Bom não sei se já resolveu, mas eu apenas retirei 1 linha e funcionou perfeitamente aqui. ficou assim
local config = {
tempo = 5,
mensagem = {
texto = "TOP LEVEL",
efeito = TEXTCOLOR_RED
},
globalstr = 5687
}
local topPlayer = getGlobalStorageValue(config.globalstr) > 0 and getGlobalStorageValue(config.globalstr) or 0
function onLogin(cid)
local query = db.getResult("SELECT `id`, `name`, `level` FROM `players` WHERE `group_id` = 1 ORDER BY `level` DESC LIMIT 1")
if (query:getID() ~= -1) then
local pid = query:getDataString("id")
local name = query:getDataString("name")
if getPlayerName(cid) == name then
if topPlayer ~= getPlayerID(cid) then topPlayer = getPlayerID(cid) end
setGlobalStorageValue(config.globalstr, pid)
TopEffect(cid)
end
end
registerCreatureEvent(cid, "CheckTop")
return true
end
function onAdvance(cid, skill, oldlevel, newlevel)
if skill == 8 then
local query = db.getResult("SELECT `id`, `name`, `level` FROM `players` WHERE `group_id` = 1 ORDER BY `level` DESC LIMIT 1")
if (query:getID() ~= -1) then
local level = tonumber(query:getDataString("level"))
if level < newlevel and topPlayer ~= getPlayerID(cid) then
topPlayer = getPlayerID(cid)
doSaveServer()
setGlobalStorageValue(config.globalstr, getPlayerID(cid))
TopEffect(cid)
end
end
end
return true
end
function TopEffect(cid)
if not isPlayer(cid) then return true end
if topPlayer == getPlayerID(cid) then
doSendAnimatedText(getCreaturePosition(cid), config.mensagem.texto, config.mensagem.efeito)
addEvent(TopEffect, config.tempo * 1000, cid)
end
end
function getPlayerNameById(id)
local query = db.getResult("SELECT `name` FROM `players` WHERE `id` = " .. db.escapeString(id))
if query:getID() ~= -1 then
return query:getDataString("name")
end
return 0
end
function getPlayerIdByName(name)
local query = db.getResult("SELECT `id` FROM `players` WHERE `name` = " .. db.escapeString(name))
if query:getID() ~= -1 then
return tonumber(query:getDataString("id"))
end
return 0
end
function getPlayerID(cid)
return getPlayerIdByName(getPlayerName(cid))
end
Modifiquei também para sair apenas em Player com o Group id = 1
PS: Vou utilizar tbem kkk