Postado Fevereiro 8, 2016 9 anos Bom, aparentemente não há nada de errado. Penso que o @MaTTch tem razão. Se puder, coloque o 'script' ' data > creaturescripts > creaturescripts.xml e o seu arquivo data > creaturescripts > scripts > login.lua para analisarmos. Se por enquanto ajudei ou esclareci, The Last Man Standing - 100% funcional
Postado Fevereiro 8, 2016 9 anos Autor 1 minuto atrás, Xagah disse: Bom, aparentemente não há nada de errado. Penso que o @MaTTch tem razão. Se puder, coloque o 'script' ' data > creaturescripts > creaturescripts.xml e o seu arquivo data > creaturescripts > scripts > login.lua para analisarmos. Se por enquanto ajudei ou esclareci, creaturescripts.xml Spoiler <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="preparedeath" name="onPrepareDeath" event="script" value="preparedeath.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="PrepareDeath" name="pvparena" script="pvparena.lua"/> <event type="attack" name="attackguild" script="attackguild.lua"/> <event type="login" name="entrou" script="entrou.lua"/> <event type="death" name="tp1" event="script" value="NathanFischer/tp1.lua"/> <event type="death" name="tp2" event="script" value="NathanFischer/tp2.lua"/> <event type="death" name="tp3" event="script" value="NathanFischer/tp3.lua"/> <event type="login" name="tkexp" script="NathanFischer/tkexp.lua"/> <event type="kill" name="anunciarmorte" event="script" value="NathanFischer/anunciar_morte.lua"/> <event type="think" name="ZombieThink" event="script" value="zombie/onthink.lua"/> <event type="statschange" name="ZombieAttack" event="script" value="zombie/onattack.lua"/> <event type="death" name="ZombieDeath" event="script" value="zombie/ondeath.lua"/> <event type="login" name="PlayerAddPointsTimer" event="script" value="NathanFischer/points.lua"/> <event type="logout" name="PlayerResetPointsTimer" event="script" value="NathanFischer/points.lua"/> <event type="think" name="TiraBattle" event="script" value="tirabattle.lua"/> <event type="login" name="playercheck" script="playercheck.lua"/> <event type="antiacc" name="playercheck" script="antiacc.lua"/> </creaturescripts> login.lua Spoiler local config = { loginMessage = getConfigValue('loginMessage') } function onLogin(cid) local loss = getConfigValue('deathLostPercent') if(loss ~= nil) then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10) end local accountManager = getPlayerAccountManager(cid) if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." else str = str .. " Please choose your outfit." doPlayerSendOutfitWindow(cid) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?") elseif(accountManager == MANAGER_ACCOUNT) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to starts over then type 'cancel'.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.") end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end registerCreatureEvent(cid, "Mail") registerCreatureEvent(cid, "anunciarmorte") registerCreatureEvent(cid, "GuildMotd") registerCreatureEvent(cid, "killer") registerCreatureEvent(cid, "saiu") registerCreatureEvent(cid, "entrou") registerCreatureEvent(cid, "Idle") registerCreatureEvent(cid, "attackguild") registerCreatureEvent(cid, "onPrepareDeath") registerCreatureEvent(cid, "advance") registerCreatureEvent(cid, "ZombieAttack") registerCreatureEvent(cid, "TiraBattle") registerCreatureEvent(cid, "warSystem") registerCreatureEvent(cid, "tkexp") registerCreatureEvent(cid, "entrou") registerCreatureEvent(cid, "advance") registerCreatureEvent(cid, "BoasVindas") registerCreatureEvent(cid, "FimVip") doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "Bem Vindo ao HF Serv! Você conseguira donates realizando a quest (somente em grupo ira conseguir completar), completando TASK (NPC NA SALA DE TPS), ficando online (ira ganhar pontos a cada 1 hora para trocar por donates ou ira ganhar na loteria) e comprando no NPC na area VIP2 (1 donate = 25kk)") registerCreatureEvent(cid, "SkullCheck") registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, VipReceive) registerCreatureEvent(cid, "PlayerKill") registerCreatureEvent(cid, "FragReward") if (InitArenaScript ~= 0) then InitArenaScript = 1 -- make arena rooms free for i = 42300, 42309 do setGlobalStorageValue(i, 0) setGlobalStorageValue(i+100, 0) end end -- if he did not make full arena 1 he must start from zero if getPlayerStorageValue(cid, 42309) < 1 then for i = 42300, 42309 do setPlayerStorageValue(cid, i, 0) end end -- if he did not make full arena 2 he must start from zero if getPlayerStorageValue(cid, 42319) < 1 then for i = 42310, 42319 do setPlayerStorageValue(cid, i, 0) end end -- if he did not make full arena 3 he must start from zero if getPlayerStorageValue(cid, 42329) < 1 then for i = 42320, 42329 do setPlayerStorageValue(cid, i, 0) end end if getPlayerStorageValue(cid, 42355) == -1 then setPlayerStorageValue(cid, 42355, 0) -- did not arena level end setPlayerStorageValue(cid, 42350, 0) -- time to kick 0 setPlayerStorageValue(cid, 42352, 0) -- is not in arena return true end
Postado Fevereiro 8, 2016 9 anos Tá, agora, por favor, poste estes dois 'scripts': data > creaturescripts > scripts > playercheck.lua data > creaturescripts > scripts > antiacc.lua The Last Man Standing - 100% funcional
Postado Fevereiro 8, 2016 9 anos Autor 1 minuto atrás, Xagah disse: Tá, agora, por favor, poste estes dois 'scripts': data > creaturescripts > scripts > playercheck.lua data > creaturescripts > scripts > antiacc.lua playercheck.lua Spoiler local config = { msg = "Anti-MC System by NathanFischer.", maxMultiClients = 3, allowGroupId = 2, ignoreIps = {"hf-serv.no-ip.org",} } function onLogin(cid) if getPlayerGroupId(cid) >= config.allowGroupId then return TRUE end local number local playersOnline = getPlayersOnline() for _, pid in pairs(playersOnline) do local pip = getPlayerIp(pid) if cid ~= pid and getPlayerIp(cid) == pip and not isInArray(config.ignoreIps, doConvertIntegerToIp(getPlayerIp(cid))) then number = (number or 0) + 1 if number > config.maxMultiClients then return FALSE, doPlayerPopupFYI(cid, config.msg) end end end return TRUE end anticc.lua Spoiler local config = { max = 6, -- número de Account Manager permitido para logar de uma só vez group_id = "Account Manager" -- kikar apenas player com o group id 1 } local accepted_ip_list = {} -- lista dos players permitidos a usar MC, exemplo: {"200.85.3.60", "201.36.5.222"} local function antiMC(p) if (#getPlayersByIp(getPlayerIp(p.pid)) >= p.max) then doRemoveCreature(p.pid) end return true end function onLogin(cid) if getPlayerName(cid) == config.group_id then if isInArray(accepted_ip_list,doConvertIntegerToIp(getPlayerIp(cid))) == false then addEvent(antiMC, 1000, {pid = cid, max = config.max+1}) end end return true end
Postado Fevereiro 8, 2016 9 anos @marcosfarias, enquanto eu dou uma olhada aqui, muda o 'interval' desta linha do seu 'globalevents.xml' para 10000. <globalevent name="points" interval="60" event="script" value="NathanFischer/points.lua"/> Está curtíssimo este tempo, eis que o valor está em milisegundos. Logo, em menos de 1 segundo este evento foi rodado mais de 17 vezes. Após, veja se o 'server' continua caindo. Fico no aguardo. The Last Man Standing - 100% funcional
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