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opa tudo bom? eu gostaria de um sistema mais ou menos assim gente, ve se vcs sacam a ideia... 
existem os bichos black skull e os bichos normais, os monsters black skull tem 10% de td elevado, atk, def, hp... tudo !
eu gostaria de colocar skull black no meu servidor em bosses e em alguns monstros só...

como que eu faço para por skull em monstros?

 

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16 horas atrás, tataboy67 disse:

opa tudo bom? eu gostaria de um sistema mais ou menos assim gente, ve se vcs sacam a ideia... 
existem os bichos black skull e os bichos normais, os monsters black skull tem 10% de td elevado, atk, def, hp... tudo !
eu gostaria de colocar skull black no meu servidor em bosses e em alguns monstros só...

como que eu faço para por skull em monstros?

 

 

Escolha qual desses você quer e é só adicionar no monstro.

 


<flag emblem="1"/> -- Nesse caso seria o emblem verde !
<flag emblem="2"/> -- Nesse caso seria o emblem vermelho !
<flag emblem="3"/> -- Nesse caso seria o emblem azul !
<flag skull="1"/> -- YELLOW
<flag skull="2"/> -- GREEN
<flag skull="3"/> -- PK
<flag skull="4"/> -- RED
<flag skull="5"/> -- BLACK

não precisa de sistema, basta fazer outro monstro igual e adicionar esses 10% de tudo manual mais facil doque fazer esse sistema que você quer.

       112674.gif

 

 

 

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  • Autor
3 minutos atrás, Zzyzx disse:

 

Escolha qual desses você quer e é só adicionar no monstro.

 



<flag emblem="1"/> -- Nesse caso seria o emblem verde !
<flag emblem="2"/> -- Nesse caso seria o emblem vermelho !
<flag emblem="3"/> -- Nesse caso seria o emblem azul !
<flag skull="1"/> -- YELLOW
<flag skull="2"/> -- GREEN
<flag skull="3"/> -- PK
<flag skull="4"/> -- RED
<flag skull="5"/> -- BLACK

não precisa de sistema, basta fazer outro monstro igual e adicionar esses 10% de tudo manual mais facil doque fazer esse sistema que você quer.

ai q ta, ja tentei de tudo zyzz
da sempre erro na distro (base otx 30v)

image.thumb.png.b84cf17bd0ca935cb854e0de8b2b557d.png
sabe o motivo @Zzyzx 

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Spoiler

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Orshabaal" nameDescription="orshabaal" race="fire" experience="10000" speed="380" manacost="0">
    <health now="70500" max="70500" />
    <look type="201" corpse="2916" />
    <targetchange interval="2000" chance="10" />
    <flags>
        <flag skull="5" />
        <flag emblem="3"/>
        <flag rewardboss="1" />
        <flag summonable="0" />
        <flag attackable="1" />
        <flag hostile="1" />
        <flag illusionable="0" />
        <flag convinceable="0" />
        <flag pushable="0" />
        <flag canpushitems="1" />
        <flag canpushcreatures="1" />
        <flag targetdistance="1" />
        <flag runonhealth="2500" />
    </flags>
    
    <attacks>
        <attack name="melee" interval="2000" skill="190" attack="199" />
        <attack name="manadrain" interval="1000" chance="13" range="7" min="-300" max="-600" />
        <attack name="manadrain" interval="1000" chance="6" radius="5" target="0" min="-150" max="-550">
            <attribute key="areaEffect" value="poison" />
        </attack>
        <attack name="effect" interval="1000" chance="6" radius="5" target="0">
            <attribute key="areaEffect" value="blackspark" />
        </attack>
        <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-310" max="-900">
            <attribute key="shootEffect" value="fire" />
            <attribute key="areaEffect" value="firearea" />
        </attack>
        <attack name="firefield" interval="1000" chance="10" range="7" radius="4" target="1">
            <attribute key="shootEffect" value="fire" />
        </attack>
        <attack name="energy" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1250">
            <attribute key="areaEffect" value="energy" />
        </attack>
    </attacks>
    <defenses armor="90" defense="111">
        <defense name="healing" interval="1000" chance="9" min="1500" max="2500">
            <attribute key="areaEffect" value="blueshimmer" />
        </defense>
        <defense name="healing" interval="1000" chance="17" min="600" max="1000">
            <attribute key="areaEffect" value="blueshimmer" />
        </defense>
        <defense name="speed" interval="1000" chance="5" speedchange="1901" duration="7000">
            <attribute key="areaEffect" value="redshimmer" />
        </defense>
    </defenses>
    <elements>
        <element deathPercent="50" />
        <element holyPercent="-1" />
        <element icePercent="-1" />
    </elements>
    <immunities>
        <immunity fire="1" />
        <immunity earth="1" />
        <immunity lifedrain="1" />
        <immunity paralyze="1" />
        <immunity invisible="1" />
    </immunities>
    <summons maxSummons="4">
        <summon name="demon" interval="1000" chance="10" max="4" />
    </summons>
    <voices interval="2000" chance="7">
        <voice sentence="PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!" />
        <voice sentence="YOU ARE DOOMED!" />
        <voice sentence="ORSHABAAL IS BACK!" />
        <voice sentence="Be prepared for the day my masters will come for you!" />
        <voice sentence="SOULS FOR ORSHABAAL!" />
    </voices>
    <loot>
        <item id="6500" chance="100000" /><!-- demonic essence -->
        <item id="2152" countmax="69" chance="100000" /><!-- platinum coin -->
        <item id="6300" chance="50000" /><!-- death ring -->
        <item id="5954" chance="50000" /><!-- demon horn -->
        <item id="2143" countmax="15" chance="33333" /><!-- white pearl -->
        <item id="2462" chance="33333" /><!-- devil helmet -->
        <item id="7590" chance="33333" /><!-- great mana potion -->
        <item id="2214" chance="33333" /><!-- ring of healing -->
        <item id="2146" countmax="8" chance="33333" /><!-- small sapphire -->
        <item id="8473" chance="33333" /><!-- ultimate health potion -->
        <item id="2144" countmax="8" chance="25000" /><!-- black pearl -->
        <item id="2520" chance="25000" /><!-- demon shield -->
        <item id="2393" chance="25000" /><!-- giant sword -->
        <item id="2149" countmax="7" chance="25000" /><!-- small emerald -->
        <item id="2158" chance="20000" /><!-- blue gem -->
        <item id="2125" chance="20000" /><!-- crystal necklace -->
        <item id="7591" chance="20000" /><!-- great health potion -->
        <item id="2178" chance="20000" /><!-- mind stone -->
        <item id="2200" chance="20000" /><!-- protection amulet -->
        <item id="1982" chance="20000" /><!-- purple tome -->
        <item id="2170" chance="20000" /><!-- silver amulet -->
        <item id="2150" countmax="17" chance="20000" /><!-- small amethyst -->
        <item id="2145" countmax="5" chance="20000" /><!-- small diamond -->
        <item id="2174" chance="20000" /><!-- strange symbol -->
        <item id="2151" countmax="3" chance="20000" /><!-- talon -->
        <item id="7368" countmax="42" chance="12500" /><!-- assassin star -->
        <item id="2195" chance="12500" /><!-- boots of haste -->
        <item id="2432" chance="12500" /><!-- fire axe -->
        <item id="2470" chance="12500" /><!-- golden legs -->
        <item id="2033" chance="12500" /><!-- golden mug -->
        <item id="8472" chance="12500" /><!-- great spirit potion -->
        <item id="2177" chance="12500" /><!-- life crystal -->
        <item id="2171" chance="12500" /><!-- platinum amulet -->
        <item id="2377" chance="12500" /><!-- two handed sword -->
        <item id="2434" chance="6666" /><!-- dragon hammer -->
        <item id="9971" chance="6666" /><!-- gold ingot -->
        <item id="2418" chance="6666" /><!-- golden sickle -->
        <item id="2155" chance="6666" /><!-- green gem -->
        <item id="2162" chance="6666" /><!-- magic lightwand -->
        <item id="2472" chance="6666" /><!-- magic plate armor -->
        <item id="2514" chance="6666" /><!-- mastermind shield -->
        <item id="2164" chance="6666" /><!-- might ring -->
        <item id="2176" chance="6666" /><!-- orb -->
        <item id="5808" chance="6666" /><!-- orshabaal's brain -->
        <item id="2402" chance="6666" /><!-- silver dagger -->
    </loot>
</monster>

 

eu coloquei os 2 juntos, mas sei q n deve fazer isso, fiz isso apenas pra te mostrar como q estou colocando no flags :/ eu coloco apenas 1 :
 

Spoiler

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Orshabaal" nameDescription="orshabaal" race="fire" experience="10000" speed="380" manacost="0">
    <health now="70500" max="70500" />
    <look type="201" corpse="2916" />
    <targetchange interval="2000" chance="10" />
    <flags>
        <flag emblem="3"/>
        <flag rewardboss="1" />
        <flag summonable="0" />
        <flag attackable="1" />
        <flag hostile="1" />
        <flag illusionable="0" />
        <flag convinceable="0" />
        <flag pushable="0" />
        <flag canpushitems="1" />
        <flag canpushcreatures="1" />
        <flag targetdistance="1" />
        <flag runonhealth="2500" />
    </flags>
    
    <attacks>
        <attack name="melee" interval="2000" skill="190" attack="199" />
        <attack name="manadrain" interval="1000" chance="13" range="7" min="-300" max="-600" />
        <attack name="manadrain" interval="1000" chance="6" radius="5" target="0" min="-150" max="-550">
            <attribute key="areaEffect" value="poison" />
        </attack>
        <attack name="effect" interval="1000" chance="6" radius="5" target="0">
            <attribute key="areaEffect" value="blackspark" />
        </attack>
        <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-310" max="-900">
            <attribute key="shootEffect" value="fire" />
            <attribute key="areaEffect" value="firearea" />
        </attack>
        <attack name="firefield" interval="1000" chance="10" range="7" radius="4" target="1">
            <attribute key="shootEffect" value="fire" />
        </attack>
        <attack name="energy" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1250">
            <attribute key="areaEffect" value="energy" />
        </attack>
    </attacks>
    <defenses armor="90" defense="111">
        <defense name="healing" interval="1000" chance="9" min="1500" max="2500">
            <attribute key="areaEffect" value="blueshimmer" />
        </defense>
        <defense name="healing" interval="1000" chance="17" min="600" max="1000">
            <attribute key="areaEffect" value="blueshimmer" />
        </defense>
        <defense name="speed" interval="1000" chance="5" speedchange="1901" duration="7000">
            <attribute key="areaEffect" value="redshimmer" />
        </defense>
    </defenses>
    <elements>
        <element deathPercent="50" />
        <element holyPercent="-1" />
        <element icePercent="-1" />
    </elements>
    <immunities>
        <immunity fire="1" />
        <immunity earth="1" />
        <immunity lifedrain="1" />
        <immunity paralyze="1" />
        <immunity invisible="1" />
    </immunities>
    <summons maxSummons="4">
        <summon name="demon" interval="1000" chance="10" max="4" />
    </summons>
    <voices interval="2000" chance="7">
        <voice sentence="PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!" />
        <voice sentence="YOU ARE DOOMED!" />
        <voice sentence="ORSHABAAL IS BACK!" />
        <voice sentence="Be prepared for the day my masters will come for you!" />
        <voice sentence="SOULS FOR ORSHABAAL!" />
    </voices>
    <loot>
        <item id="6500" chance="100000" /><!-- demonic essence -->
        <item id="2152" countmax="69" chance="100000" /><!-- platinum coin -->
        <item id="6300" chance="50000" /><!-- death ring -->
        <item id="5954" chance="50000" /><!-- demon horn -->
        <item id="2143" countmax="15" chance="33333" /><!-- white pearl -->
        <item id="2462" chance="33333" /><!-- devil helmet -->
        <item id="7590" chance="33333" /><!-- great mana potion -->
        <item id="2214" chance="33333" /><!-- ring of healing -->
        <item id="2146" countmax="8" chance="33333" /><!-- small sapphire -->
        <item id="8473" chance="33333" /><!-- ultimate health potion -->
        <item id="2144" countmax="8" chance="25000" /><!-- black pearl -->
        <item id="2520" chance="25000" /><!-- demon shield -->
        <item id="2393" chance="25000" /><!-- giant sword -->
        <item id="2149" countmax="7" chance="25000" /><!-- small emerald -->
        <item id="2158" chance="20000" /><!-- blue gem -->
        <item id="2125" chance="20000" /><!-- crystal necklace -->
        <item id="7591" chance="20000" /><!-- great health potion -->
        <item id="2178" chance="20000" /><!-- mind stone -->
        <item id="2200" chance="20000" /><!-- protection amulet -->
        <item id="1982" chance="20000" /><!-- purple tome -->
        <item id="2170" chance="20000" /><!-- silver amulet -->
        <item id="2150" countmax="17" chance="20000" /><!-- small amethyst -->
        <item id="2145" countmax="5" chance="20000" /><!-- small diamond -->
        <item id="2174" chance="20000" /><!-- strange symbol -->
        <item id="2151" countmax="3" chance="20000" /><!-- talon -->
        <item id="7368" countmax="42" chance="12500" /><!-- assassin star -->
        <item id="2195" chance="12500" /><!-- boots of haste -->
        <item id="2432" chance="12500" /><!-- fire axe -->
        <item id="2470" chance="12500" /><!-- golden legs -->
        <item id="2033" chance="12500" /><!-- golden mug -->
        <item id="8472" chance="12500" /><!-- great spirit potion -->
        <item id="2177" chance="12500" /><!-- life crystal -->
        <item id="2171" chance="12500" /><!-- platinum amulet -->
        <item id="2377" chance="12500" /><!-- two handed sword -->
        <item id="2434" chance="6666" /><!-- dragon hammer -->
        <item id="9971" chance="6666" /><!-- gold ingot -->
        <item id="2418" chance="6666" /><!-- golden sickle -->
        <item id="2155" chance="6666" /><!-- green gem -->
        <item id="2162" chance="6666" /><!-- magic lightwand -->
        <item id="2472" chance="6666" /><!-- magic plate armor -->
        <item id="2514" chance="6666" /><!-- mastermind shield -->
        <item id="2164" chance="6666" /><!-- might ring -->
        <item id="2176" chance="6666" /><!-- orb -->
        <item id="5808" chance="6666" /><!-- orshabaal's brain -->
        <item id="2402" chance="6666" /><!-- silver dagger -->
    </loot>
</monster>
 

ou
 

Spoiler

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Orshabaal" nameDescription="orshabaal" race="fire" experience="10000" speed="380" manacost="0">
    <health now="70500" max="70500" />
    <look type="201" corpse="2916" />
    <targetchange interval="2000" chance="10" />
    <flags>
        <flag skull="5" />
        <flag rewardboss="1" />
        <flag summonable="0" />
        <flag attackable="1" />
        <flag hostile="1" />
        <flag illusionable="0" />
        <flag convinceable="0" />
        <flag pushable="0" />
        <flag canpushitems="1" />
        <flag canpushcreatures="1" />
        <flag targetdistance="1" />
        <flag runonhealth="2500" />
    </flags>
    
    <attacks>
        <attack name="melee" interval="2000" skill="190" attack="199" />
        <attack name="manadrain" interval="1000" chance="13" range="7" min="-300" max="-600" />
        <attack name="manadrain" interval="1000" chance="6" radius="5" target="0" min="-150" max="-550">
            <attribute key="areaEffect" value="poison" />
        </attack>
        <attack name="effect" interval="1000" chance="6" radius="5" target="0">
            <attribute key="areaEffect" value="blackspark" />
        </attack>
        <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-310" max="-900">
            <attribute key="shootEffect" value="fire" />
            <attribute key="areaEffect" value="firearea" />
        </attack>
        <attack name="firefield" interval="1000" chance="10" range="7" radius="4" target="1">
            <attribute key="shootEffect" value="fire" />
        </attack>
        <attack name="energy" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1250">
            <attribute key="areaEffect" value="energy" />
        </attack>
    </attacks>
    <defenses armor="90" defense="111">
        <defense name="healing" interval="1000" chance="9" min="1500" max="2500">
            <attribute key="areaEffect" value="blueshimmer" />
        </defense>
        <defense name="healing" interval="1000" chance="17" min="600" max="1000">
            <attribute key="areaEffect" value="blueshimmer" />
        </defense>
        <defense name="speed" interval="1000" chance="5" speedchange="1901" duration="7000">
            <attribute key="areaEffect" value="redshimmer" />
        </defense>
    </defenses>
    <elements>
        <element deathPercent="50" />
        <element holyPercent="-1" />
        <element icePercent="-1" />
    </elements>
    <immunities>
        <immunity fire="1" />
        <immunity earth="1" />
        <immunity lifedrain="1" />
        <immunity paralyze="1" />
        <immunity invisible="1" />
    </immunities>
    <summons maxSummons="4">
        <summon name="demon" interval="1000" chance="10" max="4" />
    </summons>
    <voices interval="2000" chance="7">
        <voice sentence="PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!" />
        <voice sentence="YOU ARE DOOMED!" />
        <voice sentence="ORSHABAAL IS BACK!" />
        <voice sentence="Be prepared for the day my masters will come for you!" />
        <voice sentence="SOULS FOR ORSHABAAL!" />
    </voices>
    <loot>
        <item id="6500" chance="100000" /><!-- demonic essence -->
        <item id="2152" countmax="69" chance="100000" /><!-- platinum coin -->
        <item id="6300" chance="50000" /><!-- death ring -->
        <item id="5954" chance="50000" /><!-- demon horn -->
        <item id="2143" countmax="15" chance="33333" /><!-- white pearl -->
        <item id="2462" chance="33333" /><!-- devil helmet -->
        <item id="7590" chance="33333" /><!-- great mana potion -->
        <item id="2214" chance="33333" /><!-- ring of healing -->
        <item id="2146" countmax="8" chance="33333" /><!-- small sapphire -->
        <item id="8473" chance="33333" /><!-- ultimate health potion -->
        <item id="2144" countmax="8" chance="25000" /><!-- black pearl -->
        <item id="2520" chance="25000" /><!-- demon shield -->
        <item id="2393" chance="25000" /><!-- giant sword -->
        <item id="2149" countmax="7" chance="25000" /><!-- small emerald -->
        <item id="2158" chance="20000" /><!-- blue gem -->
        <item id="2125" chance="20000" /><!-- crystal necklace -->
        <item id="7591" chance="20000" /><!-- great health potion -->
        <item id="2178" chance="20000" /><!-- mind stone -->
        <item id="2200" chance="20000" /><!-- protection amulet -->
        <item id="1982" chance="20000" /><!-- purple tome -->
        <item id="2170" chance="20000" /><!-- silver amulet -->
        <item id="2150" countmax="17" chance="20000" /><!-- small amethyst -->
        <item id="2145" countmax="5" chance="20000" /><!-- small diamond -->
        <item id="2174" chance="20000" /><!-- strange symbol -->
        <item id="2151" countmax="3" chance="20000" /><!-- talon -->
        <item id="7368" countmax="42" chance="12500" /><!-- assassin star -->
        <item id="2195" chance="12500" /><!-- boots of haste -->
        <item id="2432" chance="12500" /><!-- fire axe -->
        <item id="2470" chance="12500" /><!-- golden legs -->
        <item id="2033" chance="12500" /><!-- golden mug -->
        <item id="8472" chance="12500" /><!-- great spirit potion -->
        <item id="2177" chance="12500" /><!-- life crystal -->
        <item id="2171" chance="12500" /><!-- platinum amulet -->
        <item id="2377" chance="12500" /><!-- two handed sword -->
        <item id="2434" chance="6666" /><!-- dragon hammer -->
        <item id="9971" chance="6666" /><!-- gold ingot -->
        <item id="2418" chance="6666" /><!-- golden sickle -->
        <item id="2155" chance="6666" /><!-- green gem -->
        <item id="2162" chance="6666" /><!-- magic lightwand -->
        <item id="2472" chance="6666" /><!-- magic plate armor -->
        <item id="2514" chance="6666" /><!-- mastermind shield -->
        <item id="2164" chance="6666" /><!-- might ring -->
        <item id="2176" chance="6666" /><!-- orb -->
        <item id="5808" chance="6666" /><!-- orshabaal's brain -->
        <item id="2402" chance="6666" /><!-- silver dagger -->
    </loot>
</monster>
 

so que da o msm erro, oq deve ser?

@Zzyzx 

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