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bom gente eu gostaria de fazer com que apos capturar um pokemon solte um certo efeito
a pokeball ja tem seu efeito de quando se pega o pokemon mas eu quero adicionar mais um efeito que sera executado apos o efeito da ball


sera um efeito comemorativo por ter pego o pokemon eu preciso muito deste efeito

 


up???


up?


?

Editado por wevertonvrb (veja o histórico de edições)
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  • Sub-Admin

manda seu catch.lua

 

20230912_034613.png.cf49b650c34dd7d7b1f79bd49c70f53c.png

Eu sou um entusiasta da programação apaixonado por ajudar a comunidade open source a crescer. Sempre em busca de novos desafios e oportunidades para contribuir com meu código.  #OpenSource #Programação #Contribuição

 

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aqui esta

 

 

local ballcatch = {                    --id normal, id da ball shiy
[2394] = {cr = 7, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"},  --alterado v1.9  \/
[2391] = {cr = 9, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},
[2393] = {cr = 11, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},
[2392] = {cr = 20, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},
[12617] = {cr = 8, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},
[12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},
}

function onUse(cid, item, frompos, item3, topos)

local item2 = getTopCorpse(topos)
if item2 == null then
   return true
end

if getItemAttribute(item2.uid, "catching") == 1 then
   return true
end  

if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
   return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")   
end

local name = string.lower(getItemNameById(item2.itemid))
      name = string.gsub(name, "fainted ", "")
      name = string.gsub(name, "defeated ", "")
      name = doCorrectPokemonName(name)
local x = pokecatches[name]

if not x then return true end

local shinys = {"Yanmega", "Shiny Tangela", "Shiny Alakazam", "Shiny Scyther", "Shiny Electivire", "Shiny Magmortar", "Shiny Salamence", "Shiny Magmar", "Shiny Mantine", "Shiny Gyarados", "Shiny Snorlax", "Shiny Onix", "Shiny Electabuzz", "Shiny Pidgeot", "Aerodactyl", "Ditto", "Shiny Gengar"}
if item.itemid == 12832 and isInArray(shinys, name) then
   doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!")
return true
end
    
local storage = newpokedex[name].stoCatch
if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then  --alterado v1.9
   setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;")             --alterado v1.9
end     

local owner = getItemAttribute(item2.uid, "corpseowner")
    
if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then   
   doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
   return true
end

local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9       
local typeee = ballcatch[item.itemid].typeee
local boost = ballcatch[item.itemid].boost
    

local catchinfo = {}
      catchinfo.rate = ballcatch[item.itemid].cr
      catchinfo.catch = ballcatch[item.itemid].on
      catchinfo.fail = ballcatch[item.itemid].off
      catchinfo.newid = newidd                      
      catchinfo.name = doCorrectPokemonName(name)
      catchinfo.topos = topos
      catchinfo.chance = x.chance

doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
doRemoveItem(item.uid, 1)

local d = getDistanceBetween(getThingPos(cid), topos)
        
if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then  --alterado v1.9
   setPlayerStorageValue(cid, 98796, -1)
   setPlayerStorageValue(cid, 98797, -1)                                              
   doTeleportThing(cid, SafariOut, false)
   doSendMagicEffect(getThingPos(cid), 21)
   doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
end

addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)
addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
return true
end

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me manda o catch system lá da lib agora que vi que é com level

Editado por alexxxxxxx (veja o histórico de edições)

 

20230912_034613.png.cf49b650c34dd7d7b1f79bd49c70f53c.png

Eu sou um entusiasta da programação apaixonado por ajudar a comunidade open source a crescer. Sempre em busca de novos desafios e oportunidades para contribuir com meu código.  #OpenSource #Programação #Contribuição

 

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me manda o catch system lá da lib agora que vi que é com level

não entendi isso de level mas ta ai oque pediu

e obrigado desde já

 

 

failmsgs = {

"Sorry, you didn't catch that pokemon.",

"Sorry, your pokeball broke.",

"Sorry, the pokemon escaped.",

}

function doBrokesCount(cid, str, ball)   --alterado v1.9 \/

if not isCreature(cid) then return false end

local tb = {

{b = "normal", v = 0},

{b = "great", v = 0},

{b = "super", v = 0},

{b = "ultra", v = 0},

{b = "saffari", v = 0},

{b = "dark", v = 0},

}

for _, e in ipairs(tb) do

    if e.b == ball then

       e.v = 1

       break

    end

end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local t2 = ""

for n, g, s, u, s2, d in string:gmatch(t) do

    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    

end

return setPlayerStorageValue(cid, str, string:gsub(t, t2))

end

function sendBrokesMsg(cid, str, ball)

if not isCreature(cid) then return false end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local msg = {}

table.insert(msg, "You have wasted: ")

for n, g, s, u, s2, d in string:gmatch(t) do

    if tonumber(n) and tonumber(n) > 0 then

       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

    end

    if tonumber(g) and tonumber(g) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

    end

    if tonumber(s) and tonumber(s) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

    end

    if tonumber(u) and tonumber(u) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

    end

    if tonumber(s2) and tonumber(s2) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

    end

    if tonumber(d) and tonumber(d) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))

    end

end

if #msg == 1 then

   return true

end

if string.sub(msg[#msg], 1, 1) == "," then

   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])

end

table.insert(msg, " trying to catch it.")

sendMsgToPlayer(cid, 27, table.concat(msg))

end                                                             --alterado v1.9 /\

--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

    local name = catchinfo.name

    local pos = catchinfo.topos

    local topos = {}

        topos.x = pos.x

        topos.y = pos.y

        topos.z = pos.z

    local newid = catchinfo.newid

    local catch = catchinfo.catch

    local fail = catchinfo.fail

    local rate = catchinfo.rate

    local basechance = catchinfo.chance

    

    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then

       rate = 85

    end

    local corpse = getTopCorpse(topos).uid

    if not isCreature(cid) then

        doSendMagicEffect(topos, CONST_ME_POFF)

    return true

    end

    doItemSetAttribute(corpse, "catching", 1)

local level = getItemAttribute(corpse, "level") or 0

local levelChance = level * 0.02

    local totalChance = math.ceil(basechance * (1.2 + levelChance))

    local thisChance = math.random(0, totalChance)

    local myChance = math.random(0, totalChance)

    local chance = (1 * rate + 1) / totalChance

        chance = doMathDecimal(chance * 100)

    if rate >= totalChance then

        local status = {}

              status.gender = getItemAttribute(corpse, "gender")

              status.happy = 500

        doRemoveItem(corpse, 1)

        doSendMagicEffect(topos, catch)

        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  

    return true

    end

    if totalChance <= 1 then totalChance = 1 end

    local myChances = {}

    local catchChances = {}

    for cC = 0, totalChance do

        table.insert(catchChances, cC)

    end

    for mM = 1, rate do

        local element = catchChances[math.random(1, #catchChances)]

        table.insert(myChances, element)

        catchChances = doRemoveElementFromTable(catchChances, element)

    end

    local status = {}

          status.gender = getItemAttribute(corpse, "gender")

          status.happy = 500

    doRemoveItem(corpse, 1)

    local doCatch = false

    for check = 1, #myChances do

        if thisChance == myChances[check] then

            doCatch = true

        end

    end

    if doCatch then

        doSendMagicEffect(topos, catch)

        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)

    else

        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)

        doSendMagicEffect(topos, fail)

    end

end

function doCapturePokemon(cid, poke, ballid, status, typeee)  

    if not isCreature(cid) then

    return true

    end

    

local list = getCatchList(cid)

    if not isInArray(list, poke) and not isShinyName(poke) then    

       doPlayerAddSoul(cid, 1)

    end

    doAddPokemonInOwnList(cid, poke)

    doAddPokemonInCatchList(cid, poke)

if pokes[poke] then

 local test = io.open("data/catch.txt", "a+")

 local read = ""

 if test then

  read = test:read("*all")

  test:close()

 end

 if string.find(poke, "Shiny") then

  read = read.."\n\n\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""

 else

  read = read.."\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""

 end

 if newpokedex[poke].stoCatch ~= -1 then

 local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"

 local msg = {}

 storage = getPlayerStorageValue(cid, newpokedex[poke].stoCatch)

 for n, g, s, u, s2 in storage:gmatch(t) do

     if tonumber(n) and tonumber(n) > 0 then

        table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

     end

     if tonumber(g) and tonumber(g) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

     end

     if tonumber(s) and tonumber(s) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

     end

     if tonumber(u) and tonumber(u) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

     end

     if tonumber(s2) and tonumber(s2) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

     end

 end

 read = read.." - "..table.concat(msg)..""

 end

 local reopen = io.open("data/catch.txt", "w")

 reopen:write(read)

 reopen:close()

end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

    local test = io.open("data/sendtobrun123.txt", "a+")

    local read = ""

    if test then

        read = test:read("*all")

        test:close()

    end

    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

    local reopen = io.open("data/sendtobrun123.txt", "w")

    reopen:write(read)

    reopen:close()

    setPlayerStorageValue(cid, 54843, 1)

end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

        setPlayerStorageValue(cid, 54843, 1)

    else

        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

    end

    if icons[poke] then

       ballid = icons[poke].on

    end    

    

local description = "Contains a "..poke.."."

local gender = status.gender

local happy = 200

                                                   --alterado v1.9  \/                  

        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then

           item = doCreateItemEx(ballid)

        else

            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)

        end

        doItemSetAttribute(item, "poke", poke)

        doItemSetAttribute(item, "hp", 1)

        doItemSetAttribute(item, "happy", happy)

        doItemSetAttribute(item, "gender", gender)

        doItemSetAttribute(item, "fakedesc", description)

        doItemSetAttribute(item, "description", description)    

        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    

           doItemSetAttribute(item, "hands", 0)

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        end

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        ----------- task clan ---------------------

        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then

           sendMsgToPlayer(cid, 27, "Quest Done!")

           doItemSetAttribute(item, "unique", getCreatureName(cid))  

           doItemSetAttribute(item, "task", 1)

           setPlayerStorageValue(cid, 854788, 'done')

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        end        

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        -------------------------------------------                                  --alterado v1.9 \/

    if getPlayerFreeCap(cid) >= 6 then   

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        doPlayerSendMailByName(getCreatureName(cid), item, 1)    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")

        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  

        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  

    end

    

    local storage = newpokedex[poke].stoCatch

    sendBrokesMsg(cid, storage, typeee)             

    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\

    if #getCreatureSummons(cid) >= 1 then

        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)

            if catchMakesPokemonHappier then

                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)

                   if useOTClient then

                doCreatureExecuteTalkAction(cid, "/salvar")

    end

            end

    else

        doSendMagicEffect(getThingPos(cid), 173)

    end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)  

    if not isCreature(cid) then

    return true

    end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

    local test = io.open("data/sendtobrun123.txt", "a+")

    local read = ""

    if test then

        read = test:read("*all")

        test:close()

    end

    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

    local reopen = io.open("data/sendtobrun123.txt", "w")

    reopen:write(read)

    reopen:close()

    setPlayerStorageValue(cid, 54843, 1)

end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

        setPlayerStorageValue(cid, 54843, 1)

    else

        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

    end

    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

    if #getCreatureSummons(cid) >= 1 then

        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)

    else

        doSendMagicEffect(getThingPos(cid), 166)

    end

    

local storage = newpokedex[poke].stoCatch

doBrokesCount(cid, storage, typeee)   

doIncreaseStatistics(poke, true, false)

end

function getPlayerInfoAboutPokemon(cid, poke)

    local a = newpokedex[poke]

    if not isPlayer(cid) then return false end

    if not a then

        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")

    return false

    end

    local b = getPlayerStorageValue(cid, a.storage)

    if b == -1 then

        setPlayerStorageValue(cid, a.storage, poke..":")

    end

    local ret = {}

        if string.find(b, "catch,") then

            ret.catch = true

        else

            ret.catch = false

        end

        if string.find(b, "dex,") then

            ret.dex = true

        else

            ret.dex = false

        end

        if string.find(b, "use,") then

            ret.use = true

        else

            ret.use = false

        end

return ret

end

function doAddPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

    local a = newpokedex[poke]

    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." use,")

end

function isPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false

end

function doAddPokemonInCatchList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

    local a = newpokedex[poke]

    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." catch,")

end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do

    local b = getPlayerStorageValue(cid, a)

    if b ~= 1 and string.find(b, "catch,") then

        table.insert(ret, oldpokedex[a-1000][1])

    end

end

return ret

end

function getStatistics(pokemon, tries, success)

local ret1 = 0

local ret2 = 0

    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

    local arq = io.open(dir, "a+")

    local num = tonumber(arq:read("*all"))

          if num == nil then

          ret1 = 0

          else

          ret1 = num

          end

          arq:close()

    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

    local arq = io.open(dir, "a+")

    local num = tonumber(arq:read("*all"))

          if num == nil then

          ret2 = 0

          else

          ret2 = num

          end

          arq:close()

if tries == true and success == true then

return ret1, ret2

elseif tries == true then

return ret1

else

return ret2

end

end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    if tries == true then

        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

        local arq = io.open(dir, "a+")

        local num = tonumber(arq:read("*all"))

              if num == nil then

              num = 1

              else

              num = num + 1

              end

              arq:close()

        local arq = io.open(dir, "w")

              arq:write(""..num.."")

              arq:close()

    end

    if success == true then

        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

        local arq = io.open(dir, "a+")

        local num = tonumber(arq:read("*all"))

              if num == nil then

              num = 1

              else

              num = num + 1

              end

              arq:close()

        local arq = io.open(dir, "w")

              arq:write(""..num.."")

              arq:close()

    end

end

function doUpdateGeneralStatistics()

    

    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"

    local str = ""

for a = 1, 251 do

    if string.len(oldpokedex[a][1]) <= 7 then

    str = "\t"

    else

    str = ""

    end

    local number1 = getStatistics(oldpokedex[a][1], true, false)

    local number2 = getStatistics(oldpokedex[a][1], false, true)

    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"

end

    

    local arq = io.open(dir, "w")

          arq:write(base)

           arq:close()

end

function getGeneralStatistics()

    

    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

    local base = "Number/Name/Tries/Catches\n\n"

    local str = ""

for a = 1, 251 do

    local number1 = getStatistics(oldpokedex[a][1], true, false)

    local number2 = getStatistics(oldpokedex[a][1], false, true)

    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"

end

    

return base

end

function doShowPokemonStatistics(cid)

    if not isCreature(cid) then return false end

    local show = getGeneralStatistics()

    if string.len(show) > 8192 then

        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")

        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")

    return false

    end

    doShowTextDialog(cid, math.random(2391, 2394), show)

end

Editado por wevertonvrb (veja o histórico de edições)
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failmsgs = {
"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}

function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "dark", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local t2 = ""

for n, g, s, u, s2, d in string:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end

function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")

for n, g, s, u, s2, d in string:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
    end
    if tonumber(g) and tonumber(g) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
    end
    if tonumber(s) and tonumber(s) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
    end
    if tonumber(u) and tonumber(u) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
    end
    if tonumber(s2) and tonumber(s2) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
    end
    if tonumber(d) and tonumber(d) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end                                                             --alterado v1.9 /\
--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

    local name = catchinfo.name
    local pos = catchinfo.topos
    local topos = {}
        topos.x = pos.x
        topos.y = pos.y
        topos.z = pos.z
    local newid = catchinfo.newid
    local catch = catchinfo.catch
    local fail = catchinfo.fail
    local rate = catchinfo.rate
    local basechance = catchinfo.chance
    
    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
       rate = 85
    end

    local corpse = getTopCorpse(topos).uid

    if not isCreature(cid) then
        doSendMagicEffect(topos, CONST_ME_POFF)
    return true
    end

    doItemSetAttribute(corpse, "catching", 1)

local level = getItemAttribute(corpse, "level") or 0
local levelChance = level * 0.02

    local totalChance = math.ceil(basechance * (1.2 + levelChance))
    local thisChance = math.random(0, totalChance)
    local myChance = math.random(0, totalChance)
    local chance = (1 * rate + 1) / totalChance
        chance = doMathDecimal(chance * 100)

    if rate >= totalChance then
        local status = {}
              status.gender = getItemAttribute(corpse, "gender")
              status.happy = 500

        doRemoveItem(corpse, 1)
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
    return true
    end


    if totalChance <= 1 then totalChance = 1 end

    local myChances = {}
    local catchChances = {}


    for cC = 0, totalChance do
        table.insert(catchChances, cC)
    end

    for mM = 1, rate do
        local element = catchChances[math.random(1, #catchChances)]
        table.insert(myChances, element)
        catchChances = doRemoveElementFromTable(catchChances, element)
    end


    local status = {}
          status.gender = getItemAttribute(corpse, "gender")
          status.happy = 500

    doRemoveItem(corpse, 1)

    local doCatch = false

    for check = 1, #myChances do
        if thisChance == myChances[check] then
            doCatch = true
        end
    end

    if doCatch then
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
    else
        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
        doSendMagicEffect(topos, fail)
    end
end

function doCapturePokemon(cid, poke, ballid, status, typeee)  

    if not isCreature(cid) then
    return true
    end
    
local list = getCatchList(cid)
    if not isInArray(list, poke) and not isShinyName(poke) then    
       doPlayerAddSoul(cid, 1)
    end

    doAddPokemonInOwnList(cid, poke)
    doAddPokemonInCatchList(cid, poke)

if pokes[poke] then
 local test = io.open("data/catch.txt", "a+")
 local read = ""
 if test then
  read = test:read("*all")
  test:close()
 end
 if string.find(poke, "Shiny") then
  read = read.."\n\n\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""
 else
  read = read.."\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""
 end

 if newpokedex[poke].stoCatch ~= -1 then
 local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"
 local msg = {}
 storage = getPlayerStorageValue(cid, newpokedex[poke].stoCatch)
 for n, g, s, u, s2 in storage:gmatch(t) do
     if tonumber(n) and tonumber(n) > 0 then
        table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
     end
     if tonumber(g) and tonumber(g) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
     end
     if tonumber(s) and tonumber(s) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
     end
     if tonumber(u) and tonumber(u) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
     end
     if tonumber(s2) and tonumber(s2) > 0 then
        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
     end
 end
 read = read.." - "..table.concat(msg)..""
 end
 local reopen = io.open("data/catch.txt", "w")
 reopen:write(read)
 reopen:close()
end
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end

    if icons[poke] then
       ballid = icons[poke].on
    end    
    
local description = "Contains a "..poke.."."

local gender = status.gender
local happy = 200
                                                   --alterado v1.9  \/                  
        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
        end

        doItemSetAttribute(item, "poke", poke)
        doItemSetAttribute(item, "hp", 1)
        doItemSetAttribute(item, "happy", happy)
        doItemSetAttribute(item, "gender", gender)
        doItemSetAttribute(item, "fakedesc", description)
        doItemSetAttribute(item, "description", description)    
        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
           doItemSetAttribute(item, "hands", 0)
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        ----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end        
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        -------------------------------------------                                  --alterado v1.9 \/
    if getPlayerFreeCap(cid) >= 6 then   
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", "Icone")    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendMailByName(getCreatureName(cid), item, 1)    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  
        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  
    end
    
    local storage = newpokedex[poke].stoCatch
    sendBrokesMsg(cid, storage, typeee)             
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\

    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173-- efeito spóas pegar o pokemon só mudar
            if catchMakesPokemonHappier then
                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
                   if useOTClient then
                doCreatureExecuteTalkAction(cid, "/salvar")
    end
            end
    else
        doSendMagicEffect(getThingPos(cid), 173) -- efeito spóas pegar o pokemon só mudar
    end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)  

    if not isCreature(cid) then
    return true
    end

if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end

    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
    else
        doSendMagicEffect(getThingPos(cid), 166)
    end
    
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)   
doIncreaseStatistics(poke, true, false)

end



function getPlayerInfoAboutPokemon(cid, poke)
    local a = newpokedex[poke]
    if not isPlayer(cid) then return false end
    if not a then
        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
    return false
    end
    local b = getPlayerStorageValue(cid, a.storage)

    if b == -1 then
        setPlayerStorageValue(cid, a.storage, poke..":")
    end

    local ret = {}
        if string.find(b, "catch,") then
            ret.catch = true
        else
            ret.catch = false
        end
        if string.find(b, "dex,") then
            ret.dex = true
        else
            ret.dex = false
        end
        if string.find(b, "use,") then
            ret.use = true
        else
            ret.use = false
        end
return ret
end


function doAddPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." use,")
end

function isPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false
end

function doAddPokemonInCatchList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." catch,")
end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do
    local b = getPlayerStorageValue(cid, a)
    if b ~= 1 and string.find(b, "catch,") then
        table.insert(ret, oldpokedex[a-1000][1])
    end
end

return ret

end


function getStatistics(pokemon, tries, success)

local ret1 = 0
local ret2 = 0

    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret1 = 0
          else
          ret1 = num
          end
          arq:close()

    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret2 = 0
          else
          ret2 = num
          end
          arq:close()

if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    if tries == true then
        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end

    if success == true then
        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
end

function doUpdateGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
    local str = ""

for a = 1, 251 do
    if string.len(oldpokedex[a][1]) <= 7 then
    str = "\t"
    else
    str = ""
    end
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a)..]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
    
    local arq = io.open(dir, "w")
          arq:write(base)
           arq:close()
end

function getGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "Number/Name/Tries/Catches\n\n"
    local str = ""

for a = 1, 251 do
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a)..] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
    
return base
end

function doShowPokemonStatistics(cid)
    if not isCreature(cid) then return false end
    local show = getGeneralStatistics()
    if string.len(show) > 8192 then
        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
    return false
    end
    doShowTextDialog(cid, math.random(2391, 2394), show)
end

 

20230912_034613.png.cf49b650c34dd7d7b1f79bd49c70f53c.png

Eu sou um entusiasta da programação apaixonado por ajudar a comunidade open source a crescer. Sempre em busca de novos desafios e oportunidades para contribuir com meu código.  #OpenSource #Programação #Contribuição

 

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?

Amigo, cuidado com esse tipo de comentário, é considerado como flood! Leia as regras:

http://www.tibiaking.com/forum/topic/1281-regras-gerais/

2.4 - Mensagens inúteis:

Não poste mensagens sem conteúdo, que não contribuem em nada ou que não estejam relacionadas ao assunto do tópico. Mensagens assim são chamadas de Floods. Postar coisas como "haha", "lol", "me add no msn aí", entre outras, é o que considera-se completamente inútil. Postar várias mensagens iguais, mesmo que em tópicos diferentes, também pode ser considerado Flood.

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failmsgs = {

"Sorry, you didn't catch that pokemon.",

"Sorry, your pokeball broke.",

"Sorry, the pokemon escaped.",

}

function doBrokesCount(cid, str, ball)   --alterado v1.9 \/

if not isCreature(cid) then return false end

local tb = {

{b = "normal", v = 0},

{b = "great", v = 0},

{b = "super", v = 0},

{b = "ultra", v = 0},

{b = "saffari", v = 0},

{b = "dark", v = 0},

}

for _, e in ipairs(tb) do

    if e.b == ball then

       e.v = 1

       break

    end

end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local t2 = ""

for n, g, s, u, s2, d in string:gmatch(t) do

    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    

end

return setPlayerStorageValue(cid, str, string:gsub(t, t2))

end

function sendBrokesMsg(cid, str, ball)

if not isCreature(cid) then return false end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local msg = {}

table.insert(msg, "You have wasted: ")

for n, g, s, u, s2, d in string:gmatch(t) do

    if tonumber(n) and tonumber(n) > 0 then

       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

    end

    if tonumber(g) and tonumber(g) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

    end

    if tonumber(s) and tonumber(s) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

    end

    if tonumber(u) and tonumber(u) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

    end

    if tonumber(s2) and tonumber(s2) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

    end

    if tonumber(d) and tonumber(d) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))

    end

end

if #msg == 1 then

   return true

end

if string.sub(msg[#msg], 1, 1) == "," then

   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])

end

table.insert(msg, " trying to catch it.")

sendMsgToPlayer(cid, 27, table.concat(msg))

end                                                             --alterado v1.9 /\

--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

    local name = catchinfo.name

    local pos = catchinfo.topos

    local topos = {}

        topos.x = pos.x

        topos.y = pos.y

        topos.z = pos.z

    local newid = catchinfo.newid

    local catch = catchinfo.catch

    local fail = catchinfo.fail

    local rate = catchinfo.rate

    local basechance = catchinfo.chance

    

    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then

       rate = 85

    end

    local corpse = getTopCorpse(topos).uid

    if not isCreature(cid) then

        doSendMagicEffect(topos, CONST_ME_POFF)

    return true

    end

    doItemSetAttribute(corpse, "catching", 1)

local level = getItemAttribute(corpse, "level") or 0

local levelChance = level * 0.02

    local totalChance = math.ceil(basechance * (1.2 + levelChance))

    local thisChance = math.random(0, totalChance)

    local myChance = math.random(0, totalChance)

    local chance = (1 * rate + 1) / totalChance

        chance = doMathDecimal(chance * 100)

    if rate >= totalChance then

        local status = {}

              status.gender = getItemAttribute(corpse, "gender")

              status.happy = 500

        doRemoveItem(corpse, 1)

        doSendMagicEffect(topos, catch)

        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  

    return true

    end

    if totalChance <= 1 then totalChance = 1 end

    local myChances = {}

    local catchChances = {}

    for cC = 0, totalChance do

        table.insert(catchChances, cC)

    end

    for mM = 1, rate do

        local element = catchChances[math.random(1, #catchChances)]

        table.insert(myChances, element)

        catchChances = doRemoveElementFromTable(catchChances, element)

    end

    local status = {}

          status.gender = getItemAttribute(corpse, "gender")

          status.happy = 500

    doRemoveItem(corpse, 1)

    local doCatch = false

    for check = 1, #myChances do

        if thisChance == myChances[check] then

            doCatch = true

        end

    end

    if doCatch then

        doSendMagicEffect(topos, catch)

        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)

    else

        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)

        doSendMagicEffect(topos, fail)

    end

end

function doCapturePokemon(cid, poke, ballid, status, typeee)  

    if not isCreature(cid) then

    return true

    end

    

local list = getCatchList(cid)

    if not isInArray(list, poke) and not isShinyName(poke) then    

       doPlayerAddSoul(cid, 1)

    end

    doAddPokemonInOwnList(cid, poke)

    doAddPokemonInCatchList(cid, poke)

if pokes[poke] then

 local test = io.open("data/catch.txt", "a+")

 local read = ""

 if test then

  read = test:read("*all")

  test:close()

 end

 if string.find(poke, "Shiny") then

  read = read.."\n\n\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""

 else

  read = read.."\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""

 end

 if newpokedex[poke].stoCatch ~= -1 then

 local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"

 local msg = {}

 storage = getPlayerStorageValue(cid, newpokedex[poke].stoCatch)

 for n, g, s, u, s2 in storage:gmatch(t) do

     if tonumber(n) and tonumber(n) > 0 then

        table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

     end

     if tonumber(g) and tonumber(g) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

     end

     if tonumber(s) and tonumber(s) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

     end

     if tonumber(u) and tonumber(u) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

     end

     if tonumber(s2) and tonumber(s2) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

     end

 end

 read = read.." - "..table.concat(msg)..""

 end

 local reopen = io.open("data/catch.txt", "w")

 reopen:write(read)

 reopen:close()

end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

    local test = io.open("data/sendtobrun123.txt", "a+")

    local read = ""

    if test then

        read = test:read("*all")

        test:close()

    end

    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

    local reopen = io.open("data/sendtobrun123.txt", "w")

    reopen:write(read)

    reopen:close()

    setPlayerStorageValue(cid, 54843, 1)

end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

        setPlayerStorageValue(cid, 54843, 1)

    else

        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

    end

    if icons[poke] then

       ballid = icons[poke].on

    end    

    

local description = "Contains a "..poke.."."

local gender = status.gender

local happy = 200

                                                   --alterado v1.9  \/                  

        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then

           item = doCreateItemEx(ballid)

        else

            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)

        end

        doItemSetAttribute(item, "poke", poke)

        doItemSetAttribute(item, "hp", 1)

        doItemSetAttribute(item, "happy", happy)

        doItemSetAttribute(item, "gender", gender)

        doItemSetAttribute(item, "fakedesc", description)

        doItemSetAttribute(item, "description", description)    

        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    

           doItemSetAttribute(item, "hands", 0)

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        end

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        ----------- task clan ---------------------

        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then

           sendMsgToPlayer(cid, 27, "Quest Done!")

           doItemSetAttribute(item, "unique", getCreatureName(cid))  

           doItemSetAttribute(item, "task", 1)

           setPlayerStorageValue(cid, 854788, 'done')

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        end        

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        -------------------------------------------                                  --alterado v1.9 \/

    if getPlayerFreeCap(cid) >= 6 then   

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        doPlayerSendMailByName(getCreatureName(cid), item, 1)    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")

        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  

        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  

    end

    

    local storage = newpokedex[poke].stoCatch

    sendBrokesMsg(cid, storage, typeee)             

    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\

    if #getCreatureSummons(cid) >= 1 then

        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173-- efeito spóas pegar o pokemon só mudar

            if catchMakesPokemonHappier then

                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)

                   if useOTClient then

                doCreatureExecuteTalkAction(cid, "/salvar")

    end

            end

    else

        doSendMagicEffect(getThingPos(cid), 173) -- efeito spóas pegar o pokemon só mudar

    end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)  

    if not isCreature(cid) then

    return true

    end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

    local test = io.open("data/sendtobrun123.txt", "a+")

    local read = ""

    if test then

        read = test:read("*all")

        test:close()

    end

    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

    local reopen = io.open("data/sendtobrun123.txt", "w")

    reopen:write(read)

    reopen:close()

    setPlayerStorageValue(cid, 54843, 1)

end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

        setPlayerStorageValue(cid, 54843, 1)

    else

        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

    end

    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

    if #getCreatureSummons(cid) >= 1 then

        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)

    else

        doSendMagicEffect(getThingPos(cid), 166)

    end

    

local storage = newpokedex[poke].stoCatch

doBrokesCount(cid, storage, typeee)   

doIncreaseStatistics(poke, true, false)

end

function getPlayerInfoAboutPokemon(cid, poke)

    local a = newpokedex[poke]

    if not isPlayer(cid) then return false end

    if not a then

        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")

    return false

    end

    local b = getPlayerStorageValue(cid, a.storage)

    if b == -1 then

        setPlayerStorageValue(cid, a.storage, poke..":")

    end

    local ret = {}

        if string.find(b, "catch,") then

            ret.catch = true

        else

            ret.catch = false

        end

        if string.find(b, "dex,") then

            ret.dex = true

        else

            ret.dex = false

        end

        if string.find(b, "use,") then

            ret.use = true

        else

            ret.use = false

        end

return ret

end

function doAddPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

    local a = newpokedex[poke]

    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." use,")

end

function isPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false

end

function doAddPokemonInCatchList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

    local a = newpokedex[poke]

    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." catch,")

end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do

    local b = getPlayerStorageValue(cid, a)

    if b ~= 1 and string.find(b, "catch,") then

        table.insert(ret, oldpokedex[a-1000][1])

    end

end

return ret

end

function getStatistics(pokemon, tries, success)

local ret1 = 0

local ret2 = 0

    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

    local arq = io.open(dir, "a+")

    local num = tonumber(arq:read("*all"))

          if num == nil then

          ret1 = 0

          else

          ret1 = num

          end

          arq:close()

    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

    local arq = io.open(dir, "a+")

    local num = tonumber(arq:read("*all"))

          if num == nil then

          ret2 = 0

          else

          ret2 = num

          end

          arq:close()

if tries == true and success == true then

return ret1, ret2

elseif tries == true then

return ret1

else

return ret2

end

end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    if tries == true then

        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

        local arq = io.open(dir, "a+")

        local num = tonumber(arq:read("*all"))

              if num == nil then

              num = 1

              else

              num = num + 1

              end

              arq:close()

        local arq = io.open(dir, "w")

              arq:write(""..num.."")

              arq:close()

    end

    if success == true then

        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

        local arq = io.open(dir, "a+")

        local num = tonumber(arq:read("*all"))

              if num == nil then

              num = 1

              else

              num = num + 1

              end

              arq:close()

        local arq = io.open(dir, "w")

              arq:write(""..num.."")

              arq:close()

    end

end

function doUpdateGeneralStatistics()

    

    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"

    local str = ""

for a = 1, 251 do

    if string.len(oldpokedex[a][1]) <= 7 then

    str = "\t"

    else

    str = ""

    end

    local number1 = getStatistics(oldpokedex[a][1], true, false)

    local number2 = getStatistics(oldpokedex[a][1], false, true)

    base = base.."["..threeNumbers(a)..]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"

end

    

    local arq = io.open(dir, "w")

          arq:write(base)

           arq:close()

end

function getGeneralStatistics()

    

    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

    local base = "Number/Name/Tries/Catches\n\n"

    local str = ""

for a = 1, 251 do

    local number1 = getStatistics(oldpokedex[a][1], true, false)

    local number2 = getStatistics(oldpokedex[a][1], false, true)

    base = base.."["..threeNumbers(a)..] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"

end

    

return base

end

function doShowPokemonStatistics(cid)

    if not isCreature(cid) then return false end

    local show = getGeneralStatistics()

    if string.len(show) > 8192 then

        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")

        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")

    return false

    end

    doShowTextDialog(cid, math.random(2391, 2394), show)

end

obrigado pela ajuda, mas não esta sendo executado no local certo, esta sendo executado encima do pokemon que estou usando, este efeito tem que ser executado logo apos o efeito da poke ball e tem que ser executado exatamente onde eu usei a pokeball ou seja onde estava o pokemon q eu peguei

atualmente existem estes efeitos e toda vez que voce usa uma ball sera executado um deles

exempro:

poke ball on | great ball on | super ball on | ultra ball on | safari ball on | dark ball on >>>>>

poke ball off | great ball off | super ball off | ultra ball off | safari ball off | dark ball off >>>>>

então vou colocar parte do catch.lua

 

local ballcatch = {                    --id normal, id da ball shiy

[2394] = {cr = 7, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"}, 

[2391] = {cr = 9, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},

[2393] = {cr = 11, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},

[2392] = {cr = 20, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},

[12617] = {cr = 8, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},

[12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},

então eu quero que fique mais ou menos assim (não entendo muito de script então espero que entenda)

[2394] = {cr = 7, on = 193, on2 = 13, off = 192, off2= 14 ou seja quero que um efeito seja executado assim que o outro termine e no mesmo local

espero que possa me ajudar vou deichar o catch.lua e o catch system.lua

catch.lua

local ballcatch = {                    --id normal, id da ball shiy

[2394] = {cr = 7, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"},  --alterado v1.9  \/

[2391] = {cr = 9, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},

[2393] = {cr = 11, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},

[2392] = {cr = 20, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},

[12617] = {cr = 8, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"},

[12832] = {cr = 100000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},

}

function onUse(cid, item, frompos, item3, topos)

local item2 = getTopCorpse(topos)

if item2 == null then

   return true

end

if getItemAttribute(item2.uid, "catching") == 1 then

   return true

end  

if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then

   return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")   

end

local name = string.lower(getItemNameById(item2.itemid))

      name = string.gsub(name, "fainted ", "")

      name = string.gsub(name, "defeated ", "")

      name = doCorrectPokemonName(name)

local x = pokecatches[name]

if not x then return true end

local shinys = {"Yanmega", "Shiny Tangela", "Shiny Alakazam", "Shiny Scyther", "Shiny Electivire", "Shiny Magmortar", "Shiny Salamence", "Shiny Magmar", "Shiny Mantine", "Shiny Gyarados", "Shiny Snorlax", "Shiny Onix", "Shiny Electabuzz", "Shiny Pidgeot", "Aerodactyl", "Ditto", "Shiny Gengar"}

if item.itemid == 12832 and isInArray(shinys, name) then

   doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!")

return true

end

    

local storage = newpokedex[name].stoCatch

if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then  --alterado v1.9

   setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;")             --alterado v1.9

end     

local owner = getItemAttribute(item2.uid, "corpseowner")

    

if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then   

   doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")

   return true

end

local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9       

local typeee = ballcatch[item.itemid].typeee

local boost = ballcatch[item.itemid].boost

    

local catchinfo = {}

      catchinfo.rate = ballcatch[item.itemid].cr

      catchinfo.catch = ballcatch[item.itemid].on

      catchinfo.fail = ballcatch[item.itemid].off

      catchinfo.newid = newidd                      

      catchinfo.name = doCorrectPokemonName(name)

      catchinfo.topos = topos

      catchinfo.chance = x.chance

doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)

doRemoveItem(item.uid, 1)

local d = getDistanceBetween(getThingPos(cid), topos)

        

if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then  --alterado v1.9

   setPlayerStorageValue(cid, 98796, -1)

   setPlayerStorageValue(cid, 98797, -1)                                              

   doTeleportThing(cid, SafariOut, false)

   doSendMagicEffect(getThingPos(cid), 21)

   doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")

end

addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)

addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)

return true

end

 

catch system.lua

 

failmsgs = {

"Sorry, you didn't catch that pokemon.",

"Sorry, your pokeball broke.",

"Sorry, the pokemon escaped.",

}

function doBrokesCount(cid, str, ball)   --alterado v1.9 \/

if not isCreature(cid) then return false end

local tb = {

{b = "normal", v = 0},

{b = "great", v = 0},

{b = "super", v = 0},

{b = "ultra", v = 0},

{b = "saffari", v = 0},

{b = "dark", v = 0},

}

for _, e in ipairs(tb) do

    if e.b == ball then

       e.v = 1

       break

    end

end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local t2 = ""

for n, g, s, u, s2, d in string:gmatch(t) do

    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    

end

return setPlayerStorageValue(cid, str, string:gsub(t, t2))

end

function sendBrokesMsg(cid, str, ball)

if not isCreature(cid) then return false end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local msg = {}

table.insert(msg, "You have wasted: ")

for n, g, s, u, s2, d in string:gmatch(t) do

    if tonumber(n) and tonumber(n) > 0 then

       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

    end

    if tonumber(g) and tonumber(g) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

    end

    if tonumber(s) and tonumber(s) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

    end

    if tonumber(u) and tonumber(u) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

    end

    if tonumber(s2) and tonumber(s2) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

    end

    if tonumber(d) and tonumber(d) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))

    end

end

if #msg == 1 then

   return true

end

if string.sub(msg[#msg], 1, 1) == "," then

   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])

end

table.insert(msg, " trying to catch it.")

sendMsgToPlayer(cid, 27, table.concat(msg))

end                                                             --alterado v1.9 /\

--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

    local name = catchinfo.name

    local pos = catchinfo.topos

    local topos = {}

        topos.x = pos.x

        topos.y = pos.y

        topos.z = pos.z

    local newid = catchinfo.newid

    local catch = catchinfo.catch

    local fail = catchinfo.fail

    local rate = catchinfo.rate

    local basechance = catchinfo.chance

    

    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then

       rate = 85

    end

    local corpse = getTopCorpse(topos).uid

    if not isCreature(cid) then

        doSendMagicEffect(topos, CONST_ME_POFF)

    return true

    end

    doItemSetAttribute(corpse, "catching", 1)

local level = getItemAttribute(corpse, "level") or 0

local levelChance = level * 0.02

    local totalChance = math.ceil(basechance * (1.2 + levelChance))

    local thisChance = math.random(0, totalChance)

    local myChance = math.random(0, totalChance)

    local chance = (1 * rate + 1) / totalChance

        chance = doMathDecimal(chance * 100)

    if rate >= totalChance then

        local status = {}

              status.gender = getItemAttribute(corpse, "gender")

              status.happy = 500

        doRemoveItem(corpse, 1)

        doSendMagicEffect(topos, catch)

        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  

    return true

    end

    if totalChance <= 1 then totalChance = 1 end

    local myChances = {}

    local catchChances = {}

    for cC = 0, totalChance do

        table.insert(catchChances, cC)

    end

    for mM = 1, rate do

        local element = catchChances[math.random(1, #catchChances)]

        table.insert(myChances, element)

        catchChances = doRemoveElementFromTable(catchChances, element)

    end

    local status = {}

          status.gender = getItemAttribute(corpse, "gender")

          status.happy = 500

    doRemoveItem(corpse, 1)

    local doCatch = false

    for check = 1, #myChances do

        if thisChance == myChances[check] then

            doCatch = true

        end

    end

    if doCatch then

        doSendMagicEffect(topos, catch)

        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)

    else

        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)

        doSendMagicEffect(topos, fail)

    end

end

function doCapturePokemon(cid, poke, ballid, status, typeee)  

    if not isCreature(cid) then

    return true

    end

    

local list = getCatchList(cid)

    if not isInArray(list, poke) and not isShinyName(poke) then    

       doPlayerAddSoul(cid, 1)

    end

    doAddPokemonInOwnList(cid, poke)

    doAddPokemonInCatchList(cid, poke)

if pokes[poke] then

 local test = io.open("data/catch.txt", "a+")

 local read = ""

 if test then

  read = test:read("*all")

  test:close()

 end

 if string.find(poke, "Shiny") then

  read = read.."\n\n\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""

 else

  read = read.."\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""

 end

 if newpokedex[poke].stoCatch ~= -1 then

 local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"

 local msg = {}

 storage = getPlayerStorageValue(cid, newpokedex[poke].stoCatch)

 for n, g, s, u, s2 in storage:gmatch(t) do

     if tonumber(n) and tonumber(n) > 0 then

        table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

     end

     if tonumber(g) and tonumber(g) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

     end

     if tonumber(s) and tonumber(s) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

     end

     if tonumber(u) and tonumber(u) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

     end

     if tonumber(s2) and tonumber(s2) > 0 then

        table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

     end

 end

 read = read.." - "..table.concat(msg)..""

 end

 local reopen = io.open("data/catch.txt", "w")

 reopen:write(read)

 reopen:close()

end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

    local test = io.open("data/sendtobrun123.txt", "a+")

    local read = ""

    if test then

        read = test:read("*all")

        test:close()

    end

    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

    local reopen = io.open("data/sendtobrun123.txt", "w")

    reopen:write(read)

    reopen:close()

    setPlayerStorageValue(cid, 54843, 1)

end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

        setPlayerStorageValue(cid, 54843, 1)

    else

        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

    end

    if icons[poke] then

       ballid = icons[poke].on

    end    

    

local description = "Contains a "..poke.."."

local gender = status.gender

local happy = 200

                                                   --alterado v1.9  \/                  

        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then

           item = doCreateItemEx(ballid)

        else

            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)

        end

        doItemSetAttribute(item, "poke", poke)

        doItemSetAttribute(item, "hp", 1)

        doItemSetAttribute(item, "happy", happy)

        doItemSetAttribute(item, "gender", gender)

        doItemSetAttribute(item, "fakedesc", description)

        doItemSetAttribute(item, "description", description)    

        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    

           doItemSetAttribute(item, "hands", 0)

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        end

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        ----------- task clan ---------------------

        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then

           sendMsgToPlayer(cid, 27, "Quest Done!")

           doItemSetAttribute(item, "unique", getCreatureName(cid))  

           doItemSetAttribute(item, "task", 1)

           setPlayerStorageValue(cid, 854788, 'done')

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        end        

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        -------------------------------------------                                  --alterado v1.9 \/

    if getPlayerFreeCap(cid) >= 6 then   

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", "Icone")    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        doPlayerSendMailByName(getCreatureName(cid), item, 1)    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")

        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  

        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  

    end

    

    local storage = newpokedex[poke].stoCatch

    sendBrokesMsg(cid, storage, typeee)             

    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\

    if #getCreatureSummons(cid) >= 1 then

        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)

            if catchMakesPokemonHappier then

                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)

                   if useOTClient then

                doCreatureExecuteTalkAction(cid, "/salvar")

    end

            end

    else

        doSendMagicEffect(getThingPos(cid), 173)

    end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)  

    if not isCreature(cid) then

    return true

    end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

    local test = io.open("data/sendtobrun123.txt", "a+")

    local read = ""

    if test then

        read = test:read("*all")

        test:close()

    end

    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

    local reopen = io.open("data/sendtobrun123.txt", "w")

    reopen:write(read)

    reopen:close()

    setPlayerStorageValue(cid, 54843, 1)

end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

        setPlayerStorageValue(cid, 54843, 1)

    else

        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

    end

    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

    if #getCreatureSummons(cid) >= 1 then

        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)

    else

        doSendMagicEffect(getThingPos(cid), 166)

    end

    

local storage = newpokedex[poke].stoCatch

doBrokesCount(cid, storage, typeee)   

doIncreaseStatistics(poke, true, false)

end

function getPlayerInfoAboutPokemon(cid, poke)

    local a = newpokedex[poke]

    if not isPlayer(cid) then return false end

    if not a then

        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")

    return false

    end

    local b = getPlayerStorageValue(cid, a.storage)

    if b == -1 then

        setPlayerStorageValue(cid, a.storage, poke..":")

    end

    local ret = {}

        if string.find(b, "catch,") then

            ret.catch = true

        else

            ret.catch = false

        end

        if string.find(b, "dex,") then

            ret.dex = true

        else

            ret.dex = false

        end

        if string.find(b, "use,") then

            ret.use = true

        else

            ret.use = false

        end

return ret

end

function doAddPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

    local a = newpokedex[poke]

    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." use,")

end

function isPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false

end

function doAddPokemonInCatchList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

    local a = newpokedex[poke]

    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." catch,")

end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do

    local b = getPlayerStorageValue(cid, a)

    if b ~= 1 and string.find(b, "catch,") then

        table.insert(ret, oldpokedex[a-1000][1])

    end

end

return ret

end

function getStatistics(pokemon, tries, success)

local ret1 = 0

local ret2 = 0

    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

    local arq = io.open(dir, "a+")

    local num = tonumber(arq:read("*all"))

          if num == nil then

          ret1 = 0

          else

          ret1 = num

          end

          arq:close()

    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

    local arq = io.open(dir, "a+")

    local num = tonumber(arq:read("*all"))

          if num == nil then

          ret2 = 0

          else

          ret2 = num

          end

          arq:close()

if tries == true and success == true then

return ret1, ret2

elseif tries == true then

return ret1

else

return ret2

end

end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    if tries == true then

        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

        local arq = io.open(dir, "a+")

        local num = tonumber(arq:read("*all"))

              if num == nil then

              num = 1

              else

              num = num + 1

              end

              arq:close()

        local arq = io.open(dir, "w")

              arq:write(""..num.."")

              arq:close()

    end

    if success == true then

        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

        local arq = io.open(dir, "a+")

        local num = tonumber(arq:read("*all"))

              if num == nil then

              num = 1

              else

              num = num + 1

              end

              arq:close()

        local arq = io.open(dir, "w")

              arq:write(""..num.."")

              arq:close()

    end

end

function doUpdateGeneralStatistics()

    

    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"

    local str = ""

for a = 1, 251 do

    if string.len(oldpokedex[a][1]) <= 7 then

    str = "\t"

    else

    str = ""

    end

    local number1 = getStatistics(oldpokedex[a][1], true, false)

    local number2 = getStatistics(oldpokedex[a][1], false, true)

    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"

end

    

    local arq = io.open(dir, "w")

          arq:write(base)

           arq:close()

end

function getGeneralStatistics()

    

    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

    local base = "Number/Name/Tries/Catches\n\n"

    local str = ""

for a = 1, 251 do

    local number1 = getStatistics(oldpokedex[a][1], true, false)

    local number2 = getStatistics(oldpokedex[a][1], false, true)

    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"

end

    

return base

end

function doShowPokemonStatistics(cid)

    if not isCreature(cid) then return false end

    local show = getGeneralStatistics()

    if string.len(show) > 8192 then

        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")

        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")

    return false

    end

    doShowTextDialog(cid, math.random(2391, 2394), show)

end

 

up

up?

Editado por wevertonvrb (veja o histórico de edições)
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O tópico foi movido para a área correta, preste mais atenção da próxima vez!
Leia as regras do fórum: http://tibiaking.com/forum/topic/1281-regras-gerais/?p=7680

Este tópico foi movido:
De: "OTServSuporte OTServSuporte de OTServ Geral"
Para: "OTServSuporte OTServSuporte de Scripts"

                              _
                          .-'` `}
                  _./)   /       }
                .'o   \ |       }
                '.___.'`.\    {`
                /`\_/  , `.    }                                      ME DA UMA NOZ!
                \=' .-'   _`\  {
                 `'`;/      `,  }
                    _\   @   ;  }
                   /__`;-...'--'

Cluck!

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