Postado Maio 27, 2016 8 anos Autor 31 minutos atrás, Brutal System disse: Meu antivírus detectou Win32:Evo-gen. Isso é normal até para as compilações oficiais disponíveis em: https://nightlies.otland.net/ Pois são utilizadas bibliotecas semelhantes a desse vírus. Além disso, seu antivírus não detectou o vírus Win32:Evo-gen, o que ele provavelmente alertou a você foi: Win32:Evo-gen [Susp]. https://www.virustotal.com/pt/file/b7131c9144287fed3e7359f1e88721093bd8643f83a0ccd77ed4c4e61b91368e/analysis/1464369890/ 13 horas atrás, bycar disse: @gordonbays It is advisable to start a stable server with these files? Problems: 1. Traning teleport is here? http://i.imgur.com/GmS75oP.png 2. Venore select town bug Abyssador kill xd Fail? Its not advisable use it by your on your own risk, wrong place to post bugs, there is no Venore town bug for a long time and this project does not suport custom stuff as trainning rooms. Editado Maio 27, 2016 8 anos por gordonbays (veja o histórico de edições)
Postado Maio 27, 2016 8 anos 5 hours ago, gordonbays said: This is normal for even the official compilations available at: https://nightlies.otland.net/ For similar libraries of this virus are used. Also, your antivirus did not detect the virus Win32: Evo-gen, which he probably warned you was: Win32: Evo-gen [Susp] . https://www.virustotal.com/pt/file/b7131c9144287fed3e7359f1e88721093bd8643f83a0ccd77ed4c4e61b91368e/analysis/1464369890/ Its not advisable to use it by your on your own risk, wrong place to post bugs, there is the town Venore bug for a long time and this project does not suport custom stuff the trainning rooms. Is there a reason why you don't include the sources? I'm curious. And are you planning to add support for the "Tibia Store" button? Or waiting for it to be part of tfs? I know you are just focused on completing the data pack and get it closer to being 100% Global Tibia, but do you plan on also having as many Global Tibia features as you can? Last question, I fixed two quests in your Data Pack in the Children of Revolution quest and Ape City quest. Would you like for those fixes to be suggested in your github as well? Editado Maio 27, 2016 8 anos por ArkSeyonet (veja o histórico de edições)
Postado Maio 28, 2016 8 anos El 20/05/2016 a las 16:46, givera12 dijo: Necesito la fuente 10.93 im using ubuntu and when i download and use a tfs ghitub master.. mor erros xml npc etc on tfs.. and its compiled... Editado Maio 29, 2016 8 anos por aleixoto (veja o histórico de edições)
Postado Maio 30, 2016 8 anos Bugs: Dead Blood Priest - Dando debug! <item id="21265" article="a" name="dead blood priest"> <attribute key="weight" value="6300" /> <attribute key="containerSize" value="25" /> <attribute key="decayTo" value="22546" /> <attribute key="duration" value="10" /> <attribute key="corpseType" value="blood" /> <attribute key="fluidSource" value="blood" /> </item> Gates de yalahar precisando de quest pra passar! mechanism.lua em data\actions\scripts\quests\in service of yalahar\ local mechanisms = { [3091] = {pos = {x = 32744, y = 31161, z = 5}, value = 21}, -- Alchemist [3092] = {pos = {x = 32744, y = 31164, z = 5}, value = 21}, [3093] = {pos = {x = 32833, y = 31269, z = 5}, value = 24}, -- Trade [3094] = {pos = {x = 32833, y = 31266, z = 5}, value = 24}, [3095] = {pos = {x = 32729, y = 31200, z = 5}, value = 29}, -- Arena [3096] = {pos = {x = 32734, y = 31200, z = 5}, value = 29}, [3097] = {pos = {x = 32776, y = 31141, z = 5}, value = 35}, -- Cemetery [3098] = {pos = {x = 32776, y = 31145, z = 5}, value = 35}, [3099] = {pos = {x = 32874, y = 31202, z = 5}, value = 41}, -- Sunken [3100] = {pos = {x = 32869, y = 31202, z = 5}, value = 41}, [3101] = {pos = {x = 32856, y = 31251, z = 5}, value = 45}, -- Factory [3102] = {pos = {x = 32854, y = 31248, z = 5}, value = 45} } local mechanisms2 = { [9235] = {pos = {x = 32773, y = 31116, z = 7}}, [9236] = {pos = {x = 32780, y = 31115, z = 7}} } function onUse(player, item, fromPosition, target, toPosition, isHotkey) if(mechanisms[item.uid]) then -- if(player:getStorageValue(Storage.InServiceofYalahar.Questline) >= mechanisms[item.uid].value) then player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) player:teleportTo(mechanisms[item.uid].pos) player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) -- else -- player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "The gate mechanism won't move. You probably have to find a way around until you figure out how to operate the gate.") -- end elseif(mechanisms2[item.uid]) then player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) player:teleportTo(mechanisms2[item.uid].pos) player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) end return true end Acesso ao barco de goroma somente pela sorte! Acesso ao interior de goroma somente com quest! Renegade Knight com 65 de HP e dando 0 de Exp! Em breve posto mais! Editado Maio 30, 2016 8 anos por Droox (veja o histórico de edições)
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