Postado Janeiro 1, 2015 10 anos Bom galera estou com um probleminha ao abrir meu servidor ele fica dando saving the server direto sem parar
Postado Janeiro 1, 2015 10 anos Em 01/01/2015 em 05:31, JJJ disse: Bom galera estou com um probleminha ao abrir meu servidor ele fica dando saving the server direto sem parar Opa! vamos lá: Vai em Config.Lua e procura essa Tag: Citar globalSaveHour Ai vai ta especificando em quantas em quantas horas o server sera salvo. Caso ainda persista o erro, vá em : globalevents>scripts>save e de uma olhada no script, para vê se não ta um tempo curto. Se ajudei da REP+ Eu te Ajudei? Então solta aquele REP+ !! Meus Tutoriais: [Tutorial] Bug "Temple position is wrong" (MySql) Outros: [Meu Show OFF | Mapa próprio 8.6]
Postado Janeiro 1, 2015 10 anos Autor Não a essa tag amigo deve ser essa time to save the server (default = 001) serversave = 001 E agora fui olha na globalevents>scripts>save e não a nada.acho que pq ele é uma v4 ----config.lua-------------- -- Config file for otserv ---------------------------- -- ip -- the ip the server should redirect too ip = "127.0.0.1" -- world type. options: pvp, no-pvp, pvp-enforced worldtype = "pvp" -- experience multiplier (how much faster you got exp from monsters) expmul = 80 -- experience multiplier for pvp-enforced (how much faster you got exp from players) expmulpvp = 100 -- monster lootrating (how much faster you get items from monsters) lootmul = 9 --Party System p_share = 1 --Experiencia vai dividir? 1=sim 0=nao p_formula = 0 --Se for 1, o mais foda vai ganhar mais. Ex: lv 200 e um lv 10. o lv 200 vai ganhar 20 dos 21 de exp. p_distance = 0 --Se um membro tive mto longe do mnstro, ele nao vai ganhar. 20 significa a lonjura. 0= infinito p_height = -1 --o mesmo q a distance, porem em andares. -1 significa todos os andares -- datadir datadir = "data/" -- map -- sets what map to load, if sql, determines the sql map map = "data/world/nmo.otbm" mapstore = "data/world/nmo-mapstore.xml" housestore = "data/world/nmo-housestore.xml" -- house rent period -- options: daily, weekly, monthly houserentperiod = "monthly" -- mapkind -- options: OTBM for binary, XML for OTX maps, SQL for SQL map(Not supported by default) mapkind = "OTBM" -- bans banIdentifier = "data/bans.xml" -- how many logins attempts until ip is temporary disabled (set to 0 to disable) logintries = 0 -- how long the retry timeout until a new login can be made (without disabling the ip) retrytimeout = 5000 -- how long the player need to wait until the ip is allowed again logintimeout = 15*60*1000 -- loginmsg -- the message the player gets when he logs in loginmsg = "DnO v2 - Confronto!" -- port -- the port otserv listens on port = "7171" -- servername -- name of our server servername = "Dream Naruto Online v4" -- ownername -- name of the owner of our server ownername = "GOD Portal" -- owneremail -- email of the owner of our server owneremail = "[email protected]<script cf-hash='f9e31' type="text/javascript"> /* */</script>" -- url -- the url for more server info url = "nada" -- location -- the location of the server location = "Brazil" -- motd -- The messagebox you sometimes get before you choose characters motd = "Dream Naruto v4 -" motdnum="0" -- use md5 passwords for accounts, yes/no md5passwords = "no" -- max number of players allowed maxplayers = "100" -- exhausted time in ms (1000 = 1sec) exhausted = 800 -- exhausted heal time in ms (1000 = 1sec) exhaustedheal = 500 -- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec) exhaustedadd = 500 -- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec) pzlocked = 60*1000 -- allow multiple logins of the same char allowclones = 0 -- vocation names vocations = {"gennin", "chunnin", "jounnin", "kage","shinigami", "kage", "sannin"} promoted_vocations = {"gennin advanced", "chunnin advanced", "jounnin advanced", "kage advanced","shinigami", "kage", "sannin"} --- sql type mysql/sqlite only viable if both are present sql_type = "mysql" --- SQLITE part sqlite_db = "db.s3db" --- SQL part sql_host = "localhost" sql_user = "root" sql_pass = "" sql_db = "otserv" --- SQL MAP part map_host = "localhost" map_user = "root" map_pass = "" map_db = "" ------------------------------------------------------------------------------------------------- ---------------------------- Evolutions Basic Configuration ---------------------------- ------------------------------------------------------------------------------------------------- -- world name (shows in the character list) worldname = "DnO v4" -- time to save the server (default = 1) serversave = 1 -- do you want to enable cap system? (yes/no) capsystem = "yes" -- anti-afk - maximum idle time to kick player (1 = 1min) kicktime = 15 itemhotkeys = "yes" -- chance of losing a spear when shot (0 - none lost, 100000 - all lost) spearlosechance = 0 -- how many summons player can have maxsummons = 6 -- maximum items in depot maxdepotitems = 1000 -- attack square color -- (black = 0, darkblue = 2, red = 180, orange = 199, gray = 121, green = 84) -- (lime = 102, yellow = 169, light blue = 71, white = 983) squarecolor = 71 -- learn spells (yes/no) learnspells = "yes" -- do you want everyone to have premium freepremium = "no" -- remove ammunation? (bolts/arrows) removeammunation = "yes" -- remove rune charges? (sd/hmm/gfb) removerunecharges = "yes" -- skull system in pvp-enforced? (yes/no) enforcedskulls = "no" -- summons follow you everywhere? (yes/no) summonsfollow = "yes" -- use client aimbot? (yes/no) clientaimbot = "yes" -- shoot trough battle on player? (yes/no) battlewindowplayers = "no" ------------------------------------------------------------------------------------- ---------------------------- Multipliers and gains ---------------------------- ------------------------------------------------------------------------------------- -- how much faster do you recovery life,mana after eating food (1 - rl tibia) healthtickmul = 1600 manatickmul = 2000 -- Life Ring Configuration LifeRingHealth = "2000" LifeRingMana = "4000" -- ROH Configuration RoHHealth = "10000" RoHMana = "10000" -- Price for each SQM when buying a house houseprice = 1000 -- level to buy a house houselevel = 200 -- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {academy, gennin, chunnin, jounnin, kage} weaponmul = {"60", "60", "60", "60", "60"} distmul = {"60", "60", "60", "60", "60"} shieldmul = {"60", "60", "60", "60", "60"} manamul = {"300", "300", "300", "300", "300"} -- how much points of life,mana,cap do you get when advancing {academy, gennin, chunnin, jounnin, kage} capgain = {"100", "100", "100", "100", "100"} managain = {"5", "10", "15", "20", "25"} healthgain = {"10", "15", "20", "25", "30"} -- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod rodmana = {"0", "0", "0", "0", "0"} -- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno} wandmana = {"0", "0", "0", "0", "0"} -- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod rodrange = {"7", "7", "7", "7", "1"} -- shooting range of wand of {vortex, dragonbreath, plague, cosmic energy, inferno} wandrange = {"7", "7", "7", "7", "7"} -- damage of burst arrows blast -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55 burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"} -- how much % of {exp, mana, skill, eq, bp} do you lose when dying diepercent = {"3", "2", "2", "0", "50"} -- attack speed in millisecs (academy, genni, chuunin, jounin, kage) attackspeed = {"600", "500", "400", "300", "200"} --------------------------------------------------------------------------------------- ------------------------- Skull System configuration ------------------------- -------------------------------------------------------------------------------------- -- time to lose a white skull (1 = 1 minute) whitetime = 5 -- time to lose one frag (1 = 1 hour) fragtime = 1 -- ban unjust, how many frags you need to get banned (1 = 1 frag) banunjust = 100 -- red skull unjust, how many frags you need to get a red skull (1 = 1 frag) blackunjust = 50 -- red skull unjust, how many frags you need to get a red skull (1 = 1 frag) redunjust = 20 -- bantime, for how long the player is banned (1 = 1 hour) bantime = 24 -------------------------------------------------------------------------------------- ------------------------------ GM access rights -------------------------------- -------------------------------------------------------------------------------------- -- access to walk into houses and open house doors accesshouse = 3 -- access to login without waiting in the queue or when server is closed accessenter = 1 -- access to ignore damage, exhaustion, cap limit and be ignored by monsters accessprotect = 3 -- access to broadcast messages and talk in colors (#c blabla - in public channels) accesstalk = 1 -- access to move distant items from/to distant locations accessremote = 3 -- access to see id and position of the item you are looking at accesslook = 2 -------------------------------------------------------------------------------------- ------------------------------ Acc Manager -------------------------------- -------------------------------------------------------------------------------------- pally_health = "110" pally_mana = "110" druid_health = "100" druid_mana = "100" sorcerer_health = "120" sorcerer_mana = "120" knight_health = "200" knight_mana = "50" Editado Janeiro 1, 2015 10 anos por JJJ (veja o histórico de edições)
Postado Janeiro 1, 2015 10 anos Em 01/01/2015 em 05:45, JJJ disse: Não a essa tag amigo deve ser essa time to save the server (default = 001) serversave = 001 E agora fui olha na globalevents>scripts>save e não a nada.acho que pq ele é uma v4 ----config.lua-------------- -- Config file for otserv ---------------------------- -- ip -- the ip the server should redirect too ip = "127.0.0.1" -- world type. options: pvp, no-pvp, pvp-enforced worldtype = "pvp" -- experience multiplier (how much faster you got exp from monsters) expmul = 80 -- experience multiplier for pvp-enforced (how much faster you got exp from players) expmulpvp = 100 -- monster lootrating (how much faster you get items from monsters) lootmul = 9 --Party System p_share = 1 --Experiencia vai dividir? 1=sim 0=nao p_formula = 0 --Se for 1, o mais foda vai ganhar mais. Ex: lv 200 e um lv 10. o lv 200 vai ganhar 20 dos 21 de exp. p_distance = 0 --Se um membro tive mto longe do mnstro, ele nao vai ganhar. 20 significa a lonjura. 0= infinito p_height = -1 --o mesmo q a distance, porem em andares. -1 significa todos os andares -- datadir datadir = "data/" -- map -- sets what map to load, if sql, determines the sql map map = "data/world/nmo.otbm" mapstore = "data/world/nmo-mapstore.xml" housestore = "data/world/nmo-housestore.xml" -- house rent period -- options: daily, weekly, monthly houserentperiod = "monthly" -- mapkind -- options: OTBM for binary, XML for OTX maps, SQL for SQL map(Not supported by default) mapkind = "OTBM" -- bans banIdentifier = "data/bans.xml" -- how many logins attempts until ip is temporary disabled (set to 0 to disable) logintries = 0 -- how long the retry timeout until a new login can be made (without disabling the ip) retrytimeout = 5000 -- how long the player need to wait until the ip is allowed again logintimeout = 15*60*1000 -- loginmsg -- the message the player gets when he logs in loginmsg = "DnO v2 - Confronto!" -- port -- the port otserv listens on port = "7171" -- servername -- name of our server servername = "Dream Naruto Online v4" -- ownername -- name of the owner of our server ownername = "GOD Portal" -- owneremail -- email of the owner of our server owneremail = "[email protected]<script cf-hash='f9e31' type="text/javascript"> /* */</script>" -- url -- the url for more server info url = "nada" -- location -- the location of the server location = "Brazil" -- motd -- The messagebox you sometimes get before you choose characters motd = "Dream Naruto v4 -" motdnum="0" -- use md5 passwords for accounts, yes/no md5passwords = "no" -- max number of players allowed maxplayers = "100" -- exhausted time in ms (1000 = 1sec) exhausted = 800 -- exhausted heal time in ms (1000 = 1sec) exhaustedheal = 500 -- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec) exhaustedadd = 500 -- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec) pzlocked = 60*1000 -- allow multiple logins of the same char allowclones = 0 -- vocation names vocations = {"gennin", "chunnin", "jounnin", "kage","shinigami", "kage", "sannin"} promoted_vocations = {"gennin advanced", "chunnin advanced", "jounnin advanced", "kage advanced","shinigami", "kage", "sannin"} --- sql type mysql/sqlite only viable if both are present sql_type = "mysql" --- SQLITE part sqlite_db = "db.s3db" --- SQL part sql_host = "localhost" sql_user = "root" sql_pass = "" sql_db = "otserv" --- SQL MAP part map_host = "localhost" map_user = "root" map_pass = "" map_db = "" ------------------------------------------------------------------------------------------------- ---------------------------- Evolutions Basic Configuration ---------------------------- ------------------------------------------------------------------------------------------------- -- world name (shows in the character list) worldname = "DnO v4" -- time to save the server (default = 1) serversave = 1 -- do you want to enable cap system? (yes/no) capsystem = "yes" -- anti-afk - maximum idle time to kick player (1 = 1min) kicktime = 15 itemhotkeys = "yes" -- chance of losing a spear when shot (0 - none lost, 100000 - all lost) spearlosechance = 0 -- how many summons player can have maxsummons = 6 -- maximum items in depot maxdepotitems = 1000 -- attack square color -- (black = 0, darkblue = 2, red = 180, orange = 199, gray = 121, green = 84) -- (lime = 102, yellow = 169, light blue = 71, white = 983) squarecolor = 71 -- learn spells (yes/no) learnspells = "yes" -- do you want everyone to have premium freepremium = "no" -- remove ammunation? (bolts/arrows) removeammunation = "yes" -- remove rune charges? (sd/hmm/gfb) removerunecharges = "yes" -- skull system in pvp-enforced? (yes/no) enforcedskulls = "no" -- summons follow you everywhere? (yes/no) summonsfollow = "yes" -- use client aimbot? (yes/no) clientaimbot = "yes" -- shoot trough battle on player? (yes/no) battlewindowplayers = "no" ------------------------------------------------------------------------------------- ---------------------------- Multipliers and gains ---------------------------- ------------------------------------------------------------------------------------- -- how much faster do you recovery life,mana after eating food (1 - rl tibia) healthtickmul = 1600 manatickmul = 2000 -- Life Ring Configuration LifeRingHealth = "2000" LifeRingMana = "4000" -- ROH Configuration RoHHealth = "10000" RoHMana = "10000" -- Price for each SQM when buying a house houseprice = 1000 -- level to buy a house houselevel = 200 -- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {academy, gennin, chunnin, jounnin, kage} weaponmul = {"60", "60", "60", "60", "60"} distmul = {"60", "60", "60", "60", "60"} shieldmul = {"60", "60", "60", "60", "60"} manamul = {"300", "300", "300", "300", "300"} -- how much points of life,mana,cap do you get when advancing {academy, gennin, chunnin, jounnin, kage} capgain = {"100", "100", "100", "100", "100"} managain = {"5", "10", "15", "20", "25"} healthgain = {"10", "15", "20", "25", "30"} -- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod rodmana = {"0", "0", "0", "0", "0"} -- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno} wandmana = {"0", "0", "0", "0", "0"} -- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod rodrange = {"7", "7", "7", "7", "1"} -- shooting range of wand of {vortex, dragonbreath, plague, cosmic energy, inferno} wandrange = {"7", "7", "7", "7", "7"} -- damage of burst arrows blast -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55 burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"} -- how much % of {exp, mana, skill, eq, bp} do you lose when dying diepercent = {"3", "2", "2", "0", "50"} -- attack speed in millisecs (academy, genni, chuunin, jounin, kage) attackspeed = {"600", "500", "400", "300", "200"} --------------------------------------------------------------------------------------- ------------------------- Skull System configuration ------------------------- -------------------------------------------------------------------------------------- -- time to lose a white skull (1 = 1 minute) whitetime = 5 -- time to lose one frag (1 = 1 hour) fragtime = 1 -- ban unjust, how many frags you need to get banned (1 = 1 frag) banunjust = 100 -- red skull unjust, how many frags you need to get a red skull (1 = 1 frag) blackunjust = 50 -- red skull unjust, how many frags you need to get a red skull (1 = 1 frag) redunjust = 20 -- bantime, for how long the player is banned (1 = 1 hour) bantime = 24 -------------------------------------------------------------------------------------- ------------------------------ GM access rights -------------------------------- -------------------------------------------------------------------------------------- -- access to walk into houses and open house doors accesshouse = 3 -- access to login without waiting in the queue or when server is closed accessenter = 1 -- access to ignore damage, exhaustion, cap limit and be ignored by monsters accessprotect = 3 -- access to broadcast messages and talk in colors (#c blabla - in public channels) accesstalk = 1 -- access to move distant items from/to distant locations accessremote = 3 -- access to see id and position of the item you are looking at accesslook = 2 -------------------------------------------------------------------------------------- ------------------------------ Acc Manager -------------------------------- -------------------------------------------------------------------------------------- pally_health = "110" pally_mana = "110" druid_health = "100" druid_mana = "100" sorcerer_health = "120" sorcerer_mana = "120" knight_health = "200" knight_mana = "50" Pelo que vejo, vc deve ter um servidor de Pokemon ou Naruto... configuraçoes tão diferente dos padrão. Olha so poderia da uma ajuda a mais se fosse Tibia normal. Mas pelo Config.lua que vc me mandou, tente aumentar essas tag: Citar time to save the server (default = 001) serversave = 001 e essa tb: Citar -- time to save the server (default = 1) serversave = 1 e veja, se arruma seu Bug. Editado Janeiro 1, 2015 10 anos por olokomeu (veja o histórico de edições) Eu te Ajudei? Então solta aquele REP+ !! Meus Tutoriais: [Tutorial] Bug "Temple position is wrong" (MySql) Outros: [Meu Show OFF | Mapa próprio 8.6]
Postado Janeiro 1, 2015 10 anos Autor Ainda esta dando erro Editado Janeiro 1, 2015 10 anos por JJJ (veja o histórico de edições)
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