Postado Junho 14, 2017 8 anos Fala galera do TK blz então eu estou desde manhã tentando arrumar um problema que estou tendo no meu servidor e já esta ficando a noite e nada de uma resposta então venho aqui pedir um suporte a vocês está acontecendo o seguinte o meu servidor é poketibia e tem lá o sistema de pesca certinho porém ao upar a pesca do 13 para o 14 fica extremamente dificil upar a skill eu queria entender o porque disso eu já aumentei o skill rate no config.lua para ganhar mais e nada até o 13 é rápido chega no 14 fica extremamente dificil eu queria entender o porque disso aqui está o script de pesca Spoiler function onUse(cid, item, fromPos, itemEx, toPos) if getTileInfo(getCreaturePosition(cid)).protection or #getCreatureSummons(cid) >= 1 and getTileInfo(getCreaturePosition(getCreatureSummons(cid)[1])).protection then return true end if getPlayerStorageValue(cid, 63215) >= 1 then return true end if getPlayerStorageValue(cid, 17000) >= 1 then return true end if getPlayerStorageValue(cid, 17001) >= 1 then return true end local d0 = { [0] = {pokemon = 'Magikarp p'}, } local d13 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'poliwag p'}, [5] = {pokemon = 'goldeen p'}, [6] = {pokemon = 'goldeen p'}, } local d18 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, } local d25 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, } local d30 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, } local d35 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, [23] = {pokemon = 'seadra p'}, [24] = {pokemon = 'croconaw p'}, [25] = {pokemon = 'cloyster p'}, [26] = {pokemon = 'dewgong p'}, [27] = {pokemon = 'kabuto p'}, [28] = {pokemon = 'omanyte p'}, [29] = {pokemon = 'lotad p'}, } local d40 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, [23] = {pokemon = 'seadra p'}, [24] = {pokemon = 'croconaw p'}, [25] = {pokemon = 'cloyster p'}, [26] = {pokemon = 'dewgong p'}, [27] = {pokemon = 'kabuto p'}, [28] = {pokemon = 'omanyte p'}, [29] = {pokemon = 'lotad p'}, [30] = {pokemon = 'poliwrath p'}, [31] = {pokemon = 'vaporeon p'}, [32] = {pokemon = 'azumarill p'}, [33] = {pokemon = 'golduck p'}, [34] = {pokemon = 'politoed p'}, [35] = {pokemon = 'tentacruel p'}, [36] = {pokemon = 'blastoise p'}, [37] = {pokemon = 'chinchou p'}, } local d45 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, [23] = {pokemon = 'seadra p'}, [24] = {pokemon = 'croconaw p'}, [25] = {pokemon = 'cloyster p'}, [26] = {pokemon = 'dewgong p'}, [27] = {pokemon = 'kabuto p'}, [28] = {pokemon = 'omanyte p'}, [29] = {pokemon = 'lotad p'}, [30] = {pokemon = 'poliwrath p'}, [31] = {pokemon = 'vaporeon p'}, [32] = {pokemon = 'azumarill p'}, [33] = {pokemon = 'golduck p'}, [34] = {pokemon = 'politoed p'}, [35] = {pokemon = 'tentacruel p'}, [36] = {pokemon = 'blastoise p'}, [37] = {pokemon = 'chinchou p'}, [38] = {pokemon = 'surskit p'}, [39] = {pokemon = 'corphish p'}, [40] = {pokemon = 'barboach p'}, [41] = {pokemon = 'carvanha p'}, [42] = {pokemon = 'clamperl p'}, [43] = {pokemon = 'crawdaunt p'}, [44] = {pokemon = 'luvdisc p'}, [45] = {pokemon = 'wingull p'}, [46] = {pokemon = 'corsola p'}, [47] = {pokemon = 'kabutops p'}, [48] = {pokemon = 'lanturn p'}, [49] = {pokemon = 'marshtomp p'}, [50] = {pokemon = 'omastar p'}, [51] = {pokemon = 'gyarados p'}, [52] = {pokemon = 'kingdra p'}, [53] = {pokemon = 'lombre p'}, [54] = {pokemon = 'feraligatr p'}, [55] = {pokemon = 'slowking p'}, [56] = {pokemon = 'quagsire p'}, [57] = {pokemon = 'octillery p'}, } local d50 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, [23] = {pokemon = 'seadra p'}, [24] = {pokemon = 'croconaw p'}, [25] = {pokemon = 'cloyster p'}, [26] = {pokemon = 'dewgong p'}, [27] = {pokemon = 'kabuto p'}, [28] = {pokemon = 'omanyte p'}, [29] = {pokemon = 'lotad p'}, [30] = {pokemon = 'poliwrath p'}, [31] = {pokemon = 'vaporeon p'}, [32] = {pokemon = 'azumarill p'}, [33] = {pokemon = 'golduck p'}, [34] = {pokemon = 'politoed p'}, [35] = {pokemon = 'tentacruel p'}, [36] = {pokemon = 'blastoise p'}, [37] = {pokemon = 'chinchou p'}, [38] = {pokemon = 'surskit p'}, [39] = {pokemon = 'corphish p'}, [40] = {pokemon = 'barboach p'}, [41] = {pokemon = 'carvanha p'}, [42] = {pokemon = 'clamperl p'}, [43] = {pokemon = 'crawdaunt p'}, [44] = {pokemon = 'luvdisc p'}, [45] = {pokemon = 'wingull p'}, [46] = {pokemon = 'corsola p'}, [47] = {pokemon = 'kabutops p'}, [48] = {pokemon = 'lanturn p'}, [49] = {pokemon = 'marshtomp p'}, [50] = {pokemon = 'omastar p'}, [51] = {pokemon = 'gyarados p'}, [52] = {pokemon = 'kingdra p'}, [53] = {pokemon = 'lombre p'}, [54] = {pokemon = 'feraligatr p'}, [55] = {pokemon = 'slowking p'}, [56] = {pokemon = 'quagsire p'}, [57] = {pokemon = 'octillery p'}, [58] = {pokemon = 'gorebyss p'}, [59] = {pokemon = 'huntail p'}, [60] = {pokemon = 'pelipper p'}, [61] = {pokemon = 'whiscash p'}, [62] = {pokemon = 'swampert p'}, [63] = {pokemon = 'ludicolo p'}, [64] = {pokemon = 'mantine p'}, [65] = {pokemon = 'qwilfish p'}, } local d60 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, [23] = {pokemon = 'seadra p'}, [24] = {pokemon = 'croconaw p'}, [25] = {pokemon = 'cloyster p'}, [26] = {pokemon = 'dewgong p'}, [27] = {pokemon = 'kabuto p'}, [28] = {pokemon = 'omanyte p'}, [29] = {pokemon = 'lotad p'}, [30] = {pokemon = 'poliwrath p'}, [31] = {pokemon = 'vaporeon p'}, [32] = {pokemon = 'azumarill p'}, [33] = {pokemon = 'golduck p'}, [34] = {pokemon = 'politoed p'}, [35] = {pokemon = 'tentacruel p'}, [36] = {pokemon = 'blastoise p'}, [37] = {pokemon = 'chinchou p'}, [38] = {pokemon = 'surskit p'}, [39] = {pokemon = 'corphish p'}, [40] = {pokemon = 'barboach p'}, [41] = {pokemon = 'carvanha p'}, [42] = {pokemon = 'clamperl p'}, [43] = {pokemon = 'crawdaunt p'}, [44] = {pokemon = 'luvdisc p'}, [45] = {pokemon = 'wingull p'}, [46] = {pokemon = 'corsola p'}, [47] = {pokemon = 'kabutops p'}, [48] = {pokemon = 'lanturn p'}, [49] = {pokemon = 'marshtomp p'}, [50] = {pokemon = 'omastar p'}, [51] = {pokemon = 'gyarados p'}, [52] = {pokemon = 'kingdra p'}, [53] = {pokemon = 'lombre p'}, [54] = {pokemon = 'feraligatr p'}, [55] = {pokemon = 'slowking p'}, [56] = {pokemon = 'quagsire p'}, [57] = {pokemon = 'octillery p'}, [58] = {pokemon = 'gorebyss p'}, [59] = {pokemon = 'huntail p'}, [60] = {pokemon = 'pelipper p'}, [61] = {pokemon = 'whiscash p'}, [62] = {pokemon = 'swampert p'}, [63] = {pokemon = 'ludicolo p'}, [64] = {pokemon = 'mantine p'}, [65] = {pokemon = 'qwilfish p'}, [66] = {pokemon = 'spheal p'}, [67] = {pokemon = 'sealeo p'}, [68] = {pokemon = 'wailmer p'}, [69] = {pokemon = 'sharpedo p'}, [70] = {pokemon = 'feebas p'}, } local config = { waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825}, } local skill = getPlayerSkillLevel(cid, 6) local playerpos = {x=getCreaturePosition(cid).x, y=getCreaturePosition(cid).y+1, z=getCreaturePosition(cid).z} if(isInArray(config.waters, itemEx.itemid)) then doSendMagicEffect(toPos, CONST_ME_LOSEENERGY) if skill >= 60 then local random = math.random(0, 70) if random <= 70 then local criature = doCreateMonster(d60[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 7) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 50 then local random = math.random(0, 65) if random <= 65 then local criature = doCreateMonster(d50[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 7) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 45 then local random = math.random(0, 57) if random <= 57 then local criature = doCreateMonster(d45[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 7) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 40 then local random = math.random(0, 37) if random <= 37 then local criature = doCreateMonster(d40[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 7) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 35 then local random = math.random(0, 29) if random <= 29 then local criature = doCreateMonster(d35[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 7) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 30 then local random = math.random(0, 35) if random <= 22 then local criature = doCreateMonster(d30[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 10) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 25 then local random = math.random(0, 22) if random <= 14 then local criature = doCreateMonster(d25[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 15) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 18 then local random = math.random(0, 20) if random <= 11 then local criature = doCreateMonster(d18[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 20) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 13 then local random = math.random(0, 14) if random <= 6 then local criature = doCreateMonster(d13[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 25) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 0 and skill < 13 then local random = math.random(0, 3) if random <= 0 then local criature = doCreateMonster(d0[0].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 30) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end return true end return true end return true end return true end return true end return true end return true end end end end end end se alguém puder me ajudar a entender ficarei extremamente agradecido desde já obrigado Projeto ATS (Naruto)Informações AbaixoFacebookYoutubeDiscord Tutoriais / ConteúdosClique Aqui
Postado Junho 14, 2017 8 anos @Brunds ao você usar o item de pesca, no caso a vara de pescar, o script da um random na tabela de pokes de acordo com seu nível de pesca, e então cria um monstro, logo depois de criar, ele roda a tabela de monsters que você tem no caso se você ta usando algum monstro, no seu caso poke, então ele seta o target do monstro criado(pescado) no seu monstro, caso você não tenha, ele seta em você. E o que upa a pesca é essa função doPlayerAddSkillTry(cid, 6, 25), ela adiciona xp em uma skill, no caso a skill 6 é a skill de pesca(fish), então ele adiciona 25 pontos de xp a cada vez que você usa a vara de pescar na água, e mais um pouco quando você consegue pescar um monstro(poke). Basta alterar a quantidade de exp que cada pescada irá dar, isso diretamente na função do script!
Postado Junho 14, 2017 8 anos Autor 2 minutos atrás, KotZletY disse: @Brunds ao você usar o item de pesca, no caso a vara de pescar, o script da um random na tabela de pokes de acordo com seu nível de pesca, e então cria um monstro, logo depois de criar, ele roda a tabela de monsters que você tem no caso se você ta usando algum monstro, no seu caso poke, então ele seta o target do monstro criado(pescado) no seu monstro, caso você não tenha, ele seta em você. E o que upa a pesca é essa função doPlayerAddSkillTry(cid, 6, 25), ela adiciona xp em uma skill, no caso a skill 6 é a skill de pesca(fish), então ele adiciona 25 pontos de xp a cada vez que você usa a vara de pescar na água, e mais um pouco quando você consegue pescar um monstro(poke). Basta alterar a quantidade de exp que cada pescada irá dar!! vlw mano eu tava pensando em editar essa parte mas não tava com receio de bugar tudo kkk base kpdo já é toda bugada kkk vlw maninho 45 minutos atrás, KotZletY disse: @Brunds ao você usar o item de pesca, no caso a vara de pescar, o script da um random na tabela de pokes de acordo com seu nível de pesca, e então cria um monstro, logo depois de criar, ele roda a tabela de monsters que você tem no caso se você ta usando algum monstro, no seu caso poke, então ele seta o target do monstro criado(pescado) no seu monstro, caso você não tenha, ele seta em você. E o que upa a pesca é essa função doPlayerAddSkillTry(cid, 6, 25), ela adiciona xp em uma skill, no caso a skill 6 é a skill de pesca(fish), então ele adiciona 25 pontos de xp a cada vez que você usa a vara de pescar na água, e mais um pouco quando você consegue pescar um monstro(poke). Basta alterar a quantidade de exp que cada pescada irá dar, isso diretamente na função do script! ae man eu alterei blz mas ai por exemplo eu alterei a xp eu dou reload action e o cara pesca upa rapido mas quando upa de nivel a pesca fica super hard denovo upar não continua ganhando "bastante" xp a skill ... alguma idéia do que sejá aumentei bastante pra ver se fazia efeito depois disso e nada olha quanto ta a xp Spoiler function onUse(cid, item, fromPos, itemEx, toPos) if getTileInfo(getCreaturePosition(cid)).protection or #getCreatureSummons(cid) >= 1 and getTileInfo(getCreaturePosition(getCreatureSummons(cid)[1])).protection then return true end if getPlayerStorageValue(cid, 63215) >= 1 then return true end if getPlayerStorageValue(cid, 17000) >= 1 then return true end if getPlayerStorageValue(cid, 17001) >= 1 then return true end local d0 = { [0] = {pokemon = 'Magikarp p'}, } local d13 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'poliwag p'}, [5] = {pokemon = 'goldeen p'}, [6] = {pokemon = 'goldeen p'}, } local d18 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, } local d25 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, } local d30 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, } local d35 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, [23] = {pokemon = 'seadra p'}, [24] = {pokemon = 'croconaw p'}, [25] = {pokemon = 'cloyster p'}, [26] = {pokemon = 'dewgong p'}, [27] = {pokemon = 'kabuto p'}, [28] = {pokemon = 'omanyte p'}, [29] = {pokemon = 'lotad p'}, } local d40 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, [23] = {pokemon = 'seadra p'}, [24] = {pokemon = 'croconaw p'}, [25] = {pokemon = 'cloyster p'}, [26] = {pokemon = 'dewgong p'}, [27] = {pokemon = 'kabuto p'}, [28] = {pokemon = 'omanyte p'}, [29] = {pokemon = 'lotad p'}, [30] = {pokemon = 'poliwrath p'}, [31] = {pokemon = 'vaporeon p'}, [32] = {pokemon = 'azumarill p'}, [33] = {pokemon = 'golduck p'}, [34] = {pokemon = 'politoed p'}, [35] = {pokemon = 'tentacruel p'}, [36] = {pokemon = 'blastoise p'}, [37] = {pokemon = 'chinchou p'}, } local d45 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, [23] = {pokemon = 'seadra p'}, [24] = {pokemon = 'croconaw p'}, [25] = {pokemon = 'cloyster p'}, [26] = {pokemon = 'dewgong p'}, [27] = {pokemon = 'kabuto p'}, [28] = {pokemon = 'omanyte p'}, [29] = {pokemon = 'lotad p'}, [30] = {pokemon = 'poliwrath p'}, [31] = {pokemon = 'vaporeon p'}, [32] = {pokemon = 'azumarill p'}, [33] = {pokemon = 'golduck p'}, [34] = {pokemon = 'politoed p'}, [35] = {pokemon = 'tentacruel p'}, [36] = {pokemon = 'blastoise p'}, [37] = {pokemon = 'chinchou p'}, [38] = {pokemon = 'surskit p'}, [39] = {pokemon = 'corphish p'}, [40] = {pokemon = 'barboach p'}, [41] = {pokemon = 'carvanha p'}, [42] = {pokemon = 'clamperl p'}, [43] = {pokemon = 'crawdaunt p'}, [44] = {pokemon = 'luvdisc p'}, [45] = {pokemon = 'wingull p'}, [46] = {pokemon = 'corsola p'}, [47] = {pokemon = 'kabutops p'}, [48] = {pokemon = 'lanturn p'}, [49] = {pokemon = 'marshtomp p'}, [50] = {pokemon = 'omastar p'}, [51] = {pokemon = 'gyarados p'}, [52] = {pokemon = 'kingdra p'}, [53] = {pokemon = 'lombre p'}, [54] = {pokemon = 'feraligatr p'}, [55] = {pokemon = 'slowking p'}, [56] = {pokemon = 'quagsire p'}, [57] = {pokemon = 'octillery p'}, } local d50 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, [23] = {pokemon = 'seadra p'}, [24] = {pokemon = 'croconaw p'}, [25] = {pokemon = 'cloyster p'}, [26] = {pokemon = 'dewgong p'}, [27] = {pokemon = 'kabuto p'}, [28] = {pokemon = 'omanyte p'}, [29] = {pokemon = 'lotad p'}, [30] = {pokemon = 'poliwrath p'}, [31] = {pokemon = 'vaporeon p'}, [32] = {pokemon = 'azumarill p'}, [33] = {pokemon = 'golduck p'}, [34] = {pokemon = 'politoed p'}, [35] = {pokemon = 'tentacruel p'}, [36] = {pokemon = 'blastoise p'}, [37] = {pokemon = 'chinchou p'}, [38] = {pokemon = 'surskit p'}, [39] = {pokemon = 'corphish p'}, [40] = {pokemon = 'barboach p'}, [41] = {pokemon = 'carvanha p'}, [42] = {pokemon = 'clamperl p'}, [43] = {pokemon = 'crawdaunt p'}, [44] = {pokemon = 'luvdisc p'}, [45] = {pokemon = 'wingull p'}, [46] = {pokemon = 'corsola p'}, [47] = {pokemon = 'kabutops p'}, [48] = {pokemon = 'lanturn p'}, [49] = {pokemon = 'marshtomp p'}, [50] = {pokemon = 'omastar p'}, [51] = {pokemon = 'gyarados p'}, [52] = {pokemon = 'kingdra p'}, [53] = {pokemon = 'lombre p'}, [54] = {pokemon = 'feraligatr p'}, [55] = {pokemon = 'slowking p'}, [56] = {pokemon = 'quagsire p'}, [57] = {pokemon = 'octillery p'}, [58] = {pokemon = 'gorebyss p'}, [59] = {pokemon = 'huntail p'}, [60] = {pokemon = 'pelipper p'}, [61] = {pokemon = 'whiscash p'}, [62] = {pokemon = 'swampert p'}, [63] = {pokemon = 'ludicolo p'}, [64] = {pokemon = 'mantine p'}, [65] = {pokemon = 'qwilfish p'}, } local d60 = { [0] = {pokemon = 'magikarp p'}, [1] = {pokemon = 'horsea p'}, [2] = {pokemon = 'krabby p'}, [3] = {pokemon = 'poliwag p'}, [4] = {pokemon = 'shellder p'}, [5] = {pokemon = 'slowpoke p'}, [6] = {pokemon = 'goldeen p'}, [7] = {pokemon = 'psyduck p'}, [8] = {pokemon = 'staryu p'}, [9] = {pokemon = 'tentacool p'}, [10] = {pokemon = 'poliwhirl p'}, [11] = {pokemon = 'seel p'}, [12] = {pokemon = 'squirtle p'}, [13] = {pokemon = 'totodile p'}, [14] = {pokemon = 'seaking p'}, [15] = {pokemon = 'starmie p'}, [16] = {pokemon = 'remoraid p'}, [17] = {pokemon = 'wooper p'}, [18] = {pokemon = 'marill p'}, [19] = {pokemon = 'mudkip p'}, [20] = {pokemon = 'slowbro p'}, [21] = {pokemon = 'wartortle p'}, [22] = {pokemon = 'kingler p'}, [23] = {pokemon = 'seadra p'}, [24] = {pokemon = 'croconaw p'}, [25] = {pokemon = 'cloyster p'}, [26] = {pokemon = 'dewgong p'}, [27] = {pokemon = 'kabuto p'}, [28] = {pokemon = 'omanyte p'}, [29] = {pokemon = 'lotad p'}, [30] = {pokemon = 'poliwrath p'}, [31] = {pokemon = 'vaporeon p'}, [32] = {pokemon = 'azumarill p'}, [33] = {pokemon = 'golduck p'}, [34] = {pokemon = 'politoed p'}, [35] = {pokemon = 'tentacruel p'}, [36] = {pokemon = 'blastoise p'}, [37] = {pokemon = 'chinchou p'}, [38] = {pokemon = 'surskit p'}, [39] = {pokemon = 'corphish p'}, [40] = {pokemon = 'barboach p'}, [41] = {pokemon = 'carvanha p'}, [42] = {pokemon = 'clamperl p'}, [43] = {pokemon = 'crawdaunt p'}, [44] = {pokemon = 'luvdisc p'}, [45] = {pokemon = 'wingull p'}, [46] = {pokemon = 'corsola p'}, [47] = {pokemon = 'kabutops p'}, [48] = {pokemon = 'lanturn p'}, [49] = {pokemon = 'marshtomp p'}, [50] = {pokemon = 'omastar p'}, [51] = {pokemon = 'gyarados p'}, [52] = {pokemon = 'kingdra p'}, [53] = {pokemon = 'lombre p'}, [54] = {pokemon = 'feraligatr p'}, [55] = {pokemon = 'slowking p'}, [56] = {pokemon = 'quagsire p'}, [57] = {pokemon = 'octillery p'}, [58] = {pokemon = 'gorebyss p'}, [59] = {pokemon = 'huntail p'}, [60] = {pokemon = 'pelipper p'}, [61] = {pokemon = 'whiscash p'}, [62] = {pokemon = 'swampert p'}, [63] = {pokemon = 'ludicolo p'}, [64] = {pokemon = 'mantine p'}, [65] = {pokemon = 'qwilfish p'}, [66] = {pokemon = 'spheal p'}, [67] = {pokemon = 'sealeo p'}, [68] = {pokemon = 'wailmer p'}, [69] = {pokemon = 'sharpedo p'}, [70] = {pokemon = 'feebas p'}, } local config = { waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825}, } local skill = getPlayerSkillLevel(cid, 6) local playerpos = {x=getCreaturePosition(cid).x, y=getCreaturePosition(cid).y+1, z=getCreaturePosition(cid).z} if(isInArray(config.waters, itemEx.itemid)) then doSendMagicEffect(toPos, CONST_ME_LOSEENERGY) if skill >= 60 then local random = math.random(0, 70) if random <= 70 then local criature = doCreateMonster(d60[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 5800000000000000000990) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 50 then local random = math.random(0, 65) if random <= 65 then local criature = doCreateMonster(d50[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 470000000000000000880) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 45 then local random = math.random(0, 57) if random <= 57 then local criature = doCreateMonster(d45[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 360000000000000790) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 40 then local random = math.random(0, 37) if random <= 37 then local criature = doCreateMonster(d40[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 2500000000000000680) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 35 then local random = math.random(0, 29) if random <= 29 then local criature = doCreateMonster(d35[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 15000000000000000) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 30 then local random = math.random(0, 35) if random <= 22 then local criature = doCreateMonster(d30[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 9000000000000880) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 25 then local random = math.random(0, 22) if random <= 14 then local criature = doCreateMonster(d25[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 60000000000550) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 18 then local random = math.random(0, 20) if random <= 11 then local criature = doCreateMonster(d18[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 30000000000820) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 13 then local random = math.random(0, 14) if random <= 6 then local criature = doCreateMonster(d13[random].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 10000000020) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end else if skill >= 0 and skill < 13 then local random = math.random(0, 3) if random <= 0 then local criature = doCreateMonster(d0[0].pokemon, playerpos,false) if not isCreature(criature) then return true end doPlayerAddSkillTry(cid, 6, 30000) doCreatureSetStorage(criature, 17, 5) if getPlayerStorageValue(criature, 200) == -1 then doCreatureSetStorage(criature, 200, "!, ") end doCreatureSetStorage(criature, 200, getPlayerStorageValue(criature, 200)..""..getCreatureName(cid)..", ") if #getCreatureSummons(cid) >= 1 then doMonsterSetTarget(criature, getCreatureSummons(cid)[1]) else doMonsterSetTarget(criature, cid) end return true end return true end return true end return true end return true end return true end return true end return true end end end end end end Projeto ATS (Naruto)Informações AbaixoFacebookYoutubeDiscord Tutoriais / ConteúdosClique Aqui
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