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Ai galerinha gostaria de uma ajudinha urgentemente!. Tipo quando eu dou !frags o frag aparece na tela do personagem com isso podendo prejudicar até a morte (Segue print a baixo) . Gostaria da quele !frags "azul" que fica no default  << o meu anterior era esse no default, mas depois de eu configurar-la para otx ficou desse jeito (Print a baixo) 

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  • Thiago Virtuoso
    Thiago Virtuoso

    local config = { useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')), advancedFragList = getBooleanFromString(getConfigValue('advancedFragList')) } function onSay(cid, word

  • Thiago Virtuoso
    Thiago Virtuoso

    local config = { useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')), } function onSay(cid, words, param, channel) if(not config.useFragHandler) then return false

Postado
  • Autor
18 minutos atrás, Way20 disse:

Posta o script para que possamos te ajudar.

local config = {
    useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),
    advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))
}

function onSay(cid, words, param, channel)
    if(not config.useFragHandler) then
        return false
    end

    local time = os.time()
    local times = {today = (time - 86400), week = (time - (7 * 86400))}

    local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
    if(result:getID() ~= -1) then
        repeat
            local content = {
                name = result:getDataString("name"),
                level = result:getDataInt("level"),
                date = result:getDataInt("date")
            }
            if(content.date > times.today) then
                table.insert(contents.day, content)
            elseif(content.date > times.week) then
                table.insert(contents.week, content)
            else
                table.insert(contents.month, content)
            end
        until not result:next()
        result:free()
    end

    local size = {
        day = table.maxn(contents.day),
        week = table.maxn(contents.week),
        month = table.maxn(contents.month)
    }
    if(config.advancedFragList) then
        local result = "Frags gained today: " .. size.day .. "."
        if(size.day > 0) then
            for _, content in ipairs(contents.day) do
                result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
            end

            result = result .. "\n"
        end

        result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."
        if(size.week > 0) then
            for _, content in ipairs(contents.week) do
                result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
            end

            result = result .. "\n"
        end

        result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."
        if(size.month > 0) then
            for _, content in ipairs(contents.month) do
                result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
            end

            result = result .. "\n"
        end

        local skullEnd = getPlayerSkullEnd(cid)
        if(skullEnd > 0) then
            result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)
        end

        doPlayerPopupFYI(cid, result)
    else
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You currently have " .. size.day .. " frags today, " .. (size.day + size.week) .. " this week and " .. (size.day + size.week + size.month) .. " this month.")
        if(size.day > 0) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").")
        end

        local skullEnd = getPlayerSkullEnd(cid)
        if(skullEnd > 0) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
        end
    end

    return true
end
 

Postado
local config = {
    useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),
    advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))
}
function onSay(cid, words, param, channel)
    if(not config.useFragHandler) then
        return false
    end
    local time = os.time()
    local times = {today = (time - 86400), week = (time - (7 * 86400))}
    local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
    if(result:getID() ~= -1) then
        repeat
            local content = {
                name = result:getDataString("name"),
                level = result:getDataInt("level"),
                date = result:getDataInt("date")
            }
            if(content.date > times.today) then
                table.insert(contents.day, content)
            elseif(content.date > times.week) then
                table.insert(contents.week, content)
            else
                table.insert(contents.month, content)
            end
        until not result:next()
        result:free()
    end
    local size = {
        day = table.maxn(contents.day),
        week = table.maxn(contents.week),
        month = table.maxn(contents.month)
    }
    if(config.advancedFragList) then
        local result = "Frags gained today: " .. size.day .. "."
        if(size.day > 0) then
            for _, content in ipairs(contents.day) do
                result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
            end
            result = result .. "\n"
        end
        result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."
        if(size.week > 0) then
            for _, content in ipairs(contents.week) do
                result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
            end
            result = result .. "\n"
        end
        result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."
        if(size.month > 0) then
            for _, content in ipairs(contents.month) do
                result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
            end
            result = result .. "\n"
        end
        local skullEnd = getPlayerSkullEnd(cid)
        if(skullEnd > 0) then
            result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)
        end
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, result)
    else
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You currently have " .. size.day .. " frags today, " .. (size.day + size.week) .. " this week and " .. (size.day + size.week + size.month) .. " this month.")
        if(size.day > 0) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").")
        end
        local skullEnd = getPlayerSkullEnd(cid)
        if(skullEnd > 0) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
        end
    end
    return true
end

Tente isso

Postado
  • Autor
2 minutos atrás, Thiago Virtuoso disse:

local config = {
    useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),
    advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))
}
function onSay(cid, words, param, channel)
    if(not config.useFragHandler) then
        return false
    end
    local time = os.time()
    local times = {today = (time - 86400), week = (time - (7 * 86400))}
    local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
    if(result:getID() ~= -1) then
        repeat
            local content = {
                name = result:getDataString("name"),
                level = result:getDataInt("level"),
                date = result:getDataInt("date")
            }
            if(content.date > times.today) then
                table.insert(contents.day, content)
            elseif(content.date > times.week) then
                table.insert(contents.week, content)
            else
                table.insert(contents.month, content)
            end
        until not result:next()
        result:free()
    end
    local size = {
        day = table.maxn(contents.day),
        week = table.maxn(contents.week),
        month = table.maxn(contents.month)
    }
    if(config.advancedFragList) then
        local result = "Frags gained today: " .. size.day .. "."
        if(size.day > 0) then
            for _, content in ipairs(contents.day) do
                result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
            end
            result = result .. "\n"
        end
        result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."
        if(size.week > 0) then
            for _, content in ipairs(contents.week) do
                result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
            end
            result = result .. "\n"
        end
        result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."
        if(size.month > 0) then
            for _, content in ipairs(contents.month) do
                result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
            end
            result = result .. "\n"
        end
        local skullEnd = getPlayerSkullEnd(cid)
        if(skullEnd > 0) then
            result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)
        end
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, result)
    else
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You currently have " .. size.day .. " frags today, " .. (size.day + size.week) .. " this week and " .. (size.day + size.week + size.month) .. " this month.")
        if(size.day > 0) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").")
        end
        local skullEnd = getPlayerSkullEnd(cid)
        if(skullEnd > 0) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
        end
    end
    return true
end

Tente isso

Bom cara, esse ficou do azulzinho saindo da tela. Mas tem um porem gostaria que ele ficasse tipo assim 

21:19 You currently have 0 frags today, 0 this week and 0 this month.

 

 

e ele está assim.. 21:19 Frags gained today: 0.
Frags gained this week: 0.
Frags gained this month: 0.  /// agradeço desde já

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