Postado Março 9, 2012 13 anos Tipo assim galera no meu ot war ta dando 1 erro esquissitissimo tipo o cara mata o cara da otra team aew se so tiver os 2 no evento o cara que ganho fica presso no evento e no ctf event comessa assim 10 há 10 aew o normal e comessar do 0 e acaba no 10 mas comessa no 10 e nao termina no 20 demora muito tempo pra acabar o ctf eu queria 1 script tipo na war a team que mata ganha na hora e no ctf event a team que fizer 10 pontos ganha da 1 olhada ! Aque ! Citar local configWar = { MessageType = MESSAGE_INFO_DESCR, wallPos = {x=512,y=846,z=5,stackpos=1}, wallPos1 = {x=513,y=846,z=5,stackpos=1}, wallPos2 = {x=513,y=847,z=5,stackpos=1}, wallPos3 = {x=513,y=848,z=5,stackpos=1}, wallPos4 = {x=513,y=849,z=5,stackpos=1}, wallPos5 = {x=512,y=849,z=5,stackpos=1}, AccessMessage = "Only Gods and Gamemasters can execute an event!", FirstMessage = "Event Notice!", SecondMessage = "War Arena has been opened to join go through the portal on the top floor of depot.", ThirdMessage = "War Arena will begin in 5 minutes!", FourthMessage = "War Arena will begin in 3 minutes!", ClosingMessage = "War Arena will close and begin in 1 minute!", CloseMessage = "War Arena portal has closed and the event has begun!" } local configCTF = { MessageType = MESSAGE_INFO_DESCR, wallPos = {x=512,y=840,z=5,stackpos=1}, wallPos1 = {x=513,y=840,z=5,stackpos=1}, wallPos2 = {x=513,y=841,z=5,stackpos=1}, wallPos3 = {x=513,y=842,z=5,stackpos=1}, wallPos4 = {x=513,y=843,z=5,stackpos=1}, wallPos5 = {x=512,y=843,z=5,stackpos=1}, AccessMessage = "Only Gods and Gamemasters can execute an event!", FirstMessage = "Event Notice!", SecondMessage = "Capture The Flag has been opened to join go through the portal on the top floor of depot.", ThirdMessage = "Capture The Flag will begin in 5 minutes!", FourthMessage = "Capture The Flag will begin in 3 minutes!", ClosingMessage = "Capture The Flag will close and begin in 1 minute!", CloseMessage = "Capture The Flag portal has closed and the event has begun!\n Gametime: 25 minutes", timeLimitMessage = "25 minutes has elapsed and ", timeLimitTieMessage = "" } local waitingRoomFrompos = {x=617, y=625, z=7, stackpos=253} local waitingRoomTopos = {x=652, y=654, z=7, stackpos=253} local CTF = { fromPos = {x=660, y=495, z=7, stackpos=253}, toPos = {x=765, y=550, z=7, stackpos=253}, deTile = {x=720,y=626,z=7,stackpos=1}} function TeleportWinners() for _, pid in ipairs(getPlayersOnline()) do if isInArea(getPlayerPosition(pid), CTF.fromPos, CTF.toPos) then doTeleportThing(pid, CTF.deTile, false) end end end function endCtf(cid) if getGlobalStorageValue(2010) ~= 4 then redStorage = getGlobalStorageValue(2001) blueStorage = getGlobalStorageValue(2002) if redStorage < blueStorage then doBroadcastMessage("25 minutes has elapsed, red team wins!",configCTF.MessageType) setGlobalStorageValue(2010, 1) TeleportWinners() elseif blueStorage < redStorage then doBroadcastMessage("25 minutes has elapsed, blue team wins!",configCTF.MessageType) setGlobalStorageValue(2010, 2) TeleportWinners() elseif redStorage == blueStorage then doBroadcastMessage("25 minutes has elapsed and the scores are tied, next score wins!",configCTF.MessageType) setGlobalStorageValue(2010, 3) end end end --Functions for war. function EventNotice11(cid) addEvent(EventNotice21,5000,cid) doBroadcastMessage(configWar.FirstMessage,configWar.MessageType) end function EventNotice21(cid) addEvent(EventNotice31,10*1000,cid) doBroadcastMessage(configWar.SecondMessage,configWar.MessageType) end function EventNotice31(cid) addEvent(EventNotice41,120*1000,cid) doBroadcastMessage(configWar.ThirdMessage,configWar.MessageType) end function EventNotice41(cid) addEvent(EventNotice51,120*1000,cid) doBroadcastMessage(configWar.FourthMessage,configWar.MessageType) end function EventNotice51(cid) addEvent(EventNotice61,60*1000,cid) doBroadcastMessage(configWar.ClosingMessage,configWar.MessageType) end function EventNotice61(cid) doCreateItem(1600,1,configWar.wallPos) doCreateItem(1595,1,configWar.wallPos1) doCreateItem(1596,1,configWar.wallPos2) doCreateItem(1596,1,configWar.wallPos3) doCreateItem(1601,1,configWar.wallPos4) doCreateItem(1600,1,configWar.wallPos5) doBroadcastMessage(configWar.CloseMessage,configWar.MessageType) addEvent(BeginWAR,5*1000,cid) end --Functions for CTF. function EventNotice1(cid) addEvent(EventNotice2,5000,cid) doBroadcastMessage(configCTF.FirstMessage,configCTF.MessageType) end function EventNotice2(cid) addEvent(EventNotice3,10*1000,cid) doBroadcastMessage(configCTF.SecondMessage,configCTF.MessageType) end function EventNotice3(cid) addEvent(EventNotice4,120*1000,cid) doBroadcastMessage(configCTF.ThirdMessage,configCTF.MessageType) end function EventNotice4(cid) addEvent(EventNotice5,120*1000,cid) doBroadcastMessage(configCTF.FourthMessage,configCTF.MessageType) end function EventNotice5(cid) addEvent(EventNotice6,60*1000,cid) doBroadcastMessage(configCTF.ClosingMessage,configCTF.MessageType) end function EventNotice6(cid) doCreateItem(1600,1,configCTF.wallPos) doCreateItem(1595,1,configCTF.wallPos1) doCreateItem(1596,1,configCTF.wallPos2) doCreateItem(1596,1,configCTF.wallPos3) doCreateItem(1601,1,configCTF.wallPos4) doCreateItem(1600,1,configCTF.wallPos5) doBroadcastMessage(configCTF.CloseMessage,configCTF.MessageType) addEvent(BeginCTF,5*1000,cid) end --Start for War Event function BeginWAR(cid) for _, pid in ipairs(getPlayersOnline()) do if isInArea(getPlayerPosition(pid), waitingRoomFrompos, waitingRoomTopos) then doTeleportThing(pid, {x=635,y=614,z=7,stackpos=1}, false) end end end --Start for CTF Event function BeginCTF(cid) for _, pid in ipairs(getPlayersOnline()) do if isInArea(getPlayerPosition(pid), waitingRoomFrompos, waitingRoomTopos) then doTeleportThing(pid, {x=720,y=629,z=7,stackpos=1}, false) end end end function SetEventWAR(cid) setGlobalStorageValue(1005, 0)--WAR end function SetEventCTF(cid) doRemoveItem(getThingFromPos(configCTF.wallPos).uid,1) doRemoveItem(getThingFromPos(configCTF.wallPos1).uid,1) doRemoveItem(getThingFromPos(configCTF.wallPos2).uid,1) doRemoveItem(getThingFromPos(configCTF.wallPos3).uid,1) doRemoveItem(getThingFromPos(configCTF.wallPos4).uid,1) doRemoveItem(getThingFromPos(configCTF.wallPos5).uid,1) setGlobalStorageValue(1005, 0) setGlobalStorageValue(2001, 10) setGlobalStorageValue(2002, 10) setGlobalStorageValue(2010, 0) blueFlagPos = {x=676, y=503, z=7} redFlagPos = {x=744, y=523, z=7} blueFlagPlate = getThingFromPos(blueFlagPos) redFlagPlate = getThingFromPos(redFlagPos) doSetItemActionId(blueFlagPlate.uid,100) doSetItemActionId(redFlagPlate.uid,100) addEvent(EventNotice1,2000,cid) addEvent(endCtf,1800000,cid) --30 minutes, 5 in lobby 25 in CTF setGlobalStorageValue(28001, os.time(t)) end local WAR = 0 local CTF = 1 local eventType = getGlobalStorageValue(1005) function onThink(cid, item, fromPosition, toPosition) if getGlobalStorageValue(1005) <= WAR then doRemoveItem(getThingFromPos(configWar.wallPos).uid,1) doRemoveItem(getThingFromPos(configWar.wallPos1).uid,1) doRemoveItem(getThingFromPos(configWar.wallPos2).uid,1) doRemoveItem(getThingFromPos(configWar.wallPos3).uid,1) doRemoveItem(getThingFromPos(configWar.wallPos4).uid,1) doRemoveItem(getThingFromPos(configWar.wallPos5).uid,1) setGlobalStorageValue(1005, 1) setGlobalStorageValue(2001, 0) setGlobalStorageValue(2002, 0) addEvent(EventNotice11,2000,cid) addEvent(SetEventCTF,7200*1000,cid) setGlobalStorageValue(28000, os.time(t)) else doBroadcastMessage('Event System:\nEvent System Error, Please notify staff.') end return 1 end War_Event ! Citar local configWar = { MessageType = MESSAGE_INFO_DESCR, wallPos = {x=522,y=845,z=5,stackpos=1}, AccessMessage = "Only Gods and Gamemasters can execute an event!", FirstMessage = "Event Notice!", SecondMessage = "War Arena has been opened to join go through the portal on the top floor of depot.", ThirdMessage = "War Arena will begin in 5 minutes!", FourthMessage = "War Arena will begin in 3 minutes!", ClosingMessage = "War Arena will close and begin in 1 minute!", CloseMessage = "War Arena portal has closed and the event has begun!" } local configCTF = { MessageType = MESSAGE_INFO_DESCR, wallPos = {x=522,y=842,z=5,stackpos=1}, AccessMessage = "Only Gods and Gamemasters can execute an event!", FirstMessage = "Event Notice!", SecondMessage = "Capture The Flag has been opened to join go through the portal on the top floor of depot.", ThirdMessage = "Capture The Flag will begin in 5 minutes!", FourthMessage = "Capture The Flag will begin in 3 minutes!", ClosingMessage = "Capture The Flag will close and begin in 1 minute!", CloseMessage = "Capture The Flag portal has closed and the event has begun!" } --Functions for war. function EventNotice11(cid) addEvent(EventNotice21,5000,cid) doBroadcastMessage(configWar.FirstMessage,configWar.MessageType) end function EventNotice21(cid) addEvent(EventNotice31,10*1000,cid) doBroadcastMessage(configWar.SecondMessage,configWar.MessageType) end function EventNotice31(cid) addEvent(EventNotice41,120*1000,cid) doBroadcastMessage(configWar.ThirdMessage,configWar.MessageType) end function EventNotice41(cid) addEvent(EventNotice51,120*1000,cid) doBroadcastMessage(configWar.FourthMessage,configWar.MessageType) end function EventNotice51(cid) addEvent(EventNotice61,60*1000,cid) doBroadcastMessage(configWar.ClosingMessage,configWar.MessageType) end function EventNotice61(cid) doCreateItem(10190,1,configWar.wallPos) doBroadcastMessage(configWar.CloseMessage,configWar.MessageType) addEvent(BeginEvent,5*1000,cid) end function BeginEvent(cid) starting={x=628, y=632, z=7, stackpos=253} checking={x=starting.x, y=starting.y, z=starting.z, stackpos=starting.stackpos} ending={x=640, y=644, z=7, stackpos=253} players=0 totalmonsters=0 monster={} repeat creature=getThingfromPos(checking) if creature.itemid > 0 then if isPlayer(creature.uid) == TRUE then players=players+1 end if isCreature(creature.uid) == TRUE then totalmonsters=totalmonsters+1 monster[totalmonsters]=creature.uid end end checking.x=checking.x+1 if checking.x>ending.x then checking.x=starting.x checking.y=checking.y+1 end until checking.y>ending.y current=0 repeat current=current+1 doTeleportThing(monster[current], {x=634,y=620,z=7,stackpos=1}, false) until current>=totalmonsters end --Functions for CTF. function EventNotice1(cid) addEvent(EventNotice2,5000,cid) doBroadcastMessage(configCTF.FirstMessage,configCTF.MessageType) end function EventNotice2(cid) addEvent(EventNotice3,10*1000,cid) doBroadcastMessage(configCTF.SecondMessage,configCTF.MessageType) end function EventNotice3(cid) addEvent(EventNotice4,120*1000,cid) doBroadcastMessage(configCTF.ThirdMessage,configCTF.MessageType) end function EventNotice4(cid) addEvent(EventNotice5,120*1000,cid) doBroadcastMessage(configCTF.FourthMessage,configCTF.MessageType) end function EventNotice5(cid) addEvent(EventNotice6,60*1000,cid) doBroadcastMessage(configCTF.ClosingMessage,configCTF.MessageType) end function EventNotice6(cid) doCreateItem(10190,1,configCTF.wallPos) doBroadcastMessage(configCTF.CloseMessage,configCTF.MessageType) addEvent(BeginCTF,5*1000,cid) end function BeginCTF(cid) starting={x=628, y=632, z=7, stackpos=253} checking={x=starting.x, y=starting.y, z=starting.z, stackpos=starting.stackpos} ending={x=640, y=644, z=7, stackpos=253} players=0 totalmonsters=0 monster={} repeat creature=getThingfromPos(checking) if creature.itemid > 0 then if isPlayer(creature.uid) == TRUE then players=players+1 end if isCreature(creature.uid) == TRUE then totalmonsters=totalmonsters+1 monster[totalmonsters]=creature.uid end end checking.x=checking.x+1 if checking.x>ending.x then checking.x=starting.x checking.y=checking.y+1 end until checking.y>ending.y current=0 repeat current=current+1 doTeleportThing(monster[current], {x=720,y=629,z=7,stackpos=1}, false) until current>=totalmonsters end local eventType = WAR function onThink(cid, item, fromPosition, toPosition) if eventType == WAR then if getThingFromPos(configWAR.wallPos).itemid == 10190 then doRemoveItem(getThingFromPos(configWAR.wallPos).uid,1) setGlobalStorageValue(2001, 0) setGlobalStorageValue(2002, 0) addEvent(EventNotice11,2000,cid) eventType = CTF end end if eventType == CTF then if item.uid == 2103 and getThingFromPos(configCTF.wallPos).itemid == 10190 then doRemoveItem(getThingFromPos(configCTF.wallPos).uid,1) setGlobalStorageValue(2001, 10) setGlobalStorageValue(2002, 10) addEvent(EventNotice1,2000,cid) eventType = WAR end end return 1 end ATT !
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.