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  • ahh vai no OTclient (somente com isso vocÊ vai conseguir, a não ser que vc pegue a source do client do tibia, coisa que n sei fazer, mas com o OTclient voce   Vai em modules/client_options/options.l

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-- The Forgotten Server Config

	
-- Account manager
	
accountManager = true
	
namelockManager = true
	
newPlayerChooseVoc = false
newPlayerSpawnPosX = 40
newPlayerSpawnPosY = 57
newPlayerSpawnPosZ = 9
newPlayerTownId = 8
newPlayerLevel = 3	
newPlayerMagicLevel = 1
	
generateAccountNumber = false
	
generateAccountSalt = false

	
-- Unjustified kills
	
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
	
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
	
-- *RedSkull equivalents.
	
-- Auto banishing works only if useBlackSkull set to negative.
	
-- advancedFragList is not advised if you use huge frags
	
-- requirements.
	
useFragHandler = true
	
redSkullLength = 30 * 24 * 60 * 60
	
blackSkullLength = 45 * 24 * 60 * 60
	
dailyFragsToRedSkull = 3
	
weeklyFragsToRedSkull = 5
	
monthlyFragsToRedSkull = 10
	
dailyFragsToBlackSkull = dailyFragsToRedSkull
	
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	
dailyFragsToBanishment = dailyFragsToRedSkull
	
weeklyFragsToBanishment = weeklyFragsToRedSkull
	
monthlyFragsToBanishment = monthlyFragsToRedSkull
	
blackSkulledDeathHealth = 40
	
blackSkulledDeathMana = 0
	
useBlackSkull = true
	
advancedFragList = false

	
-- Banishments
	
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
	
-- killsBanLength works only if useBlackSkull option is disabled.
	
notationsToBan = 3
	
warningsToFinalBan = 4
	
warningsToDeletion = 5
	
banLength = 7 * 24 * 60 * 60
	
killsBanLength = 7 * 24 * 60 * 60
	
finalBanLength = 30 * 24 * 60 * 60
	
ipBanishmentLength = 1 * 24 * 60 * 60
	
broadcastBanishments = true
	
maxViolationCommentSize = 200
	
violationNameReportActionType = 2
	
autoBanishUnknownBytes = false

	
-- Battle
	
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
	
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
	
-- deathLostPercent set to nil enables manual mode.
	
worldType = "open"
	
protectionLevel = 40
	
pvpTileIgnoreLevelAndVocationProtection = true
	
pzLocked = 30 * 1000
	
huntingDuration = 60 * 1000
	criticalHitChance = 7
	
criticalHitMultiplier = 1
	
displayCriticalHitNotify = false

removeWeaponAmmunition = true	
removeWeaponCharges = true
	
removeRuneCharges = true
	
whiteSkullTime = 15 * 60 * 1000
	
noDamageToSameLookfeet = false
	
showHealingDamage = true
showHealingDamageForMonsters = false
	
fieldOwnershipDuration = 5 * 1000
	
stopAttackingAtExit = false
	
loginProtectionPeriod = 10 * 1000
	
deathLostPercent = 10
	
stairhopDelay = 2 * 1000
	
pushCreatureDelay = 2 * 1000
	
deathContainerId = 1987
	
gainExperienceColor = 215
	
addManaSpentInPvPZone = true
	
squareColor = 0
	
allowFightback = true
	
fistBaseAttack = 7

	
-- Connection config
	
worldId = 0
	
ip = "127.0.0.1"

bindOnlyGlobalAddress = false
	
loginPort = 7171
	
gamePort = 7172
	
loginTries = 10
	
retryTimeout = 5 * 1000
	
loginTimeout = 60 * 1000
	
maxPlayers = 1000
	motd = ".:: xxxxxxxxx ::."
	
displayOnOrOffAtCharlist = false
	
onePlayerOnlinePerAccount = true
	
allowClones = false
	serverName = "Forgotten"
	
loginMessage = "Welcome to the Forgotten Server!"
	
statusTimeout = 5 * 60 * 1000
	
replaceKickOnLogin = true
	
forceSlowConnectionsToDisconnect = false
	
loginOnlyWithLoginServer = false
	
premiumPlayerSkipWaitList = false

	
-- RSA
	
-- NOTE: These should not be changed unless you know what your doing!
	
-- Prime1 - known as p; Prime2 - known as q; Public - known as e;
	
-- Modulus - known as n; Private - known as d.
	rsaPrime1=
"14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113"
	rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101"
	rsaPublic = "65537"
	rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413"
	rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073"

	-- Database
	
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
	
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
	
-- encryptionType can be plain, md5, sha1, sha256, sha512 or vahash.
	
sqlType = "sqlite"
	
sqlHost = "localhost"
	
sqlPort = 3306
	
sqlUser = "root"
	
sqlPass = ""
	
sqlDatabase = "theforgottenserver"
	
sqlFile = "theforgottenserver.s3db"
	
sqlKeepAlive = 0
	
mysqlReadTimeout = 10
	
mysqlWriteTimeout = 10
	
encryptionType = "sha1"

	
-- Deathlist
	
deathListEnabled = true
	
deathListRequiredTime = 1 * 60 * 1000
	deathAssistCount = 19
	
maxDeathRecords = 5

	
-- Guilds
	ingameGuildManagement = true
	
levelToFormGuild = 8
	
premiumDaysToFormGuild = 0
	
guildNameMinLength = 4
	
guildNameMaxLength = 20

	
-- Highscores
	
highscoreDisplayPlayers = 15
	
updateHighscoresAfterMinutes = 60

	
-- Houses
	
buyableAndSellableHouses = true
	
houseNeedPremium = true
	
bedsRequirePremium = true
levelToBuyHouse = 40
	
housesPerAccount = 0
	
houseRentAsPrice = false
	
housePriceAsRent = false
	
housePriceEachSquare = 500	
houseRentPeriod = "weekly"
	
houseCleanOld = 0
	
guildHalls = true	
-- Item usage
	
timeBetweenActions = 200
	
timeBetweenExActions = 1000
	
hotkeyAimbotEnabled = true

	
-- Map
	
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
	
mapName = "Baiak Yurots.otbm"
	
mapAuthor = "Jhony"
	
randomizeTiles = true
	
storeTrash = true
	
cleanProtectedZones = true
	
mailboxDisabledTowns = ""

	
-- Process
	
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
	
-- niceLevel works only on *nix systems
	
-- coresUsed are seperated by comma cores ids used by server process,
	
-- default is -1, so it stays untouched (automaticaly assigned by OS).
	
defaultPriority = "high"
	
niceLevel = 5
	
coresUsed = "-1"

	
-- Startup
	startupDatabaseOptimization = true
	
updatePremiumStateAtStartup = true
	
confirmOutdatedVersion = false

	
-- Spells
	formulaLevel = 5.0
	
formulaMagic = 1.0
	
bufferMutedOnSpellFailure = false
	
spellNameInsteadOfWords = false
	
emoteSpells = false
	
unifiedSpells = true

	
-- Outfits
	allowChangeOutfit = true
	
allowChangeColors = true
	
allowChangeAddons = true
	
disableOutfitsForPrivilegedPlayers = false
	
addonsOnlyPremium = false	
-- Miscellaneous
	
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
	
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
	
dataDirectory = "data/"
	
logsDirectory = "data/logs/"
	
bankSystem = true
	
displaySkillLevelOnAdvance = false
	
promptExceptionTracerErrorBox = true

maximumDoorLevel = 999	
maxMessageBuffer = 4
	
tradeLimit = 100

	
-- VIP list
	separateVipListPerCharacter = false
	
vipListDefaultLimit = 20
	
vipListDefaultPremiumLimit = 100

	
-- Saving-related
	
-- useHouseDataStorage usage may be found at README.
	
saveGlobalStorage = true
	
useHouseDataStorage = false
	
storePlayerDirection = false

	
-- Loot
	
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
	
checkCorpseOwner = true
	
monsterLootMessage = 0
	
monsterLootMessageType = 25

	
-- Ghost mode
	
ghostModeInvisibleEffect = false
	
ghostModeSpellEffects = false

	
-- Limits
	idleWarningTime = 14 * 60 * 1000
	
idleKickTime = 15 * 60 * 1000

reportsExpirationAfterReads = 1
	
playerQueryDeepness = 2
	
tileLimit = 0
	
protectionTileLimit = 0
	
houseTileLimit = 0

	
-- Premium-related
	
freePremium = false
	
premiumForPromotion = false
-- Blessings
	
-- NOTE: blessingReduction* regards items/containers loss.
	
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
	
blessings = true
	
blessingOnlyPremium = false

blessingReductionBase = 30
	
blessingReductionDecrement = 5
	
eachBlessReduction = 8

	
-- Rates
	
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
	
-- rateExperienceFromPlayers 0 to disable.
	
experienceStages = true
rateExperience = 30.0
	
rateExperienceFromPlayers = 0
	
rateSkill = 30.0
	
rateMagic = 25.0
	
rateLoot = 2.0
	
rateSpawn = 1
-- Monster rates
	
rateMonsterHealth = 1.0
	
rateMonsterMana = 1.0
	
rateMonsterAttack = 1.0
	
rateMonsterDefense = 1.0

	
-- Experience from players
	
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
	
-- player will gain experience from every lower leveled player.
	
-- max~Threshold* set to 0 will disable the maximum threshold:
	
-- player will gain experience from every higher leveled player.
	
minLevelThresholdForKilledPlayer = 0.9
	
maxLevelThresholdForKilledPlayer = 1.1

	
-- Stamina
	
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
	
-- rateStaminaHits multiplies every hit done a creature, which are later
	
-- multiplied by player attack speed.
	
-- rateStaminaGain is multiplying every second of logged out time, eg:
	
-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
	
-- rateStaminaThresholdGain is dividing in case the normal gain (that is
	
-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
	
-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
	
-- staminaRatingLimit* is in minutes.
	
rateStaminaLoss = 1
	
rateStaminaGain = 3
	
rateStaminaThresholdGain = 12

staminaRatingLimitTop = 40 * 60
	
staminaRatingLimitBottom = 14 * 60
	
staminaLootLimit = 14 * 60
	
rateStaminaAboveNormal = 1.5
	
rateStaminaUnderNormal = 0.5
	
staminaThresholdOnlyPremium = true

	
-- Party
	
-- NOTE: experienceShareLevelDifference is float number.
	
-- experienceShareLevelDifference is highestLevel * value
	
experienceShareRadiusX = 30
	
experienceShareRadiusY = 30
	
experienceShareRadiusZ = 1
	
experienceShareLevelDifference = 2 / 3
	
extraPartyExperienceLimit = 20
	
extraPartyExperiencePercent = 5
	
experienceShareActivity = 2 * 60 * 1000

	
-- Global save
	
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
	
-- if you want such a system please check out data/globalevents/globalevents.xml.
	
globalSaveEnabled = false
	
globalSaveHour = 8

globalSaveMinute = 0
	
shutdownAtGlobalSave = true
	
cleanMapAtGlobalSave = false

	
-- Spawns
	
deSpawnRange = 2
	
deSpawnRadius = 50

	
-- Summons
	
maxPlayerSummons = 2
	
teleportAllSummons = false
	
teleportPlayerSummons = false

	
-- Status
	statusPort = 7171
	
ownerName = "Jhony"
	
ownerEmail = "LINK"
	
url = "LINK"
	
location = "Brazil"
	
displayGamemastersWithOnlineCommand = false

	
-- Logs
	
-- NOTE: This kind of logging does not work in GUI version.
	
-- For such, please compile the software with __GUI_LOGS__ flag.
	
displayPlayersLogging = true
	
prefixChannelLogs = ""
	
runFile = ""
	
outputLog = ""
	
truncateLogOnStartup = false

	
-- Manager
	
-- NOTE: managerPassword left blank disables manager.
	
managerPort = 7171
	
managerLogs = true
	
managerPassword = ""
	
managerLocalhostOnly = true
	
managerConnectionsLimit = 1

	
-- Admin
	
-- NOTE: adminPassword left blank disables manager.
	
-- Set to anything if you set adminRequireLogin to false.
	
-- adminEncryption available options: rsa1024xtea;
	
-- remember to set correct data!
	
adminPort = 7171
	
adminLogs = true
	
adminPassword = ""
	
adminLocalhostOnly = true
	
adminConnectionsLimit = 1
	
adminRequireLogin = true
	
adminEncryption = ""
	
adminEncryptionData = ""

Postado

Faça uma cópia do seu config.lua e entre essas duas linhas: 

 

generateAccountSalt = false

    
-- Unjustified kills

 

adiocione isso :

 

lightInterval = 7500

lightChange = 1
startupTime = 351
startupLight = 40
Postado

Mudou nada :(

Você mudou os numeros lá?

llightInterval = 75000

-- a cada "lightInterval" ms vai passar 1 minuto
lightChange = 500
-- quanto de light ira alterar durante passagem de dia/noite
startupTime = 551
-- quantas horas serão ao ligar o server (360 = 6:00 a.m, 1080 = 6:00 p.m, varia de 0 a 1440)
startupLight = 360
-- quanto de light vai estar ao ligar o server

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