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Snowsz

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  1. Tenta assim, to arriscando aqui kk: ocal money = xxxx -- Quanto vai custar local storage = 14542 -- Não mexer local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local function creatureSayCallback(cid, type, msg) if not npcHandler:isFocused(cid) then return false end local player = Player(cid) if player:getStorageValue(storage) == 1 then npcHandler:say("You have already received the promotion.", cid) return true end if msgcontains(msg:lower(), "promotion") then npcHandler:say("You are sure?", cid) npcHandler.topic[cid] = 1 end if msgcontains(msg:lower(), "yes") and npcHandler.topic[cid] == 1 then if player:getStorageValue(STORAGEVALUE_PROMOTION) <= 0 then if player:getVipDays() >= 1 then if player:removeMoney(money) then npcHandler:say("You just received a new promotion.", cid) player:setVocation(player:getVocation():getPromotion()) player:setStorageValue(STORAGEVALUE_PROMOTION, 1) player:setStorageValue(storage, 1) npcHandler.topic[cid] = 0 else npcHandler:say("You don't have money.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("You don't have any vip days.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("You don't have the first promotion.", cid) npcHandler.topic[cid] = 0 end elseif msgcontains(msg:lower(), "no") and npcHandler.topic[cid] == 1 then npcHandler:say('Bye!', cid) npcHandler.topic[cid] = 0 end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
  2. Err.... tipo... a formatação ta bugada, da última vez que vi o tópico, estava formatado com codes e etc...
  3. Seguinte, a chance de loot vai de 1 até 100000, ou seja, 100000 = 100%, 1 = 0,01% Acho que é assim, se você quiser 50%, pode usar o valor dessa forma: 50000
  4. Cara, eu pedi o script do ITEM!! Da double exp lá em data/actions/scripts
  5. Snowsz postou uma resposta no tópico em Suporte Tibia OTServer
    Claro que sim, é mysql
  6. Snowsz postou uma resposta no tópico em Suporte Tibia OTServer
    Então testa ae.
  7. Snowsz postou uma resposta no tópico em Suporte Tibia OTServer
    Sim, é "otserv" com o ponto no final mesmo ? Ou sem o ponto? Por enquanto que to sem resposta, pode tentar isso: accountManager = "yes" namelockManager = "yes" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 160 newPlayerSpawnPosY = 51 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 1 generateAccountNumber = "no" redSkullLength = 24 * 60 * 60 blackSkullLength = 48 * 60 * 60 dailyFragsToRedSkull = 15 weeklyFragsToRedSkull = 30 monthlyFragsToRedSkull = 50 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 55 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 1 * 24 * 60 * 60 killsBanLength = 1 * 24 * 60 * 60 finalBanLength = 1 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false worldType = "open" protectionLevel = 50 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 2 * 60 * 1000 huntingDuration = 1 * 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = true removeRuneCharges = false whiteSkullTime = 3 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 1 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true worldId = 0 ip = "192.95.17.161" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 1000 motd = "Bem vindo ao Styller 24hrs! Para War-System !infowar" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "Styller" loginMessage = "Bem vindo ao Styller 24hrs! Para War-System !infowar" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false sqlType = "mysql" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "32073336" sqlDatabase = "otserv" sqlFile = "website.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 2 buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 50 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500 mapName = "Styller.otbm" mapAuthor = "Styller Soft" randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false maxMessageBuffer = 4 bufferMutedOnSpellFailure = false dataDirectory = "data/" allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = false spellNameInsteadOfWords = false emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false ghostModeInvisibleEffect = false ghostModeSpellEffects = true idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 freePremium = true premiumForPromotion = true blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 experienceStages = "yes" rateExperience = 200 rateExperienceFromPlayers = 0 rateSkill = 40 rateMagic = 20 rateLoot = 4 rateSpawn = 3 rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 globalSaveEnabled = false globalSaveHour = 1 shutdownAtGlobalSave = false cleanMapAtGlobalSave = false deSpawnRange = 2 deSpawnRadius = 50 maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false ownerName = "Styller Premium" ownerEmail = "[email protected]" url = "" location = "Brazil" displayGamemastersWithOnlineCommand = false adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false
  8. Snowsz postou uma resposta no tópico em Suporte Tibia OTServer
    Eu já pedi o nome da database, senha e usuário, como vou ajudar ?
  9. Snowsz postou uma resposta no tópico em Suporte Tibia OTServer
    Meu deus cara, é mysql, não sqlite para buscar uma database "física", em uma pasta, então provavelmente pode não funcionar...
  10. Snowsz postou uma resposta no tópico em Ouvidoria
    Também não poderia, pois o nome Necrozzy já está em uso
  11. Snowsz postou uma resposta no tópico em Suporte Tibia OTServer
    Faz o seguinte, o que ele postou provavelmente não vai funcionar, pois ele não sabe o nome da sua database... Me passe o nome da sua database o usuário e a senha.
  12. Usa esse script, na primeira linha você modifica quanto de mana por level será gasto: local manaporlevel = 50 local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_HITAREA) setCombatParam(combat, COMBAT_PARAM_USECHARGES, true) local area = createCombatArea(AREA_SQUARE1X1) setCombatArea(combat, area) function onGetFormulaValues(cid, level, skill, attack, factor) local skillTotal, levelTotal = skill + attack, level / 5 return -(skillTotal * 0.5 + levelTotal), -(skillTotal * 2.5 + levelTotal) end setCombatCallback(combat, CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues") function onCastSpell(cid, var) if getPlayerMana(cid) >= (getPlayerLevel(cid)*manaporlevel) then doPlayerAddManaSpent(cid, -(getPlayerLevel(cid)*manaporlevel)) return doCombat(cid, combat, var) end return doPlayerSendCancel(cid, "You don't have mana. ["..tostring(getPlayerLevel(cid)*manaporlevel).."]") end
  13. Desculpe, acho que isso resolve: local money = xxxx -- Quanto vai custar local storage = 14542 -- Não mexer local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local function creatureSayCallback(cid, type, msg) if not npcHandler:isFocused(cid) then return false end local player = Player(cid) if player:getStorageValue(storage) == 1 then npcHandler:say("You have already received the promotion.", cid) return true end if msgcontains(msg:lower(), "promotion") then npcHandler:say("You are sure?", cid) npcHandler.topic[cid] = 1 end if msgcontains(msg:lower(), "yes") and npcHandler.topic[cid] == 1 then if player:getVocation():getPromotion() then if player:getVipDays() >= 1 then if player:removeMoney(money) then npcHandler:say("You just received a new promotion.", cid) player:setVocation(player:getVocation():getPromotion():getId()) player:setStorageValue(storage, 1) npcHandler.topic[cid] = 0 else npcHandler:say("You don't have money.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("You don't have any vip days.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("You don't have the first promotion.", cid) npcHandler.topic[cid] = 0 end elseif msgcontains(msg:lower(), "no") and npcHandler.topic[cid] == 1 then npcHandler:say('Bye!', cid) npcHandler.topic[cid] = 0 end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
  14. Qual OTClient estas utilizando ?
  15. Tenta isso: local money = xxxx -- Quanto vai custar local storage = 14542 -- Não mexer local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local function creatureSayCallback(cid, type, msg) if not npcHandler:isFocused(cid) then return false end local player = Player(cid) if player:getStorageValue(storage) == 1 then npcHandler:say("You have already received the promotion.", cid) return true end if msgcontains(msg:lower(), "promotion") then npcHandler:say("You are sure?", cid) npcHandler.topic[cid] = 1 end if msgcontains(msg:lower(), "yes") and npcHandler.topic[cid] == 1 then if player:getVocation():getPromotion() then if player:getVipDays() >= 1 then if player:removeMoney(money) then npcHandler:say("You just received a new promotion.", cid) player:setVocation(player:getVocation():getPromotion()) player:setStorageValue(storage, 1) npcHandler.topic[cid] = 0 else npcHandler:say("You don't have money.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("You don't have any vip days.", cid) npcHandler.topic[cid] = 0 end else npcHandler:say("You don't have the first promotion.", cid) npcHandler.topic[cid] = 0 end elseif msgcontains(msg:lower(), "no") and npcHandler.topic[cid] == 1 then npcHandler:say('Bye!', cid) npcHandler.topic[cid] = 0 end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
  16. O seu char pode estar com algum tipo de bug, já tentou deleta-lo, criar um novo e dai sim colocar permissões de administrador ?
  17. Fiz o favor de identar aqui: local rate = 100 --- porcentagem que irá ganhar a mais. function onKill(cid, target, lastHit) local thing = self:getStorageValue(80000) if thing > os.time() then local monster = Monster(target) if not monster then return true end for id, damage in pairs(monster:getDamageMap()) do local player = Player(id) if player then local experience = damage.total / monster:getType():getHealth() * monster:getType():getExperience() local expFormula = ((experience / 100) * rate) player:addExperience(math.floor(expFormula), true) end end end return true end Agora, você me faça o seguinte favor, me passa o script que está utilizando nesse tal item de double exp.
  18. Snowsz postou uma resposta no tópico em Suporte Tibia OTServer
    Usa isso: function getCreaturesInArea(fromPos, toPos) local creature = {} for x = fromPos.x, toPos.x do for y = fromPos.y, toPos.y do for z = fromPos.z, toPos.z do local c = getTopCreature({x = x, y = y, z = z}) if c.uid > 0 then table.insert(creature, c.uid) end end end end end Exemplo: if #getCreaturesInArea(posicao1, posicao2).creature > 0 then print("Tem bixo") end
  19. Snowsz postou uma resposta no tópico em Suporte & Pedidos
  20. Snowsz postou uma resposta no tópico em Playground (Off-topic)
    Explica melhor sua ideia.
  21. Snowsz postou uma resposta no tópico em Suporte Tibia OTServer
    "tfs sem site?", se for tfs 1.0 ou superior não da!
  22. Posta os scripts dos portões de Yalahar.
  23. Abra o arquivo.lua das suas spells e procure por isso: setConditionFormula(condition, 0.3, -24, 0.3, -24) Só editar os números e ser feliz
  24. Snowsz postou uma resposta no tópico em Playground (Off-topic)
    Tem eu...

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