
end

function getGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "Number/Name/Tries/Catches\n\n"
    local str = ""

for a = 1, 251 do
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
    
return base
end

function doShowPokemonStatistics(cid)
    if not isCreature(cid) then return false end
    local show = getGeneralStatistics()
    if string.len(show) > 8192 then
        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
    return false
    end
    doShowTextDialog(cid, math.random(2391, 2394), show)
end

 

Editado por wevertonvrb (veja o histórico de edições)
Link para o post
Compartilhar em outros sites

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

×   Você colou conteúdo com formatação.   Remover formatação

  Apenas 75 emojis são permitidos.

×   Seu link foi automaticamente incorporado.   Mostrar como link

×   Seu conteúdo anterior foi restaurado.   Limpar o editor

×   Não é possível colar imagens diretamente. Carregar ou inserir imagens do URL.

  • Quem Está Navegando   0 membros estão online

    Nenhum usuário registrado visualizando esta página.

  • Conteúdo Similar

    • Por LeoTK
      Salve galera neste tópico irei postar algumas prints do mapa do servidor para quem queira acompanhar e quem sabe até utilizar de inspiração para mapear o seu NTO.
       
      #Att 11/08/2022

       
       
       
       
      Konoha (Em Desenvolvimento)
       
       
       
       
    • Por DiigooMix
      Como o título já diz, será que alguém possui sprite do hitto e se possível as transformações dele?
    • Por OmegaZero
      Olá gostaria que alguém me ajudasse com uma "scripting" não sei se é pela mesma, seria o seguinte uma determinada arma teria a chance de dar double hit e não sei oque fazer alguem poderia ajudar?

      OBS:não sei se é o local correto se não for mova, desculpe
    • Por Madarasenju
      Olá galera do Tibia King, queria por uns npc's no meu server que não tem função de trade nem nada do tipo, queria que eles só andassem como enfeite, Rep+ Pra quem me ajudar... grato desde já.
    • Por SilenceRoot
      A magia é assim o você usa a a magia e ela ficará ativado por 10 segundos, até que o inimigo lance a primeira magia ou todos de uma vez, quando ele lançar a primeira magia, ele não lhe acertará ou seja esquivando dela, e logo em seguida será teletransportado aleatoriamente ao redor do inimigo que usou.
×
×
  • Criar Novo...

Informação Importante

Confirmação de Termo