Postado Novembro 27, 2017 7 anos opa tudo bom? eu gostaria de um sistema mais ou menos assim gente, ve se vcs sacam a ideia... existem os bichos black skull e os bichos normais, os monsters black skull tem 10% de td elevado, atk, def, hp... tudo ! eu gostaria de colocar skull black no meu servidor em bosses e em alguns monstros só... como que eu faço para por skull em monstros? Meus trabalhos: [Movements] TFS 1.1+ Area Hardcore [Movements] TFS 1.1+ Tile Party [Action] TFS 1.1+ Bau diário [Action] TFS 1.1+ Guild Dungeon Lever [Talkactions] TFS 0.3.6 / 0.4 Quest Hunt por Tempo Contato: Discord: Tataboy67#4934
Postado Novembro 28, 2017 7 anos 16 horas atrás, tataboy67 disse: opa tudo bom? eu gostaria de um sistema mais ou menos assim gente, ve se vcs sacam a ideia... existem os bichos black skull e os bichos normais, os monsters black skull tem 10% de td elevado, atk, def, hp... tudo ! eu gostaria de colocar skull black no meu servidor em bosses e em alguns monstros só... como que eu faço para por skull em monstros? Escolha qual desses você quer e é só adicionar no monstro. <flag emblem="1"/> -- Nesse caso seria o emblem verde ! <flag emblem="2"/> -- Nesse caso seria o emblem vermelho ! <flag emblem="3"/> -- Nesse caso seria o emblem azul ! <flag skull="1"/> -- YELLOW <flag skull="2"/> -- GREEN <flag skull="3"/> -- PK <flag skull="4"/> -- RED <flag skull="5"/> -- BLACK não precisa de sistema, basta fazer outro monstro igual e adicionar esses 10% de tudo manual mais facil doque fazer esse sistema que você quer.
Postado Novembro 28, 2017 7 anos Autor 3 minutos atrás, Zzyzx disse: Escolha qual desses você quer e é só adicionar no monstro. <flag emblem="1"/> -- Nesse caso seria o emblem verde ! <flag emblem="2"/> -- Nesse caso seria o emblem vermelho ! <flag emblem="3"/> -- Nesse caso seria o emblem azul ! <flag skull="1"/> -- YELLOW <flag skull="2"/> -- GREEN <flag skull="3"/> -- PK <flag skull="4"/> -- RED <flag skull="5"/> -- BLACK não precisa de sistema, basta fazer outro monstro igual e adicionar esses 10% de tudo manual mais facil doque fazer esse sistema que você quer. ai q ta, ja tentei de tudo zyzz da sempre erro na distro (base otx 30v) sabe o motivo @Zzyzx Meus trabalhos: [Movements] TFS 1.1+ Area Hardcore [Movements] TFS 1.1+ Tile Party [Action] TFS 1.1+ Bau diário [Action] TFS 1.1+ Guild Dungeon Lever [Talkactions] TFS 0.3.6 / 0.4 Quest Hunt por Tempo Contato: Discord: Tataboy67#4934
Postado Novembro 28, 2017 7 anos 1 hora atrás, tataboy67 disse: ai q ta, ja tentei de tudo zyzz da sempre erro na distro (base otx 30v) sabe o motivo @Zzyzx Posta a pasta do monstro que você modificou ai !
Postado Novembro 28, 2017 7 anos Autor Spoiler <?xml version="1.0" encoding="UTF-8"?> <monster name="Orshabaal" nameDescription="orshabaal" race="fire" experience="10000" speed="380" manacost="0"> <health now="70500" max="70500" /> <look type="201" corpse="2916" /> <targetchange interval="2000" chance="10" /> <flags> <flag skull="5" /> <flag emblem="3"/> <flag rewardboss="1" /> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="0" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag targetdistance="1" /> <flag runonhealth="2500" /> </flags> <attacks> <attack name="melee" interval="2000" skill="190" attack="199" /> <attack name="manadrain" interval="1000" chance="13" range="7" min="-300" max="-600" /> <attack name="manadrain" interval="1000" chance="6" radius="5" target="0" min="-150" max="-550"> <attribute key="areaEffect" value="poison" /> </attack> <attack name="effect" interval="1000" chance="6" radius="5" target="0"> <attribute key="areaEffect" value="blackspark" /> </attack> <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-310" max="-900"> <attribute key="shootEffect" value="fire" /> <attribute key="areaEffect" value="firearea" /> </attack> <attack name="firefield" interval="1000" chance="10" range="7" radius="4" target="1"> <attribute key="shootEffect" value="fire" /> </attack> <attack name="energy" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1250"> <attribute key="areaEffect" value="energy" /> </attack> </attacks> <defenses armor="90" defense="111"> <defense name="healing" interval="1000" chance="9" min="1500" max="2500"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <defense name="healing" interval="1000" chance="17" min="600" max="1000"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <defense name="speed" interval="1000" chance="5" speedchange="1901" duration="7000"> <attribute key="areaEffect" value="redshimmer" /> </defense> </defenses> <elements> <element deathPercent="50" /> <element holyPercent="-1" /> <element icePercent="-1" /> </elements> <immunities> <immunity fire="1" /> <immunity earth="1" /> <immunity lifedrain="1" /> <immunity paralyze="1" /> <immunity invisible="1" /> </immunities> <summons maxSummons="4"> <summon name="demon" interval="1000" chance="10" max="4" /> </summons> <voices interval="2000" chance="7"> <voice sentence="PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!" /> <voice sentence="YOU ARE DOOMED!" /> <voice sentence="ORSHABAAL IS BACK!" /> <voice sentence="Be prepared for the day my masters will come for you!" /> <voice sentence="SOULS FOR ORSHABAAL!" /> </voices> <loot> <item id="6500" chance="100000" /><!-- demonic essence --> <item id="2152" countmax="69" chance="100000" /><!-- platinum coin --> <item id="6300" chance="50000" /><!-- death ring --> <item id="5954" chance="50000" /><!-- demon horn --> <item id="2143" countmax="15" chance="33333" /><!-- white pearl --> <item id="2462" chance="33333" /><!-- devil helmet --> <item id="7590" chance="33333" /><!-- great mana potion --> <item id="2214" chance="33333" /><!-- ring of healing --> <item id="2146" countmax="8" chance="33333" /><!-- small sapphire --> <item id="8473" chance="33333" /><!-- ultimate health potion --> <item id="2144" countmax="8" chance="25000" /><!-- black pearl --> <item id="2520" chance="25000" /><!-- demon shield --> <item id="2393" chance="25000" /><!-- giant sword --> <item id="2149" countmax="7" chance="25000" /><!-- small emerald --> <item id="2158" chance="20000" /><!-- blue gem --> <item id="2125" chance="20000" /><!-- crystal necklace --> <item id="7591" chance="20000" /><!-- great health potion --> <item id="2178" chance="20000" /><!-- mind stone --> <item id="2200" chance="20000" /><!-- protection amulet --> <item id="1982" chance="20000" /><!-- purple tome --> <item id="2170" chance="20000" /><!-- silver amulet --> <item id="2150" countmax="17" chance="20000" /><!-- small amethyst --> <item id="2145" countmax="5" chance="20000" /><!-- small diamond --> <item id="2174" chance="20000" /><!-- strange symbol --> <item id="2151" countmax="3" chance="20000" /><!-- talon --> <item id="7368" countmax="42" chance="12500" /><!-- assassin star --> <item id="2195" chance="12500" /><!-- boots of haste --> <item id="2432" chance="12500" /><!-- fire axe --> <item id="2470" chance="12500" /><!-- golden legs --> <item id="2033" chance="12500" /><!-- golden mug --> <item id="8472" chance="12500" /><!-- great spirit potion --> <item id="2177" chance="12500" /><!-- life crystal --> <item id="2171" chance="12500" /><!-- platinum amulet --> <item id="2377" chance="12500" /><!-- two handed sword --> <item id="2434" chance="6666" /><!-- dragon hammer --> <item id="9971" chance="6666" /><!-- gold ingot --> <item id="2418" chance="6666" /><!-- golden sickle --> <item id="2155" chance="6666" /><!-- green gem --> <item id="2162" chance="6666" /><!-- magic lightwand --> <item id="2472" chance="6666" /><!-- magic plate armor --> <item id="2514" chance="6666" /><!-- mastermind shield --> <item id="2164" chance="6666" /><!-- might ring --> <item id="2176" chance="6666" /><!-- orb --> <item id="5808" chance="6666" /><!-- orshabaal's brain --> <item id="2402" chance="6666" /><!-- silver dagger --> </loot> </monster> eu coloquei os 2 juntos, mas sei q n deve fazer isso, fiz isso apenas pra te mostrar como q estou colocando no flags eu coloco apenas 1 : Spoiler <?xml version="1.0" encoding="UTF-8"?> <monster name="Orshabaal" nameDescription="orshabaal" race="fire" experience="10000" speed="380" manacost="0"> <health now="70500" max="70500" /> <look type="201" corpse="2916" /> <targetchange interval="2000" chance="10" /> <flags> <flag emblem="3"/> <flag rewardboss="1" /> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="0" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag targetdistance="1" /> <flag runonhealth="2500" /> </flags> <attacks> <attack name="melee" interval="2000" skill="190" attack="199" /> <attack name="manadrain" interval="1000" chance="13" range="7" min="-300" max="-600" /> <attack name="manadrain" interval="1000" chance="6" radius="5" target="0" min="-150" max="-550"> <attribute key="areaEffect" value="poison" /> </attack> <attack name="effect" interval="1000" chance="6" radius="5" target="0"> <attribute key="areaEffect" value="blackspark" /> </attack> <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-310" max="-900"> <attribute key="shootEffect" value="fire" /> <attribute key="areaEffect" value="firearea" /> </attack> <attack name="firefield" interval="1000" chance="10" range="7" radius="4" target="1"> <attribute key="shootEffect" value="fire" /> </attack> <attack name="energy" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1250"> <attribute key="areaEffect" value="energy" /> </attack> </attacks> <defenses armor="90" defense="111"> <defense name="healing" interval="1000" chance="9" min="1500" max="2500"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <defense name="healing" interval="1000" chance="17" min="600" max="1000"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <defense name="speed" interval="1000" chance="5" speedchange="1901" duration="7000"> <attribute key="areaEffect" value="redshimmer" /> </defense> </defenses> <elements> <element deathPercent="50" /> <element holyPercent="-1" /> <element icePercent="-1" /> </elements> <immunities> <immunity fire="1" /> <immunity earth="1" /> <immunity lifedrain="1" /> <immunity paralyze="1" /> <immunity invisible="1" /> </immunities> <summons maxSummons="4"> <summon name="demon" interval="1000" chance="10" max="4" /> </summons> <voices interval="2000" chance="7"> <voice sentence="PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!" /> <voice sentence="YOU ARE DOOMED!" /> <voice sentence="ORSHABAAL IS BACK!" /> <voice sentence="Be prepared for the day my masters will come for you!" /> <voice sentence="SOULS FOR ORSHABAAL!" /> </voices> <loot> <item id="6500" chance="100000" /><!-- demonic essence --> <item id="2152" countmax="69" chance="100000" /><!-- platinum coin --> <item id="6300" chance="50000" /><!-- death ring --> <item id="5954" chance="50000" /><!-- demon horn --> <item id="2143" countmax="15" chance="33333" /><!-- white pearl --> <item id="2462" chance="33333" /><!-- devil helmet --> <item id="7590" chance="33333" /><!-- great mana potion --> <item id="2214" chance="33333" /><!-- ring of healing --> <item id="2146" countmax="8" chance="33333" /><!-- small sapphire --> <item id="8473" chance="33333" /><!-- ultimate health potion --> <item id="2144" countmax="8" chance="25000" /><!-- black pearl --> <item id="2520" chance="25000" /><!-- demon shield --> <item id="2393" chance="25000" /><!-- giant sword --> <item id="2149" countmax="7" chance="25000" /><!-- small emerald --> <item id="2158" chance="20000" /><!-- blue gem --> <item id="2125" chance="20000" /><!-- crystal necklace --> <item id="7591" chance="20000" /><!-- great health potion --> <item id="2178" chance="20000" /><!-- mind stone --> <item id="2200" chance="20000" /><!-- protection amulet --> <item id="1982" chance="20000" /><!-- purple tome --> <item id="2170" chance="20000" /><!-- silver amulet --> <item id="2150" countmax="17" chance="20000" /><!-- small amethyst --> <item id="2145" countmax="5" chance="20000" /><!-- small diamond --> <item id="2174" chance="20000" /><!-- strange symbol --> <item id="2151" countmax="3" chance="20000" /><!-- talon --> <item id="7368" countmax="42" chance="12500" /><!-- assassin star --> <item id="2195" chance="12500" /><!-- boots of haste --> <item id="2432" chance="12500" /><!-- fire axe --> <item id="2470" chance="12500" /><!-- golden legs --> <item id="2033" chance="12500" /><!-- golden mug --> <item id="8472" chance="12500" /><!-- great spirit potion --> <item id="2177" chance="12500" /><!-- life crystal --> <item id="2171" chance="12500" /><!-- platinum amulet --> <item id="2377" chance="12500" /><!-- two handed sword --> <item id="2434" chance="6666" /><!-- dragon hammer --> <item id="9971" chance="6666" /><!-- gold ingot --> <item id="2418" chance="6666" /><!-- golden sickle --> <item id="2155" chance="6666" /><!-- green gem --> <item id="2162" chance="6666" /><!-- magic lightwand --> <item id="2472" chance="6666" /><!-- magic plate armor --> <item id="2514" chance="6666" /><!-- mastermind shield --> <item id="2164" chance="6666" /><!-- might ring --> <item id="2176" chance="6666" /><!-- orb --> <item id="5808" chance="6666" /><!-- orshabaal's brain --> <item id="2402" chance="6666" /><!-- silver dagger --> </loot> </monster> ou Spoiler <?xml version="1.0" encoding="UTF-8"?> <monster name="Orshabaal" nameDescription="orshabaal" race="fire" experience="10000" speed="380" manacost="0"> <health now="70500" max="70500" /> <look type="201" corpse="2916" /> <targetchange interval="2000" chance="10" /> <flags> <flag skull="5" /> <flag rewardboss="1" /> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="0" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag targetdistance="1" /> <flag runonhealth="2500" /> </flags> <attacks> <attack name="melee" interval="2000" skill="190" attack="199" /> <attack name="manadrain" interval="1000" chance="13" range="7" min="-300" max="-600" /> <attack name="manadrain" interval="1000" chance="6" radius="5" target="0" min="-150" max="-550"> <attribute key="areaEffect" value="poison" /> </attack> <attack name="effect" interval="1000" chance="6" radius="5" target="0"> <attribute key="areaEffect" value="blackspark" /> </attack> <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-310" max="-900"> <attribute key="shootEffect" value="fire" /> <attribute key="areaEffect" value="firearea" /> </attack> <attack name="firefield" interval="1000" chance="10" range="7" radius="4" target="1"> <attribute key="shootEffect" value="fire" /> </attack> <attack name="energy" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1250"> <attribute key="areaEffect" value="energy" /> </attack> </attacks> <defenses armor="90" defense="111"> <defense name="healing" interval="1000" chance="9" min="1500" max="2500"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <defense name="healing" interval="1000" chance="17" min="600" max="1000"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <defense name="speed" interval="1000" chance="5" speedchange="1901" duration="7000"> <attribute key="areaEffect" value="redshimmer" /> </defense> </defenses> <elements> <element deathPercent="50" /> <element holyPercent="-1" /> <element icePercent="-1" /> </elements> <immunities> <immunity fire="1" /> <immunity earth="1" /> <immunity lifedrain="1" /> <immunity paralyze="1" /> <immunity invisible="1" /> </immunities> <summons maxSummons="4"> <summon name="demon" interval="1000" chance="10" max="4" /> </summons> <voices interval="2000" chance="7"> <voice sentence="PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!" /> <voice sentence="YOU ARE DOOMED!" /> <voice sentence="ORSHABAAL IS BACK!" /> <voice sentence="Be prepared for the day my masters will come for you!" /> <voice sentence="SOULS FOR ORSHABAAL!" /> </voices> <loot> <item id="6500" chance="100000" /><!-- demonic essence --> <item id="2152" countmax="69" chance="100000" /><!-- platinum coin --> <item id="6300" chance="50000" /><!-- death ring --> <item id="5954" chance="50000" /><!-- demon horn --> <item id="2143" countmax="15" chance="33333" /><!-- white pearl --> <item id="2462" chance="33333" /><!-- devil helmet --> <item id="7590" chance="33333" /><!-- great mana potion --> <item id="2214" chance="33333" /><!-- ring of healing --> <item id="2146" countmax="8" chance="33333" /><!-- small sapphire --> <item id="8473" chance="33333" /><!-- ultimate health potion --> <item id="2144" countmax="8" chance="25000" /><!-- black pearl --> <item id="2520" chance="25000" /><!-- demon shield --> <item id="2393" chance="25000" /><!-- giant sword --> <item id="2149" countmax="7" chance="25000" /><!-- small emerald --> <item id="2158" chance="20000" /><!-- blue gem --> <item id="2125" chance="20000" /><!-- crystal necklace --> <item id="7591" chance="20000" /><!-- great health potion --> <item id="2178" chance="20000" /><!-- mind stone --> <item id="2200" chance="20000" /><!-- protection amulet --> <item id="1982" chance="20000" /><!-- purple tome --> <item id="2170" chance="20000" /><!-- silver amulet --> <item id="2150" countmax="17" chance="20000" /><!-- small amethyst --> <item id="2145" countmax="5" chance="20000" /><!-- small diamond --> <item id="2174" chance="20000" /><!-- strange symbol --> <item id="2151" countmax="3" chance="20000" /><!-- talon --> <item id="7368" countmax="42" chance="12500" /><!-- assassin star --> <item id="2195" chance="12500" /><!-- boots of haste --> <item id="2432" chance="12500" /><!-- fire axe --> <item id="2470" chance="12500" /><!-- golden legs --> <item id="2033" chance="12500" /><!-- golden mug --> <item id="8472" chance="12500" /><!-- great spirit potion --> <item id="2177" chance="12500" /><!-- life crystal --> <item id="2171" chance="12500" /><!-- platinum amulet --> <item id="2377" chance="12500" /><!-- two handed sword --> <item id="2434" chance="6666" /><!-- dragon hammer --> <item id="9971" chance="6666" /><!-- gold ingot --> <item id="2418" chance="6666" /><!-- golden sickle --> <item id="2155" chance="6666" /><!-- green gem --> <item id="2162" chance="6666" /><!-- magic lightwand --> <item id="2472" chance="6666" /><!-- magic plate armor --> <item id="2514" chance="6666" /><!-- mastermind shield --> <item id="2164" chance="6666" /><!-- might ring --> <item id="2176" chance="6666" /><!-- orb --> <item id="5808" chance="6666" /><!-- orshabaal's brain --> <item id="2402" chance="6666" /><!-- silver dagger --> </loot> </monster> so que da o msm erro, oq deve ser? @Zzyzx Meus trabalhos: [Movements] TFS 1.1+ Area Hardcore [Movements] TFS 1.1+ Tile Party [Action] TFS 1.1+ Bau diário [Action] TFS 1.1+ Guild Dungeon Lever [Talkactions] TFS 0.3.6 / 0.4 Quest Hunt por Tempo Contato: Discord: Tataboy67#4934
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