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Crypter

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  1. As sources dos servidores antigos são limitadas a um total de 255 efeitos (uint_8), existe aqui no tibiaking publicações explicando como passar um servidor de uint_8 pra uint_16( Alteração no client e na source ) , caso não tenha as sources do seu servidor é melhor procurar uma, como o servidor é de nto qualquer uma irá funcionar.
  2. Coloque suas scripts antigas, e poste o globalevents.xml, posso arrumar pra você
  3. elseif move.name == "Invisible" then doCreatureSay(getCreatureSummons(cid)[1], ""..string.upper(move.name).."!", TALKTYPE_MONSTER) doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", use "..move.name.."!", TALKTYPE_SAY) setCD(getPlayerSlotItem(cid, 8).uid, cdzin, move.cd) exhaustion.set(cid, move.ex, move.cd) sendCooldown(cid) local condition_invisible = createConditionObject(CONDITION_INVISIBLE) setConditionParam(condition_invisible, CONDITION_PARAM_TICKS, 20000) doAddCondition(getCreatureSummons(cid)[1], condition_invisible) return 0
  4. Abre o client com o object builder e marca a opção multi use no item
  5. Tens que colocar no client( tibia.spr e dat ) e no items.otb
  6. function doHealOverTime(cid, heal, turn, effect) --alterado v1.6 peguem o script todo!! if not isCreature(cid) then return true end local regen = (heal*getCreatureMaxHealth(cid)/100) if turn <= 0 or (getCreatureHealth(cid) == getCreatureMaxHealth(cid)) or getPlayerStorageValue(cid, 173) <= 0 then return setPlayerStorageValue(cid, 173, -1) elseif getCreatureHealth(cid) + regen >= getCreatureMaxHealth(cid) then doSendAnimatedText(getThingPos(cid), "+".. regen .."%", 65) doCreatureAddHealth(cid, regen) doSendMagicEffect(getThingPos(cid), effect)
  7. local fishing = { ["Magikarp"] = {skill = 0, level = 1}, ["Gyarados"] = {skill = 75, level = 75}, ["Staryu"] = {skill = 22, level = 6}, ["Starmie"] = {skill = 49, level = 20}, ["Tentacool"] = {skill = 20, level = 7}, ["Tentacruel"] = {skill = 60, level = 75}, ["Goldeen"] = {skill = 17, level = 5}, ["Seaking"] = {skill = 28, level = 11}, ["Krabby"] = {skill = 14, level = 2}, ["Kingler"] = {skill = 35, level = 14}, ["Horsea"] = {skill = 16, level = 3}, ["Seadra"] = {skill = 41, level = 15}, ["Poliwag"] = {skill = 15, level = 2}, ["Poliwhirl"] = {skill = 27, level = 9}
  8. function doHealOverTime(cid, heal, turn, effect) if not isCreature(cid) then return true end local regen = (heal*getCreatureMaxHealth(cid)/100) if turn <= 0 or (getCreatureHealth(cid) == getCreatureMaxHealth(cid)) or getPlayerStorageValue(cid, 173) <= 0 then setPlayerStorageValue(cid, 173, -1) return elseif getCreatureHealth(cid) + regen >= getCreatureMaxHealth(cid) then doSendAnimatedText(getThingPos(cid), "+".. math.ceil(100 - getCreatureHealth(cid)/getCreatureMaxHealth(cid)*100) .."%", 65) doCreatureAddHealth(cid, regen) doSendMagicEffect(getThingPo
  9. local fishing = { ["Magikarp"] = {skill = 0, level = 1}, ["Gyarados"] = {skill = 75, level = 75}, ["Staryu"] = {skill = 22, level = 6}, ["Starmie"] = {skill = 49, level = 20}, ["Tentacool"] = {skill = 20, level = 7}, ["Tentacruel"] = {skill = 60, level = 75}, ["Goldeen"] = {skill = 17, level = 5}, ["Seaking"] = {skill = 28, level = 11}, ["Krabby"] = {skill = 14, level = 2}, ["Kingler"] = {skill = 35, level = 14}, ["Horsea"] = {skill = 16, level = 3}, ["Seadra"] = {skill = 41, level = 15}, ["Poliwag"] = {skill = 15, level = 2}, ["Poliwhirl"] = {skill = 27, level = 9}
  10. function doHealOverTime(cid, heal, turn, effect) --alterado v1.6 peguem o script todo!! if not isCreature(cid) then return true end local regen = (heal*getCreatureMaxHealth(cid)/100) if turn <= 0 or (getCreatureHealth(cid) == getCreatureMaxHealth(cid)) or getPlayerStorageValue(cid, 173) <= 0 then setPlayerStorageValue(cid, 173, -1) return elseif (getCreatureHealth(cid)*getCreatureMaxHealth(cid)/100) + regen >= getCreatureMaxHealth(cid) then doSendAnimatedText(getThingPos(cid), "+".. math.ceil(100 - getCreatureHealth(cid)/getCreatureMaxHealth(cid)*
  11. local fishing = { ["Magikarp"] = {skill = 0, level = 1}, ["Gyarados"] = {skill = 75, level = 75}, ["Staryu"] = {skill = 22, level = 6}, ["Starmie"] = {skill = 49, level = 20}, ["Tentacool"] = {skill = 20, level = 7}, ["Tentacruel"] = {skill = 60, level = 75}, ["Goldeen"] = {skill = 17, level = 5}, ["Seaking"] = {skill = 28, level = 11}, ["Krabby"] = {skill = 14, level = 2}, ["Kingler"] = {skill = 35, level = 14}, ["Horsea"] = {skill = 16, level = 3}, ["Seadra"] = {skill = 41, level = 15}, ["Poliwag"] = {skill = 15, level = 2}, ["Poliwhirl"] = {skill = 27, level = 9}
  12. function doHealOverTime(cid, heal, turn, effect) --alterado v1.6 peguem o script todo!! if not isCreature(cid) then return true end local regen = (heal*getCreatureMaxHealth(cid)/100) if turn <= 0 or (getCreatureHealth(cid) == getCreatureMaxHealth(cid)) or getPlayerStorageValue(cid, 173) <= 0 then setPlayerStorageValue(cid, 173, -1) return elseif (getCreatureHealth*getCreatureMaxHealth(cid)/100) + regen >= getCreatureMaxHealth(cid) then doSendAnimatedText(getThingPos(cid), "+".. math.ceil(100 - getCreatureHealth/getCreatureMaxHealth*100) .."%", 65)
  13. local fishing = { ["Magikarp"] = {skill = 0, level = 1}, ["Gyarados"] = {skill = 75, level = 75}, ["Staryu"] = {skill = 22, level = 6}, ["Starmie"] = {skill = 49, level = 20}, ["Tentacool"] = {skill = 20, level = 7}, ["Tentacruel"] = {skill = 60, level = 75}, ["Goldeen"] = {skill = 17, level = 5}, ["Seaking"] = {skill = 28, level = 11}, ["Krabby"] = {skill = 14, level = 2}, ["Kingler"] = {skill = 35, level = 14}, ["Horsea"] = {skill = 16, level = 3}, ["Seadra"] = {skill = 41, level = 15}, ["Poliwag"] = {skill = 15, level = 2}, ["Poliwhirl"] = {skill = 27, level = 9}, ["Squirtle"] = {skill = 25
  14. Se o client for extendido marca a opção extended em preferencias
  15. <instant name="Air Suffocation" words="Air Suffocation" lvl="42" maglv="1" mana="45" exhaustion="3000" prem="0" needlearn="0" direction="1" blockwalls="0" aggressive="1" event="script" value="Air/air suffocation.lua"> <vocation id="5"/> <vocation id="6"/> </instant> Você estava usando a opção casterTargetOrDirection no spells.xml ou seja - Conjurar no Target ou na direção, agora que coloquei só direction vai corrigir o problema.
  16. function onDeEquip(cid, item, slot) local storage = x if getPlayerStorageValue(cid, storage) > 0 then doPlayerSendTextMessage(cid, 18, "Sorry, you cannot unequip this item.") return false end return true end
  17. Use esse comando no terminal , ( Arrume o nome da database e o nome do arquivo ) mysql -u root -p database_name < archive.sql
  18. function onUse(cid, item, frompos, itemEx, topos) local bike = {lookType = 738, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet} --- Esse vai ser Homen local bike1 = {lookType = 737, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet} --- Esse vai ser mulher local speed = 474 --- Velocidade que a bike terá. if isPlayer(cid) and not isPremium(cid
  19. Para alterar as Rates de catch das pokeball do seu server você deve alterar essa tabela: local ballcatch = { [2394] = {cr = 1, on = 24, off = 23, ball = {11826, 11737}, send = 47, typeee = "normal"}, [2391] = {cr = 1,5, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great"}, [2393] = {cr = 3, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super"}, [2392] = {cr = 2, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra"}, [12617] = {cr = 3, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari"}, } Observe
  20. http://www.tibiaking.com/forum/forums/topic/74632-old-client-dll-extender/
  21. Cara tu postou na área errada, a certa seria http://www.tibiaking.com/forum/forums/forum/139-tibia-alternativo/
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