Postado Janeiro 30, 2019 6 anos Autor @Yan Liima Quase, ele só não estar aumentando conforme a quantidade de dodge e critical que você tem @Phineasz Erro meu cara, eu esqueci de trocar as storages desculpa ai . Obrigado, funcionou Caramba, eu mesmo me marquei, NOSSA SENHORA.... Vai ser burro assim lá na china... @Yan Liima Só mais uma perguntinha, por que isso acontece? Eu dou apenas 1 look e aparece 2 look Ahh, no meu servidor tem 2 script de look que eu não sabia, o fraglook e o army. Se puder também me ajudar com aquela função do ADM que quando ele da look em um piso aparece as posições x, y e z, se puder colocar essa função para os player também, desde player até ADM, eu agradeço fraglook Mostrar conteúdo oculto function getPlayerFrags(cid) local time = os.time() local times = {today = (time - 86400), week = (time - (7 * 86400))} local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC") if(result:getID() ~= -1) then repeat local content = {date = result:getDataInt("date")} if(content.date > times.today) then table.insert(contents.day, content) elseif(content.date > times.week) then table.insert(contents.week, content) else table.insert(contents.month, content) end until not result:next() result:free() end local size = { day = table.maxn(contents.day), week = table.maxn(contents.week), month = table.maxn(contents.month) } return size.day + size.week + size.month end function onLogin(cid) registerCreatureEvent(cid, "fraglook") return true end function onLook(cid, thing, position, lookDistance) if isPlayer(thing.uid) and thing.uid ~= cid then local temporary_level = getPlayerStorageValue(thing.uid, ARMY_LEVEL) if temporary_level >= 1 then doPlayerSetSpecialDescription(thing.uid, "[Frags: "..getPlayerFrags(thing.uid).."]. "..(getPlayerSex(thing.uid) == 0 and "She" or "He").." is "..ARMY[getPlayerStorageValue(thing.uid, ARMY_LEVEL)][3].." and have "..getPlayerStorageValue(thing.uid, ARMY_EXPERIENCE).." of "..ARMY[getPlayerStorageValue(thing.uid, ARMY_LEVEL)][2].." army points.") else doPlayerSetSpecialDescription(thing.uid, "[Frags: "..getPlayerFrags(thing.uid).."] No have army points.") end local temporary_level = nil return true elseif thing.uid == cid then local temporary_level = getPlayerStorageValue(cid, ARMY_LEVEL) if temporary_level >= 1 then doPlayerSetSpecialDescription(cid, "[Frags: "..getPlayerFrags(cid).."]. You are "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][3].." and have "..getPlayerStorageValue(cid, ARMY_EXPERIENCE).." of "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][2].." army points.") else doPlayerSetSpecialDescription(cid, "[Frags: "..getPlayerFrags(cid).."] You no have army points.") end local temporary_level = nil local string = 'You see yourself.' if getPlayerFlagValue(cid, PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION) then string = string..' You are '.. getPlayerGroupName(cid) ..'.' elseif getPlayerVocation(cid) ~= 0 then string = string..' You are '.. getPlayerVocationName(cid) ..'.' else string = string..' You have no vocation.' end string = string..getPlayerSpecialDescription(cid)..'' if getPlayerGuildId(cid) > 0 then string = string..' You are ' .. (getPlayerGuildRank(cid) == '' and 'a member' or getPlayerGuildRank(cid)) ..' of the '.. getPlayerGuildName(cid) string = getPlayerGuildNick(cid) ~= '' and string..' ('.. getPlayerGuildNick(cid) ..').' or string..'.' end if getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS) then string = string..'nHealth: ['.. getCreatureHealth(cid) ..' / '.. getCreatureMaxHealth(cid) ..'], Mana: ['.. getCreatureMana(cid) ..' / '.. getCreatureMaxMana(cid) ..'].' string = string..'nIP: '.. doConvertIntegerToIp(getPlayerIp(cid)) ..'.' end if getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEEPOSITION) then string = string..'nPosition: [X:'.. position.x..'] [Y:'.. position.y..'] [Z:'.. position.z..'].' end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, string) return false end return true end army Mostrar conteúdo oculto function onLogin(cid) registerCreatureEvent(cid, "armyKill") registerCreatureEvent(cid, "armyLook") local temporary_level = getPlayerStorageValue(cid, ARMY_LEVEL) local temporary_exp = getPlayerStorageValue(cid, ARMY_EXPERIENCE) if not isPlayer(cid) then return true end if (temporary_level < #ARMY) then if (tonumber(temporary_exp) == -1) or (tonumber(temporary_level) == -1) then setPlayerStorageValue(cid, ARMY_LEVEL, 1) setPlayerStorageValue(cid, ARMY_EXPERIENCE, 0) end end return true end function onKill(cid, target) if isPlayer(cid) and isPlayer(target) then local temporary_level = getPlayerStorageValue(cid, ARMY_LEVEL) local temporary_exp = getPlayerStorageValue(cid, ARMY_EXPERIENCE) if (temporary_level < #ARMY) then if (getPlayerLevel(target) > getPlayerLevel(cid)) and not getTileInfo(getCreaturePosition(cid)).hardcore then if ((tonumber(temporary_exp) + tonumber(ARMY[temporary_level][1])) >= tonumber(ARMY[temporary_level][2])) then doPlayerAddMoney(cid, ARMY[temporary_level][4]) setPlayerStorageValue(cid, ARMY_LEVEL, temporary_level + 1) db.query("UPDATE `players` SET `army_level` = `army_level`+1 WHERE `id` = " .. getPlayerGUID(cid) .. ";") setPlayerStorageValue(cid, ARMY_EXPERIENCE, temporary_exp - tonumber(ARMY[temporary_level][2]) > 0 or 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "Voce subiu para o Patente: "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][3]..".") doSendMagicEffect(getCreaturePosition(cid), 27) if (getPlayerStorageValue(cid, ARMY_LEVEL) >= #ARMY) then doPlayerAddMoney(cid, ARMY[temporary_level][4]) setPlayerStorageValue(cid, ARMY_EXPERIENCE, 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "Parabens, voce conseguiu o Patente mais alto do servidor: "..ARMY[#ARMY][3]..".") doSendMagicEffect(getCreaturePosition(cid), 27) end return true end setPlayerStorageValue(cid, ARMY_EXPERIENCE, (temporary_exp + ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][1])) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "Voce matou o jogador "..getCreatureName(target).." e ganhou "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][1].."/"..(ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][2] - getPlayerStorageValue(cid, ARMY_EXPERIENCE)).." Army Points.") doSendMagicEffect(getCreaturePosition(cid), 13) end end end local temporary_level, temporary_exp = nil, nil return true end function getPlayerFrags(cid) local time = os.time() local times = {today = (time - 86400), week = (time - (7 * 86400))} local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC") if(result:getID() ~= -1) then repeat local content = {date = result:getDataInt("date")} if(content.date > times.today) then table.insert(contents.day, content) elseif(content.date > times.week) then table.insert(contents.week, content) else table.insert(contents.month, content) end until not result:next() result:free() end local size = { day = table.maxn(contents.day), week = table.maxn(contents.week), month = table.maxn(contents.month) } return size.day + size.week + size.month end function onLook(cid, thing, position, lookDistance) if isPlayer(thing.uid) and thing.uid ~= cid then local temporary_level = getPlayerStorageValue(thing.uid, ARMY_LEVEL) if temporary_level >= 1 then doPlayerSetSpecialDescription(thing.uid, "[Frags: "..getPlayerFrags(thing.uid).."], [Critical: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48903)) or 0)).."], [Dodge: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,98798644)) or 0)).."]. "..(getPlayerSex(thing.uid) == 0 and "She" or "He").." is "..ARMY[getPlayerStorageValue(thing.uid, ARMY_LEVEL)][3].." ["..getPlayerStorageValue(thing.uid, ARMY_EXPERIENCE).."/"..ARMY[getPlayerStorageValue(thing.uid, ARMY_LEVEL)][2].."] Army Points.") else doPlayerSetSpecialDescription(thing.uid, "[Frags: "..getPlayerFrags(thing.uid).."]. No have Army Points.") end local temporary_level = nil return true elseif thing.uid == cid then local temporary_level = getPlayerStorageValue(cid, ARMY_LEVEL) if temporary_level >= 1 then doPlayerSetSpecialDescription(cid, "[Frags: "..getPlayerFrags(cid).."], [Critical: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48903)) or 0)).."], [Dodge: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,98798644)) or 0)).."]. You are "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][3].." ["..getPlayerStorageValue(cid, ARMY_EXPERIENCE).."/"..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][2].."] Army Points.") else doPlayerSetSpecialDescription(cid, "[Frags: "..getPlayerFrags(cid).."]. You no have Army Points.") end local temporary_level = nil local string = 'You see yourself.' if getPlayerFlagValue(cid, PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION) then string = string..' You are '.. getPlayerGroupName(cid) ..'.' elseif getPlayerVocation(cid) ~= 0 then string = string..' You are '.. getPlayerVocationName(cid) ..'.' else string = string..' You have no vocation.' end string = string..getPlayerSpecialDescription(cid)..'' if getPlayerGuildId(cid) > 0 then string = string..' You are ' .. (getPlayerGuildRank(cid) == '' and 'a member' or getPlayerGuildRank(cid)) ..' of the '.. getPlayerGuildName(cid) string = getPlayerGuildNick(cid) ~= '' and string..' ('.. getPlayerGuildNick(cid) ..').' or string..'.' end if getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS) then string = string..'nHealth: ['.. getCreatureHealth(cid) ..' / '.. getCreatureMaxHealth(cid) ..'], Mana: ['.. getCreatureMana(cid) ..' / '.. getCreatureMaxMana(cid) ..'].' string = string..'nIP: '.. doConvertIntegerToIp(getPlayerIp(cid)) ..'.' end if getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEEPOSITION) then string = string..'nPosition: [X:'.. position.x..'] [Y:'.. position.y..'] [Z:'.. position.z..'].' end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, string) return false end return true end
Postado Janeiro 30, 2019 6 anos @Phineasz eu conseguir por pra aparecer apenas 1 com o army sistem, mas agora eu to querendo saber como eu mudo os nomes do army sistem tlg e parece q ele ta cobrando algo q eu nao tenho na minha DB db.query("UPDATE `players` SET `army_level` = `army_level`+1 WHERE `id` = " .. getPlayerGUID(cid) .. ";") eu nao tenho isso, creio q seja la q eu altere o nome das patentes.
Postado Janeiro 30, 2019 6 anos Em 30/01/2019 em 16:18, Phineasz disse: @Yan Liima Quase, ele só não estar aumentando conforme a quantidade de dodge e critical que você tem @Phineasz Erro meu cara, eu esqueci de trocar as storages desculpa ai . Obrigado, funcionou Caramba, eu mesmo me marquei, NOSSA SENHORA.... Vai ser burro assim lá na china... @Yan Liima Só mais uma perguntinha, por que isso acontece? Eu dou apenas 1 look e aparece 2 look Ahh, no meu servidor tem 2 script de look que eu não sabia, o fraglook e o army. Se puder também me ajudar com aquela função do ADM que quando ele da look em um piso aparece as posições x, y e z, se puder colocar essa função para os player também, desde player até ADM, eu agradeço fraglook Mostrar conteúdo oculto Mostrar conteúdo oculto function getPlayerFrags(cid) local time = os.time() local times = {today = (time - 86400), week = (time - (7 * 86400))} local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC") if(result:getID() ~= -1) then repeat local content = {date = result:getDataInt("date")} if(content.date > times.today) then table.insert(contents.day, content) elseif(content.date > times.week) then table.insert(contents.week, content) else table.insert(contents.month, content) end until not result:next() result:free() end local size = { day = table.maxn(contents.day), week = table.maxn(contents.week), month = table.maxn(contents.month) } return size.day + size.week + size.month end function onLogin(cid) registerCreatureEvent(cid, "fraglook") return true end function onLook(cid, thing, position, lookDistance) if isPlayer(thing.uid) and thing.uid ~= cid then local temporary_level = getPlayerStorageValue(thing.uid, ARMY_LEVEL) if temporary_level >= 1 then doPlayerSetSpecialDescription(thing.uid, "[Frags: "..getPlayerFrags(thing.uid).."]. "..(getPlayerSex(thing.uid) == 0 and "She" or "He").." is "..ARMY[getPlayerStorageValue(thing.uid, ARMY_LEVEL)][3].." and have "..getPlayerStorageValue(thing.uid, ARMY_EXPERIENCE).." of "..ARMY[getPlayerStorageValue(thing.uid, ARMY_LEVEL)][2].." army points.") else doPlayerSetSpecialDescription(thing.uid, "[Frags: "..getPlayerFrags(thing.uid).."] No have army points.") end local temporary_level = nil return true elseif thing.uid == cid then local temporary_level = getPlayerStorageValue(cid, ARMY_LEVEL) if temporary_level >= 1 then doPlayerSetSpecialDescription(cid, "[Frags: "..getPlayerFrags(cid).."]. You are "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][3].." and have "..getPlayerStorageValue(cid, ARMY_EXPERIENCE).." of "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][2].." army points.") else doPlayerSetSpecialDescription(cid, "[Frags: "..getPlayerFrags(cid).."] You no have army points.") end local temporary_level = nil local string = 'You see yourself.' if getPlayerFlagValue(cid, PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION) then string = string..' You are '.. getPlayerGroupName(cid) ..'.' elseif getPlayerVocation(cid) ~= 0 then string = string..' You are '.. getPlayerVocationName(cid) ..'.' else string = string..' You have no vocation.' end string = string..getPlayerSpecialDescription(cid)..'' if getPlayerGuildId(cid) > 0 then string = string..' You are ' .. (getPlayerGuildRank(cid) == '' and 'a member' or getPlayerGuildRank(cid)) ..' of the '.. getPlayerGuildName(cid) string = getPlayerGuildNick(cid) ~= '' and string..' ('.. getPlayerGuildNick(cid) ..').' or string..'.' end if getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS) then string = string..'nHealth: ['.. getCreatureHealth(cid) ..' / '.. getCreatureMaxHealth(cid) ..'], Mana: ['.. getCreatureMana(cid) ..' / '.. getCreatureMaxMana(cid) ..'].' string = string..'nIP: '.. doConvertIntegerToIp(getPlayerIp(cid)) ..'.' end if getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEEPOSITION) then string = string..'nPosition: [X:'.. position.x..'] [Y:'.. position.y..'] [Z:'.. position.z..'].' end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, string) return false end return true end army Mostrar conteúdo oculto Mostrar conteúdo oculto function onLogin(cid) registerCreatureEvent(cid, "armyKill") registerCreatureEvent(cid, "armyLook") local temporary_level = getPlayerStorageValue(cid, ARMY_LEVEL) local temporary_exp = getPlayerStorageValue(cid, ARMY_EXPERIENCE) if not isPlayer(cid) then return true end if (temporary_level < #ARMY) then if (tonumber(temporary_exp) == -1) or (tonumber(temporary_level) == -1) then setPlayerStorageValue(cid, ARMY_LEVEL, 1) setPlayerStorageValue(cid, ARMY_EXPERIENCE, 0) end end return true end function onKill(cid, target) if isPlayer(cid) and isPlayer(target) then local temporary_level = getPlayerStorageValue(cid, ARMY_LEVEL) local temporary_exp = getPlayerStorageValue(cid, ARMY_EXPERIENCE) if (temporary_level < #ARMY) then if (getPlayerLevel(target) > getPlayerLevel(cid)) and not getTileInfo(getCreaturePosition(cid)).hardcore then if ((tonumber(temporary_exp) + tonumber(ARMY[temporary_level][1])) >= tonumber(ARMY[temporary_level][2])) then doPlayerAddMoney(cid, ARMY[temporary_level][4]) setPlayerStorageValue(cid, ARMY_LEVEL, temporary_level + 1) db.query("UPDATE `players` SET `army_level` = `army_level`+1 WHERE `id` = " .. getPlayerGUID(cid) .. ";") setPlayerStorageValue(cid, ARMY_EXPERIENCE, temporary_exp - tonumber(ARMY[temporary_level][2]) > 0 or 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "Voce subiu para o Patente: "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][3]..".") doSendMagicEffect(getCreaturePosition(cid), 27) if (getPlayerStorageValue(cid, ARMY_LEVEL) >= #ARMY) then doPlayerAddMoney(cid, ARMY[temporary_level][4]) setPlayerStorageValue(cid, ARMY_EXPERIENCE, 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "Parabens, voce conseguiu o Patente mais alto do servidor: "..ARMY[#ARMY][3]..".") doSendMagicEffect(getCreaturePosition(cid), 27) end return true end setPlayerStorageValue(cid, ARMY_EXPERIENCE, (temporary_exp + ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][1])) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "Voce matou o jogador "..getCreatureName(target).." e ganhou "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][1].."/"..(ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][2] - getPlayerStorageValue(cid, ARMY_EXPERIENCE)).." Army Points.") doSendMagicEffect(getCreaturePosition(cid), 13) end end end local temporary_level, temporary_exp = nil, nil return true end function getPlayerFrags(cid) local time = os.time() local times = {today = (time - 86400), week = (time - (7 * 86400))} local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC") if(result:getID() ~= -1) then repeat local content = {date = result:getDataInt("date")} if(content.date > times.today) then table.insert(contents.day, content) elseif(content.date > times.week) then table.insert(contents.week, content) else table.insert(contents.month, content) end until not result:next() result:free() end local size = { day = table.maxn(contents.day), week = table.maxn(contents.week), month = table.maxn(contents.month) } return size.day + size.week + size.month end function onLook(cid, thing, position, lookDistance) if isPlayer(thing.uid) and thing.uid ~= cid then local temporary_level = getPlayerStorageValue(thing.uid, ARMY_LEVEL) if temporary_level >= 1 then doPlayerSetSpecialDescription(thing.uid, "[Frags: "..getPlayerFrags(thing.uid).."], [Critical: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48903)) or 0)).."], [Dodge: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,98798644)) or 0)).."]. "..(getPlayerSex(thing.uid) == 0 and "She" or "He").." is "..ARMY[getPlayerStorageValue(thing.uid, ARMY_LEVEL)][3].." ["..getPlayerStorageValue(thing.uid, ARMY_EXPERIENCE).."/"..ARMY[getPlayerStorageValue(thing.uid, ARMY_LEVEL)][2].."] Army Points.") else doPlayerSetSpecialDescription(thing.uid, "[Frags: "..getPlayerFrags(thing.uid).."]. No have Army Points.") end local temporary_level = nil return true elseif thing.uid == cid then local temporary_level = getPlayerStorageValue(cid, ARMY_LEVEL) if temporary_level >= 1 then doPlayerSetSpecialDescription(cid, "[Frags: "..getPlayerFrags(cid).."], [Critical: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48903)) or 0)).."], [Dodge: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,98798644)) or 0)).."]. You are "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][3].." ["..getPlayerStorageValue(cid, ARMY_EXPERIENCE).."/"..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][2].."] Army Points.") else doPlayerSetSpecialDescription(cid, "[Frags: "..getPlayerFrags(cid).."]. You no have Army Points.") end local temporary_level = nil local string = 'You see yourself.' if getPlayerFlagValue(cid, PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION) then string = string..' You are '.. getPlayerGroupName(cid) ..'.' elseif getPlayerVocation(cid) ~= 0 then string = string..' You are '.. getPlayerVocationName(cid) ..'.' else string = string..' You have no vocation.' end string = string..getPlayerSpecialDescription(cid)..'' if getPlayerGuildId(cid) > 0 then string = string..' You are ' .. (getPlayerGuildRank(cid) == '' and 'a member' or getPlayerGuildRank(cid)) ..' of the '.. getPlayerGuildName(cid) string = getPlayerGuildNick(cid) ~= '' and string..' ('.. getPlayerGuildNick(cid) ..').' or string..'.' end if getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS) then string = string..'nHealth: ['.. getCreatureHealth(cid) ..' / '.. getCreatureMaxHealth(cid) ..'], Mana: ['.. getCreatureMana(cid) ..' / '.. getCreatureMaxMana(cid) ..'].' string = string..'nIP: '.. doConvertIntegerToIp(getPlayerIp(cid)) ..'.' end if getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEEPOSITION) then string = string..'nPosition: [X:'.. position.x..'] [Y:'.. position.y..'] [Z:'.. position.z..'].' end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, string) return false end return true end Eu coloquei já, não ta funcionando? Acho então que só está dando pro player checar a posição dele, olha ao pra mim e me diz. Você gostaria que ele olhasse de outro jogador também?
Postado Janeiro 30, 2019 6 anos Autor @Yan Liima Estar aparecendo não brother, nem o meu, nem do outro jogador. E sim, tipo, assim que ele desse look, aparecer a posição x, y, z do piso que ele deu look até mesmo se ele deu look com um jogador em cima do sqm
Postado Janeiro 30, 2019 6 anos Em 30/01/2019 em 19:01, Phineasz disse: @Yan Liima Estar aparecendo não brother, nem o meu, nem do outro jogador. E sim, tipo, assim que ele desse look, aparecer a posição x, y, z do piso que ele deu look até mesmo se ele deu look com um jogador em cima do sqm Vale lembrar que isso é uma script de lookplayer, tem nada ver com look tile... Bom, acho desnecessario por essa informação pro jogador, seria melhor por um talkactions para verificar a posição onde ele está, mas já que deseja assim... Tente assim: Mostrar conteúdo oculto function getPlayerFrags(cid) local time = os.time() local times = {today = (time - 86400), week = (time - (7 * 86400))} local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC") if(result:getID() ~= -1) then repeat local content = {date = result:getDataInt("date")} if(content.date > times.today) then table.insert(contents.day, content) elseif(content.date > times.week) then table.insert(contents.week, content) else table.insert(contents.month, content) end until not result:next() result:free() end local size = { day = table.maxn(contents.day), week = table.maxn(contents.week), month = table.maxn(contents.month) } return size.day + size.week + size.month end function onLogin(cid) registerCreatureEvent(cid, "fraglook") return true end function onLook(cid, thing, position, lookDistance) if isPlayer(thing.uid) and thing.uid ~= cid then local temporary_level = getPlayerStorageValue(thing.uid, ARMY_LEVEL) if temporary_level >= 1 then doPlayerSetSpecialDescription(thing.uid, "[Frags: "..getPlayerFrags(thing.uid).."]. [Critical: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48912)) or 0)).."!], [Dodge: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48901)) or 0)).."!].\nPosition: [X:".. position.x.."] [Y:".. position.y.."] [Z:".. position.z.."].\n"..(getPlayerSex(thing.uid) == 0 and "She" or "He").." is "..ARMY[getPlayerStorageValue(thing.uid, ARMY_LEVEL)][3].." and have "..getPlayerStorageValue(thing.uid, ARMY_EXPERIENCE).." of "..ARMY[getPlayerStorageValue(thing.uid, ARMY_LEVEL)][2].." army points.") else doPlayerSetSpecialDescription(thing.uid, "[Frags: "..getPlayerFrags(thing.uid).."] No have army points.\n[Critical: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48912)) or 0)).."!], [Dodge: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48901)) or 0)).."!].\nPosition: [X:".. position.x.."] [Y:".. position.y.."] [Z:".. position.z.."]") end local temporary_level = nil return true elseif thing.uid == cid then local temporary_level = getPlayerStorageValue(cid, ARMY_LEVEL) if temporary_level >= 1 then doPlayerSetSpecialDescription(cid, "[Frags: "..getPlayerFrags(cid).."]. [Critical: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48912)) or 0)).."!], [Dodge: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48901)) or 0)).."!].\nPosition: [X:".. position.x.."] [Y:".. position.y.."] [Z:".. position.z.."] You are "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][3].." and have "..getPlayerStorageValue(cid, ARMY_EXPERIENCE).." of "..ARMY[getPlayerStorageValue(cid, ARMY_LEVEL)][2].." army points.") else doPlayerSetSpecialDescription(cid, "[Frags: "..getPlayerFrags(cid).."] You no have army points.\n [Critical: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48912)) or 0)).."!], [Dodge: "..math.max(0,(tonumber(getCreatureStorage(thing.uid,48901)) or 0)).."!]\nPosition: [X:".. position.x.."] [Y:".. position.y.."] [Z:".. position.z.."]") end local temporary_level = nil local string = 'You see yourself.' if getPlayerFlagValue(cid, PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION) then string = string..' You are '.. getPlayerGroupName(cid) ..'. \n[Critical: '..math.max(0,(tonumber(getCreatureStorage(thing.uid,48912)) or 0))..'!], [Dodge: '..math.max(0,(tonumber(getCreatureStorage(thing.uid,48901)) or 0))..'!].\nPosition: [X:'.. position.x..'] [Y:'.. position.y..'] [Z:'.. position.z..']' elseif getPlayerVocation(cid) ~= 0 then string = string..' You are '.. getPlayerVocationName(cid) ..'. \n[Critical: '..math.max(0,(tonumber(getCreatureStorage(thing.uid,48912)) or 0))..'!], [Dodge: '..math.max(0,(tonumber(getCreatureStorage(thing.uid,48901)) or 0))..'!].\nPosition: [X:'.. position.x..'] [Y:'.. position.y..'] [Z:'.. position.z..']' else string = string..' You have no vocation.' end string = string..getPlayerSpecialDescription(cid)..'' if getPlayerGuildId(cid) > 0 then string = string..' You are ' .. (getPlayerGuildRank(cid) == '' and 'a member' or getPlayerGuildRank(cid)) ..' of the '.. getPlayerGuildName(cid) string = getPlayerGuildNick(cid) ~= '' and string..' ('.. getPlayerGuildNick(cid) ..').' or string..'.' end if getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS) then string = string..'\nHealth: ['.. getCreatureHealth(cid) ..' / '.. getCreatureMaxHealth(cid) ..'], Mana: ['.. getCreatureMana(cid) ..' / '.. getCreatureMaxMana(cid) ..'].' string = string..'\nIP: '.. doConvertIntegerToIp(getPlayerIp(cid)) ..'.' end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, string) return false end return true end OBS: Bem provavel que se o player der look em um adm a posição dele não irá mostrar.
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.