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Bom galera estou com um probleminha ao abrir meu servidor ele fica dando saving the server direto sem parar

 

 

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Postado
  Em 01/01/2015 em 05:31, JJJ disse:

Bom galera estou com um probleminha ao abrir meu servidor ele fica dando saving the server direto sem parar

Opa! vamos lá:

 

Vai em Config.Lua e procura essa Tag:

 

  Citar

 

globalSaveHour

 Ai vai ta especificando em quantas em quantas horas o server sera salvo.

 

Caso ainda persista o erro, vá em : globalevents>scripts>save

 

e de uma olhada no script, para vê se não ta um tempo curto.

 

Se ajudei da REP+ :)

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  • Autor
 
Não a essa tag amigo 
 
deve ser essa 
 
time to save the server (default = 001)
serversave = 001
 
E agora fui olha na globalevents>scripts>save 
e não a nada.acho que pq ele é uma v4
 
----config.lua--------------
-- Config file for otserv
----------------------------
 
-- ip
-- the ip the server should redirect too
ip = "127.0.0.1"
 
-- world type. options: pvp, no-pvp, pvp-enforced
worldtype = "pvp"
 
-- experience multiplier (how much faster you got exp from monsters)
expmul = 80
 
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 100
 
-- monster lootrating (how much faster you get items from monsters)
lootmul = 9
 
--Party System
p_share = 1  --Experiencia vai dividir? 1=sim 0=nao
p_formula = 0 --Se for 1, o mais foda vai ganhar mais. Ex: lv 200 e um lv 10. o lv 200 vai ganhar 20 dos 21 de exp.
p_distance = 0 --Se um membro tive mto longe do mnstro, ele nao vai ganhar. 20 significa a lonjura. 0= infinito
p_height = -1 --o mesmo q a distance, porem em andares. -1 significa todos os andares
 
-- datadir
datadir = "data/"
 
-- map
-- sets what map to load, if sql, determines the sql map
map = "data/world/nmo.otbm"
mapstore = "data/world/nmo-mapstore.xml"
housestore = "data/world/nmo-housestore.xml"
 
-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "monthly"
 
-- mapkind
-- options: OTBM for binary, XML for OTX maps, SQL for SQL map(Not supported by default)
mapkind = "OTBM"
 
-- bans
banIdentifier = "data/bans.xml"
 
-- how many logins attempts until ip is temporary disabled (set to 0 to disable)
logintries = 0
 
-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 5000
 
-- how long the player need to wait until the ip is allowed again
logintimeout = 15*60*1000
 
-- loginmsg
-- the message the player gets when he logs in
loginmsg = "DnO v2 - Confronto!"
 
-- port
-- the port otserv listens on
port = "7171"
 
-- servername
-- name of our server
servername = "Dream Naruto Online v4"
 
-- ownername
-- name of the owner of our server
ownername = "GOD Portal"
 
-- owneremail
-- email of the owner of our server
owneremail = "[email protected]<script cf-hash='f9e31' type="text/javascript"> /* */</script>"
 
-- url
-- the url for more server info
url = "nada"
 
-- location
-- the location of the server
location = "Brazil"
 
-- motd
-- The messagebox you sometimes get before you choose characters
motd = "Dream Naruto v4 -"
motdnum="0"
 
-- use md5 passwords for accounts, yes/no
md5passwords = "no"
 
 
 
-- max number of players allowed
maxplayers = "100"
 
-- exhausted time in ms (1000 = 1sec)
exhausted = 800
 
-- exhausted heal time in ms (1000 = 1sec)
exhaustedheal = 500
 
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
exhaustedadd = 500
 
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
pzlocked = 60*1000
 
-- allow multiple logins of the same char
allowclones = 0
 
-- vocation names
vocations = {"gennin", "chunnin", "jounnin", "kage","shinigami", "kage", "sannin"}
promoted_vocations = {"gennin advanced", "chunnin advanced", "jounnin advanced", "kage advanced","shinigami", "kage", "sannin"}
 
--- sql type mysql/sqlite only viable if both are present
sql_type = "mysql"
 
--- SQLITE part
sqlite_db = "db.s3db"
 
--- SQL part
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db   = "otserv"
 
--- SQL MAP part
map_host = "localhost"
map_user = "root"
map_pass = ""
map_db   = ""
 
-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------
 
-- world name (shows in the character list)
worldname = "DnO v4"
 
-- time to save the server (default = 1)
serversave = 1
 
-- do you want to enable cap system? (yes/no)
capsystem = "yes"
 
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15
 
itemhotkeys = "yes"
-- chance of losing a spear when shot (0 - none lost, 100000 - all lost)
spearlosechance = 0
 
-- how many summons player can have
maxsummons = 6
 
-- maximum items in depot
maxdepotitems = 1000
 
-- attack square color
-- (black = 0, darkblue = 2, red = 180, orange = 199, gray = 121, green = 84) 
-- (lime = 102, yellow = 169, light blue = 71, white = 983) 
squarecolor = 71
 
-- learn spells (yes/no)
learnspells = "yes"
 
-- do you want everyone to have premium
freepremium = "no"
 
-- remove ammunation? (bolts/arrows)
removeammunation = "yes"
 
-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "yes"
 
-- skull system in pvp-enforced? (yes/no)
enforcedskulls = "no"
 
-- summons follow you everywhere? (yes/no)
summonsfollow = "yes"
 
-- use client aimbot? (yes/no)
clientaimbot = "yes"
 
-- shoot trough battle on player? (yes/no)
battlewindowplayers = "no"
 
 
-------------------------------------------------------------------------------------
---------------------------- Multipliers and gains ----------------------------
-------------------------------------------------------------------------------------
 
 
 
-- how much faster do you recovery life,mana after eating food (1 - rl tibia)
healthtickmul = 1600
manatickmul = 2000
 
-- Life Ring Configuration
LifeRingHealth = "2000"
LifeRingMana = "4000"
 
-- ROH Configuration
RoHHealth = "10000"
RoHMana = "10000"
 
-- Price for each SQM when buying a house
houseprice = 1000
 
-- level to buy a house
houselevel = 200
 
-- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {academy, gennin, chunnin, jounnin, kage}
weaponmul = {"60", "60", "60", "60", "60"}
distmul = {"60", "60", "60", "60", "60"}
shieldmul = {"60", "60", "60", "60", "60"}
manamul = {"300", "300", "300", "300", "300"}
 
-- how much points of life,mana,cap do you get when advancing {academy, gennin, chunnin, jounnin, kage}
capgain = {"100", "100", "100", "100", "100"}
managain = {"5", "10", "15", "20", "25"}
healthgain = {"10", "15", "20", "25", "30"}
 
-- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod
rodmana = {"0", "0", "0", "0", "0"}
 
-- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
wandmana = {"0", "0", "0", "0", "0"}
 
-- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod
rodrange = {"7", "7", "7", "7", "1"}
 
-- shooting range of  wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
wandrange = {"7", "7", "7", "7", "7"}
 
-- damage of burst arrows blast
-- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"}
 
-- how much % of {exp, mana, skill, eq, bp} do you lose when dying
diepercent = {"3", "2", "2", "0", "50"}
 
-- attack speed in millisecs (academy, genni, chuunin, jounin, kage)
attackspeed = {"600", "500", "400", "300", "200"}
 
 
---------------------------------------------------------------------------------------
------------------------- Skull System configuration -------------------------
--------------------------------------------------------------------------------------
 
-- time to lose a white skull (1 = 1 minute)
whitetime = 5
 
-- time to lose one frag (1 = 1 hour)
fragtime = 1
 
-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 100
 
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
blackunjust = 50
 
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 20
 
-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 24
 
--------------------------------------------------------------------------------------
------------------------------ GM access rights --------------------------------
--------------------------------------------------------------------------------------
 
-- access to walk into houses and open house doors
accesshouse = 3
 
-- access to login without waiting in the queue or when server is closed
accessenter = 1
 
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3
 
-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1
 
-- access to move distant items from/to distant locations
accessremote = 3
 
-- access to see id and position of the item you are looking at
accesslook = 2
 
 
--------------------------------------------------------------------------------------
------------------------------ Acc Manager --------------------------------
--------------------------------------------------------------------------------------
pally_health = "110"
pally_mana = "110"
druid_health = "100"
druid_mana = "100"
sorcerer_health = "120"
sorcerer_mana = "120"
knight_health = "200"
knight_mana = "50"

Editado por JJJ (veja o histórico de edições)

Postado
  Em 01/01/2015 em 05:45, JJJ disse:

 

 
Não a essa tag amigo 
 
deve ser essa 
 
time to save the server (default = 001)
serversave = 001
 
E agora fui olha na globalevents>scripts>save 
e não a nada.acho que pq ele é uma v4
 
----config.lua--------------
-- Config file for otserv
----------------------------
 
-- ip
-- the ip the server should redirect too
ip = "127.0.0.1"
 
-- world type. options: pvp, no-pvp, pvp-enforced
worldtype = "pvp"
 
-- experience multiplier (how much faster you got exp from monsters)
expmul = 80
 
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 100
 
-- monster lootrating (how much faster you get items from monsters)
lootmul = 9
 
--Party System
p_share = 1  --Experiencia vai dividir? 1=sim 0=nao
p_formula = 0 --Se for 1, o mais foda vai ganhar mais. Ex: lv 200 e um lv 10. o lv 200 vai ganhar 20 dos 21 de exp.
p_distance = 0 --Se um membro tive mto longe do mnstro, ele nao vai ganhar. 20 significa a lonjura. 0= infinito
p_height = -1 --o mesmo q a distance, porem em andares. -1 significa todos os andares
 
-- datadir
datadir = "data/"
 
-- map
-- sets what map to load, if sql, determines the sql map
map = "data/world/nmo.otbm"
mapstore = "data/world/nmo-mapstore.xml"
housestore = "data/world/nmo-housestore.xml"
 
-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "monthly"
 
-- mapkind
-- options: OTBM for binary, XML for OTX maps, SQL for SQL map(Not supported by default)
mapkind = "OTBM"
 
-- bans
banIdentifier = "data/bans.xml"
 
-- how many logins attempts until ip is temporary disabled (set to 0 to disable)
logintries = 0
 
-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 5000
 
-- how long the player need to wait until the ip is allowed again
logintimeout = 15*60*1000
 
-- loginmsg
-- the message the player gets when he logs in
loginmsg = "DnO v2 - Confronto!"
 
-- port
-- the port otserv listens on
port = "7171"
 
-- servername
-- name of our server
servername = "Dream Naruto Online v4"
 
-- ownername
-- name of the owner of our server
ownername = "GOD Portal"
 
-- owneremail
-- email of the owner of our server
owneremail = "[email protected]<script cf-hash='f9e31' type="text/javascript"> /* */</script>"
 
-- url
-- the url for more server info
url = "nada"
 
-- location
-- the location of the server
location = "Brazil"
 
-- motd
-- The messagebox you sometimes get before you choose characters
motd = "Dream Naruto v4 -"
motdnum="0"
 
-- use md5 passwords for accounts, yes/no
md5passwords = "no"
 
 
 
-- max number of players allowed
maxplayers = "100"
 
-- exhausted time in ms (1000 = 1sec)
exhausted = 800
 
-- exhausted heal time in ms (1000 = 1sec)
exhaustedheal = 500
 
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
exhaustedadd = 500
 
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
pzlocked = 60*1000
 
-- allow multiple logins of the same char
allowclones = 0
 
-- vocation names
vocations = {"gennin", "chunnin", "jounnin", "kage","shinigami", "kage", "sannin"}
promoted_vocations = {"gennin advanced", "chunnin advanced", "jounnin advanced", "kage advanced","shinigami", "kage", "sannin"}
 
--- sql type mysql/sqlite only viable if both are present
sql_type = "mysql"
 
--- SQLITE part
sqlite_db = "db.s3db"
 
--- SQL part
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db   = "otserv"
 
--- SQL MAP part
map_host = "localhost"
map_user = "root"
map_pass = ""
map_db   = ""
 
-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------
 
-- world name (shows in the character list)
worldname = "DnO v4"
 
-- time to save the server (default = 1)
serversave = 1
 
-- do you want to enable cap system? (yes/no)
capsystem = "yes"
 
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15
 
itemhotkeys = "yes"
-- chance of losing a spear when shot (0 - none lost, 100000 - all lost)
spearlosechance = 0
 
-- how many summons player can have
maxsummons = 6
 
-- maximum items in depot
maxdepotitems = 1000
 
-- attack square color
-- (black = 0, darkblue = 2, red = 180, orange = 199, gray = 121, green = 84) 
-- (lime = 102, yellow = 169, light blue = 71, white = 983) 
squarecolor = 71
 
-- learn spells (yes/no)
learnspells = "yes"
 
-- do you want everyone to have premium
freepremium = "no"
 
-- remove ammunation? (bolts/arrows)
removeammunation = "yes"
 
-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "yes"
 
-- skull system in pvp-enforced? (yes/no)
enforcedskulls = "no"
 
-- summons follow you everywhere? (yes/no)
summonsfollow = "yes"
 
-- use client aimbot? (yes/no)
clientaimbot = "yes"
 
-- shoot trough battle on player? (yes/no)
battlewindowplayers = "no"
 
 
-------------------------------------------------------------------------------------
---------------------------- Multipliers and gains ----------------------------
-------------------------------------------------------------------------------------
 
 
 
-- how much faster do you recovery life,mana after eating food (1 - rl tibia)
healthtickmul = 1600
manatickmul = 2000
 
-- Life Ring Configuration
LifeRingHealth = "2000"
LifeRingMana = "4000"
 
-- ROH Configuration
RoHHealth = "10000"
RoHMana = "10000"
 
-- Price for each SQM when buying a house
houseprice = 1000
 
-- level to buy a house
houselevel = 200
 
-- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {academy, gennin, chunnin, jounnin, kage}
weaponmul = {"60", "60", "60", "60", "60"}
distmul = {"60", "60", "60", "60", "60"}
shieldmul = {"60", "60", "60", "60", "60"}
manamul = {"300", "300", "300", "300", "300"}
 
-- how much points of life,mana,cap do you get when advancing {academy, gennin, chunnin, jounnin, kage}
capgain = {"100", "100", "100", "100", "100"}
managain = {"5", "10", "15", "20", "25"}
healthgain = {"10", "15", "20", "25", "30"}
 
-- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod
rodmana = {"0", "0", "0", "0", "0"}
 
-- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
wandmana = {"0", "0", "0", "0", "0"}
 
-- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod
rodrange = {"7", "7", "7", "7", "1"}
 
-- shooting range of  wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
wandrange = {"7", "7", "7", "7", "7"}
 
-- damage of burst arrows blast
-- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"}
 
-- how much % of {exp, mana, skill, eq, bp} do you lose when dying
diepercent = {"3", "2", "2", "0", "50"}
 
-- attack speed in millisecs (academy, genni, chuunin, jounin, kage)
attackspeed = {"600", "500", "400", "300", "200"}
 
 
---------------------------------------------------------------------------------------
------------------------- Skull System configuration -------------------------
--------------------------------------------------------------------------------------
 
-- time to lose a white skull (1 = 1 minute)
whitetime = 5
 
-- time to lose one frag (1 = 1 hour)
fragtime = 1
 
-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 100
 
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
blackunjust = 50
 
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 20
 
-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 24
 
--------------------------------------------------------------------------------------
------------------------------ GM access rights --------------------------------
--------------------------------------------------------------------------------------
 
-- access to walk into houses and open house doors
accesshouse = 3
 
-- access to login without waiting in the queue or when server is closed
accessenter = 1
 
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3
 
-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1
 
-- access to move distant items from/to distant locations
accessremote = 3
 
-- access to see id and position of the item you are looking at
accesslook = 2
 
 
--------------------------------------------------------------------------------------
------------------------------ Acc Manager --------------------------------
--------------------------------------------------------------------------------------
pally_health = "110"
pally_mana = "110"
druid_health = "100"
druid_mana = "100"
sorcerer_health = "120"
sorcerer_mana = "120"
knight_health = "200"
knight_mana = "50"

 

 

Pelo que vejo, vc deve ter um servidor de Pokemon ou Naruto... configuraçoes tão diferente dos padrão. Olha so poderia da uma ajuda a mais se fosse Tibia normal. Mas pelo Config.lua que vc me mandou, tente aumentar essas tag:

 

  Citar

 

time to save the server (default = 001)

serversave = 001

 e essa tb:

 

  Citar

 

-- time to save the server (default = 1)

serversave = 1

 

e veja, se arruma seu Bug.

Editado por olokomeu (veja o histórico de edições)

Eu te Ajudei? Então solta aquele REP+ !!

Meus Tutoriais [Tutorial] Bug "Temple position is wrong" (MySql)

Outros:    [Meu Show OFF | Mapa próprio 8.6] 

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