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spawn de estatua
spawn de estatua
Carlinhous1996 reagiu a Imperius por uma resposta no tópico
1 pontofaltou adicionar o getCreatureByName() veja se agora funciona: local id = 7307 -- ItemId da Estatua local intervalo = 5 -- Tempo em segundos para estatua voltar local npc = "defender" -- Nome do monsto a ser sumonado function onUse(cid, item, fromPosition, itemEx, toPosition) doRemoveItem(item.uid, 1) doCreateNpc(npc, toPosition) addEvent(function() doCreateItem(id, 1, toPosition) doSendMagicEffect(toPosition, 43) doRemoveCreature(getCreatureByName(npc), toPosition) end, intervalo * 1000) return true end1 ponto -
Script dash bugando em alguns pisos
Da uma conferida na propriedade do piso da cave e da cidade no qual buga pode tá errado aí, depois confere o item.xml1 ponto
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(Resolvido)alguém teria a database do [Baiak-PvP] ou alguma similar para disponibilizar?
(Resolvido)alguém teria a database do [Baiak-PvP] ou alguma similar para disponibilizar?
Pikadagalaxia reagiu a mullino por uma resposta no tópico
1 pontoDROP TRIGGER IF EXISTS `oncreate_players`; DROP TRIGGER IF EXISTS `oncreate_guilds`; DROP TRIGGER IF EXISTS `ondelete_players`; DROP TRIGGER IF EXISTS `ondelete_guilds`; DROP TRIGGER IF EXISTS `ondelete_accounts`; DROP TABLE IF EXISTS `player_depotitems`; DROP TABLE IF EXISTS `tile_items`; DROP TABLE IF EXISTS `tile_store`; DROP TABLE IF EXISTS `tiles`; DROP TABLE IF EXISTS `bans`; DROP TABLE IF EXISTS `house_lists`; DROP TABLE IF EXISTS `houses`; DROP TABLE IF EXISTS `player_items`; DROP TABLE IF EXISTS `player_namelocks`; DROP TABLE IF EXISTS `player_statements`; DROP TABLE IF EXISTS `player_skills`; DROP TABLE IF EXISTS `player_storage`; DROP TABLE IF EXISTS `player_viplist`; DROP TABLE IF EXISTS `player_spells`; DROP TABLE IF EXISTS `player_deaths`; DROP TABLE IF EXISTS `killers`; DROP TABLE IF EXISTS `environment_killers`; DROP TABLE IF EXISTS `player_killers`; DROP TABLE IF EXISTS `guild_ranks`; DROP TABLE IF EXISTS `guilds`; DROP TABLE IF EXISTS `guild_invites`; DROP TABLE IF EXISTS `global_storage`; DROP TABLE IF EXISTS `players`; DROP TABLE IF EXISTS `accounts`; DROP TABLE IF EXISTS `server_record`; DROP TABLE IF EXISTS `server_motd`; DROP TABLE IF EXISTS `server_reports`; DROP TABLE IF EXISTS `server_config`; DROP TABLE IF EXISTS `account_viplist`; CREATE TABLE `accounts` ( `id` INT NOT NULL AUTO_INCREMENT, `name` VARCHAR(32) NOT NULL DEFAULT '', `password` VARCHAR(255) NOT NULL/* VARCHAR(32) NOT NULL COMMENT 'MD5'*//* VARCHAR(40) NOT NULL COMMENT 'SHA1'*/, `salt` VARCHAR(40) NOT NULL DEFAULT '', `premdays` INT NOT NULL DEFAULT 0, `lastday` INT UNSIGNED NOT NULL DEFAULT 0, `email` VARCHAR(255) NOT NULL DEFAULT '', `key` VARCHAR(32) NOT NULL DEFAULT '0', `blocked` TINYINT(1) NOT NULL DEFAULT FALSE COMMENT 'internal usage', `warnings` INT NOT NULL DEFAULT 0, `group_id` INT NOT NULL DEFAULT 1, PRIMARY KEY (`id`), UNIQUE (`name`) ) ENGINE = InnoDB; INSERT INTO `accounts` VALUES (1, '1', '1', '', 65535, 0, '', '0', 0, 0, 1); CREATE TABLE `players` ( `id` INT NOT NULL AUTO_INCREMENT, `name` VARCHAR(255) NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `group_id` INT NOT NULL DEFAULT 1, `account_id` INT NOT NULL DEFAULT 0, `level` INT NOT NULL DEFAULT 1, `vocation` INT NOT NULL DEFAULT 0, `health` INT NOT NULL DEFAULT 150, `healthmax` INT NOT NULL DEFAULT 150, `experience` BIGINT UNSIGNED NOT NULL DEFAULT 0, `lookbody` INT NOT NULL DEFAULT 0, `lookfeet` INT NOT NULL DEFAULT 0, `lookhead` INT NOT NULL DEFAULT 0, `looklegs` INT NOT NULL DEFAULT 0, `looktype` INT NOT NULL DEFAULT 136, `lookaddons` INT NOT NULL DEFAULT 0, `lookmount` INT NOT NULL DEFAULT 0, `maglevel` INT NOT NULL DEFAULT 0, `mana` INT NOT NULL DEFAULT 0, `manamax` INT NOT NULL DEFAULT 0, `manaspent` BIGINT UNSIGNED NOT NULL DEFAULT 0, `soul` INT UNSIGNED NOT NULL DEFAULT 0, `town_id` INT NOT NULL DEFAULT 0, `posx` INT NOT NULL DEFAULT 0, `posy` INT NOT NULL DEFAULT 0, `posz` INT NOT NULL DEFAULT 0, `conditions` BLOB NOT NULL, `cap` INT NOT NULL DEFAULT 0, `sex` INT NOT NULL DEFAULT 0, `lastlogin` BIGINT UNSIGNED NOT NULL DEFAULT 0, `lastip` INT UNSIGNED NOT NULL DEFAULT 0, `save` TINYINT(1) NOT NULL DEFAULT 1, `skull` TINYINT(1) UNSIGNED NOT NULL DEFAULT 0, `skulltime` INT NOT NULL DEFAULT 0, `rank_id` INT NOT NULL DEFAULT 0, `guildnick` VARCHAR(255) NOT NULL DEFAULT '', `lastlogout` BIGINT UNSIGNED NOT NULL DEFAULT 0, `blessings` TINYINT(2) NOT NULL DEFAULT 0, `pvp_blessing` TINYINT(1) NOT NULL DEFAULT 0, `balance` BIGINT UNSIGNED NOT NULL DEFAULT 0, `stamina` BIGINT UNSIGNED NOT NULL DEFAULT 151200000 COMMENT 'stored in miliseconds', `direction` INT NOT NULL DEFAULT 2, `loss_experience` INT NOT NULL DEFAULT 100, `loss_mana` INT NOT NULL DEFAULT 100, `loss_skills` INT NOT NULL DEFAULT 100, `loss_containers` INT NOT NULL DEFAULT 100, `loss_items` INT NOT NULL DEFAULT 100, `premend` INT NOT NULL DEFAULT 0 COMMENT 'NOT IN USE BY THE SERVER', `online` TINYINT(1) NOT NULL DEFAULT 0, `marriage` INT UNSIGNED NOT NULL DEFAULT 0, `promotion` INT NOT NULL DEFAULT 0, `deleted` INT NOT NULL DEFAULT 0, `description` VARCHAR(255) NOT NULL DEFAULT '', PRIMARY KEY (`id`), UNIQUE (`name`, `deleted`), KEY (`account_id`), KEY (`group_id`), KEY (`online`), KEY (`deleted`), FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; INSERT INTO `players` VALUES (1, 'Account Manager', 0, 1, 1, 1, 0, 150, 150, 0, 0, 0, 0, 0, 110, 0, 0, 0, 0, 0, 0, 0, 0, 853, 921, 7, '', 400, 0, 0, 0, 0, 0, 0, 0, '', 0, 0, 0, 0, 201660000, 0, 100, 100, 100, 100, 100, 0, 0, 0, 0, 0, ''); CREATE TABLE `account_viplist` ( `account_id` INT NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `player_id` INT NOT NULL, `description` VARCHAR( 128 ) NOT NULL, `icon` INT( 11 ) UNSIGNED NOT NULL, `notify` BOOLEAN NOT NULL, KEY (`account_id`), KEY (`player_id`), KEY (`world_id`), UNIQUE (`account_id`, `player_id`), FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_deaths` ( `id` INT NOT NULL AUTO_INCREMENT, `player_id` INT NOT NULL, `date` BIGINT UNSIGNED NOT NULL, `level` INT UNSIGNED NOT NULL, PRIMARY KEY (`id`), INDEX (`date`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_depotitems` ( `player_id` INT NOT NULL, `sid` INT NOT NULL COMMENT 'any given range, eg. 0-100 is reserved for depot lockers and all above 100 will be normal items inside depots', `pid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, KEY (`player_id`), UNIQUE (`player_id`, `sid`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_items` ( `player_id` INT NOT NULL, `pid` INT NOT NULL DEFAULT 0, `sid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL DEFAULT 0, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, KEY (`player_id`), UNIQUE (`player_id`, `sid`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_namelocks` ( `player_id` INT NOT NULL, `name` VARCHAR(255) NOT NULL, `new_name` VARCHAR(255) NOT NULL, `date` BIGINT NOT NULL DEFAULT 0, KEY (`player_id`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_statements` ( `id` INT NOT NULL AUTO_INCREMENT, `player_id` INT NOT NULL, `channel_id` INT NOT NULL DEFAULT 0, `text` VARCHAR (255) NOT NULL, `date` BIGINT NOT NULL DEFAULT 0, PRIMARY KEY (`id`), KEY (`player_id`), KEY (`channel_id`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_skills` ( `player_id` INT NOT NULL, `skillid` TINYINT(2) NOT NULL DEFAULT 0, `value` INT UNSIGNED NOT NULL DEFAULT 0, `count` INT UNSIGNED NOT NULL DEFAULT 0, KEY (`player_id`), UNIQUE (`player_id`, `skillid`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_spells` ( `player_id` INT NOT NULL, `name` VARCHAR(255) NOT NULL, KEY (`player_id`), UNIQUE (`player_id`, `name`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_storage` ( `player_id` INT NOT NULL, `key` VARCHAR(32) NOT NULL DEFAULT '0', `value` TEXT NOT NULL, KEY (`player_id`), UNIQUE (`player_id`, `key`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_viplist` ( `player_id` INT NOT NULL, `vip_id` INT NOT NULL, `description` VARCHAR( 128 ) NOT NULL, `icon` INT( 11 ) UNSIGNED NOT NULL, `notify` BOOLEAN NOT NULL, KEY (`player_id`), KEY (`vip_id`), UNIQUE (`player_id`, `vip_id`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE, FOREIGN KEY (`vip_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `killers` ( `id` INT NOT NULL AUTO_INCREMENT, `death_id` INT NOT NULL, `final_hit` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, `unjustified` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, `war` INT NOT NULL DEFAULT 0, PRIMARY KEY (`id`), FOREIGN KEY (`death_id`) REFERENCES `player_deaths`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_killers` ( `kill_id` INT NOT NULL, `player_id` INT NOT NULL, FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `environment_killers` ( `kill_id` INT NOT NULL, `name` VARCHAR(255) NOT NULL, FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `houses` ( `id` INT UNSIGNED NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `owner` INT NOT NULL, `paid` INT UNSIGNED NOT NULL DEFAULT 0, `warnings` INT NOT NULL DEFAULT 0, `lastwarning` INT UNSIGNED NOT NULL DEFAULT 0, `name` VARCHAR(255) NOT NULL, `town` INT UNSIGNED NOT NULL DEFAULT 0, `size` INT UNSIGNED NOT NULL DEFAULT 0, `price` INT UNSIGNED NOT NULL DEFAULT 0, `rent` INT UNSIGNED NOT NULL DEFAULT 0, `doors` INT UNSIGNED NOT NULL DEFAULT 0, `beds` INT UNSIGNED NOT NULL DEFAULT 0, `tiles` INT UNSIGNED NOT NULL DEFAULT 0, `guild` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, `clear` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE, UNIQUE (`id`, `world_id`) ) ENGINE = InnoDB; CREATE TABLE `tile_store` ( `house_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `data` LONGBLOB NOT NULL, FOREIGN KEY (`house_id`) REFERENCES `houses` (`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `house_auctions` ( `house_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `player_id` INT NOT NULL, `bid` INT UNSIGNED NOT NULL DEFAULT 0, `limit` INT UNSIGNED NOT NULL DEFAULT 0, `endtime` BIGINT UNSIGNED NOT NULL DEFAULT 0, UNIQUE (`house_id`, `world_id`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE, FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `house_lists` ( `house_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `listid` INT NOT NULL, `list` TEXT NOT NULL, UNIQUE (`house_id`, `world_id`, `listid`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `house_data` ( `house_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `data` LONGBLOB NOT NULL, UNIQUE (`house_id`, `world_id`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `tiles` ( `id` INT UNSIGNED NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `house_id` INT UNSIGNED NOT NULL, `x` INT(5) UNSIGNED NOT NULL, `y` INT(5) UNSIGNED NOT NULL, `z` TINYINT(2) UNSIGNED NOT NULL, UNIQUE (`id`, `world_id`), KEY (`x`, `y`, `z`), FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `tile_items` ( `tile_id` INT UNSIGNED NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `sid` INT NOT NULL, `pid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, UNIQUE (`tile_id`, `world_id`, `sid`), KEY (`sid`), FOREIGN KEY (`tile_id`) REFERENCES `tiles`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `guilds` ( `id` INT NOT NULL AUTO_INCREMENT, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `name` VARCHAR(255) NOT NULL, `ownerid` INT NOT NULL, `creationdata` INT NOT NULL, `checkdata` INT NOT NULL, `motd` VARCHAR(255) NOT NULL, `balance` BIGINT UNSIGNED NOT NULL DEFAULT 0, PRIMARY KEY (`id`), UNIQUE (`name`, `world_id`) ) ENGINE = InnoDB; CREATE TABLE `guild_invites` ( `player_id` INT NOT NULL DEFAULT 0, `guild_id` INT NOT NULL DEFAULT 0, UNIQUE (`player_id`, `guild_id`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE, FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `guild_ranks` ( `id` INT NOT NULL AUTO_INCREMENT, `guild_id` INT NOT NULL, `name` VARCHAR(255) NOT NULL, `level` INT NOT NULL COMMENT '1 - leader, 2 - vice leader, 3 - member', PRIMARY KEY (`id`), FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `guild_wars` ( `id` INT NOT NULL AUTO_INCREMENT, `guild_id` INT NOT NULL, `enemy_id` INT NOT NULL, `begin` BIGINT NOT NULL DEFAULT 0, `end` BIGINT NOT NULL DEFAULT 0, `frags` INT UNSIGNED NOT NULL DEFAULT 0, `payment` BIGINT UNSIGNED NOT NULL DEFAULT 0, `guild_kills` INT UNSIGNED NOT NULL DEFAULT 0, `enemy_kills` INT UNSIGNED NOT NULL DEFAULT 0, `status` TINYINT(1) UNSIGNED NOT NULL DEFAULT 0, PRIMARY KEY (`id`), KEY `status` (`status`), KEY `guild_id` (`guild_id`), KEY `enemy_id` (`enemy_id`), FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE, FOREIGN KEY (`enemy_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE ) ENGINE=InnoDB; CREATE TABLE `guild_kills` ( `id` INT NOT NULL AUTO_INCREMENT PRIMARY KEY, `guild_id` INT NOT NULL, `war_id` INT NOT NULL, `death_id` INT NOT NULL, FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE, FOREIGN KEY (`war_id`) REFERENCES `guild_wars`(`id`) ON DELETE CASCADE, FOREIGN KEY (`death_id`) REFERENCES `player_deaths`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `bans` ( `id` INT UNSIGNED NOT NULL auto_increment, `type` TINYINT(1) NOT NULL COMMENT '1 - ip, 2 - player, 3 - account, 4 - notation', `value` INT UNSIGNED NOT NULL COMMENT 'ip - ip address, player - player_id, account - account_id, notation - account_id', `param` INT UNSIGNED NOT NULL COMMENT 'ip - mask, player - type (1 - report, 2 - lock, 3 - ban), account - player, notation - player', `active` TINYINT(1) NOT NULL DEFAULT TRUE, `expires` INT NOT NULL DEFAULT -1, `added` INT UNSIGNED NOT NULL, `admin_id` INT UNSIGNED NOT NULL DEFAULT 0, `comment` TEXT NOT NULL, PRIMARY KEY (`id`), KEY `type` (`type`, `value`), KEY `active` (`active`) ) ENGINE = InnoDB; CREATE TABLE `global_storage` ( `key` VARCHAR(32) NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `value` TEXT NOT NULL, UNIQUE (`key`, `world_id`) ) ENGINE = InnoDB; CREATE TABLE `server_config` ( `config` VARCHAR(35) NOT NULL DEFAULT '', `value` VARCHAR(255) NOT NULL DEFAULT '', UNIQUE (`config`) ) ENGINE = InnoDB; INSERT INTO `server_config` VALUES ('db_version', 31); CREATE TABLE `server_motd` ( `id` INT UNSIGNED NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `text` TEXT NOT NULL, UNIQUE (`id`, `world_id`) ) ENGINE = InnoDB; INSERT INTO `server_motd` VALUES (1, 0, 'Welcome to The Forgotten Server!'); CREATE TABLE `server_record` ( `record` INT NOT NULL, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `timestamp` BIGINT NOT NULL, UNIQUE (`record`, `world_id`, `timestamp`) ) ENGINE = InnoDB; INSERT INTO `server_record` VALUES (0, 0, 0); CREATE TABLE `server_reports` ( `id` INT NOT NULL AUTO_INCREMENT, `world_id` TINYINT(4) UNSIGNED NOT NULL DEFAULT 0, `player_id` INT NOT NULL DEFAULT 1, `posx` INT NOT NULL DEFAULT 0, `posy` INT NOT NULL DEFAULT 0, `posz` INT NOT NULL DEFAULT 0, `timestamp` BIGINT NOT NULL DEFAULT 0, `report` TEXT NOT NULL, `reads` INT NOT NULL DEFAULT 0, PRIMARY KEY (`id`), KEY (`world_id`), KEY (`reads`), FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; DELIMITER | CREATE TRIGGER `ondelete_accounts` BEFORE DELETE ON `accounts` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `type` IN (3, 4) AND `value` = OLD.`id`; END| CREATE TRIGGER `oncreate_guilds` AFTER INSERT ON `guilds` FOR EACH ROW BEGIN INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Leader', 3, NEW.`id`); INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Vice-Leader', 2, NEW.`id`); INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Member', 1, NEW.`id`); END| CREATE TRIGGER `ondelete_guilds` BEFORE DELETE ON `guilds` FOR EACH ROW BEGIN UPDATE `players` SET `guildnick` = '', `rank_id` = 0 WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = OLD.`id`); END| CREATE TRIGGER `oncreate_players` AFTER INSERT ON `players` FOR EACH ROW BEGIN INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 0, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 1, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 2, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 3, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 4, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 5, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 6, 10); END| CREATE TRIGGER `ondelete_players` BEFORE DELETE ON `players` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `type` IN (2, 5) AND `value` = OLD.`id`; UPDATE `houses` SET `owner` = 0 WHERE `owner` = OLD.`id`; END| DELIMITER ; salva como notpad++ e nome db limpa e importa para o banco de dados1 ponto
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