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NPC's não vendem blesse ocorre o seguinte erro.

[23/2/2013 21:42:0] [Error - NpcScript Interface] 

[23/2/2013 21:42:0] data/npc/scripts/Eremo.lua:onCreatureSay

[23/2/2013 21:42:0] Description: 

[23/2/2013 21:42:0] data/npc/lib/npcsystem/modules.lua:146: attempt to compare nil with number

[23/2/2013 21:42:0] stack traceback:

[23/2/2013 21:42:0]  data/npc/lib/npcsystem/modules.lua:146: in function 'callback'

[23/2/2013 21:42:0]  data/npc/lib/npcsystem/keywordhandler.lua:42: in function 'processMessage'

[23/2/2013 21:42:0]  data/npc/lib/npcsystem/keywordhandler.lua:177: in function 'processNodeMessage'

[23/2/2013 21:42:0]  data/npc/lib/npcsystem/keywordhandler.lua:129: in function 'processMessage'

[23/2/2013 21:42:0]  data/npc/lib/npcsystem/npchandler.lua:453: in function 'onCreatureSay'

[23/2/2013 21:42:0]  data/npc/scripts/Eremo.lua:10: in function <data/npc/scripts/Eremo.lua:10>

Troquei o scripts dos NPC's e o erro persiste.

Um dos 5 NPC's bless.

local keywordHandler = KeywordHandler:new()

local npcHandler = NpcHandler:new(keywordHandler)

NpcSystem.parseParameters(npcHandler)

-- OTServ event handling functions start

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end

function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end

function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end

function onThink() npcHandler:onThink() end

-- OTServ event handling functions end

-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!

local travelNode = keywordHandler:addKeyword({'cormaya'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Should I teleport you back to Pemaret?'})

travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=33287, y=31956, z=6} })

travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Maybe later.'})

local travelNode = keywordHandler:addKeyword({'back'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Should I teleport you back to Pemaret?'})

travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=33287, y=31956, z=6} })

travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Maybe later.'})

-------------

local node1 = keywordHandler:addKeyword({'wisdom of solitude'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Here on the Eremo Island you may receive the blessing The Wisdom of Solitude 2000 gold. Are you still interested?'})

node1:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 1, premium = true, cost = 2000})

node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Oh. You do not have enough money.'})

npcHandler:addModule(FocusModule:new())

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