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Depois que o cara joga e as fruta para sozinho da esse erro , são 3 frutas.

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[06/09/2012 16:32:54] [Error - Action Interface]

[06/09/2012 16:32:54] In a timer event called from:

[06/09/2012 16:32:54] data/actions/scripts/cassino.lua:onUse

[06/09/2012 16:32:54] Description:

[06/09/2012 16:32:54] (luaDoTransformItem) Item not found

[06/09/2012 16:32:55] [Error - Action Interface]

[06/09/2012 16:32:55] In a timer event called from:

[06/09/2012 16:32:55] data/actions/scripts/cassino.lua:onUse

[06/09/2012 16:32:55] Description:

[06/09/2012 16:32:55] (luaDoTransformItem) Item not found

[06/09/2012 16:32:55] [Error - Action Interface]

[06/09/2012 16:32:55] In a timer event called from:

[06/09/2012 16:32:55] data/actions/scripts/cassino.lua:onUse

[06/09/2012 16:32:55] Description:

[06/09/2012 16:32:55] (luaDoTransformItem) Item not found

O action é esse


--[[

			    Advanced Slot Machine

							    by EddyHavoc For TibiaKing

]]--

--REQUIRED MONEY(gp) TO PLAY SLOT MACHINE

--[[

			    Advanced Slot Machine

							    by EddyHavoc For TibiaKing 

]]--

--REQUIRED MONEY(gp) TO PLAY SLOT MACHINE

local money = 1000

--MILISECONDS TO CHANGE FRUITS

local time = 200

--ITERATOR TIME TO STOP CHANGING FRUIT IF PLAYER DOESN'T (30 is like 7 seconds)

local limit = 3

--FRUITS THAT WILL RANDOMLY APPEAR AND SWITCH

local fruits = {2674,2675,2676,2679,2680,2682,2683,5097,8841}

--PRIZES TABLES

local win = {

-- [{FRUIT.1,FRUIT.2,FRUIT.3} = {PRIZE,#PRIZE}]

			    --MIXED COMBOS

			    [{2679,2683,2679}] = {2160,2},  -- cherry-pumpkin-cherry

			    [{8841,2682,8841}] = {2160,1},  -- lemon-melon-lemon

			    --TRIPLE COMBOS

			    [{2680,2680,2680}] = {2152,80}, -- triple strawberry

			    [{5097,5097,5097}] = {2152,60}, -- triple mango

			    [{2683,2683,2683}] = {2152,80}, -- triple pumpkin

			    [{2682,2682,2682}] = {2152,50}, -- triple melon

			    [{2676,2676,2676}] = {2152,40}, -- triple banana

			    [{8841,8841,8841}] = {2152,25}, -- triple lemon

			    [{2679,2679,2679}] = {2152,20}, -- triple cherry

			    [{2675,2675,2675}] = {2152,30}, -- triple orange

			    [{2674,2674,2674}] = {2152,10}, -- triple apple

			    --ANY COMBOS

			    [{ANY,2683,2683}] = {2152,5}, -- double pumpkin right

			    [{2683,2683,ANY}] = {2152,5}, -- double pumpkin left

			    [{2683,ANY,2683}] = {2152,10}, -- pumpkin sides combo

			    [{ANY,2679,2679}] = {2152,4}, -- double cherry right

			    [{2679,2679,ANY}] = {2152,4}, -- double cherry left

			    [{2679,ANY,2679}] = {2152,8}, -- cherry sides combo

			    [{ANY,8841,8841}] = {2152,5}, -- double lemon right

			    [{8841,8841,ANY}] = {2152,5}, -- double lemon left

			    [{8841,ANY,8841}] = {2152,5}, -- lemon sides combo

}

--MESSAGES THAT RANDOMLY APPEAR WHEN PLAYER WINS

local messages = {'Bingo!','Lucky!','Jackpot!','Win!'}

--FRUITS ROWS

local p = { --[LEVER.UNIQUEID]

			    [6297] = {},[6298] = {},[6299] = {},[6300] = {}, --[6301] = {},

} --JUST PUT THE INITIAL ROW POS FROM LEFT, SECOND & THIRD WILL BE AUTOM. GENERATED

for i = 1,3 do --p, UNIQUEID.LEVER, {POS FROM TILE OF LEFT}

			    table.insert(p[6297],i,{x=92+(i-1),y=63,z=6,stackpos=1})

			    table.insert(p[6298],i,{x=101+(i-1),y=63,z=6,stackpos=1})

			    table.insert(p[6299],i,{x=92+(i-1),y=72,z=6,stackpos=1})

			    table.insert(p[6300],i,{x=101+(i-1),y=72,z=6,stackpos=1})

			    -- table.insert(p[6301],i,{x=19+(i-1),y=145,z=7,stackpos=1})

end

function verifyRow(cid, array, pos)

			    local result, prize = false, ''

			    for a, b in pairs(win) do

							    if getTileItemById(pos[1],a[1]).uid > 1 or a[1] == ANY then

											    if getTileItemById(pos[2],a[2]).uid > 1 or a[2] == ANY then

															    if getTileItemById(pos[3],a[3]).uid > 1 or a[3] == ANY then

																			    doPlayerAddItem(cid, b[1], b[2] or 1, true)

																			    doSendAnimatedText(getThingPos(cid), messages[math.random(#messages)], math.random(255))

																			    result, prize, amount = true, b[1], b[2]

															    end

											    end

							    end 

			    end

			    if prize ~= '' then

							    doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, 'Congratulations!! You won '..amount..' '..getItemPluralNameById(prize)..'!')

			    end

			    for i = 1,3 do

							    doSendMagicEffect(pos[i], result and CONST_ME_GIFT_WRAPS or CONST_ME_EXPLOSIONHIT)

							    doRemoveItem(getTileThingByPos(pos[i]).uid)

			    end

			    return not result and doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, 'You have lost in the Slot Machine  Try again')

end

function onUse(cid, item, fromPosition, itemEx, toPosition)

			    local function doFruit(pos,cid,id,limit)

							    if not isPlayer(cid) then

											    return doItemEraseAttribute(item.uid, 'aid'), getTileThingByPos(pos).uid > 0 and doRemoveItem(getTileThingByPos(pos).uid)

							    end

							    if getTileThingByPos(pos).itemid < 1 then

											    doSendMagicEffect(pos, CONST_ME_POFF)

											    doCreateItem(fruits[math.random(#fruits)], 1, pos)

							    else

											    doTransformItem(getTileThingByPos(pos).uid,fruits[math.random(#fruits)],1)

							    end

							    if limit <= 0 then

											    doSendMagicEffect(pos,math.random(28,30))					  

											    doTransformItem(getTileThingByPos(pos).uid,fruits[math.random(#fruits)],1)

											    doItemSetAttribute(getTileThingByPos(fromPosition)  .uid, 'aid', getTileThingByPos(fromPosition).actionid+1)

											    doTransformItem(getTileThingByPos(fromPosition).ui , getTileThingByPos(fromPosition).itemid == 9826 and 9825 or 9826)

							    elseif getTileThingByPos(fromPosition).actionid > id then

											    doSendMagicEffect(pos,math.random(28,30))

											    doTransformItem(getTileThingByPos(pos).uid,fruits[math.random(#fruits)],1)

							    else

											    addEvent(doFruit,time,pos,cid,id,limit-1)

							    end

			    end

			    if item.actionid == 0 then

							    if not doPlayerRemoveMoney(cid, money) then 

											    return doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, 'You need '..money..' gps to play Slot Machine.')

							    end

							    doItemSetAttribute(item.uid, 'aid', 1)

							    doCreatureSetNoMove(cid, true)

							    doTransformItem(item.uid, item.itemid == 9826 and 9825 or 9826)

							    doSendAnimatedText(getThingPos(cid), '-$'..money,COLOR_RED)

							    for i = 1,3 do doFruit(p[item.uid][i],cid,i,i*limit) end

			    elseif isInArray({1,2,3},item.actionid) then

							    doItemSetAttribute(item.uid, 'aid', item.actionid+1)

							    doTransformItem(item.uid, item.itemid == 9826 and 9825 or 9826)

			    elseif item.actionid == 4 then

							    doCreatureSetNoMove(cid, false)

							    doItemEraseAttribute(item.uid, 'aid')

							    doTransformItem(item.uid, item.itemid == 9826 and 9825 or 9826)

							    verifyRow(cid, win, p[item.uid])	   

			    end			  

			    return true

end

[/code]

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