Histórico de Curtidas
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brasil0014 recebeu reputação de Rayo em (Resolvido)ERRO CONFIGURAÇÃO DE MOVES POKEMONValeu broder já me ajudou muito, minha dúvida com relação ao erro acima foi sanada, se quiser podem fechar o tópico. Dúvida sanada
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brasil0014 deu reputação a Rayo em (Resolvido)ERRO CONFIGURAÇÃO DE MOVES POKEMONHá sim... se você souber o código que foi implementado, ai é só abrir o visual studio,colocar o código fonte e compilar. Caso contrario, é melhor escolher outra base.
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brasil0014 deu reputação a Rayo em (Resolvido)ERRO CONFIGURAÇÃO DE MOVES POKEMONSobre o erro:Ele está tentando chamar uma função com o nome: getCD que não existe na source.(Pode ser que ela exista dentro dos códigos LUA mas não existe dentro dos códigos C++).
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brasil0014 recebeu reputação de rogylennon em sistemas de pokemon no tibia normal-----------Scripts para TFS 0.4DEV NAO FOI TESTADO EM OUTRA!-----
(FUNCIONOU PERFEITAMENTE ALL 100%, NO 8.60, PELOMENOS NA VERSAO TFS 0.4 dev 3884 disponibilizada aqui mesmo no fórum)
Sistema muito antigo de 2010, n dou suport e n sou autor em nada só trouxe pq é uma ajuda, créditos no final, então quem manja aew pode ir implementando e testando, até onde eu sei o autor já disponibilizou basta por os créditos dele ok, bom uso. (CASO DE ALGUMA TRETA AEW BASTA ME AVISAR)
Preview:
Antes de tudo, vá na pasta data/lib e adicione um script.lua com o nome de pokeLib e adicione isso:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- pokein, pokeout = 2222,2223 function doRemoveTile(pos)-- Script by mock pos.stackpos = 0 local sqm = getTileThingByPos(pos) doRemoveItem(sqm.uid,1) end function doCreateTile(id,pos) -- By mock doAreaCombatHealth(0,0,pos,0,0,0,CONST_ME_NONE) doCreateItem(id,1,pos) end function getPosDirs(p, dir) -- By MatheusMkalo return dir == 1 and {x=p.x-1, y=p.y, z=p.z} or dir == 2 and {x=p.x-1, y=p.y+1, z=p.z} or dir == 3 and {x=p.x, y=p.y+1, z=p.z} or dir == 4 and {x=p.x+1, y=p.y+1, z=p.z} or dir == 5 and {x=p.x+1, y=p.y, z=p.z} or dir == 6 and {x=p.x+1, y=p.y-1, z=p.z} or dir == 7 and {x=p.x, y=p.y-1, z=p.z} or dir == 8 and {x=p.x-1, y=p.y-1, z=p.z} end function doItem(pos,a,d)-- Script by mock doCreateTile(460,pos) pos.stackpos = 0 local c = getTileThingByPos(pos) doItemSetAttribute(c.uid, "aid", a) end function getDescription(uid) for i,x in pairs(getItemDescriptions(uid)) do if i == "special" then return x end end end function findLetter(string, letter) for i = 1, #string do if string:sub(i, i) == letter then return i end end end function isWalkable(pos, creature, proj, pz)-- by Nord if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 0 then return false end if getTopCreature(pos).uid > 0 and creature then return false end if getTileInfo(pos).protection and pz then return false, true end local n = not proj and 3 or 2 for i = 0, 255 do pos.stackpos = i local tile = getTileThingByPos(pos) if tile.itemid ~= 0 and not isCreature(tile.uid) then if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then return false end end end return true end function getPosDirs(p, dir) return dir == 1 and {x=p.x-1, y=p.y, z=p.z} or dir == 2 and {x=p.x-1, y=p.y+1, z=p.z} or dir == 3 and {x=p.x, y=p.y+1, z=p.z} or dir == 4 and {x=p.x+1, y=p.y+1, z=p.z} or dir == 5 and {x=p.x+1, y=p.y, z=p.z} or dir == 6 and {x=p.x+1, y=p.y-1, z=p.z} or dir == 7 and {x=p.x, y=p.y-1, z=p.z} or dir == 8 and {x=p.x-1, y=p.y-1, z=p.z} end function canSummon(cid) local pos = getCreaturePosition(cid) local state = false for i = 1, 8 do if isWalkable(getPosDirs(getCreaturePosition(cid), i)) then state = true end end return state end function isPlayerSummon(cid, uid) if getCreatureMaster(uid) == cid then return TRUE end return FALSE end function getSummonLifes(cid) for _,x in pairs(getCreatureSummons(cid)) do return getCreatureHealth(x), getCreatureMaxHealth(x) end end function getItemsInContainerById(container, itemid) -- Function By Kydrai local items = {} if isContainer(container) and getContainerSize(container) > 0 then for slot=0, (getContainerSize(container)-1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then local itemsbag = getItemsInContainerById(item.uid, itemid) for i=0, #itemsbag do table.insert(items, itemsbag[i]) end else if itemid == item.itemid then table.insert(items, item.uid) end end end end return items end function addPokeball(cid, pokename, maxh) local s = doPlayerAddItem(cid, pokein) doItemSetAttribute(s, "poke", "This is "..pokename.."'s pokeball. HP = ["..maxh.."/"..maxh.."]") doItemSetAttribute(s, "description", "Contains a " .. pokename) end function getPokeOutLive(cid) dat = {} for slot = CONST_SLOT_FIRST, CONST_SLOT_LAST do local item = getPlayerSlotItem(cid, slot) if isContainer(item.uid) then local items = getItemsInContainerById(item.uid, pokeout) for _, ui in pairs(items) do if getItemAttribute(ui, "poke"):sub(#getItemAttribute(ui, "poke")) == "." then table.insert(dat, ui) end end end if item.itemid == pokeout then if getItemAttribute(item.uid, "poke"):sub(#getItemAttribute(item.uid, "poke")) == "." then table.insert(dat, item.uid) end end end return dat end
Go/Back Pokeball System
By: MatheusMkalo
Vá em data/actions/scripts e adicione um arquivo.lua com o nome de goback.lua
Depois de ter feito isso, adicione o seguinte script no arquivo goback.lua:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- local pokes = { ["Dragon"] = {level = 1, go = "Vai Dragon", back = "Volte Dragon."}, ["Demon"] = {level = 8, go = "Vai Demon", back = "Volte Demon."}, ["Dragon Lord"] = {level = 8, go = "Vai Dragon Lord", back = "Volte Dragon Lord."}, ["Rat"] = {level = 8, go = "Vai Rat", back = "Volte Rat."}, } local msgunica = false function onUse(cid, item, frompos, item2, topos) local maxh = tonumber(getItemAttribute(item.uid, "poke"):match("/(.+)]")) local health = tonumber(getItemAttribute(item.uid, "poke"):match("%[(.-)/")) if item.itemid == pokeout then if health ~= nil and health <= 0 then return doPlayerSendCancel(cid, "This pokemon is dead.") end if #getCreatureSummons(cid) >= 1 then for _,z in pairs(getCreatureSummons(cid)) do if getItemAttribute(item.uid, "poke"):find(getCreatureName(z)) then doTransformItem(item.uid, pokein) if msgunica then doCreatureSay(cid, "Back, " .. getCreatureName(z), TALKTYPE_SAY) else doCreatureSay(cid, pokes[getCreatureName(z)].back, TALKTYPE_SAY) end doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), ".")) .. " HP = ["..getCreatureHealth(z).."/"..getCreatureMaxHealth(z).."]") setPlayerStorageValue(cid, 61204, 0) doSendMagicEffect(getCreaturePosition(z), 10) return doRemoveCreature(z) end end end elseif item.itemid == pokein then if getTilePzInfo(getCreaturePosition(cid)) then return doPlayerSendCancel(cid, "You can't use pokeball in Protection Zones.") end if not canSummon(cid) then return doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTENOUGHROOM) end if getPlayerStorageValue(cid, 63215) >= 1 then return doPlayerSendCancel(cid, "You can't use pokeball while surfing.") end if getPlayerStorageValue(cid, 62314) >= 1 then return doPlayerSendCancel(cid, "You can't use pokeball while flying.") end if getPlayerStorageValue(cid, 59987) >= 1 then return doPlayerSendCancel(cid, "You can't use pokeball while riding.") end for i,x in pairs(pokes) do if #getCreatureSummons(cid) >= 1 then return doPlayerSendCancel(cid, "You already summoned a pokemon.") end if i == getItemAttribute(item.uid, "poke"):sub(9, findLetter(getItemAttribute(item.uid, "poke"), "'")-1) then if getPlayerLevel(cid) >= x.level then pk = doSummonCreature(i, getThingPosition(cid)) doConvinceCreature(cid, pk) setCreatureMaxHealth(pk, tonumber(getItemAttribute(item.uid, "poke"):match("/(.+)]"))) doCreatureAddHealth(pk, maxh) doCreatureAddHealth(pk, health-maxh) doTransformItem(item.uid, pokeout) if msgunica then doCreatureSay(cid, "Go, " .. i, TALKTYPE_SAY) else doCreatureSay(cid, x.go, TALKTYPE_SAY) end doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), "."))) doSendMagicEffect(getCreaturePosition(pk), 10) setPlayerStorageValue(cid, 61204, 1) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(cid, "LogoutPoke") break else doPlayerSendCancel(cid, "Only players level "..x.level.." or higher can use this pokemon.") end end end end return TRUE end
Depois, va em actions.xml e adicione a seguinte tag:
<action itemid="2222;2223" event="script" value="goback.lua"/>
Sendo que 2222 e 2223 são, respectivamente, o id da pokeball que ira "chamar" o pokemon, e o outro o id da pokeball que ira retirar o pokemon. (Seriam as pokebolas acesas e apagadas do PO)
Agora, para evitar alguns bugs, va em data/creaturescripts/scripts e crie um arquivo.lua com o nome goback.lua e bote o seguinte script dentro:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onLogout(cid) local health,maxhealth = getSummonLifes(cid) if getPlayerStorageValue(cid, 61204) >= 1 and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 62314) <= 0 and getPlayerStorageValue(cid, 59987) <= 0 then setPlayerStorageValue(cid, 61205, health) setPlayerStorageValue(cid, 61206, maxhealth) setPlayerStorageValue(cid, 61204, 0) setPlayerStorageValue(cid, 61207, 1) end if getPlayerStorageValue(cid, 62314) >= 1 then pos = getCreaturePosition(cid) for i = 1,8 do doRemoveTile(getPosDirs(getCreaturePosition(cid), i)) end doRemoveTile(getCreaturePosition(cid)) setPlayerStorageValue(cid, 61941, pos.x) setPlayerStorageValue(cid, 61942, pos.y) setPlayerStorageValue(cid, 61943, pos.z) end return TRUE end function onLogin(cid) local pokes = { ["Dragon"] = {lookType=267, speed = 1500}, ["Rat"] = {lookType=267, speed = 500}, } local pokesfly = { ["Dragon"] = {lookType = 216, speed = 500}, } local pokesride = { ["Dragon Lord"] = {lookType=4, speed = 3000}, ["Dragon"] = {lookType=4, speed = 500}, } if getPlayerStorageValue(cid, 62314) >= 1 then doCreateTile(460, {x=getPlayerStorageValue(cid, 61941), y=getPlayerStorageValue(cid, 61942), z=getPlayerStorageValue(cid, 61943)}) doTeleportThing(cid, {x=getPlayerStorageValue(cid, 61941), y=getPlayerStorageValue(cid, 61942), z=getPlayerStorageValue(cid, 61943)}) for i = 1,8 do doItem(getPosDirs(getCreaturePosition(cid), i), 65119+i) end local item = getPokeOutLive(cid)[1] local a = getItemAttribute(item, "poke"):match("This is (.-)'s pokeball.") doSetCreatureOutfit(cid, pokesfly[tostring(a)], -1) doChangeSpeed(cid, pokesfly[tostring(a)].speed) registerCreatureEvent(cid, "PlayerPokeDeath") end if getPlayerStorageValue(cid, 63215) >= 1 then local item = getPokeOutLive(cid)[1] local a = getItemAttribute(item, "poke"):match("This is (.-)'s pokeball.") doSetCreatureOutfit(cid, pokes[tostring(a)], -1) doChangeSpeed(cid, pokes[tostring(a)].speed) registerCreatureEvent(cid, "PlayerPokeDeath") end if getPlayerStorageValue(cid, 59987) >= 1 then local item = getPokeOutLive(cid)[1] local a = getItemAttribute(item, "poke"):match("This is (.-)'s pokeball.") doSetCreatureOutfit(cid, pokesride[tostring(a)], -1) doChangeSpeed(cid, pokesride[tostring(a)].speed) registerCreatureEvent(cid, "PlayerPokeDeath") end if getPlayerStorageValue(cid, 61207) >= 1 then local item = getPokeOutLive(cid)[1] doTransformItem(item, pokein) doRemoveCondition(cid, CONDITION_OUTFIT) doItemSetAttribute(item, "poke", getItemAttribute(item, "poke"):sub(#getItemAttribute(item, "poke")) ~= "]" and getItemAttribute(item, "poke") .. " HP = ["..getPlayerStorageValue(cid, 61205).."/"..getPlayerStorageValue(cid, 61206).."]" or getItemAttribute(item, "poke")) setPlayerStorageValue(cid, 61207, 0) end return TRUE end function onDeath(cid, deathList) local owner = getCreatureMaster(cid) doPlayerSendTextMessage(owner, 22, "Your pokemon died.") for slot = CONST_SLOT_FIRST, CONST_SLOT_LAST do local item = getPlayerSlotItem(owner, slot) if isContainer(item.uid) then local items = getItemsInContainerById(item.uid, pokeout) for _, ui in pairs(items) do if getItemAttribute(ui, "poke"):sub(#getItemAttribute(ui, "poke")) == "." then local maxh = tonumber(getItemAttribute(ui, "poke"):match("/(.+)]")) doItemSetAttribute(ui, "poke", getItemAttribute(ui, "poke"):sub(1, findLetter(getItemAttribute(ui, "poke"), ".")) .. " HP = [0/"..getCreatureMaxHealth(cid).."]") end end end if item.itemid == pokeout then if getItemAttribute(item.uid, "poke"):sub(#getItemAttribute(item.uid, "poke")) == "." then local maxh = tonumber(getItemAttribute(item.uid, "poke"):match("/(.+)]")) doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), ".")) .. " HP = [0/"..getCreatureMaxHealth(cid).."]") end end end doRemoveCreature(cid) setPlayerStorageValue(owner, 61207, 0) setPlayerStorageValue(owner, 61204, 0) return FALSE end
Agora adicione outro arquivo.lua na pasta data/creaturescripts/scripts com o nome de playerpdeath e bote esse script:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onDeath(cid) local health,maxhealth = getSummonLifes(cid) if #getCreatureSummons(cid) >= 1 then setPlayerStorageValue(cid, 61205, health) setPlayerStorageValue(cid, 61206, maxhealth) setPlayerStorageValue(cid, 61204, 0) setPlayerStorageValue(cid, 61207, 1) end if getPlayerStorageValue(cid, 63215) >= 1 then setPlayerStorageValue(cid, 61205, getPlayerStorageValue(cid, 61210)) setPlayerStorageValue(cid, 61206, getPlayerStorageValue(cid, 61209)) setPlayerStorageValue(cid, 61204, 0) setPlayerStorageValue(cid, 63215, 0) setPlayerStorageValue(cid, 61207, 1) end if getPlayerStorageValue(cid, 62314) >= 1 then setPlayerStorageValue(cid, 61205, getPlayerStorageValue(cid, 61262)) setPlayerStorageValue(cid, 61206, getPlayerStorageValue(cid, 61263)) setPlayerStorageValue(cid, 61204, 0) setPlayerStorageValue(cid, 62314, 0) setPlayerStorageValue(cid, 61207, 1) end if getPlayerStorageValue(cid, 59987) >=1 then setPlayerStorageValue(cid, 61205, getPlayerStorageValue(cid, 59988)) setPlayerStorageValue(cid, 61206, getPlayerStorageValue(cid, 59989)) setPlayerStorageValue(cid, 61204, 0) setPlayerStorageValue(cid, 59987, 0) setPlayerStorageValue(cid, 61207, 1) end return TRUE end
Depois va em creaturescripts.xml e adicione as seguintes TAGS:
<event type="death" name="PlayerPokeDeath" event="script" value="playerpdeath.lua"/> <event type="death" name="DiePoke" event="script" value="goback.lua"/> <event type="logout" name="LogoutPoke" event="script" value="goback.lua"/> <event type="login" name="LoginPoke" event="script" value="goback.lua"/>
Catch Pokemon System
By: MatheusMkalo
Vá em data/actions/scripts e adicione um arquivo.lua com o nome de catch.lua
Depois adicione o seguinte script dentro dele:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- local pokes = { ["Dragon"] = {corpseid = 5973, chance = 100, health = 12200, maxhealth = 12200}, ["Dragon Lord"] = {corpseid = 5984, chance = 100, health = 12200, maxhealth = 12200}, ["Demon"] = {corpseid = 5995, chance = 100, health = 12200, maxhealth = 12200}, } local time = 4 -- Tempo para mandar as mensagens e adiciona item function onUse(cid, item, frompos, item2, topos) for i,x in pairs(pokes) do if item2.itemid == x.corpseid then doRemoveItem(item.uid, 1) doRemoveItem(item2.uid, 1) if math.random(1,100) <= x.chance then function add() local s = doPlayerAddItem(cid, pokein) doItemSetAttribute(s, "poke", "This is "..i.."'s pokeball. HP = ["..x.health.."/"..x.maxhealth.."]") doItemSetAttribute(s, "description", "Contains a " .. i) end doSendMagicEffect(topos, 24) addEvent(add, time*1000) return addEvent(doPlayerSendTextMessage, time*1000, cid, 27, "You catch a " .. i .. ".") else addEvent(doPlayerSendTextMessage, time*1000, cid, 27, "Your pokeball broke.") return doSendMagicEffect(topos, 23) end end end return TRUE end
Depois adicione a seguinte TAG no actions.xml:
<action itemid="2147" event="script" value="catch.lua"/>
Sendo 2147, o id da sua pokebola para capturar pokemons (NAO A DE CHAMAR O POKEMON)
Npc Healler
By: MatheusMkalo
Vá em data/npc/scripts e adicione um arquivo.lua com o seguinte script:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end if msgcontains(msg, 'heal') then if #getCreatureSummons(cid) >= 1 then return selfSay('Voce precisa botar seus pokemons dentro da pokebola.', cid) end for slo = CONST_SLOT_FIRST, CONST_SLOT_LAST do local item = getPlayerSlotItem(cid, slo) if isContainer(item.uid) then local items = getItemsInContainerById(item.uid, pokeout) for i,x in pairs(items) do local maxh = tonumber(getItemAttribute(x, "poke"):match("/(.+)]")) doItemSetAttribute(x, "poke", getItemAttribute(x, "poke"):sub(1, findLetter(getItemAttribute(x, "poke"), ".")) .. " HP = ["..maxh.."/"..maxh.."]") doTransformItem(x, pokein) end local items2 = getItemsInContainerById(item.uid, pokein) for i,x in pairs(items2) do local maxh = tonumber(getItemAttribute(x, "poke"):match("/(.+)]")) doItemSetAttribute(x, "poke", getItemAttribute(x, "poke"):sub(1, findLetter(getItemAttribute(x, "poke"), ".")) .. " HP = ["..maxh.."/"..maxh.."]") end elseif item.itemid == pokeout or item.itemid == pokein then local maxh = tonumber(getItemAttribute(item.uid, "poke"):match("/(.+)]")) doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), ".")) .. " HP = ["..maxh.."/"..maxh.."]") doTransformItem(item.uid, pokein) end end selfSay('Pronto, voce e seus pokemons estao com a life maxima.', cid) end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
Depois va ate a pasta data/npc e adicione um arquivo.xml e bote isso dentro:
<?xml version="1.0" encoding="UTF-8"?> <npc name="Pokemon Healer" script="pokehealer.lua" walkinterval="2000" floorchange="0"> <health now="100" max="100"/> <look type="128" head="17" body="54" legs="114" feet="0" addons="2"/> <parameters> <parameter key="message_greet" value="Ola, diga {heal} para recuperar sua vida e a vida dos seus pokemons."/> </parameters> </npc>
Surf System
By: MatheusMkalo
Vá em data/actions/scripts e crie um arquivo.lua com o nome de surf e bote esse script dentro:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onUse(cid, item, frompos, item2, topos) local configs = { [4647] = {x = -2, y = 0}, -- 4647 é o id da borda oeste (lado esquerdo do player) [4645] = {x = 2, y = 0}, -- 4645 é o id da borda leste (lado direito do player) [4646] = {x = 0, y = 2}, -- 4646 é o id da borda sul (abaixo do player) [4644] = {x = 0, y = -2}, -- 4644 é o id da borda norte (acima do player) } local playerpos = getCreaturePosition(cid) local pokes = { ["Dragon"] = {lookType=267, speed = 1500}, ["Rat"] = {lookType=267, speed = 500}, } if #getCreatureSummons(cid) <= 0 and getPlayerStorageValue(cid, 63215) <= 0 then return doPlayerSendCancel(cid, "You need a pokemon to surf.") end l = false for i,x in pairs(pokes) do if getPlayerStorageValue(cid, 63215) <= 0 and i:lower() == getCreatureName(getCreatureSummons(cid)[1]):lower() then l = true end end if not l and getPlayerStorageValue(cid, 63215) <= 0 then return doPlayerSendCancel(cid, "This pokemon can't surf.") end if getPlayerStorageValue(cid, 63215) <= 0 then doTeleportThing(cid, {x=playerpos.x+configs[item2.itemid].x, y=playerpos.y+configs[item2.itemid].y, z=playerpos.z}) setPlayerStorageValue(cid, 63215, 1) doSetCreatureOutfit(cid, pokes[getCreatureName(getCreatureSummons(cid)[1])], -1) doCreatureSay(cid, "Let's surf, "..getCreatureName(getCreatureSummons(cid)[1]), 1) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) doChangeSpeed(cid, pokes[getCreatureName(getCreatureSummons(cid)[1])].speed) doRemoveCreature(getCreatureSummons(cid)[1]) else doTeleportThing(cid, {x=playerpos.x-configs[item2.itemid].x, y=playerpos.y-configs[item2.itemid].y, z=playerpos.z}) setPlayerStorageValue(cid, 63215, 0) doRemoveCondition(cid, CONDITION_OUTFIT) local item = getPokeOutLive(cid)[1] doCreatureSay(cid, "Im tired of surf, " .. getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), 1) pk = doSummonCreature(getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), getThingPosition(cid)) doConvinceCreature(cid, pk) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(cid, "LogoutPoke") setCreatureMaxHealth(pk, getPlayerStorageValue(cid, 61209)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 61209)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 61210)-getPlayerStorageValue(cid, 61209)) doChangeSpeed(cid, getCreatureBaseSpeed(cid)-getCreatureSpeed(cid)) end return TRUE end
Depois va em actions.xml e adicione essa tag:
<action itemid="4647;4645;4646;4644" event="script" value="surf.lua"/>
Ensinarei nos tutorias como adicionar novas bordas e botar cada pokemon com seu proprio outfit na agua.
OBS:Todos os scripts mudaram para implementar o surf, atualize-os
OBS2: Para funcionar o id da agua tem que ser 4820.
Para usar basta clicar na borda da agua.
Evolution System
By: MatheusMkalo
Vá em data/actions/scripts e adicione um script.lua com o nome de evolution.lua e bote esse script:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- local pokes = { ["Dragon"] = {level = 1, evolution = "Dragon Lord", maxh = 2000}, } local types = { ["Water"] = {itemid = 2277, "Horsea", "Goldeen", "Magikarp"}, ["Venom"] = {itemid = 2278, "Zubat", "Ekans"}, ["Thunder"] = {itemid = 2279, "Magnemite", "Pikachu"}, ["Rock"] = {itemid = 2280, "Geodude", "Graveler"}, ["Punch"] = {itemid = 2281, "Machop", "Machoke"}, ["Leaf"] = {itemid = 2276, "Ivysaur"}, ["Fire"] = {itemid = 2283, "Charmander", "Charmeleon", "Dragon"}, ["Coccon"] = {itemid = 2284, "Caterpie", "Metapod"}, ["Crystal"] = {itemid = 2285, "Dratini", "Dragonair"}, ["Darkness"] = {itemid = 2286, "Gastly", "Haunter"}, ["Earth"] = {itemid = 2287, "Cubone"}, ["Enigma"] = {itemid = 2288, "Abra", "Kadabra"}, ["Heart"] = {itemid = 2289, "Rattata", "Pidgey"}, ["Ice"] = {itemid = 2290, "Seel"}, } function onUse(cid, item, frompos, item2, topos) for i,x in pairs(types) do if item.itemid == x.itemid then if isCreature(item2.uid) then if isPlayerSummon(cid, item2.uid) then if table.find(x, getCreatureName(item2.uid)) then if getPlayerLevel(cid) >= pokes[getCreatureName(item2.uid)].level then local pokeball = getPokeOutLive(cid)[1] local slo = pokes[getCreatureName(item2.uid)].maxh local sle = pokes[getCreatureName(item2.uid)].evolution doItemSetAttribute(pokeball, "description", "Contains a " .. pokes[getCreatureName(item2.uid)].evolution) doPlayerSendTextMessage(cid, 27, "Your "..getCreatureName(item2.uid).." evolued to a "..pokes[getCreatureName(item2.uid)].evolution) doSendMagicEffect(topos, 18) doItemSetAttribute(pokeball, "poke", "") doItemSetAttribute(pokeball, "poke", "This is "..pokes[getCreatureName(item2.uid)].evolution.."'s pokeball. HP = ["..pokes[getCreatureName(item2.uid)].maxh.."/"..pokes[getCreatureName(item2.uid)].maxh.."]") doRemoveCreature(item2.uid) local pk = doSummonCreature(sle, topos) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(cid, "LogoutPoke") doConvinceCreature(cid, pk) setCreatureMaxHealth(pk, slo) setPlayerStorageValue(cid, 61204, 1) doCreatureAddHealth(pk, slo) doRemoveItem(item.uid, 1) break else return doPlayerSendCancel(cid, "You need to be level "..pokes[getCreatureName(item2.uid)].level.." or higher to use this stone in this pokemon.") end end end end end end return TRUE end
Depois vá em actions.xml e adicione esta tag:
<action itemid="2276;2277;2278;2279;2280;2281;2283;2284;2285;2286;2287;2288;2289;2290" event="script" value="evolution.lua" allowfaruse="1"/>
Fly System
By: MatheusMkalo, Credits: Mock
Vá em data/talkactions/scripts e adicione um arquivo.lua com o nome de fly e bote esse script:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon Systems by Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon Systems by Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onSay(cid, words, param) local pokes = { ["Dragon"] = {lookType = 216, speed = 500}, } if #getCreatureSummons(cid) <= 0 and getPlayerStorageValue(cid, 62314) <= 0 then doPlayerSendCancel(cid, "You need a pokemon to fly.") end if getPlayerStorageValue(cid, 62314) <= 0 and not pokes[getCreatureName(getCreatureSummons(cid)[1])] then return doPlayerSendCancel(cid, "This pokemon can't fly.") end if getPlayerStorageValue(cid, 62314) <= 0 then doSetCreatureOutfit(cid, pokes[getCreatureName(getCreatureSummons(cid)[1])], -1) doChangeSpeed(cid, pokes[getCreatureName(getCreatureSummons(cid)[1])].speed) setPlayerStorageValue(cid, 61263, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61262, getCreatureHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 62314, 1) registerCreatureEvent(cid, "LogoutPoke") doCreatureSay(cid, "Let's fly, "..getCreatureName(getCreatureSummons(cid)[1]), 1) doRemoveCreature(getCreatureSummons(cid)[1]) local ppos = getCreaturePos(cid) local newpos = {x=ppos.x, y=ppos.y, z = 0} doCreateTile(460, newpos) doTeleportThing(cid, newpos) for i = 1,8 do doItem(getPosDirs(getCreaturePosition(cid), i), 65119+i) end elseif getPlayerStorageValue(cid, 62314) >= 1 then local ppos = getCreaturePosition(cid) p = true for i = 1,17 do if getTileThingByPos({x=ppos.x, y=ppos.y, z=ppos.z+i}).itemid ~= 0 and not isWalkable({x=ppos.x, y=ppos.y, z=ppos.z+i}) then p = false break end if isWalkable({x=ppos.x, y=ppos.y, z=ppos.z+i}) then l = ppos.z + i break end end if not p or getTileThingByPos({x=ppos.x, y=ppos.y, z=l}).itemid == 4820 then return doPlayerSendCancel(cid, "You can't down in there.") end for i = 1,8 do doRemoveTile(getPosDirs(getCreaturePosition(cid), i)) end setPlayerStorageValue(cid, 62314, 0) doTeleportThing(cid, {x=ppos.x, y=ppos.y, z=l}) doRemoveTile(ppos) local item = getPokeOutLive(cid)[1] pk = doSummonCreature(getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), getThingPosition(cid)) doConvinceCreature(cid, pk) doCreatureSay(cid, "I'm tired of fly, "..getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), 1) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(cid, "PlayerPokeDeath") setCreatureMaxHealth(pk, getPlayerStorageValue(cid, 61263)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 61263)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 61262)-getPlayerStorageValue(cid, 61263)) doChangeSpeed(cid, getCreatureBaseSpeed(cid)-getCreatureSpeed(cid)) doRemoveCondition(cid, CONDITION_OUTFIT) end return TRUE end
Depois bote essa tag no talkaction.xml:
<talkaction words="!fly" event="script" value="fly.lua"/>
Va em data/movements/scripts e crie um arquivo.lua com o nome de fly.lua e bote:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon Systems by Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon Systems by Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onStepIn(cid, item, position, fromPosition) local actions = { [65120] = {del = {4,5,6}, add = {1,2,8}}, [65121] = {del = {8,7,6,5,4}, add = {8,1,2,3,4}}, [65122] = {del = {8,7,6}, add = {2,3,4}}, [65123] = {del = {2,1,8,7,6}, add = {6,5,4,3,2}}, [65124] = {del = {2,1,8}, add = {4,5,6}}, [65125] = {del = {8,1,2,3,4}, add = {8,7,6,5,4}}, [65126] = {del = {2,3,4}, add = {8,7,6}}, [65127] = {del = {6,5,4,3,2}, add = {6,7,8,1,2}}, } local configs = actions[item.actionid] for i = 1,8 do if table.find(configs.del, i) then doRemoveTile(getPosDirs(fromPosition, i)) end doItem(getPosDirs(getCreaturePosition(cid), i), 65119+i) end return TRUE end
Depois va em movements.xml e adicione essa tag:
<movevent type="StepIn" actionid="65120;65121;65122;65123;65124;65125;65126;65127" event="script" value="fly.lua"/>
Para usar o fly diga !fly para descer e subir
Ride System
By: MatheusMkalo
Vá em talkactions/scripts e crie um arquivo.lua com o nome de ride e bote esse script:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon Systems by Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon Systems by Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onSay(cid, words) local pokesride = { ["Dragon Lord"] = {lookType=4, speed = 3000}, ["Dragon"] = {lookType=4, speed = 500}, } if #getCreatureSummons(cid) <= 0 and getPlayerStorageValue(cid, 59987) <= 0 then return doPlayerSendCancel(cid, "You need a pokemon to ride.") end if not canSummon(cid) and getPlayerStorageValue(cid, 59987) >= 1 then return doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTENOUGHROOM) end local sname = #getCreatureSummons(cid) >= 1 and getCreatureName(getCreatureSummons(cid)[1]) or nil if sname ~= nil and pokesride[sname] and getPlayerStorageValue(cid, 59987) <= 0 then doSetCreatureOutfit(cid, pokesride[sname], -1) doChangeSpeed(cid, pokesride[sname].speed) doCreatureSay(cid, "Let's ride, " .. sname, 1) setPlayerStorageValue(cid, 59987, 1) setPlayerStorageValue(cid, 59988, getCreatureHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 59989, getCreatureMaxHealth(getCreatureSummons(cid)[1])) doRemoveCreature(getCreatureSummons(cid)[1]) elseif getPlayerStorageValue(cid, 59987) >= 1 then setPlayerStorageValue(cid, 59987, 0) doRemoveCondition(cid, CONDITION_OUTFIT) local item = getPokeOutLive(cid)[1] doCreatureSay(cid, "Im tired of ride, " .. getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), 1) pk = doSummonCreature(getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), getThingPosition(cid)) doConvinceCreature(cid, pk) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(cid, "LogoutPoke") setCreatureMaxHealth(pk, getPlayerStorageValue(cid, 59989)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 59989)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 59988)-getPlayerStorageValue(cid, 59989)) doChangeSpeed(cid, getCreatureBaseSpeed(cid)-getCreatureSpeed(cid)) end return TRUE end
Agora bote essa tag em talkactions.xml:
<talkaction words="!ride" event="script" value="ride.lua"/>
Pra usar o ride é so falar !ride. Para configurar os pokemons é praticamente igual ao surf.
Configurando os scripts
Como adicionar mais pokemons no go/back:
No inicio do script, tem essa tabela com as informaçoes:
Copie a ultima linha (vermelha) e cole logo abaixo, editando os nomes e as mensagens ficando assim:
Voce pode configurar o level para usar o poke mudando o valor de level.
Configurando pokemons para o catch:[/b]
Olhe a tabela no inicio do script:
Faça o mesmo processo do acima de copiar e colar embaixo e editar:
Aonde as informaçoes corpseid, chance, health, maxhealth serao, respectivamente: Id do corpo do monstro, Chance de capturar em %, health que o pokemon iria ir pro player, e health maxima que o poke iria ir para o player.
Como trocar os ids das pokebolas, acesas e apagadas.
Para trocar o id da pokebola "acesa" e "apagada" basta mudar os ids 2222,2223 na lib sendo que 2222 eh o da acesa e o 2223 eh o id da apagada
Mude tambem na tag do action.xml que seu script ira funcionar perfeitamente.
Como adicionar mais bordas ao surf.
Primeiramente va em actions.xml e adicione os ids das bordas na tag do surf: (Eu fiz com a borda de areia)
Depois va no script surf.lua em actions e repare nessa parte:
Copie todas as 4 bordas e cole abaixo ficando:
Depois mude os ids das bordas do lado << conforme as informaçoes do lado >>, ficando:
Como adicionar mais pokes ao surf:
Va no script surf.lua em actions e repare nessa parte:
Ai voce pode adicionar o pokemon pra surf e o outfit que ele vai te dar na agua copiando o de cima e colando logo abaixo e editando algumas coisas:
Lembre-se de depois que acabar de editar toda a tabela no surf.lua, va no goback.lua em creaturescripts e substitua a tabela pokes, pela que esta na actions surf.lua:
Como adicionar mais pokes no evolution:
Repare nessa parte do script evolution.lua em actions:
Bem voce deve copiar o primeiro monstro da tabela "pokes", e adicionar no final e mudar as configuraçoes:
Sendo level,evolution,maxh respectivamente, o level pra evoluir o poke, o nome da evoluçao, e a health maxima do pokemon evoluido.
Depois eh so adicionar o Nome do monstro que foi adicionado a tabela "pokes" na tabela "types", no lugar do type dele:
Como adicionar mais pokes no fly:
Repare nas partes iguais no fly.lua (talkaction) e no goback.lua(creaturescripts):
fly.lua:
goback.lua:
A unica coisa que mudou foi o nome da tabela, "pokes" e "pokesfly", para adicionar mais pokes no fly basta adicionar no fly.lua e botar igual no goback.lua.
Informaçoes Importantes!!!
Para testar o script de catch que esta no topico, voce deve deletar as tags de encantamento de armas.
Para poder summonar os pokemons com o go/back, voce precisa ir no arquivo.xml do monstro e editar essa linha:
Se estiver convinceable="0", mude para convinceable="1" ficando:
Creditos Especiais:
Kydrai pela funçao "getItemsInContainerById"
MarcelloMkez
Mock por algumas funçoes do fly system dele.
Agradecimentos:
D3rs00n (Me ajudou a fazer sumir o corpo do pokemon)
Julio Cezar (Ajudou reportando bugs e testando scripts)
Miih (Ajudou reportando bugs e testando scripts)
Arth3miS (Ajudou reportando bugs e testando scripts)
E para todos que reportaram bugs.
Bugs, erros, duvidas, elogios no topico.
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brasil0014 deu reputação a xWhiteWolf em All bugs OTSERV - REVELADO ! -testei todos os bugs ditos no tfs 1.2 q tem na otland e nenhum deles resultou em alguma coisa, quanto à deathlist do 8.6, eu já passei por isso e o problema é q quem fez o schema da database não tinha o mínimo conhecimento de banco de dados e fez uma baita gambiarra danada. A query da deathlist é outra gambiarra maior ainda e isso explica por si só o crash. A solução q eu encontrei foi refazer o script de deathlist usando uma query q eu confiasse.
Quem tiver precisando só utilizar...
SELECT player_id, date, level, all_kills.name FROM ( SELECT kill_id, name FROM player_killers INNER JOIN players ON player_id = id UNION SELECT * FROM environment_killers ) AS all_kills INNER JOIN player_deaths ON player_deaths.id = all_kills.kill_id WHERE player_id = 1-- pegar por script -- ORDER BY player_id, level DESC; se quiser só as ultimas 10 mortes tira o ; ali do fim e coloca embaixo
LIMIT 10;
Ps: aqui tem um print sem o limit mostrando que a query é rapida (testei num banco altamente populado)
player_id é o id do char q eu quis verificar a deathlist, date é a data em unix time (os.time(), usando um os.date com esse numero vc retorna a data e hora em q ocorreu a morte) o level q ele estava e quem matou; Se não tiver "a ____" no all_kills.name então foi morte pra um player.
EDIT 2: Não usem cast system, saibam configurar maxpacket no config.lua (30~50), botem timeBetweenActions de 1 ou 2 segundos (1000 milisegundos no config.lua), constantemente chequem o git do forgotten server olhando os bugs, os commits e os prs, se possível se registre no git para receber notificações de tudo q rola por lá, duvido q seu server será explorado. Oque você não consegue resolver por source vc consegue resolver por script, então fiquem ligados e sempre testem tudo antes de abrir um sv só pra ganhar dinheiro.
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brasil0014 deu reputação a xWhiteWolf em sistemas de pokemon no tibia normala partir do momento que vc adicionou a lib tudo que vc precisa fazer é chamar essa função em algum script:
addPokeball(cid, "Squirtle", 3600)
e aí seu script vai te dar um Squirtle com 3600 de maxhp.
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brasil0014 deu reputação a Tungsx em [Poketibia] Pfield CdBar Open SourceEai PokeTibianos !
Trago aqui o pfield com cd bar um servidor com sources! bom adicionei a cdbar no pfield! a alguns sistemas nada mais!
Systems do PFIELD!
Observações PRINTS:
DOWNLOAD: http://bit.ly/1OdS1Ii Sources GitHub:
https://github.com/K...d-cdbar-source/
SCAN: https://www.virustotal.com/pt-br/file/601a2bc99eff53a1c7a2bb231218209331b0aad511d24c8359d7977b09eb0349/analysis/1454742556/
CREDITOS:
Kevick (CDBAR-FUNCIONAL)
Aberos (Otclient)
Avronex
CipSoft - Sem ela isso tudo nao existiria
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brasil0014 deu reputação a Mauro Sérgio em Servidor PokeXPower V3 By Draw (ATUALIZADO Com A V3, 21/05/2016)Bom Pessoal Esse é Meu Primeiro Post Aqui Então Se Não Estiver Na Areá Certa Por Favor Mova-o, Sem Mais Delongas Vamos Falar Do Servidor.
Informações Básicas: O Servidor Contém 4 Gerações De Pokemons Completa, E Vários Shinys, Também Contem Mega Pokemons (Mais De 30), O Mapa é Parecido Com O Do OTPokemon, Varias Quests Interessantes Feitas.
Os Servidor Tem Alguns Sistemas Tais Quais:
Clãn System (No Total De 8, E Cada Um Da Outfit E Outras Coisas)
Police Ou Rocket System, Permitindo O Player Escolhe Um Lado Da Força Kk (Ganha Tambem Uma Outfit Exclusiva)
O Servidor Contém Tambem Boost Stone System (Boost Até +60)
E Claro Não Podemos Deixa De Citar A Bike System Com Almento De Velocidade Configuravel.
No Mapa Também Tem PVP E Trade Center (Para O PVP Funcionar Quando Ligar Serve Click Em World Type > PVP-Enforced.
Falando Um Pouco Do Client... Bom Ele é Bem Comum é Um OTC Com Todas Função Funcionando.
Erros: Alguns Faceis De Tirar Na Parte Dos Pokemon
Sem Potrait Alguns Pokemon (Não Acho Que Seja Erro Pois Da Pra Por Facil)
Prints:
ATUALIZAÇÃO V3
Link Do Download Do Client E Servidor V1.
http://www.4shared.com/rar/1tIOhOdOba/Base_PxP_Servidor_E_Client_V1.html
Link De Download Do Client E Servidor V2.
http://www.4shared.com/rar/ZMe4QFWDce/Pokemon_X_Power.html
Link De Download Do Client E Servidor V3
http://www.mediafire.com/download/kx6kobli6va034s/Pokemon+X+Power.rar
Scan:
https://www.virustotal.com/pt/file/b830f6800401d37e8ac7d2b0ae809c5a79a472f2373ec5ac5d561ccc354dab11/analysis/1452782049/
Creditos A Mim Que Fiz Tudo, Mais Informações No Site: http://maurosg8.wix.com/dwpoketibia
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brasil0014 deu reputação a NatsU em [Link Quebrado] All-In-One (10.98)Concertei, obrigado!
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brasil0014 deu reputação a Qwizer em [v32] GlobalFull 11/12 - New Asuras, Falcons, Warzones 4,5,6 . (Updates Frequentes)Global 11/12x [v32]
- New Falcons
- New Asuras
- Warzone 4,5,6
- Exercise Training
- Raids 100%
- Monstros 100%
- Trainer Offline 100%
- Trainer Online 100%
- Taming system funcionando 100%;
- Database completa
- War System 100%
- Global MAP Full
- Store 100%
- Imbuement
- Prey System
- Entre outros sistemas.
Projeto no: GITHUB
Scan Vírus Total
IMAGES
Créditos:
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brasil0014 deu reputação a Gabrieltxu em [PEDIDO] Item de Slotelseif item.itemid == 1225 then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_LEGS).uid then doPlayerSendCancel(cid, "You must put your item in the correct place!") return tue end deve ser isso ? :v
ou eu entendi errado? vc quer que nao pode usar o items se nao tiver no sloot legs ou checar se ele tem um item no slot legs?
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brasil0014 recebeu reputação de KotZletY em sistemas de pokemon no tibia normal-----------Scripts para TFS 0.4DEV NAO FOI TESTADO EM OUTRA!-----
(FUNCIONOU PERFEITAMENTE ALL 100%, NO 8.60, PELOMENOS NA VERSAO TFS 0.4 dev 3884 disponibilizada aqui mesmo no fórum)
Sistema muito antigo de 2010, n dou suport e n sou autor em nada só trouxe pq é uma ajuda, créditos no final, então quem manja aew pode ir implementando e testando, até onde eu sei o autor já disponibilizou basta por os créditos dele ok, bom uso. (CASO DE ALGUMA TRETA AEW BASTA ME AVISAR)
Preview:
Antes de tudo, vá na pasta data/lib e adicione um script.lua com o nome de pokeLib e adicione isso:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- pokein, pokeout = 2222,2223 function doRemoveTile(pos)-- Script by mock pos.stackpos = 0 local sqm = getTileThingByPos(pos) doRemoveItem(sqm.uid,1) end function doCreateTile(id,pos) -- By mock doAreaCombatHealth(0,0,pos,0,0,0,CONST_ME_NONE) doCreateItem(id,1,pos) end function getPosDirs(p, dir) -- By MatheusMkalo return dir == 1 and {x=p.x-1, y=p.y, z=p.z} or dir == 2 and {x=p.x-1, y=p.y+1, z=p.z} or dir == 3 and {x=p.x, y=p.y+1, z=p.z} or dir == 4 and {x=p.x+1, y=p.y+1, z=p.z} or dir == 5 and {x=p.x+1, y=p.y, z=p.z} or dir == 6 and {x=p.x+1, y=p.y-1, z=p.z} or dir == 7 and {x=p.x, y=p.y-1, z=p.z} or dir == 8 and {x=p.x-1, y=p.y-1, z=p.z} end function doItem(pos,a,d)-- Script by mock doCreateTile(460,pos) pos.stackpos = 0 local c = getTileThingByPos(pos) doItemSetAttribute(c.uid, "aid", a) end function getDescription(uid) for i,x in pairs(getItemDescriptions(uid)) do if i == "special" then return x end end end function findLetter(string, letter) for i = 1, #string do if string:sub(i, i) == letter then return i end end end function isWalkable(pos, creature, proj, pz)-- by Nord if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 0 then return false end if getTopCreature(pos).uid > 0 and creature then return false end if getTileInfo(pos).protection and pz then return false, true end local n = not proj and 3 or 2 for i = 0, 255 do pos.stackpos = i local tile = getTileThingByPos(pos) if tile.itemid ~= 0 and not isCreature(tile.uid) then if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then return false end end end return true end function getPosDirs(p, dir) return dir == 1 and {x=p.x-1, y=p.y, z=p.z} or dir == 2 and {x=p.x-1, y=p.y+1, z=p.z} or dir == 3 and {x=p.x, y=p.y+1, z=p.z} or dir == 4 and {x=p.x+1, y=p.y+1, z=p.z} or dir == 5 and {x=p.x+1, y=p.y, z=p.z} or dir == 6 and {x=p.x+1, y=p.y-1, z=p.z} or dir == 7 and {x=p.x, y=p.y-1, z=p.z} or dir == 8 and {x=p.x-1, y=p.y-1, z=p.z} end function canSummon(cid) local pos = getCreaturePosition(cid) local state = false for i = 1, 8 do if isWalkable(getPosDirs(getCreaturePosition(cid), i)) then state = true end end return state end function isPlayerSummon(cid, uid) if getCreatureMaster(uid) == cid then return TRUE end return FALSE end function getSummonLifes(cid) for _,x in pairs(getCreatureSummons(cid)) do return getCreatureHealth(x), getCreatureMaxHealth(x) end end function getItemsInContainerById(container, itemid) -- Function By Kydrai local items = {} if isContainer(container) and getContainerSize(container) > 0 then for slot=0, (getContainerSize(container)-1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then local itemsbag = getItemsInContainerById(item.uid, itemid) for i=0, #itemsbag do table.insert(items, itemsbag[i]) end else if itemid == item.itemid then table.insert(items, item.uid) end end end end return items end function addPokeball(cid, pokename, maxh) local s = doPlayerAddItem(cid, pokein) doItemSetAttribute(s, "poke", "This is "..pokename.."'s pokeball. HP = ["..maxh.."/"..maxh.."]") doItemSetAttribute(s, "description", "Contains a " .. pokename) end function getPokeOutLive(cid) dat = {} for slot = CONST_SLOT_FIRST, CONST_SLOT_LAST do local item = getPlayerSlotItem(cid, slot) if isContainer(item.uid) then local items = getItemsInContainerById(item.uid, pokeout) for _, ui in pairs(items) do if getItemAttribute(ui, "poke"):sub(#getItemAttribute(ui, "poke")) == "." then table.insert(dat, ui) end end end if item.itemid == pokeout then if getItemAttribute(item.uid, "poke"):sub(#getItemAttribute(item.uid, "poke")) == "." then table.insert(dat, item.uid) end end end return dat end
Go/Back Pokeball System
By: MatheusMkalo
Vá em data/actions/scripts e adicione um arquivo.lua com o nome de goback.lua
Depois de ter feito isso, adicione o seguinte script no arquivo goback.lua:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- local pokes = { ["Dragon"] = {level = 1, go = "Vai Dragon", back = "Volte Dragon."}, ["Demon"] = {level = 8, go = "Vai Demon", back = "Volte Demon."}, ["Dragon Lord"] = {level = 8, go = "Vai Dragon Lord", back = "Volte Dragon Lord."}, ["Rat"] = {level = 8, go = "Vai Rat", back = "Volte Rat."}, } local msgunica = false function onUse(cid, item, frompos, item2, topos) local maxh = tonumber(getItemAttribute(item.uid, "poke"):match("/(.+)]")) local health = tonumber(getItemAttribute(item.uid, "poke"):match("%[(.-)/")) if item.itemid == pokeout then if health ~= nil and health <= 0 then return doPlayerSendCancel(cid, "This pokemon is dead.") end if #getCreatureSummons(cid) >= 1 then for _,z in pairs(getCreatureSummons(cid)) do if getItemAttribute(item.uid, "poke"):find(getCreatureName(z)) then doTransformItem(item.uid, pokein) if msgunica then doCreatureSay(cid, "Back, " .. getCreatureName(z), TALKTYPE_SAY) else doCreatureSay(cid, pokes[getCreatureName(z)].back, TALKTYPE_SAY) end doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), ".")) .. " HP = ["..getCreatureHealth(z).."/"..getCreatureMaxHealth(z).."]") setPlayerStorageValue(cid, 61204, 0) doSendMagicEffect(getCreaturePosition(z), 10) return doRemoveCreature(z) end end end elseif item.itemid == pokein then if getTilePzInfo(getCreaturePosition(cid)) then return doPlayerSendCancel(cid, "You can't use pokeball in Protection Zones.") end if not canSummon(cid) then return doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTENOUGHROOM) end if getPlayerStorageValue(cid, 63215) >= 1 then return doPlayerSendCancel(cid, "You can't use pokeball while surfing.") end if getPlayerStorageValue(cid, 62314) >= 1 then return doPlayerSendCancel(cid, "You can't use pokeball while flying.") end if getPlayerStorageValue(cid, 59987) >= 1 then return doPlayerSendCancel(cid, "You can't use pokeball while riding.") end for i,x in pairs(pokes) do if #getCreatureSummons(cid) >= 1 then return doPlayerSendCancel(cid, "You already summoned a pokemon.") end if i == getItemAttribute(item.uid, "poke"):sub(9, findLetter(getItemAttribute(item.uid, "poke"), "'")-1) then if getPlayerLevel(cid) >= x.level then pk = doSummonCreature(i, getThingPosition(cid)) doConvinceCreature(cid, pk) setCreatureMaxHealth(pk, tonumber(getItemAttribute(item.uid, "poke"):match("/(.+)]"))) doCreatureAddHealth(pk, maxh) doCreatureAddHealth(pk, health-maxh) doTransformItem(item.uid, pokeout) if msgunica then doCreatureSay(cid, "Go, " .. i, TALKTYPE_SAY) else doCreatureSay(cid, x.go, TALKTYPE_SAY) end doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), "."))) doSendMagicEffect(getCreaturePosition(pk), 10) setPlayerStorageValue(cid, 61204, 1) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(cid, "LogoutPoke") break else doPlayerSendCancel(cid, "Only players level "..x.level.." or higher can use this pokemon.") end end end end return TRUE end
Depois, va em actions.xml e adicione a seguinte tag:
<action itemid="2222;2223" event="script" value="goback.lua"/>
Sendo que 2222 e 2223 são, respectivamente, o id da pokeball que ira "chamar" o pokemon, e o outro o id da pokeball que ira retirar o pokemon. (Seriam as pokebolas acesas e apagadas do PO)
Agora, para evitar alguns bugs, va em data/creaturescripts/scripts e crie um arquivo.lua com o nome goback.lua e bote o seguinte script dentro:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onLogout(cid) local health,maxhealth = getSummonLifes(cid) if getPlayerStorageValue(cid, 61204) >= 1 and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 62314) <= 0 and getPlayerStorageValue(cid, 59987) <= 0 then setPlayerStorageValue(cid, 61205, health) setPlayerStorageValue(cid, 61206, maxhealth) setPlayerStorageValue(cid, 61204, 0) setPlayerStorageValue(cid, 61207, 1) end if getPlayerStorageValue(cid, 62314) >= 1 then pos = getCreaturePosition(cid) for i = 1,8 do doRemoveTile(getPosDirs(getCreaturePosition(cid), i)) end doRemoveTile(getCreaturePosition(cid)) setPlayerStorageValue(cid, 61941, pos.x) setPlayerStorageValue(cid, 61942, pos.y) setPlayerStorageValue(cid, 61943, pos.z) end return TRUE end function onLogin(cid) local pokes = { ["Dragon"] = {lookType=267, speed = 1500}, ["Rat"] = {lookType=267, speed = 500}, } local pokesfly = { ["Dragon"] = {lookType = 216, speed = 500}, } local pokesride = { ["Dragon Lord"] = {lookType=4, speed = 3000}, ["Dragon"] = {lookType=4, speed = 500}, } if getPlayerStorageValue(cid, 62314) >= 1 then doCreateTile(460, {x=getPlayerStorageValue(cid, 61941), y=getPlayerStorageValue(cid, 61942), z=getPlayerStorageValue(cid, 61943)}) doTeleportThing(cid, {x=getPlayerStorageValue(cid, 61941), y=getPlayerStorageValue(cid, 61942), z=getPlayerStorageValue(cid, 61943)}) for i = 1,8 do doItem(getPosDirs(getCreaturePosition(cid), i), 65119+i) end local item = getPokeOutLive(cid)[1] local a = getItemAttribute(item, "poke"):match("This is (.-)'s pokeball.") doSetCreatureOutfit(cid, pokesfly[tostring(a)], -1) doChangeSpeed(cid, pokesfly[tostring(a)].speed) registerCreatureEvent(cid, "PlayerPokeDeath") end if getPlayerStorageValue(cid, 63215) >= 1 then local item = getPokeOutLive(cid)[1] local a = getItemAttribute(item, "poke"):match("This is (.-)'s pokeball.") doSetCreatureOutfit(cid, pokes[tostring(a)], -1) doChangeSpeed(cid, pokes[tostring(a)].speed) registerCreatureEvent(cid, "PlayerPokeDeath") end if getPlayerStorageValue(cid, 59987) >= 1 then local item = getPokeOutLive(cid)[1] local a = getItemAttribute(item, "poke"):match("This is (.-)'s pokeball.") doSetCreatureOutfit(cid, pokesride[tostring(a)], -1) doChangeSpeed(cid, pokesride[tostring(a)].speed) registerCreatureEvent(cid, "PlayerPokeDeath") end if getPlayerStorageValue(cid, 61207) >= 1 then local item = getPokeOutLive(cid)[1] doTransformItem(item, pokein) doRemoveCondition(cid, CONDITION_OUTFIT) doItemSetAttribute(item, "poke", getItemAttribute(item, "poke"):sub(#getItemAttribute(item, "poke")) ~= "]" and getItemAttribute(item, "poke") .. " HP = ["..getPlayerStorageValue(cid, 61205).."/"..getPlayerStorageValue(cid, 61206).."]" or getItemAttribute(item, "poke")) setPlayerStorageValue(cid, 61207, 0) end return TRUE end function onDeath(cid, deathList) local owner = getCreatureMaster(cid) doPlayerSendTextMessage(owner, 22, "Your pokemon died.") for slot = CONST_SLOT_FIRST, CONST_SLOT_LAST do local item = getPlayerSlotItem(owner, slot) if isContainer(item.uid) then local items = getItemsInContainerById(item.uid, pokeout) for _, ui in pairs(items) do if getItemAttribute(ui, "poke"):sub(#getItemAttribute(ui, "poke")) == "." then local maxh = tonumber(getItemAttribute(ui, "poke"):match("/(.+)]")) doItemSetAttribute(ui, "poke", getItemAttribute(ui, "poke"):sub(1, findLetter(getItemAttribute(ui, "poke"), ".")) .. " HP = [0/"..getCreatureMaxHealth(cid).."]") end end end if item.itemid == pokeout then if getItemAttribute(item.uid, "poke"):sub(#getItemAttribute(item.uid, "poke")) == "." then local maxh = tonumber(getItemAttribute(item.uid, "poke"):match("/(.+)]")) doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), ".")) .. " HP = [0/"..getCreatureMaxHealth(cid).."]") end end end doRemoveCreature(cid) setPlayerStorageValue(owner, 61207, 0) setPlayerStorageValue(owner, 61204, 0) return FALSE end
Agora adicione outro arquivo.lua na pasta data/creaturescripts/scripts com o nome de playerpdeath e bote esse script:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onDeath(cid) local health,maxhealth = getSummonLifes(cid) if #getCreatureSummons(cid) >= 1 then setPlayerStorageValue(cid, 61205, health) setPlayerStorageValue(cid, 61206, maxhealth) setPlayerStorageValue(cid, 61204, 0) setPlayerStorageValue(cid, 61207, 1) end if getPlayerStorageValue(cid, 63215) >= 1 then setPlayerStorageValue(cid, 61205, getPlayerStorageValue(cid, 61210)) setPlayerStorageValue(cid, 61206, getPlayerStorageValue(cid, 61209)) setPlayerStorageValue(cid, 61204, 0) setPlayerStorageValue(cid, 63215, 0) setPlayerStorageValue(cid, 61207, 1) end if getPlayerStorageValue(cid, 62314) >= 1 then setPlayerStorageValue(cid, 61205, getPlayerStorageValue(cid, 61262)) setPlayerStorageValue(cid, 61206, getPlayerStorageValue(cid, 61263)) setPlayerStorageValue(cid, 61204, 0) setPlayerStorageValue(cid, 62314, 0) setPlayerStorageValue(cid, 61207, 1) end if getPlayerStorageValue(cid, 59987) >=1 then setPlayerStorageValue(cid, 61205, getPlayerStorageValue(cid, 59988)) setPlayerStorageValue(cid, 61206, getPlayerStorageValue(cid, 59989)) setPlayerStorageValue(cid, 61204, 0) setPlayerStorageValue(cid, 59987, 0) setPlayerStorageValue(cid, 61207, 1) end return TRUE end
Depois va em creaturescripts.xml e adicione as seguintes TAGS:
<event type="death" name="PlayerPokeDeath" event="script" value="playerpdeath.lua"/> <event type="death" name="DiePoke" event="script" value="goback.lua"/> <event type="logout" name="LogoutPoke" event="script" value="goback.lua"/> <event type="login" name="LoginPoke" event="script" value="goback.lua"/>
Catch Pokemon System
By: MatheusMkalo
Vá em data/actions/scripts e adicione um arquivo.lua com o nome de catch.lua
Depois adicione o seguinte script dentro dele:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- local pokes = { ["Dragon"] = {corpseid = 5973, chance = 100, health = 12200, maxhealth = 12200}, ["Dragon Lord"] = {corpseid = 5984, chance = 100, health = 12200, maxhealth = 12200}, ["Demon"] = {corpseid = 5995, chance = 100, health = 12200, maxhealth = 12200}, } local time = 4 -- Tempo para mandar as mensagens e adiciona item function onUse(cid, item, frompos, item2, topos) for i,x in pairs(pokes) do if item2.itemid == x.corpseid then doRemoveItem(item.uid, 1) doRemoveItem(item2.uid, 1) if math.random(1,100) <= x.chance then function add() local s = doPlayerAddItem(cid, pokein) doItemSetAttribute(s, "poke", "This is "..i.."'s pokeball. HP = ["..x.health.."/"..x.maxhealth.."]") doItemSetAttribute(s, "description", "Contains a " .. i) end doSendMagicEffect(topos, 24) addEvent(add, time*1000) return addEvent(doPlayerSendTextMessage, time*1000, cid, 27, "You catch a " .. i .. ".") else addEvent(doPlayerSendTextMessage, time*1000, cid, 27, "Your pokeball broke.") return doSendMagicEffect(topos, 23) end end end return TRUE end
Depois adicione a seguinte TAG no actions.xml:
<action itemid="2147" event="script" value="catch.lua"/>
Sendo 2147, o id da sua pokebola para capturar pokemons (NAO A DE CHAMAR O POKEMON)
Npc Healler
By: MatheusMkalo
Vá em data/npc/scripts e adicione um arquivo.lua com o seguinte script:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end if msgcontains(msg, 'heal') then if #getCreatureSummons(cid) >= 1 then return selfSay('Voce precisa botar seus pokemons dentro da pokebola.', cid) end for slo = CONST_SLOT_FIRST, CONST_SLOT_LAST do local item = getPlayerSlotItem(cid, slo) if isContainer(item.uid) then local items = getItemsInContainerById(item.uid, pokeout) for i,x in pairs(items) do local maxh = tonumber(getItemAttribute(x, "poke"):match("/(.+)]")) doItemSetAttribute(x, "poke", getItemAttribute(x, "poke"):sub(1, findLetter(getItemAttribute(x, "poke"), ".")) .. " HP = ["..maxh.."/"..maxh.."]") doTransformItem(x, pokein) end local items2 = getItemsInContainerById(item.uid, pokein) for i,x in pairs(items2) do local maxh = tonumber(getItemAttribute(x, "poke"):match("/(.+)]")) doItemSetAttribute(x, "poke", getItemAttribute(x, "poke"):sub(1, findLetter(getItemAttribute(x, "poke"), ".")) .. " HP = ["..maxh.."/"..maxh.."]") end elseif item.itemid == pokeout or item.itemid == pokein then local maxh = tonumber(getItemAttribute(item.uid, "poke"):match("/(.+)]")) doItemSetAttribute(item.uid, "poke", getItemAttribute(item.uid, "poke"):sub(1, findLetter(getItemAttribute(item.uid, "poke"), ".")) .. " HP = ["..maxh.."/"..maxh.."]") doTransformItem(item.uid, pokein) end end selfSay('Pronto, voce e seus pokemons estao com a life maxima.', cid) end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
Depois va ate a pasta data/npc e adicione um arquivo.xml e bote isso dentro:
<?xml version="1.0" encoding="UTF-8"?> <npc name="Pokemon Healer" script="pokehealer.lua" walkinterval="2000" floorchange="0"> <health now="100" max="100"/> <look type="128" head="17" body="54" legs="114" feet="0" addons="2"/> <parameters> <parameter key="message_greet" value="Ola, diga {heal} para recuperar sua vida e a vida dos seus pokemons."/> </parameters> </npc>
Surf System
By: MatheusMkalo
Vá em data/actions/scripts e crie um arquivo.lua com o nome de surf e bote esse script dentro:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onUse(cid, item, frompos, item2, topos) local configs = { [4647] = {x = -2, y = 0}, -- 4647 é o id da borda oeste (lado esquerdo do player) [4645] = {x = 2, y = 0}, -- 4645 é o id da borda leste (lado direito do player) [4646] = {x = 0, y = 2}, -- 4646 é o id da borda sul (abaixo do player) [4644] = {x = 0, y = -2}, -- 4644 é o id da borda norte (acima do player) } local playerpos = getCreaturePosition(cid) local pokes = { ["Dragon"] = {lookType=267, speed = 1500}, ["Rat"] = {lookType=267, speed = 500}, } if #getCreatureSummons(cid) <= 0 and getPlayerStorageValue(cid, 63215) <= 0 then return doPlayerSendCancel(cid, "You need a pokemon to surf.") end l = false for i,x in pairs(pokes) do if getPlayerStorageValue(cid, 63215) <= 0 and i:lower() == getCreatureName(getCreatureSummons(cid)[1]):lower() then l = true end end if not l and getPlayerStorageValue(cid, 63215) <= 0 then return doPlayerSendCancel(cid, "This pokemon can't surf.") end if getPlayerStorageValue(cid, 63215) <= 0 then doTeleportThing(cid, {x=playerpos.x+configs[item2.itemid].x, y=playerpos.y+configs[item2.itemid].y, z=playerpos.z}) setPlayerStorageValue(cid, 63215, 1) doSetCreatureOutfit(cid, pokes[getCreatureName(getCreatureSummons(cid)[1])], -1) doCreatureSay(cid, "Let's surf, "..getCreatureName(getCreatureSummons(cid)[1]), 1) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) doChangeSpeed(cid, pokes[getCreatureName(getCreatureSummons(cid)[1])].speed) doRemoveCreature(getCreatureSummons(cid)[1]) else doTeleportThing(cid, {x=playerpos.x-configs[item2.itemid].x, y=playerpos.y-configs[item2.itemid].y, z=playerpos.z}) setPlayerStorageValue(cid, 63215, 0) doRemoveCondition(cid, CONDITION_OUTFIT) local item = getPokeOutLive(cid)[1] doCreatureSay(cid, "Im tired of surf, " .. getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), 1) pk = doSummonCreature(getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), getThingPosition(cid)) doConvinceCreature(cid, pk) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(cid, "LogoutPoke") setCreatureMaxHealth(pk, getPlayerStorageValue(cid, 61209)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 61209)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 61210)-getPlayerStorageValue(cid, 61209)) doChangeSpeed(cid, getCreatureBaseSpeed(cid)-getCreatureSpeed(cid)) end return TRUE end
Depois va em actions.xml e adicione essa tag:
<action itemid="4647;4645;4646;4644" event="script" value="surf.lua"/>
Ensinarei nos tutorias como adicionar novas bordas e botar cada pokemon com seu proprio outfit na agua.
OBS:Todos os scripts mudaram para implementar o surf, atualize-os
OBS2: Para funcionar o id da agua tem que ser 4820.
Para usar basta clicar na borda da agua.
Evolution System
By: MatheusMkalo
Vá em data/actions/scripts e adicione um script.lua com o nome de evolution.lua e bote esse script:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon System By Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon System By Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- local pokes = { ["Dragon"] = {level = 1, evolution = "Dragon Lord", maxh = 2000}, } local types = { ["Water"] = {itemid = 2277, "Horsea", "Goldeen", "Magikarp"}, ["Venom"] = {itemid = 2278, "Zubat", "Ekans"}, ["Thunder"] = {itemid = 2279, "Magnemite", "Pikachu"}, ["Rock"] = {itemid = 2280, "Geodude", "Graveler"}, ["Punch"] = {itemid = 2281, "Machop", "Machoke"}, ["Leaf"] = {itemid = 2276, "Ivysaur"}, ["Fire"] = {itemid = 2283, "Charmander", "Charmeleon", "Dragon"}, ["Coccon"] = {itemid = 2284, "Caterpie", "Metapod"}, ["Crystal"] = {itemid = 2285, "Dratini", "Dragonair"}, ["Darkness"] = {itemid = 2286, "Gastly", "Haunter"}, ["Earth"] = {itemid = 2287, "Cubone"}, ["Enigma"] = {itemid = 2288, "Abra", "Kadabra"}, ["Heart"] = {itemid = 2289, "Rattata", "Pidgey"}, ["Ice"] = {itemid = 2290, "Seel"}, } function onUse(cid, item, frompos, item2, topos) for i,x in pairs(types) do if item.itemid == x.itemid then if isCreature(item2.uid) then if isPlayerSummon(cid, item2.uid) then if table.find(x, getCreatureName(item2.uid)) then if getPlayerLevel(cid) >= pokes[getCreatureName(item2.uid)].level then local pokeball = getPokeOutLive(cid)[1] local slo = pokes[getCreatureName(item2.uid)].maxh local sle = pokes[getCreatureName(item2.uid)].evolution doItemSetAttribute(pokeball, "description", "Contains a " .. pokes[getCreatureName(item2.uid)].evolution) doPlayerSendTextMessage(cid, 27, "Your "..getCreatureName(item2.uid).." evolued to a "..pokes[getCreatureName(item2.uid)].evolution) doSendMagicEffect(topos, 18) doItemSetAttribute(pokeball, "poke", "") doItemSetAttribute(pokeball, "poke", "This is "..pokes[getCreatureName(item2.uid)].evolution.."'s pokeball. HP = ["..pokes[getCreatureName(item2.uid)].maxh.."/"..pokes[getCreatureName(item2.uid)].maxh.."]") doRemoveCreature(item2.uid) local pk = doSummonCreature(sle, topos) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(cid, "LogoutPoke") doConvinceCreature(cid, pk) setCreatureMaxHealth(pk, slo) setPlayerStorageValue(cid, 61204, 1) doCreatureAddHealth(pk, slo) doRemoveItem(item.uid, 1) break else return doPlayerSendCancel(cid, "You need to be level "..pokes[getCreatureName(item2.uid)].level.." or higher to use this stone in this pokemon.") end end end end end end return TRUE end
Depois vá em actions.xml e adicione esta tag:
<action itemid="2276;2277;2278;2279;2280;2281;2283;2284;2285;2286;2287;2288;2289;2290" event="script" value="evolution.lua" allowfaruse="1"/>
Fly System
By: MatheusMkalo, Credits: Mock
Vá em data/talkactions/scripts e adicione um arquivo.lua com o nome de fly e bote esse script:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon Systems by Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon Systems by Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onSay(cid, words, param) local pokes = { ["Dragon"] = {lookType = 216, speed = 500}, } if #getCreatureSummons(cid) <= 0 and getPlayerStorageValue(cid, 62314) <= 0 then doPlayerSendCancel(cid, "You need a pokemon to fly.") end if getPlayerStorageValue(cid, 62314) <= 0 and not pokes[getCreatureName(getCreatureSummons(cid)[1])] then return doPlayerSendCancel(cid, "This pokemon can't fly.") end if getPlayerStorageValue(cid, 62314) <= 0 then doSetCreatureOutfit(cid, pokes[getCreatureName(getCreatureSummons(cid)[1])], -1) doChangeSpeed(cid, pokes[getCreatureName(getCreatureSummons(cid)[1])].speed) setPlayerStorageValue(cid, 61263, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61262, getCreatureHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 62314, 1) registerCreatureEvent(cid, "LogoutPoke") doCreatureSay(cid, "Let's fly, "..getCreatureName(getCreatureSummons(cid)[1]), 1) doRemoveCreature(getCreatureSummons(cid)[1]) local ppos = getCreaturePos(cid) local newpos = {x=ppos.x, y=ppos.y, z = 0} doCreateTile(460, newpos) doTeleportThing(cid, newpos) for i = 1,8 do doItem(getPosDirs(getCreaturePosition(cid), i), 65119+i) end elseif getPlayerStorageValue(cid, 62314) >= 1 then local ppos = getCreaturePosition(cid) p = true for i = 1,17 do if getTileThingByPos({x=ppos.x, y=ppos.y, z=ppos.z+i}).itemid ~= 0 and not isWalkable({x=ppos.x, y=ppos.y, z=ppos.z+i}) then p = false break end if isWalkable({x=ppos.x, y=ppos.y, z=ppos.z+i}) then l = ppos.z + i break end end if not p or getTileThingByPos({x=ppos.x, y=ppos.y, z=l}).itemid == 4820 then return doPlayerSendCancel(cid, "You can't down in there.") end for i = 1,8 do doRemoveTile(getPosDirs(getCreaturePosition(cid), i)) end setPlayerStorageValue(cid, 62314, 0) doTeleportThing(cid, {x=ppos.x, y=ppos.y, z=l}) doRemoveTile(ppos) local item = getPokeOutLive(cid)[1] pk = doSummonCreature(getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), getThingPosition(cid)) doConvinceCreature(cid, pk) doCreatureSay(cid, "I'm tired of fly, "..getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), 1) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(cid, "PlayerPokeDeath") setCreatureMaxHealth(pk, getPlayerStorageValue(cid, 61263)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 61263)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 61262)-getPlayerStorageValue(cid, 61263)) doChangeSpeed(cid, getCreatureBaseSpeed(cid)-getCreatureSpeed(cid)) doRemoveCondition(cid, CONDITION_OUTFIT) end return TRUE end
Depois bote essa tag no talkaction.xml:
<talkaction words="!fly" event="script" value="fly.lua"/>
Va em data/movements/scripts e crie um arquivo.lua com o nome de fly.lua e bote:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon Systems by Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon Systems by Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onStepIn(cid, item, position, fromPosition) local actions = { [65120] = {del = {4,5,6}, add = {1,2,8}}, [65121] = {del = {8,7,6,5,4}, add = {8,1,2,3,4}}, [65122] = {del = {8,7,6}, add = {2,3,4}}, [65123] = {del = {2,1,8,7,6}, add = {6,5,4,3,2}}, [65124] = {del = {2,1,8}, add = {4,5,6}}, [65125] = {del = {8,1,2,3,4}, add = {8,7,6,5,4}}, [65126] = {del = {2,3,4}, add = {8,7,6}}, [65127] = {del = {6,5,4,3,2}, add = {6,7,8,1,2}}, } local configs = actions[item.actionid] for i = 1,8 do if table.find(configs.del, i) then doRemoveTile(getPosDirs(fromPosition, i)) end doItem(getPosDirs(getCreaturePosition(cid), i), 65119+i) end return TRUE end
Depois va em movements.xml e adicione essa tag:
<movevent type="StepIn" actionid="65120;65121;65122;65123;65124;65125;65126;65127" event="script" value="fly.lua"/>
Para usar o fly diga !fly para descer e subir
Ride System
By: MatheusMkalo
Vá em talkactions/scripts e crie um arquivo.lua com o nome de ride e bote esse script:
--[[ This file is part of Pokemon Systems by Mkalo. Pokemon Systems by Mkalo is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Pokemon Systems by Mkalo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Pokemon Systems by Mkalo. If not, see <http://www.gnu.org/licenses/>. ]]-- function onSay(cid, words) local pokesride = { ["Dragon Lord"] = {lookType=4, speed = 3000}, ["Dragon"] = {lookType=4, speed = 500}, } if #getCreatureSummons(cid) <= 0 and getPlayerStorageValue(cid, 59987) <= 0 then return doPlayerSendCancel(cid, "You need a pokemon to ride.") end if not canSummon(cid) and getPlayerStorageValue(cid, 59987) >= 1 then return doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTENOUGHROOM) end local sname = #getCreatureSummons(cid) >= 1 and getCreatureName(getCreatureSummons(cid)[1]) or nil if sname ~= nil and pokesride[sname] and getPlayerStorageValue(cid, 59987) <= 0 then doSetCreatureOutfit(cid, pokesride[sname], -1) doChangeSpeed(cid, pokesride[sname].speed) doCreatureSay(cid, "Let's ride, " .. sname, 1) setPlayerStorageValue(cid, 59987, 1) setPlayerStorageValue(cid, 59988, getCreatureHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 59989, getCreatureMaxHealth(getCreatureSummons(cid)[1])) doRemoveCreature(getCreatureSummons(cid)[1]) elseif getPlayerStorageValue(cid, 59987) >= 1 then setPlayerStorageValue(cid, 59987, 0) doRemoveCondition(cid, CONDITION_OUTFIT) local item = getPokeOutLive(cid)[1] doCreatureSay(cid, "Im tired of ride, " .. getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), 1) pk = doSummonCreature(getItemAttribute(item, "poke"):match("This is (.-)'s pokeball."), getThingPosition(cid)) doConvinceCreature(cid, pk) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(cid, "LogoutPoke") setCreatureMaxHealth(pk, getPlayerStorageValue(cid, 59989)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 59989)) doCreatureAddHealth(pk, getPlayerStorageValue(cid, 59988)-getPlayerStorageValue(cid, 59989)) doChangeSpeed(cid, getCreatureBaseSpeed(cid)-getCreatureSpeed(cid)) end return TRUE end
Agora bote essa tag em talkactions.xml:
<talkaction words="!ride" event="script" value="ride.lua"/>
Pra usar o ride é so falar !ride. Para configurar os pokemons é praticamente igual ao surf.
Configurando os scripts
Como adicionar mais pokemons no go/back:
No inicio do script, tem essa tabela com as informaçoes:
Copie a ultima linha (vermelha) e cole logo abaixo, editando os nomes e as mensagens ficando assim:
Voce pode configurar o level para usar o poke mudando o valor de level.
Configurando pokemons para o catch:[/b]
Olhe a tabela no inicio do script:
Faça o mesmo processo do acima de copiar e colar embaixo e editar:
Aonde as informaçoes corpseid, chance, health, maxhealth serao, respectivamente: Id do corpo do monstro, Chance de capturar em %, health que o pokemon iria ir pro player, e health maxima que o poke iria ir para o player.
Como trocar os ids das pokebolas, acesas e apagadas.
Para trocar o id da pokebola "acesa" e "apagada" basta mudar os ids 2222,2223 na lib sendo que 2222 eh o da acesa e o 2223 eh o id da apagada
Mude tambem na tag do action.xml que seu script ira funcionar perfeitamente.
Como adicionar mais bordas ao surf.
Primeiramente va em actions.xml e adicione os ids das bordas na tag do surf: (Eu fiz com a borda de areia)
Depois va no script surf.lua em actions e repare nessa parte:
Copie todas as 4 bordas e cole abaixo ficando:
Depois mude os ids das bordas do lado << conforme as informaçoes do lado >>, ficando:
Como adicionar mais pokes ao surf:
Va no script surf.lua em actions e repare nessa parte:
Ai voce pode adicionar o pokemon pra surf e o outfit que ele vai te dar na agua copiando o de cima e colando logo abaixo e editando algumas coisas:
Lembre-se de depois que acabar de editar toda a tabela no surf.lua, va no goback.lua em creaturescripts e substitua a tabela pokes, pela que esta na actions surf.lua:
Como adicionar mais pokes no evolution:
Repare nessa parte do script evolution.lua em actions:
Bem voce deve copiar o primeiro monstro da tabela "pokes", e adicionar no final e mudar as configuraçoes:
Sendo level,evolution,maxh respectivamente, o level pra evoluir o poke, o nome da evoluçao, e a health maxima do pokemon evoluido.
Depois eh so adicionar o Nome do monstro que foi adicionado a tabela "pokes" na tabela "types", no lugar do type dele:
Como adicionar mais pokes no fly:
Repare nas partes iguais no fly.lua (talkaction) e no goback.lua(creaturescripts):
fly.lua:
goback.lua:
A unica coisa que mudou foi o nome da tabela, "pokes" e "pokesfly", para adicionar mais pokes no fly basta adicionar no fly.lua e botar igual no goback.lua.
Informaçoes Importantes!!!
Para testar o script de catch que esta no topico, voce deve deletar as tags de encantamento de armas.
Para poder summonar os pokemons com o go/back, voce precisa ir no arquivo.xml do monstro e editar essa linha:
Se estiver convinceable="0", mude para convinceable="1" ficando:
Creditos Especiais:
Kydrai pela funçao "getItemsInContainerById"
MarcelloMkez
Mock por algumas funçoes do fly system dele.
Agradecimentos:
D3rs00n (Me ajudou a fazer sumir o corpo do pokemon)
Julio Cezar (Ajudou reportando bugs e testando scripts)
Miih (Ajudou reportando bugs e testando scripts)
Arth3miS (Ajudou reportando bugs e testando scripts)
E para todos que reportaram bugs.
Bugs, erros, duvidas, elogios no topico.
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brasil0014 deu reputação a Skydangerous em Eliminando erros ao passar do NPCS 0.3.6 +Nesse tutorial ensinarei a retirar os erros dos npcs, que bugam após você passar sua versão 0.3.6 para revisões maiores.
ERRO:
ERRO 2:
[08/02/2013 02:43:03] [Error - Npc interface]
[08/02/2013 02:43:03] data/npc/scripts/default.lua
[08/02/2013 02:43:03] Description:
[08/02/2013 02:43:03] data/npc/scripts/default.lua:1: attempt to index global 'KeywordHandler' (a nil value)
[08/02/2013 02:43:03] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/default.lua
Resolvendo:
1- Baixe o arquivo que está disponível no tópico.
2- Vá no diretório do seu otserv em data/npc/
3- Apague a pasta LIB
4- Extraia o arquivo que você acabou de baixar no mesmo diretório.
5- Se você fez tudo isso, todos esses erros serão eliminados.
Agora ligue seu servidor, os npcs estarão te respondendo, estarão no jogo ..
Have Fun (:
Scan: https://www.virustotal.com/pt/file/30da4e08be2e33e62a11bc578c1b88868e7f97406836e0594fe5d6fbf1b46f14/analysis/1401908503/
lib.rar
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brasil0014 deu reputação a flaviofelipezik em [AJUDA] Npc não responde ao comando hiquando eu falo hi em algum npc da este erro aqui
[11:41:36.536] [Error - NpcScript Interface]
[11:41:36.538] data/npc/scripts/default.lua:onCreatureSay
[11:41:36.540] Description:
[11:41:36.545] data/npc/lib/npc.lua:51: attempt to call global 'isValidPosition'
(a nil value)
[11:41:36.549] stack traceback:
[11:41:36.551] data/npc/lib/npc.lua:51: in function 'getDistanceTo'
[11:41:36.554] data/npc/lib/npcsystem/npchandler.lua:572: in function 'isInRang
e'
[11:41:36.557] data/npc/lib/npcsystem/npchandler.lua:384: in function 'onCreatu
reSay'
[11:41:36.559] data/npc/scripts/default.lua:7: in function <data/npc/scripts/de
fault.lua:7>
eu tentei troca a pasta lib e continuo sem resultados
resolvido ja galera quem tiver o mesmo problema que eu sigas os passo deste tutorial aqui
http://www.tibiaking.com/forum/topic/34780-eliminando-erros-ao-passar-do-npcs-036/
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brasil0014 deu reputação a GuuhTorres em Pokemon Dash AdvancedBruno Oliver,obrigado por ajudar a responder aos devidos usuários.
Ganhou um REP+ como incentivo.
Obrigado.Att GuuhTorres.
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brasil0014 deu reputação a larafaz em Outfit inicial da vocaçãFala ferinha depois de uns dias consegui resolver nossos problemas e vou postar aqui para te ajudar
primeiro de tudo esqueça esse papo de samples hahaha nao sera preciso...
ficou feliz neh
entao bora la
vai em:
data\creaturescripts
Pronto problema resolvido.. tem storage entao nao tera bug de sempre mudar o outfit Agora da um REP+ pra ajudar Precisar eh noix -
brasil0014 deu reputação a Guilherme em OTClientOTCLIENT
Most bad-ass alternative otserv client
O que é OTClient?
Otclient é um cliente de Tibia alternativo para uso com OTServ. Tem como objetivo ser completo e flexível, usando LUA scripting para todas as funcionalidades da interface de jogos e arquivos de configuração com uma sintaxe semelhante ao CSS para o design da interface do cliente. Otclient trabalha com um sistema modular, isto significa que cada funcionalidade é um módulo separados, dando a possibilidade de os utilizadores modificar e personalizar nada facilmente. Os usuários também podem criar novos mods e estender interface do jogo para seus próprios propósitos. Otclient é escrito em C + 2011, o próximo padrão C + + e muito no roteiro lua.
Screenshots
Download:
Github: https://github.com/edubart/otclient
Fórum: http://forum.otclient.info/
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brasil0014 deu reputação a Avuenja em OTClient 0.6.7 | 10.71Valeu Matheus! :3
De nada, estamos ai para isso
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brasil0014 deu reputação a yurinhorevolution em [8.54] Digitibia ServerO meu tá dando esse erro:
Sorry
Temple position is wrong. Contact with the administration.
Como arrumo isso ?
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brasil0014 deu reputação a Meclost em [8.54] Digitibia ServerMeu anti virus achou um trojan ai '-'
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brasil0014 deu reputação a dionatanleal em [8.54] Digitibia Servereu tambem to com o mesmo problema da erro de conekçao
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brasil0014 deu reputação a Maroni Neves em [8.54] Digitibia ServerTem o Ip-change tem que ter vc coloca seu ip e aperta em change ip alem doque vc tem que abrir as portas do firewall do windows 7171 e 7172
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brasil0014 deu reputação a franceelino em [8.54] Digitibia Serveroi eu quero um ot digimon bom com quase todos os digimon pfv passa ai pfv ?
ou um ot pokemon igual o do otpokemon com shiny stone area vip e todo mais meu facebook kamilla lima
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brasil0014 deu reputação a Snowsz em AINCRAD ONLINE FREEPATCH 2014Parabéns, seu tópico de conteúdo foi aprovado!
Muito obrigado pela sua contribuição, nós do Tibia King agradecemos.
Seu conteúdo com certeza ajudará à muitos outros, você recebeu +1 REP.
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brasil0014 deu reputação a Nechros em Free for use!Faz tempo q n posto nada aqui né galera, (N só eu, tópico infelizmente morreu =/)
Volto aqui disponibilizando pra vcs a versão completa da água q fiz no meu caderno de rascunhos (deem uma passada la: http://tibiaking.com/forum/topic/15354-rabiscos-de-nechros/)
Caso ajude alguém, me ajudem dando REP++ ai pessoal. Vcs n tem ideia de como é difícil fazer esse trabalho bem feito. uhehueh
Abraços =D