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Postado
1 hora atrás, wevertonvrb disse:

já fiz isso também e acontece a mesma coisa

 

Mostr o teu creaturescript.xml e login.lua

Creio que tenha algum script impedindo a execução do mesmo.

Postado
  • Autor
10 minutos atrás, dominus disse:

 

Mostr o teu creaturescript.xml e login.lua

Creio que tenha algum script impedindo a execução do mesmo.

creaturescript
 

Spoiler

<?xml version="1.0" encoding="UTF-8"?>

<creaturescripts>


    <event type="joinchannel" name="ShowPokedex" event="script" value="newpokedex.lua"/>
    <event type="leavechannel" name="ClosePokedex" event="script" value="newpokedex.lua"/>
    <event type="kill" name="pokemons" event="script" value="bosses.lua"/>
     <event type="kill" name="task_count" script="task.lua"/>
    <event type="kill" name="dropStone" script="dropStone.lua"/>
    <event type="login" name="PlayerLogin" event="script" value="login.lua"/>
     <event type="login" name="AntiMc" event="script" value="antimc.lua"/>
    <event type="login" name="Velocidade" event="script" value="velocidade.lua"/>
        <event type="death" name="ArticunoTeleport" script="tparticuno.lua"/>

    <event type="receivemail" name="Mail" event="script" value="mail.lua"/>

    <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/>
    
    <event type="think" name="Idle" event="script" value="idle.lua"/>
    <!--event type="login" name="FimPremium" event="script" value="fimvip.lua"/-->
    <event type="statschange" name="stats" script="stats.lua"/>
    <event type="death" name="deathMonster" script="kill.lua"/>


    <event type="death" name="Experience" event="script" value="pokeexp.lua"/>

    <event type="spawn" name="Spawn" event="script" value="spawn.lua"/>

    <event type="think" name="t" event="script" value="wildpoke.lua"/>

    <event type="think" name="PokemonIdle" event="script" value="poketele.lua"/>

    <event type="statschange" name="GeneralConfiguration" event="script" value="exp2.0.lua"/>
    <event type="advance" name="EffectOnAdvance" event="script" value="levelup.lua"/>


    <event type="direction" name="DirectionSystem" event="script" value="wildpoke.lua"/>
    <event type="attack" name="AttackSystem" event="script" value="wildpoke.lua"/>
    <event type="cast" name="CastSystem" event="script" value="wildpoke.lua"/>
    <event type="target" name="WildAttack" event="script" value="playerattack.lua"/>


    <event type="look" name="LookSystem" event="script" value="look.lua"/>
    
    <event type="login" name="Protect" event="script" value="protect.lua"/>     
    <event type="statschange" name="Protection" event="script" value="protect.lua"/>  


    <event type="death" name="SummonDeath" event="script" value="goback.lua"/>
    <event type="logout" name="PlayerLogout" event="script" value="goback.lua"/>


<!-- TV SYSTEM -->
    <event type="joinchannel" name="WatchTv" event="script" value="tvsys.lua"/>
    <event type="leavechannel" name="StopWatchingTv" event="script" value="tvsys.lua"/>

    <event type="walk" name="WalkTv" event="script" value="tvsys.lua"/>

    <event type="textedit" name="RecordTv" event="script" value="tvsys.lua"/>


    <event type="traderequest" name="T2" event="script" value="trade system.lua"/>

    <event type="tradeaccept" name="T1" event="script" value="trade system.lua"/>

</creaturescripts>

 

login

Spoiler

local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}
 
function onLogin(cid)
 
    if getPlayerLevel(cid) >= 1 and getPlayerLevel(cid) <= 10 then   --alterado v1.8
       doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
    else     
       doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, (getPlayerLevel(cid) >= 200 and 100 or math.floor(getPlayerLevel(cid)/2)) )
end
doCreatureSetDropLoot(cid, false)
 
local accountManager = getPlayerAccountManager(cid)
 
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Sua ultima visita foi em " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str
end
 
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
 
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end
 
if getCreatureName(cid) == "Account Manager" then
local outfit = {}
if accountManagerRandomPokemonOutfit then
outfit = {lookType = getPokemonXMLOutfit(oldpokedex[math.random(151)][1])}
else
outfit = accountManagerOutfit
end
 
doSetCreatureOutfit(cid, outfit, -1)
return true
end
 
if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end
 
local outfit = {}
 
if getPlayerVocation(cid) == 0 then
doPlayerSetMaxCapacity(cid, 0)
doPlayerSetVocation(cid, 1)
setCreatureMaxMana(cid, 6)
doPlayerAddSoul(cid, -getPlayerSoul(cid))
setPlayerStorageValue(cid, 19898, 0)
if getCreatureOutfit(cid).lookType == 128 then
outfit = {lookType = 510, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
elseif getCreatureOutfit(cid).lookType == 136 then
outfit = {lookType = 511, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
end
doCreatureChangeOutfit(cid, outfit)
end
 
    registerCreatureEvent(cid, "dropStone")
    registerCreatureEvent(cid, "ShowPokedex") --alterado v1.6
    registerCreatureEvent(cid, "ClosePokedex") --alterado v1.6
    registerCreatureEvent(cid, "WatchTv")
    registerCreatureEvent(cid, "StopWatchingTv")
    registerCreatureEvent(cid, "WalkTv")
    registerCreatureEvent(cid, "RecordTv")
    registerCreatureEvent(cid, "PlayerLogout")
    registerCreatureEvent(cid, "WildAttack")
    registerCreatureEvent(cid, "Idle")
    registerCreatureEvent(cid, "PokemonIdle")
    registerCreatureEvent(cid, "EffectOnAdvance")
    registerCreatureEvent(cid, "GeneralConfiguration")
    registerCreatureEvent(cid, "ReportBug")
    registerCreatureEvent(cid, "LookSystem")
    registerCreatureEvent(cid, "T1")
    registerCreatureEvent(cid, "T2")
    registerCreatureEvent(cid, "task_count")
    registerCreatureEvent(cid, "pokemons")
    registerCreatureEvent(cid, "Velocidade")
    registerCreatureEvent(cid, "GuildMotd")
    registerCreatureEvent(cid, "deathPlayer")
    
 
if getPlayerStorageValue(cid, 99284) == 1 then
setPlayerStorageValue(cid, 99284, -1)
end
 
    if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
       setPlayerStorageValue(cid, 6598754, -1)
       setPlayerStorageValue(cid, 6598755, -1)
       doRemoveCondition(cid, CONDITION_OUTFIT)             --alterado v1.9 \/
       doTeleportThing(cid, posBackPVP, false)
       doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
    end
    
doChangeSpeed(cid, -(getCreatureSpeed(cid)))
 
--///////////////////////////////////////////////////////////////////////////--
    local storages = {17000, 63215, 17001, 13008, 5700}
    for s = 1, #storages do
        if not tonumber(getPlayerStorageValue(cid, storages)) then
           if s == 3 then
              setPlayerStorageValue(cid, storages, 1)
           elseif s == 4 then
              setPlayerStorageValue(cid, storages, -1)
           else   
              if isBeingUsed(getPlayerSlotItem(cid, 8).itemid) then
                 setPlayerStorageValue(cid, storages, 1)                 
              else
                 setPlayerStorageValue(cid, storages, -1)
              end
           end
           doPlayerSendTextMessage(cid, 27, "Sorry, but a problem occurred on the server, but now it's alright")
        end
    end
    --/////////////////////////////////////////////////////////////////////////--
if getPlayerStorageValue(cid, 17000) >= 1 then -- fly
        
local item = getPlayerSlotItem(cid, 8)
local poke = getItemAttribute(item.uid, "poke")
doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
doRemoveCondition(cid, CONDITION_OUTFIT)
doSetCreatureOutfit(cid, {lookType = flys[poke][1] + 351}, -1)
 
local apos = getFlyingMarkedPos(cid)
    apos.stackpos = 0
 
if getTileThingByPos(apos).itemid <= 2 then
doCombatAreaHealth(cid, FIREDAMAGE, getFlyingMarkedPos(cid), 0, 0, 0, CONST_ME_NONE)
doCreateItem(460, 1, getFlyingMarkedPos(cid))
end
 
doTeleportThing(cid, apos, false)
if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
       sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
    end  
 
    local posicao = getTownTemplePosition(getPlayerTown(cid))
    markFlyingPos(cid, posicao)
    
elseif getPlayerStorageValue(cid, 63215) >= 1 then -- surf
 
local item = getPlayerSlotItem(cid, 8)
local poke = getItemAttribute(item.uid, "poke")
doSetCreatureOutfit(cid, {lookType = surfs[poke].lookType + 351}, -1) --alterado v1.6
doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
           sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
        end
 
elseif getPlayerStorageValue(cid, 17001) >= 1 then -- ride
        
local item = getPlayerSlotItem(cid, 8)
local poke = getItemAttribute(item.uid, "poke")
 
 
if rides[poke] then
  doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
  doRemoveCondition(cid, CONDITION_OUTFIT)
  doSetCreatureOutfit(cid, {lookType = rides[poke][1] + 351}, -1)
  if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
              sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
           end
else
  setPlayerStorageValue(cid, 17001, -1)
  doRegainSpeed(cid)   
end
 
   local posicao2 = getTownTemplePosition(getPlayerTown(cid))
        markFlyingPos(cid, posicao2)
        
elseif getPlayerStorageValue(cid, 13008) >= 1 then -- dive
       if not isInArray({5405, 5406, 5407, 5408, 5409, 5410}, getTileInfo(getThingPos(cid)).itemid) then
setPlayerStorageValue(cid, 13008, 0)
doRegainSpeed(cid)              
doRemoveCondition(cid, CONDITION_OUTFIT)
return true
end   
          
       if getPlayerSex(cid) == 1 then
          doSetCreatureOutfit(cid, {lookType = 1034, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       else
          doSetCreatureOutfit(cid, {lookType = 1035, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       end
       doChangeSpeed(cid, 900)
 
     elseif getPlayerStorageValue(cid, 5700) > 0 then   --bike
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        doChangeSpeed(cid, getPlayerStorageValue(cid, 5700))  --alterado v1.8
        if getPlayerSex(cid) == 1 then
           doSetCreatureOutfit(cid, {lookType = 1394}, -1)
        else
           doSetCreatureOutfit(cid, {lookType = 1393}, -1)
        end
     
     elseif getPlayerStorageValue(cid, 75846) >= 1 then     --alterado v1.9 \/
        doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false)  
        setPlayerStorageValue(cid, 75846, -1)
        sendMsgToPlayer(cid, 20, "You have been moved to your town!")
else
doRegainSpeed(cid)  
end
 
if getPlayerStorageValue(cid, 22545) >= 1 then
  setPlayerStorageValue(cid, 22545, -1)              
  doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)
       setPlayerRecordWaves(cid)     
    end
 
    
if useKpdoDlls then
doUpdateMoves(cid)
doUpdatePokemonsBar(cid)
end
 
              if getCreatureSpeed(cid) ~= getCreatureBaseSpeed(cid) then
                 local delta = ( (getCreatureBaseSpeed(cid)) - (getCreatureSpeed(cid)) )
                 doChangeSpeed(cid, delta)
end
 
return true
end

xml do monstro testado

Spoiler

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Shiny Feebas" nameDescription="a Shiny Feebas" race="water" experience="60" speed="207" manacost="0">
    <health now="10" max="10"/>
    <look type="164" head="1" body="5" legs="95" feet="113" corpse="14337"/>
    <targetchange interval="2000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
        <flag summonable="1"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="1"/>
        <flag convinceable="1"/>
        <flag pushable="1"/>
        <flag canpushitems="0"/>
        <flag canpushcreatures="0"/>
        <flag targetdistance="1"/>
        <flag staticattack="97"/>
        <flag runonhealth="0"/>
       
    </flags>
    <attacks>
        <attack name="melee" interval="1000" chance="100" range="1" min="-500" max="-1000"/>
        <attack name="Splash" interval="2429" chance="90" range="6"/>
    </attacks>
    <defenses armor="0" defense="0"/>
    <voices interval="5000" chance="10">
        <voice sentence="FEEBAS!"/>
    </voices>
    <loot>
        <item id="12334" chance="5000" count="1" countmax="1"/>
                <item id="12338" chance="10" count="1"/> --bag box --bag box
    </loot>
    <script>
        <event name = "stats"/>
        <event name = "deathMonster"/>
        <event name="Spawn"/>
    </script>
</monster>

 

 

Editado por wevertonvrb (veja o histórico de edições)

Postado

É difícil te ajudar, pois não sei qual seria o script que está gerando esse problema, pode até ser mesmo problema do sistema.

Testa de outras maneiras, com outros monstros ou até mesmo pvp.

No monstro, testa sem esse evento:

Citar

<event name="Spawn"/>

 

Postado
  • Autor
16 minutos atrás, dominus disse:

É difícil te ajudar, pois não sei qual seria o script que está gerando esse problema, pode até ser mesmo problema do sistema.

Testa de outras maneiras, com outros monstros ou até mesmo pvp.

No monstro, testa sem esse evento:

 

ja testei sem.
esse event é oque faz ele virar um pokemon se eu retirar ele vira um monstro normal

voce testou em outra base?
 

22 minutos atrás, dominus disse:

É difícil te ajudar, pois não sei qual seria o script que está gerando esse problema, pode até ser mesmo problema do sistema.

Testa de outras maneiras, com outros monstros ou até mesmo pvp.

No monstro, testa sem esse evento:

 

vou baixar um serve de tíbia e testar nele

Editado por wevertonvrb (veja o histórico de edições)

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