@subhe
<?xml version="1.0" encoding="UTF-8"?>
<mod name="Stones_Event Items" enabled="yes">
<config name="Stones_config"><![CDATA[
names = {'earth stone', 'icy stone', 'fire stone', 'wind stone'}
stones_name = {
[1] = {name="Earth Stone"},
[2] = {name="Icy Stone"},
[3] = {name="Fire Stone"},
[4] = {name="Wind Stone"}
}
pos = {
{x=95, y=57, z=7},
{x=103, y=57, z=7},
{x=90, y=58, z=7},
{x=80, y=58, z=7}
}
days = {['Tuesday'] = {'05:29:00'},
['Sunday'] = {'03:46:20'}
}
stones = {
["earth stone"] = {
[90] = {m = {'carniphila','earth elemental','bog raider'}, n = {6, 7}},
[80] = {m = {'bog raider','earth elemental'}, n = {6, 7}},
[70] = {m = {'giant spider','bog raider'}, n = {6, 7}},
[60] = {m = {'hydra','lich','giant spider','bog raider'}, n = {6, 7}},
[50] = {m = {'hydra','bog raider','serpent spawn'}, n = {6, 7}},
[40] = {m = {'hydra','defiler','serpent spawn'}, n = {6, 7}},
[30] = {m = {'medusa','hydra','serpent spawn','defiler'}, n = {6, 7}},
[20] = {m = {'medusa','lost soul','hydra','serpent spawn'}, n = {6, 7}},
[10] = {m = {'juggernaut','son of verminor','medusa'}, n = {5, 6}},
[1] = {m = {'medusa','juggernaut'}, n = {5,7}}
},
["icy stone"] = {
[90] = {m = {'ice golem','frost dragon'}, n = {6, 7}},
[80] = {m = {'frost dragon','frost dragon hatchling'}, n = {6, 7}},
[70] = {m = {'frost dragon','crystal spider'}, n = {6, 7}},
[60] = {m = {'frost dragon','crystal spider'}, n = {7, 7}},
[50] = {m = {'frost dragon','crystal spider'}, n = {7, 7}},
[40] = {m = {'frost dragon'}, n = {7, 7}},
[30] = {m = {'frost dragon'}, n = {7, 8}},
[20] = {m = {'frost dragon'}, n = {7, 8}},
[10] = {m = {'yeti','frost dragon'}, n = {5, 7}},
[1] = {m = {'yeti'}, n = {2,3}}
},
["fire stone"] = {
[90] = {m = {'fire elemental','dragon','dragon lord',' dragon lord hatchling'}, n = {6, 7}},
[80] = {m = {'dragon lord hatchling','dragon lord'}, n = {6, 7}},
[70] = {m = {'dragon lord','diabolic imp'}, n = {6, 7}},
[60] = {m = {'dragon lord','diabolic imp'}, n = {6, 7}},
[50] = {m = {'dragon lord','demodras','diabolic imp'}, n = {6, 7}},
[40] = {m = {'dragon lord','diabolic imp','hellfire fighter'}, n = {5, 7}},
[30] = {m = {'diabolic imp','hellfire fighter','demon'}, n = {6, 7}},
[20] = {m = {'hellfire fighter','demon'}, n = {5, 6}},
[10] = {m = {'demon','hellhound'}, n = {5, 5}},
[1] = {m = {'demon'}, n = {5,5}}
},
["wind stone"] = {
[90] = {m = {'gargoyle','stone golem','black knight'}, n = {6, 7}},
[80] = {m = {'black knight','behemoth'}, n = {5, 7}},
[70] = {m = {'black knight','behemoth'}, n = {6, 7}},
[60] = {m = {'behemoth','destroyer'}, n = {6, 7}},
[50] = {m = {'behemoth','destroyer','betrayed wraith'}, n = {6, 7}},
[40] = {m = {'behemoth','destroyer','betrayed wraith'}, n = {6, 7}},
[30] = {m = {'dark torturer','betrayed wraith'}, n = {3, 5}},
[20] = {m = {'dark torturer','grim reaper'}, n = {5, 6}},
[10] = {m = {'blightwalker','undead dragon','grim reaper'}, n = {5, 6}},
[1] = {m = {'undead dragon'}, n = {5,5}}
}
}
function getPercent(number, all)
return (number / all) * 100
end
function choose(arg)
return arg[math.random(#arg)]
end
]]></config>
<event type="combat" name="Kamulec" event="script"><![CDATA[
domodlib("Stones_config")
function onCombat(cid, target)
if isMonster(target) then
registerCreatureEvent(target, 'Kamulec')
end
local t = getPercent(getCreatureHealth(target), getCreatureMaxHealth(target))
if isMonster(target) and isInArray(names, getCreatureName(target):lower()) then
if t > 90 then doCreatureSetStorage(target, 1000, 91) end
for k, v in pairs(stones[getCreatureName(target):lower()]) do
if k >= t and getCreatureStorage(target, 1000) > k then
local pos = getThingPos(target)
for i = 1, math.random(v.n[1], v.n[2]) do
local s = {x=pos.x,y=pos.y,z=pos.z}
s.x = pos.x + math.random(-2,2)
s.y = pos.y + math.random(-2,2)
doCreateMonster(choose(v.m), pos, false, false, false)
end
return doCreatureSetStorage(target, 1000, k)
end
end
end
return TRUE
end
]]></event>
<talkaction log="yes" words="!metin" access="4" event="script">
<![CDATA[
domodlib("Stones_config")
function onSay(cid,words,param,channel)
local monst = stones_name[math.random(1, #stones_name)]
local poss = pos[math.random(1, #pos)]
doCreateMonster(monst.name,poss)
doBroadcastMessage('[Event Stones]\n '.. monst.name ..' have been spawn. Find and defeat it!', 22)
return true
end
]]>
</talkaction>
<globalevent name="metinStoneStart" interval="1000" event="script"><![CDATA[
domodlib("Stones_config")
local daysOpen = {}
local monst = stones_name[math.random(1, #stones_name)]
local poss = pos[math.random(1, #pos)]
for k, v in pairs(days) do
table.insert(daysOpen, k)
end
function onThink(interval)
if isInArray(daysOpen, os.date('%A')) then
if isInArray(days[os.date('%A')], os.date('%X', os.time())) then
doCreateMonster(monst.name,poss)
doBroadcastMessage('[Event Stones]\n '.. monst.name ..' have been spawn. Find and defeat it!', 22)
end
end
return true
end
]]></globalevent>
<event type="login" name="metinStoneLogin" event="buffer"><![CDATA[
registerCreatureEvent(cid, 'Kamulec')
]]></event>
</mod>