@Muvuka Boa noite.
local items = {}
local sellTable = {
[2498] = 40000,
[2475] = 6000,
[2497] = 9000,
[2491] = 5000,
[2462] = 4000,
[2663] = 500,
[2458] = 35,
[2459] = 30,
[2645] = 400000,
[2195] = 40000,
[2646] = 100000,
[2472] = 100000,
[2492] = 60000,
[2494] = 90000,
[2466] = 30000,
[2487] = 20000,
[2476] = 5000,
[2656] = 15000,
[2500] = 2500,
[2463] = 400,
[2465] = 200,
[2464] = 100,
[2470] = 80000,
[2488] = 15000,
[2477] = 6000,
[2647] = 500,
[2487] = 100,
[2514] = 80000,
[2520] = 40000,
[2523] = 150000,
[2522] = 100000,
[2534] = 25000,
[2536] = 8000,
[2537] = 4000,
[2519] = 5000,
[2528] = 4000,
[2515] = 200,
[2518] = 1500,
[2525] = 100,
[2390] = 150000,
[2408] = 100000,
[2400] = 90000,
[2393] = 10000,
[2407] = 6000,
[2396] = 4000,
[2392] = 3000,
[2409] = 1500,
[2383] = 800,
[2377] = 400,
[2413] = 70,
[2406] = 30,
[2376] = 25,
[2414] = 10000,
[2431] = 90000,
[2427] = 7500,
[2432] = 10000,
[2430] = 2000,
[2387] = 200,
[2381] = 200,
[2378] = 100,
[2388] = 20,
[2391] = 6000,
[2421] = 90000,
[2436] = 1000,
[2434] = 2000,
[2423] = 200,
[2417] = 60,
[2398] = 30,
}
function get_items_container(cid, uid)
local size = getContainerCap(uid)
for slot = (size - 1), 0, -1 do
local item = getContainerItem(uid, slot)
if item.uid > 0 then
if sellTable[item.itemid] then
table.insert(items, item.itemid)
elseif isContainer(item.uid) then
get_items_container(cid, item.uid)
end
end
end
return items
end
function onSay(cid, words, param, channel)
items = {}
local backpack = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK).uid
if (words == "!sellall") then
sellAllItems(cid, backpack)
return true
end
if (words == "!sell") then
if (param == nil) then
return false
end
sellItem(cid, param, backpack)
return true
end
return true
end
function sellItem(cid, item, backpack)
local items = get_items_container(cid, backpack)
if #items <= 0 then
return false
end
local itemId = items[1]
local money = sellTable[itemId]
local itemName = getItemNameById(itemId)
if string.lower(itemName) ~= string.lower(item) then
return false
end
sell(cid, itemId, money)
return true
end
function sellAllItems(cid, backpack)
local items = get_items_container(cid, backpack)
if #items <= 0 then
return false
end
for i = 1, #items do
local item = items[i]
local money = sellTable[item]
sell(cid, item, money)
end
return true
end
function sell(cid, item, money)
doPlayerAddMoney(cid, money)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sold ".. getItemNameById(item) .." for ".. money .." gold.")
doPlayerRemoveItem(cid, item, 1)
end