Ir para conteúdo

Featured Replies

Postado

Descrição: NPC Simples do Tibia Global que transporta para Cormaya/Farmine.

Nome do Npc: Brodrosch

Função: Transporte

 

Transporta para:

  • Cormaya
  • Farmine

 

Preços:

210 Gp. para Cormaya

160 Gp. Para Farmine

 

Brodrosch.lua

local keywordHandler = KeywordHandler:new()
        local npcHandler = NpcHandler:new(keywordHandler)
        NpcSystem.parseParameters(npcHandler)
        
        
        
        -- OTServ event handling functions start
        function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid) end
        function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid) end
        function onCreatureSay(cid, type, msg) 	npcHandler:onCreatureSay(cid, type, msg) end
        function onThink() 						npcHandler:onThink() end
        -- OTServ event handling functions end
        
        
        -- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
        local travelNode = keywordHandler:addKeyword({'cormaya'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a ride to Cormaya for 160 gold coins?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost =160, destination = {x=33311, y=31989, z=15} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'You shouldn\'t miss the experience.'})
			
			        local travelNode = keywordHandler:addKeyword({'farmine'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a ride to Farmine for 210 gold coins?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost =210, destination = {x=33025, y=31553, z=10} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'You shouldn\'t miss the experience.'})

       

        npcHandler:addModule(FocusModule:new())

 

Brodrosch.xml

<?xml version="1.0" encoding="UTF-8"?>
<npc name="Brodrosch" script="data/npc/scripts/Brodrosch.lua" walkinterval="2000" floorchange="0">
<health now="100" max="100"/>
<look type="66" head="0" body="0" legs="0" feet="0" addons="0"/>
<voices>
<voice text="Ask me for a passage..." interval2="100" margin="1" yell="no"/>
</voices>
<parameters>
<parameter key="message_farewell" value="Good bye." />
<parameter key="message_walkaway" value="Good bye then." />
 <parameter key="module_keywords" value="1" />
  <parameter key="keywords" value="passage;" />
 <parameter key="keyword_reply1" value="Do you want me take you to {Cormaya} or {Farmine}?" />
 <parameter key="message_greet" value="Welcome, |PLAYERNAME|! May earth protect you on the rocky grounds. If you need a {passage}, I can help you."/>
</parameters>
</npc>

 

Postado

Parabéns, seu tópico de conteúdo foi aprovado!
Muito obrigado pela sua contribuição, nós do Tibia King agradecemos.
Seu conteúdo com certeza ajudará à muitos outros, você recebeu +1 REP.

Spoiler

Congratulations, your content has been approved!
Thank you for your contribution, we of Tibia King we are grateful.
Your content will help many other users, you received +1 REP.

 

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

Quem Está Navegando 0

  • Nenhum usuário registrado visualizando esta página.

Estatísticas dos Fóruns

  • Tópicos 96.9k
  • Posts 519.6k

Informação Importante

Confirmação de Termo