Postado Julho 19, 2015 9 anos não sei se estou no lugar certo !! voltando ao assunto meu spells ta dando error no distro -----------------------------Spelll------------------------------------------------- local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat1, COMBAT_PARAM_EFFECT, 15) setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 15) setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -0.5, 0, -0.6, 0) local combat2 = createCombatObject() setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat2, COMBAT_PARAM_EFFECT, 15) setCombatParam(combat2, COMBAT_PARAM_DISTANCEEFFECT, 15) setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -0.5, 0, -0.6, 0) local combat3 = createCombatObject() setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat3, COMBAT_PARAM_EFFECT, 15) setCombatParam(combat3, COMBAT_PARAM_DISTANCEEFFECT, 15) setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -0.5, 0, -0.6, 0) local combat4 = createCombatObject() setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat4, COMBAT_PARAM_EFFECT, 15) setCombatParam(combat4, COMBAT_PARAM_DISTANCEEFFECT, 15) setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -0.5, 0, -0.6, 0) local combat5 = createCombatObject() setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat5, COMBAT_PARAM_EFFECT, 15) setCombatParam(combat5, COMBAT_PARAM_DISTANCEEFFECT, 15) setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC, -0.5, 0, -0.6, 0) local function onCastSpell1(parameters) doCombat(parameters.cid, parameters.combat1, parameters.var) end local function onCastSpell2(parameters) doCombat(parameters.cid, parameters.combat2, parameters.var) end local function onCastSpell3(parameters) doCombat(parameters.cid, parameters.combat3, parameters.var) end local function onCastSpell4(parameters) doCombat(parameters.cid, parameters.combat4, parameters.var) end local function onCastSpell5(parameters) doCombat(parameters.cid, parameters.combat5, parameters.var) end function onCastSpell(cid, var) local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4, combat5 = combat5 } if isCreature(cid) then addEvent(onCastSpell1, 0, parameters) end if isCreature(cid) then addEvent(onCastSpell2, 300, parameters) end if isCreature(cid) then addEvent(onCastSpell3, 600, parameters) end if isCreature(cid) then addEvent(onCastSpell4, 900, parameters) end if isCreature(cid) then addEvent(onCastSpell5, 1200, parameters) end return true end -----------------------------error no distro----------------------------------- [18/07/2015 11:58:53] [Error - Spell Interface] [18/07/2015 11:58:53] In a timer event called from: [18/07/2015 11:58:54] data/spells/scripts/sakura/fubuki no jutsu.lua:onCastSpell [18/07/2015 11:58:54] Description: [18/07/2015 11:58:54] (luaDoCombat) Creature not found UP
Postado Julho 19, 2015 9 anos Diretor local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat1, COMBAT_PARAM_EFFECT, 15) setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 15) setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -0.5, 0, -0.6, 0) local combat2 = createCombatObject() setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat2, COMBAT_PARAM_EFFECT, 15) setCombatParam(combat2, COMBAT_PARAM_DISTANCEEFFECT, 15) setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -0.5, 0, -0.6, 0) local combat3 = createCombatObject() setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat3, COMBAT_PARAM_EFFECT, 15) setCombatParam(combat3, COMBAT_PARAM_DISTANCEEFFECT, 15) setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -0.5, 0, -0.6, 0) local combat4 = createCombatObject() setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat4, COMBAT_PARAM_EFFECT, 15) setCombatParam(combat4, COMBAT_PARAM_DISTANCEEFFECT, 15) setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -0.5, 0, -0.6, 0) local combat5 = createCombatObject() setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat5, COMBAT_PARAM_EFFECT, 15) setCombatParam(combat5, COMBAT_PARAM_DISTANCEEFFECT, 15) setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC, -0.5, 0, -0.6, 0) local function onCastSpell1(parameters) doCombat(parameters.cid, parameters.combat1, parameters.var) end local function onCastSpell2(parameters) doCombat(parameters.cid, parameters.combat2, parameters.var) end local function onCastSpell3(parameters) doCombat(parameters.cid, parameters.combat3, parameters.var) end local function onCastSpell4(parameters) doCombat(parameters.cid, parameters.combat4, parameters.var) end local function onCastSpell5(parameters) doCombat(parameters.cid, parameters.combat5, parameters.var) end function onCastSpell(cid, var) local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4, combat5 = combat5 } if isCreature(cid) then addEvent(onCastSpell1, 1, parameters) end if isCreature(cid) then addEvent(onCastSpell2, 300, parameters) end if isCreature(cid) then addEvent(onCastSpell3, 600, parameters) end if isCreature(cid) then addEvent(onCastSpell4, 900, parameters) end if isCreature(cid) then addEvent(onCastSpell5, 1200, parameters) end return true end tenta Eu sou um entusiasta da programação apaixonado por ajudar a comunidade open source a crescer. Sempre em busca de novos desafios e oportunidades para contribuir com meu código. #OpenSource #Programação #Contribuição
Postado Julho 19, 2015 9 anos Autor vou testar aqui, mais oque vc mudou mano ? O error ainda continua man :S Editado Julho 19, 2015 9 anos por alisonrenna (veja o histórico de edições)
Postado Julho 23, 2015 9 anos Geralmente esse erro ocorre quando o tempo de exhausted configurado no spells.xml é menor que o exhausted do script por exemplo: 1.2s o exhausted no script e 1s no spells.xml
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