Líderes
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luanluciano93
HéroiPontos5981Total de itens -
Bruno Rezende
MembroPontos112Total de itens -
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Conteúdo Popular
Exibindo conteúdo com a maior reputação em 02/04/22 em todas áreas
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[OTX] New Auto Loot Unlimited Edition 2.0
[OTX] New Auto Loot Unlimited Edition 2.0
Vodkart reagiu a Bruno Rezende por uma resposta no tópico
1 pontoSim, inclusive funciona. Como eu falei, acontece esporadicamente.1 ponto -
Problema Task System 4.0 - Vodkart
Problema Task System 4.0 - Vodkart
Vodkart reagiu a Bruno Rezende por uma resposta no tópico
1 pontoO "peso" eu falo por muitas pessoas consultarem simultaneamente um arquivo externo no disco, não o tamanho em si. O erro te mandei acima.1 ponto -
Alavanca Que Cria items.
Alavanca Que Cria items.
luanluciano93 reagiu a daniel.braga989 por uma resposta no tópico
1 pontoVdd, eu tbm achei da hora a intenção dele. Assim mais pessoas conseguem ter uma ideia sobre o que fazer e até mesmo conseguir ajudar a comunidade com algumas coisas. Muito Obrigado mano @Vodkart e @luanluciano93. Grato de mais1 ponto -
Problema Task System 4.0 - Vodkart
brother parece que tem correção direto na distro... estou testando!!!! voce conseguiria me ajudar a colocar para a party toda ganhar o bonus da task...1 ponto
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Alavanca Que Cria items.
Alavanca Que Cria items.
luanluciano93 reagiu a Vodkart por uma resposta no tópico
1 pontoKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK é que esse código eu já tinha no tk, só copiei e colei mas é vdd, melhor ensinar do que entregar pronto, pq quando ele precisar de algum código ele já se vira e até mesmo ajuda a comunidade, perdão, gostoso!1 ponto -
Alavanca Que Cria items.
Alavanca Que Cria items.
Vodkart reagiu a luanluciano93 por uma resposta no tópico
1 pontoE lá se foram meus ensinamentos rsrsr1 ponto -
Alavanca Que Cria items.
1 pontofunction getItemsFromList(items) local str = "" if table.maxn(items) > 0 then for i = 1, table.maxn(items) do str = str .. items[i][2] .. " " .. getItemNameById(items[i][1]) if i ~= table.maxn(items) then str = str .. ", " end end end return str end function doRemoveItemsFromList(cid, items) local count = 0 if table.maxn(items) > 0 then for i = 1, table.maxn(items) do if getPlayerItemCount(cid, items[i][1]) >= items[i][2] then count = count + 1 end end end if count == table.maxn(items) then for i = 1, table.maxn(items) do doPlayerRemoveItem(cid, items[i][1], items[i][2]) end else return false end return true end local items = {{15992, 5}, {15993, 5}, {15994, 5}, {15995, 5}, {15996, 5}} local item_give = 13515 function onUse(cid, item, frompos, item2, topos) if not doRemoveItemsFromList(cid, items) then doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "Voce não tem " .. getItemsFromList(items) .. ".") return true end doPlayerAddItem(cid, item_give) doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "Voce ganhou 1x " .. getItemNameById(item_give) .. ".") return true end1 ponto
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Problema Task System 4.0 - Vodkart
up @Vodkart help a gente ai1 ponto
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8.60 0.4 SCRIPT DE CONSUMIR MANA POR SEGUNDO, QUANDO ESTIVER TRANSFORMADO.
8.60 0.4 SCRIPT DE CONSUMIR MANA POR SEGUNDO, QUANDO ESTIVER TRANSFORMADO.
CainOTServer reagiu a koyotestark por uma resposta no tópico
1 pontoassim man, para muitos players esse sistema nao é legal, joguei wodbo antigo e tinha esse sistema de reverte 0 mana, e era um saco pq tinha q ficar transformando toda hora.1 ponto -
npc vende item sem charge
1 ponto
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Alavanca Que Cria items.
Alavanca Que Cria items.
daniel.braga989 reagiu a luanluciano93 por uma resposta no tópico
1 pontoA sua OTX deve ser versão 2 eu acho, poderia usar esta lista de funções ... https://github.com/mattyx14/otxserver/blob/otxserv2/docs/luaFunctions Se quiser te auxilio na montagem do script.1 ponto -
Habdel Show-off
Habdel Show-off
luanluciano93 reagiu a Habdel por uma resposta no tópico
1 pontoHᴀʙᴅᴇʟ Mᴀʀᴋᴇᴛᴘʟᴀᴄᴇ™ Compre mapas entalhados e únicos! Acesse o Discord para o Portfólio Join the Habdel Marketplace™ Discord Server! Hᴀʙᴅᴇʟ Mᴀʀᴋᴇᴛᴘʟᴀᴄᴇ™ Compre mapas entalhados e únicos! Acesse o Discord para o Portfólio Join the Habdel Marketplace™ Discord Server!1 ponto -
[8.6] Task System 4.0! (Task system + Daily Task System)
@Vodkart cara desculpa ressuscitar esse post, mas eu uso o simple_task v3 pq o v4 tem que fazer task em sequencia, e eu prefiro que o player escolha qual ele quer fazer kkkkkkk vi que tem um bug na parte em que o player decide sair ta task elseif msgcontains(msg, 'yes') and talkState[talkUser] == 2 then setPlayerStorageValue(cid, storagesair, 0) npcHandler:say("Você foi retirado da task com sucesso!", cid) ele seta a storage start do player pra 0 porem quando o player termina a task ele seta pra 0 também setPlayerStorageValue(cid, v.storage, "Finished") setPlayerStorageValue(cid, v.storage_start, 0) fora isso, acontece as vezes de resetar a contagem do nada, ele só reseta a quantidade de kills da task, isso ja foi fixado? vai existir alguma v5 em que o player possa escolher as tasks e tudo mais com a otimização da v4? de novo desculpa reviver o post mas acho esse sistema muito mais incrivel kkkkkkk1 ponto
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[8.6] Task System 4.0! (Task system + Daily Task System)
[8.6] Task System 4.0! (Task system + Daily Task System)
Vodkart reagiu a tetheuscunha por uma resposta no tópico
1 ponto1 ponto -
Problema Task System 4.0 - Vodkart
Problema Task System 4.0 - Vodkart
Vodkart reagiu a Bruno Rezende por uma resposta no tópico
1 pontoMeu mod está resetando as tasks no meio dela, tá estranho. <?xml version="1.0" encoding="ISO-8859-1"?> <mod name="Simple Task" version="4.0" author="Vodkart" contact="tibiaking.com" enabled="yes"> <config name="task_func"><![CDATA[ task_sys = { [1] = {name = "Trolls", start = 176201, monsters_list = {"Troll"}, level = 8, count = 40, points = 1, items = {}, reward = {}, exp = 20000, money = 2000}, [2] = {name = "rotworms", start = 176202, monsters_list = {"rotworm"}, level = 12, count = 50, points = 1, items = {}, reward = {}, exp = 25000, money = 3000}, [3] = {name = "Minotaurs", start = 176216, monsters_list = {"minotaur","minotaur guard","minotaur archer","minotaur mage"}, level = 15, count = 150, points = 2, items = {}, reward = {}, exp = 30000, money = 10000}, [4] = {name = "cyclops", start = 176203, monsters_list = {"cyclops"}, level = 19, count = 60, points = 2, items = {}, reward = {{2486,1}}, exp = 30000, money = 3000}, [5] = {name = "Dwarves", start = 176210, monsters_list = {"dwarf","dwarf soldier","dwarf guard","dwarf geomancer"}, level = 42, count = 150, points = 4, items = {}, reward = {}, exp = 200000, money = 15000}, [6] = {name = "Terror Birds", start = 176206, monsters_list = {"Terror Bird"}, level = 30, count = 120, points = 3, items = {}, reward = {}, exp = 100000, money = 5000}, [7] = {name = "Stone Golems", start = 176207, monsters_list = {"Stone Golem"}, level = 33, count = 130, points = 4, items = {}, reward = {}, exp = 120000, money = 7000}, [8] = {name = "Carniphilas", start = 176208, monsters_list = {"carniphila"}, level = 36, count = 135, points = 4, items = {}, reward = {}, exp = 80000, money = 8000}, [9] = {name = "Elephants", start = 176209, monsters_list = {"elephant"}, level = 40, count = 150, points = 4, items = {}, reward = {}, exp = 120000, money = 8200}, [10] = {name = "Green Djinn", start = 176204, monsters_list = {"Green Djinn","Efreet"}, level = 23, count = 80, points = 3, items = {}, reward = {}, exp = 100000, money = 5000}, [11] = {name = "Blue Djinn", start = 176205, monsters_list = {"Blue Djinn","Marid"}, level = 25, count = 80, points = 3, items = {}, reward = {}, exp = 100000, money = 5000}, [12] = {name = "Necromancer" ,start = 176213, monsters_list = {"Necromancer"}, level = 60, count = 200, points = 5, items = {}, reward = {}, exp = 200000, money = 15000}, [13] = {name = "Bonebeasts" ,start = 176214, monsters_list = {"Bonebeast"}, level = 63, count = 250, points = 5, items = {}, reward = {}, exp = 250000, money = 11000}, [14] = {name = "Vampires", start = 176211, monsters_list = {"vampire"}, level = 46, count = 170, points = 5, items = {}, reward = {}, exp = 80000, money = 8500}, [15] = {name = "Dragons", start = 176212, monsters_list = {"dragon"}, level = 50, count = 120, points = 5, items = {}, reward = {}, exp = 90000, money = 9000}, [16] = {name = "Heroes", start = 176240, monsters_list = {"Hero"}, level = 50, count = 320, points = 7, items = {}, reward = {}, exp = 200000, money = 30000}, [17] = {name = "Giant Spider" ,start = 176215, monsters_list = {"Giant Spider","The old widow"}, level = 80, count = 500, points = 6, items = {}, reward = {}, exp = 200000, money = 32000}, [18] = {name = "Hellspawn" ,start = 176232, monsters_list = {"Hellspawn"}, level = 80, count = 500, points = 7, items = {}, reward = {}, exp = 300000, money = 52000}, [19] = {name = "Dragon Lords" ,start = 176219, monsters_list = {"Dragon lord"}, level = 88, count = 650, points = 6, items = {}, reward = {}, exp = 35000, money = 35000}, [20] = {name = "Hydras" ,start = 176222, monsters_list = {"Hydra"}, level = 100, count = 700, points = 7, items = {{4850,10}}, reward = {}, exp = 400000, money = 40000}, [21] = {name = "Serpent Spawn" ,start = 176223, monsters_list = {"Serpent Spawn"}, level = 103, count = 720, points = 7, items = {{2445,1}}, reward = {}, exp = 500000, money = 45000}, [22] = {name = "Behemoths" ,start = 176224, monsters_list = {"Behemoth"}, level = 108, count = 800, points = 8, items = {}, reward = {}, exp = 5000000, money = 200000}, [23] = {name = "Demons" ,start = 176225, monsters_list = {"Demon"}, level = 110, count = 6666, points = 20, items = {}, reward = {{2495,1}}, exp = 6660000, money = 500000}, [24] = {name = "Ashmunrah" ,start = 176233, monsters_list = {"Ashmunrah"}, level = 110, count = 500, points = 20, items = {}, reward = {}, exp = 1500000, money = 200000}, [25] = {name = "Rahemos" ,start = 176234, monsters_list = {"Rahemos"}, level = 110, count = 500, points = 20, items = {}, reward = {}, exp = 1500000, money = 200000}, [26] = {name = "Thalas" ,start = 176235, monsters_list = {"Thalas"}, level = 110, count = 500, points = 20, items = {}, reward = {}, exp = 1500000, money = 200000}, [27] = {name = "Dipthrah" ,start = 176236, monsters_list = {"Dipthrah"}, level = 110, count = 500, points = 20, items = {}, reward = {}, exp = 1500000, money = 200000}, [28] = {name = "Mahrdis" ,start = 176237, monsters_list = {"Mahrdis"}, level = 110, count = 500, points = 20, items = {}, reward = {}, exp = 1500000, money = 200000}, [29] = {name = "Omruc" ,start = 176238, monsters_list = {"Omruc"}, level = 110, count = 500, points = 20, items = {}, reward = {}, exp = 1500000, money = 200000}, [30] = {name = "Morguthis" ,start = 176239, monsters_list = {"Morguthis"}, level = 110, count = 500, points = 20, items = {}, reward = {}, exp = 1500000, money = 200000}, [31] = {name = "Orshabaals" ,start = 176226, monsters_list = {"Orshabaal"}, level = 120, count = 300, points = 10, items = {}, reward = {{2341,1},{5114,1}}, exp = 9960000, money = 800000}, [32] = {name = "Ferumbras" ,start = 176227, monsters_list = {"Ferumbras"}, level = 130, count = 100, points = 10, items = {}, reward = {{5161,1}}, exp = 6660000, money = 666000}, [33] = {name = "Golden Knights" ,start = 176228, monsters_list = {"Golden Knight"}, level = 200, count = 100, points = 10, items = {}, reward = {{2646,1}}, exp = 10660000, money = 900000}, [34] = {name = "Cacheros" ,start = 176229, monsters_list = {"Cachero"}, level = 200, count = 500, points = 10, items = {}, reward = {{2646,1}}, exp = 10000000, money = 300000}, [35] = {name = "Eternal Oblivions" ,start = 176230, monsters_list = {"Eternal Oblivion"}, level = 500, count = 200, points = 10, items = {}, reward = {{2646,1}}, exp = 10000000, money = 300000}, [36] = {name = "Infernus" ,start = 176231, monsters_list = {"Infernus"}, level = 200, count = 300, points = 15, items = {}, reward = {{5149,3}}, exp = 10000000, money = 300000} } daily_task = { [1] = {name = "Orcs" ,monsters_list = {"Orc Berserker","Orc Rider","Orc Leader","Orc Warlord", "Orc", "Orc Spearman", "Orc Warrior"}, count = 100, points = 2, reward = {}, exp = 50000, money = 10000}, [2] = {name = "Rotworms" ,monsters_list = {"Rotworm"}, count = 220, points = 2, reward = {}, exp = 90000, money = 12000}, [3] = {name = "Cyclops" ,monsters_list = {"Cyclops"}, count = 165, points = 3, reward = {}, exp = 9000, money = 15000}, [4] = {name = "Minotaurs" ,monsters_list = {"minotaur","minotaur guard","minotaur archer","minotaur mage"}, count = 185, points = 3, reward = {}, exp = 90000, money = 15000}, [5] = {name = "Ghouls" ,monsters_list = {"Ghoul"}, count = 150, points = 3, reward = {}, exp = 90000, money = 11000}, [6] = {name = "Dragons" ,monsters_list = {"Dragon"}, count = 150, points = 3, reward = {}, exp = 20000, money = 10000}, [7] = {name = "Vampires" ,monsters_list = {"Vampire"}, count = 200, points = 3, reward = {}, exp = 200000, money = 25000}, [8] = {name = "Ancient Scarabs" ,monsters_list = {"Ancient Scarab"}, count = 180, points = 5, reward = {}, exp = 220000, money = 18000}, [9] = {name = "Behemoths" ,monsters_list = {"Behemoth"}, count = 300, points = 5, reward = {}, exp = 500000, money = 60000}, [10] = {name = "Heroes" ,monsters_list = {"Hero"}, count = 260, points = 5, reward = {}, exp = 400000, money = 55000}, [11] = {name = "Black Knights" ,monsters_list = {"Black Knight"}, count = 260, points = 5, reward = {}, exp = 400000, money = 55000}, [12] = {name = "Giant Spiders" ,monsters_list = {"Giant Spider"}, count = 350, points = 5, reward = {}, exp = 60000, money = 70000}, [13] = {name = "Warlocks" ,monsters_list = {"Warlock"}, count = 700, points = 5, reward = {{2173,1}}, exp = 90000, money = 120000}, [14] = {name = "Hydras" ,monsters_list = {"Hydra"}, count = 700, points = 5, reward = {}, exp = 100000, money = 160000}, [15] = {name = "Dragon Lords" ,monsters_list = {"Dragon Lord"}, count = 400, points = 5, reward = {{2445,1}}, exp = 1300000, money = 200000}, [16] = {name = "Frost Dragons" ,monsters_list = {"Frost Dragon"}, count = 400, points = 5, reward = {{2445,1}}, exp = 1300000, money = 200000}, [17] = {name = "Serpent Spawns" ,monsters_list = {"Serpent Spawn"}, count = 400, points = 5, reward = {{2445,1}}, exp = 1300000, money = 200000}, [18] = {name = "Juggernauts" ,monsters_list = {"Juggernaut"}, count = 600, points = 5, reward = {{5156,1}}, exp = 1000000, money = 200000}, [19] = {name = "Undead Dragons" ,monsters_list = {"Undead Dragon"}, count = 600, points = 8, reward = {{5154,1}}, exp = 1000000, money = 200000}, [20] = {name = "Hellhounds" ,monsters_list = {"Hellhound"}, count = 600, points = 8, reward = {{5159,1}}, exp = 1000000, money = 200000}, [21] = {name = "Cacheros" ,monsters_list = {"Cachero"}, count = 600, points = 10, reward = {}, exp = 10000000, money = 300000} } task_sys_storages = {176601, 176602, 176603, 176604, 176605, 176606, 176607, 176608} -- task, points, count, daily task, daily count, daily time , daily start, contador function getTaskMission(cid) return getPlayerStorageValue(cid,task_sys_storages[1]) < 0 and 1 or getPlayerStorageValue(cid,task_sys_storages[1]) end function getDailyTaskMission(cid) return getPlayerStorageValue(cid,task_sys_storages[4]) < 0 and 1 or getPlayerStorageValue(cid,task_sys_storages[4]) end function getTaskPoints(cid) return getPlayerStorageValue(cid,task_sys_storages[2]) < 0 and 0 or getPlayerStorageValue(cid,task_sys_storages[2]) end function doRandomDailyTask(cid) local t = { [{6,80}] = {1,5}, [{81,149}] = {6,12}, [{150,250}] = {13,17}, [{251,math.huge}] = {18,21} } for a , b in pairs(t) do if getPlayerLevel(cid) >= a[1] and getPlayerLevel(cid) <= a[2] then return math.random(b[1], b[2]) end end return 0 end function GetRankTask(cid) local ranks = { [{1, 20}] = "Huntsman", [{21, 50}] = "Ranger", [{51, 100}] = "Big Game Hunter", [{101, 200}] = "Senior Hunter", [{201, math.huge}] = "Extreme Hunter" } for v , r in pairs(ranks) do if getTaskPoints(cid) >= v[1] and getTaskPoints(cid) <= v[2] then return r end end return 0 end function getItemsFromList(items) local str = '' if table.maxn(items) > 0 then for i = 1, table.maxn(items) do str = str .. items[i][2] .. ' ' .. getItemNameById(items[i][1]) if i ~= table.maxn(items) then str = str .. ', ' end end end return str end function doRemoveItemsFromList(cid,items) local count = 0 if table.maxn(items) > 0 then for i = 1, table.maxn(items) do if getPlayerItemCount(cid,items[i][1]) >= items[i][2] then count = count + 1 end end end if count == table.maxn(items) then for i = 1, table.maxn(items) do doPlayerRemoveItem(cid,items[i][1],items[i][2]) end else return false end return true end function getMonsterFromList(monster) local str = '' if #monster > 0 then for i = 1, #monster do str = str .. monster[i] if i ~= #monster then str = str .. ', ' end end end return str end function GiveRewardsTask(cid, items) local backpack = doPlayerAddItem(cid, 1999, 1) -- backpackID for _, i_i in ipairs(items) do local item, amount = i_i[1],i_i[2] if isItemStackable(item) or amount == 1 then doAddContainerItem(backpack, item, amount) else for i = 1, amount do doAddContainerItem(backpack, item, 1) end end end end function isSummon(cid) if(not isCreature(cid)) then return false end return getCreatureMaster(cid) ~= cid end ]]></config> <event type="login" name="TaskLogin" event="script"><![CDATA[ function onLogin(cid) registerCreatureEvent(cid, "KillTask") registerCreatureEvent(cid, "TaskLook") return true end]]></event> <talkaction words="/task;!task" event="buffer"><![CDATA[ domodlib('task_func') param,task,daily = param:lower(), getTaskMission(cid), getDailyTaskMission(cid) if isInArray({"counter","contador"},param) then setPlayerStorageValue(cid, task_sys_storages[8], getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and 1 or 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Task System] The counter was "..(getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and "enabled" or "disabled")..".") return true elseif isInArray({"daily","diaria"},param) then if not daily_task[daily] or getPlayerStorageValue(cid, task_sys_storages[7]) <= 0 then doPlayerSendCancel(cid, "Sorry, but you are not on any Task Daily.") return true elseif getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() <= 0 and getPlayerStorageValue(cid, task_sys_storages[5]) < daily_task[daily].count then doPlayerSendCancel(cid,"Sorry, you didn't finish the Daily Task in time! Please go back to NPC Task and start a new Daily Task.") return true end return doShowTextDialog(cid, 1961, "[->] CURRENT DAILY TASK INFO [<-]\n\nName: "..daily_task[daily].name.."\nProgress: ["..(getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 0 or getPlayerStorageValue(cid, task_sys_storages[5])).."/"..daily_task[daily].count.."]\nDelivery time: "..os.date("%d %B %Y %X ", getPlayerStorageValue(cid,task_sys_storages[6])).."\nMonsters to hunt: "..getMonsterFromList(daily_task[daily].monsters_list).."\n\n[->] CURRENT TASK REWARDS [<-]\n\nMoney: "..(daily_task[daily].money > 0 and daily_task[daily].money or 0).."\nExperience: "..(daily_task[daily].exp > 0 and daily_task[daily].exp or 0).."\nTask Points: "..daily_task[daily].points.."\nItems: "..(#daily_task[daily].reward > 0 and getItemsFromList(daily_task[daily].reward) or "None")..".") end if not task_sys[task] or getPlayerStorageValue(cid, task_sys[task].start) <= 0 then doPlayerSendCancel(cid, "You are not on any task.") return true end return doShowTextDialog(cid, 1961, "-> TASK POINTS [" .. getTaskPoints(cid).. "] <- \n\n-> CURRENT TASK ["..getTaskMission(cid).."/"..#task_sys.."] <-\n\nTask Name: "..task_sys[task].name.."\nTask Level: "..task_sys[task].level.."\nTask Progress: ["..(getPlayerStorageValue(cid, task_sys_storages[3]) < 0 and 0 or getPlayerStorageValue(cid, task_sys_storages[3])).."/"..task_sys[task].count.."]\nMonster To Hunt: "..getMonsterFromList(task_sys[task].monsters_list)..".\nItens Para Entrega: "..(#task_sys[task].items > 0 and getItemsFromList(task_sys[task].items) or "None")..".\n\n[->] CURRENT TASK REWARDS [<-]\n\nReward Money: "..((tonumber(task_sys[task].money) and tonumber(task_sys[task].money) > 0) and task_sys[task].money or 0).."\nReward Experience: "..((tonumber(task_sys[task].exp) and tonumber(task_sys[task].exp) > 0) and task_sys[task].exp or 0).."\nReward Points: "..task_sys[task].points.."\nReward Items: "..(#task_sys[task].reward > 0 and getItemsFromList(task_sys[task].reward) or "None")..".") ]]></talkaction> <event type="look" name="TaskLook" event="script"><![CDATA[ domodlib('task_func') function onLook(cid, thing, position, lookDistance) if isPlayer(thing.uid) and getTaskPoints(thing.uid) > 0 then doPlayerSetSpecialDescription(thing.uid, "\n"..(getPlayerSex(thing.uid) == 0 and "She" or "He").. " is a "..GetRankTask(thing.uid)) end return true end]]></event> <event type="kill" name="KillTask" event="script"><![CDATA[ domodlib('task_func') function onKill(cid, target) if isPlayer(cid) and isMonster(target) then local t,daily = task_sys[getTaskMission(cid)], daily_task[getDailyTaskMission(cid)] if t and getPlayerStorageValue(cid, t.start) > 0 and isInArray(t.monsters_list, getCreatureName(target):lower())then local ab = getPlayerStorageValue(cid, task_sys_storages[3]) == -1 and tonumber(0) or tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) if tonumber(ab) and tonumber(ab) < t.count then setPlayerStorageValue(cid, task_sys_storages[3], ab <= 0 and tonumber(1) or tonumber(ab+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) and tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) < t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] You defeated Total [" .. tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) .. "/" .. t.count .. "] of the Task of the " .. t.name .. ".") end if tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) >= t.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] Congratulations! You have finished the Task of "..t.name..", go back to NPC to get your reward.") end end end if daily and getPlayerStorageValue(cid, task_sys_storages[7]) > 0 and getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() >= 0 and isInArray(daily.monsters_list, getCreatureName(target):lower()) then local cd = getPlayerStorageValue(cid, task_sys_storages[5]) == -1 and tonumber(0) or tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) if tonumber(cd) and cd < daily.count then setPlayerStorageValue(cid, task_sys_storages[5], cd <= 0 and tonumber(1) or tonumber(cd+1)) if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) < daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Daily Task System] You defeated Total [" .. tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) .. "/" .. daily.count .. "] of the Task of the " .. daily.name .. ".") end if tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) >= daily.count then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Daily Task System] Congratulations! You have finished the Task of "..daily.name..", go back to NPC to get your reward.") end end end return true end return true end]]></event> </mod>1 ponto