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Bom galera, ta aparecendo essa DROGA DE ERRO no meu distro:

 

Spoiler
[20:12:00.190] [Warning - Actions::registerEvent] Duplicate registered item with id: 1259, in fromid: 1219 and toid: 1262
[20:12:00.200] [Warning - Actions::registerEvent] Duplicate registered item with id: 1261, in fromid: 1219 and toid: 1262
[20:12:00.200] [Warning - Actions::registerEvent] Duplicate registered item with id: 1213, in fromid: 1212 and toid: 1215
[20:12:00.200] [Warning - Actions::registerEvent] Duplicate registered item with id: 1214, in fromid: 1212 and toid: 121

 

Me ajudem POR FAVOR!
 
Ai vai meu actions/scripts/other/doors.lua
Spoiler
local function checkStackpos(item, position)
position.stackpos = STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE
local thing = getThingfromPos(position)
position.stackpos = STACKPOS_TOP_FIELD
local field = getThingfromPos(position)
if(item.uid ~= thing.uid and thing.itemid >= 100 or field.itemid ~= 0) then
return FALSE
end
 
return TRUE
end
 
function onUse(cid, item, fromPosition, itemEx, toPosition)
local nuevas = {
{closed=10269, open=10270},
{closed=10272, open=10273},
{closed=10274, open=10275},
{closed=10276, open=10277},
{closed=10278, open=10279},
{closed=10280, open=10281},
{closed=10282, open=10283},
{closed=10284, open=10285},
{closed=10469, open=10470},
{closed=10471, open=10472},
{closed=10473, open=10474},
{closed=10475, open=10476},
{closed=10478, open=10479},
{closed=10480, open=10481},
{closed=10482, open=10483},
{closed=10484, open=10485},
}
for ia = 1,#nuevas do
if (item.itemid == nuevas[ia].closed) then
doTransformItem(item.uid, nuevas[ia].open)
elseif (item.itemid == nuevas[ia].open) then
doTransformItem(item.uid, nuevas[ia].closed)
end
end
 
if(getItemLevelDoor(item.itemid) > 0) then
if(item.actionid > 0 and getPlayerLevel(cid) >= (item.actionid - getItemLevelDoor(item.itemid))) then
doTransformItem(item.uid, item.itemid + 1)
doTeleportThing(cid, toPosition, TRUE)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Only the worthy may pass.")
end
 
return TRUE
end
 
if(isInArray(specialDoors, item.itemid) == TRUE) then
if(item.actionid ~= 0 and getPlayerStorageValue(cid, item.actionid) ~= -1) then
doTransformItem(item.uid, item.itemid + 1)
doTeleportThing(cid, toPosition, TRUE)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "The door seems to be sealed against unwanted intruders.")
end
 
return TRUE
end
 
if(isInArray(keys, item.itemid) == TRUE) then
if(itemEx.actionid > 0) then
if(item.actionid == itemEx.actionid) then
if doors[itemEx.itemid] ~= nil then
doTransformItem(itemEx.uid, doors[itemEx.itemid])
return TRUE
end
end
 
doPlayerSendCancel(cid, "The key does not match.")
return TRUE
end
 
return FALSE
end
 
if(isInArray(horizontalOpenDoors, item.itemid) == TRUE and checkStackpos(item, fromPosition) == TRUE) then
local newPosition = toPosition
newPosition.y = newPosition.y + 1
local doorPosition = fromPosition
doorPosition.stackpos = STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE
local doorCreature = getThingfromPos(doorPosition)
if(doorCreature.itemid ~= 0) then
if(getTilePzInfo(doorPosition) == TRUE and getTilePzInfo(newPosition) == FALSE and doorCreature.uid ~= cid) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
else
doTeleportThing(doorCreature.uid, newPosition, TRUE)
if(isInArray(closingDoors, item.itemid) ~= TRUE) then
doTransformItem(item.uid, item.itemid - 1)
end
end
 
return TRUE
end
 
doTransformItem(item.uid, item.itemid - 1)
return TRUE
end
 
if(isInArray(verticalOpenDoors, item.itemid) == TRUE and checkStackpos(item, fromPosition) == TRUE) then
local newPosition = toPosition
newPosition.x = newPosition.x + 1
local doorPosition = fromPosition
doorPosition.stackpos = STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE
local doorCreature = getThingfromPos(doorPosition)
if(doorCreature.itemid ~= 0) then
if(getTilePzInfo(doorPosition) == TRUE and getTilePzInfo(newPosition) == FALSE and doorCreature.uid ~= cid) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
else
doTeleportThing(doorCreature.uid, newPosition, TRUE)
if(isInArray(closingDoors, item.itemid) ~= TRUE) then
doTransformItem(item.uid, item.itemid - 1)
end
end
 
return TRUE
end
 
doTransformItem(item.uid, item.itemid - 1)
return TRUE
end
 
if(doors[item.itemid] ~= nil and checkStackpos(item, fromPosition) == TRUE) then
if(item.actionid == 0) then
doTransformItem(item.uid, doors[item.itemid])
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is locked.")
end
 
return TRUE
end
 
return FALSE
en

 

ME AJUDEM POR FAVOR, MEU DEUS!

Resolvido por Sekk

Ir para solução
Postado
  • Autor
  • Solução

@moviebr vlw pelo comentário  e por tentar ajudar, mas eu encontrei uma solução:

 

Minhas tags usavam o mesmo itemid 2 vezes, ai troquei elas por:

Citar

<action fromid="1219" toid="1258" script="other/doors.lua"/>
<action itemid="1260" script="other/doors.lua"/>
<action itemid="1262" script="other/doors.lua"/>
<action itemid="1212" script="other/doors.lua"/>
<action itemid="1215" script="other/doors.lua"/>

 

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